[PATCH] Add a LOAD_SEQUENCE_POINT ISDOpcode
Richard Sandiford
rsandifo at linux.vnet.ibm.com
Wed Nov 13 09:19:17 PST 2013
One unusual feature of the z architecture is that the result of a previous load can be reused indefinitely for subsequent loads, even if a cache-coherent store to that location is performed by another CPU. A special serialising instruction must be used if you want to force a load to be reattempted. To quote the architecture manual (where MVI is MOVE IMMEDIATE and CLI is COMPARE LOGICAL IMMEDIATE):
Following is an example showing the effects of serialization. Location
A initially contains FF hex.
CPU 1 CPU 2
MVI A,X'00' G CLI A,X'00'
BCR 15,0 BNE G
The BCR 15,0 instruction executed by CPU 1 is a serializing
instruction that ensures that the store by CPU 1 at location A is
completed. However, CPU 2 may loop indefinitely, or until the next
interruption on CPU 2, because CPU 2 may already have fetched from
location A for every execution of the CLI instruction. A serializing
instruction must be in the CPU-2 loop to ensure that CPU 2 will again
fetch from location A.
Since volatile loads are not supposed to be omitted in this way, we should insert a serialising instruction before each such load. The same goes for atomic loads.
This patch adds a new ISDOpcode for this situation. It's emitted in a similar way to ATOMIC_FENCE, but in different circumstances and for different reasons:
/// Marks a point before a volatile or atomic load, to ensure that
/// subsequent loads are attempted. This exists for architectures
/// like SystemZ that allow results from previous loads to be reused
/// indefinitely. For example, the architecture may treat a loop:
///
/// while (*i == 0);
///
/// as:
///
/// while (*i == 0) spin-until-interrupt;
///
/// omitting all but the first load in each time slice (even if a
/// cache-coherent store is performed by another CPU). Inserting
/// this operation forces each iteration of the loop to attempt a load.
///
/// Note that this is not an ordering fence per se. It simply ensures
/// that a sequence of N loads is not collapsed into 1 load.
LOAD_SEQUENCE_POINT,
I'm certainly open to better names than LOAD_SEQUENCE_POINT though.
http://llvm-reviews.chandlerc.com/D2171
Files:
include/llvm/CodeGen/ISDOpcodes.h
include/llvm/Target/TargetLowering.h
include/llvm/Target/TargetSelectionDAG.td
lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
lib/CodeGen/SelectionDAG/SelectionDAGDumper.cpp
lib/CodeGen/TargetLoweringBase.cpp
lib/Target/SystemZ/SystemZAsmPrinter.cpp
lib/Target/SystemZ/SystemZISelLowering.cpp
lib/Target/SystemZ/SystemZISelLowering.h
lib/Target/SystemZ/SystemZInstrInfo.td
lib/Target/SystemZ/SystemZProcessors.td
lib/Target/SystemZ/SystemZSubtarget.cpp
lib/Target/SystemZ/SystemZSubtarget.h
test/CodeGen/SystemZ/Large/branch-range-01.py
test/CodeGen/SystemZ/Large/branch-range-02.py
test/CodeGen/SystemZ/Large/branch-range-03.py
test/CodeGen/SystemZ/Large/branch-range-04.py
test/CodeGen/SystemZ/Large/branch-range-05.py
test/CodeGen/SystemZ/Large/branch-range-06.py
test/CodeGen/SystemZ/Large/branch-range-09.py
test/CodeGen/SystemZ/Large/branch-range-10.py
test/CodeGen/SystemZ/Large/branch-range-11.py
test/CodeGen/SystemZ/Large/branch-range-12.py
test/CodeGen/SystemZ/frame-13.ll
test/CodeGen/SystemZ/frame-14.ll
test/CodeGen/SystemZ/serialize-01.ll
test/CodeGen/SystemZ/spill-01.ll
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