[llvm] r192553 - R600: fix swizzle export

Vincent Lejeune vljn at ovi.com
Sun Oct 13 10:56:04 PDT 2013


Author: vljn
Date: Sun Oct 13 12:56:04 2013
New Revision: 192553

URL: http://llvm.org/viewvc/llvm-project?rev=192553&view=rev
Log:
R600: fix swizzle export

Added:
    llvm/trunk/test/CodeGen/R600/r600-export-fix.ll
Modified:
    llvm/trunk/lib/Target/R600/R600ISelLowering.cpp
    llvm/trunk/test/CodeGen/R600/swizzle-export.ll

Modified: llvm/trunk/lib/Target/R600/R600ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600ISelLowering.cpp?rev=192553&r1=192552&r2=192553&view=diff
==============================================================================
--- llvm/trunk/lib/Target/R600/R600ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/R600/R600ISelLowering.cpp Sun Oct 13 12:56:04 2013
@@ -1422,12 +1422,16 @@ static SDValue ReorganizeVector(Selectio
     if (NewBldVec[i].getOpcode() == ISD::EXTRACT_VECTOR_ELT) {
       unsigned Idx = dyn_cast<ConstantSDNode>(NewBldVec[i].getOperand(1))
           ->getZExtValue();
-      if (!isUnmovable[Idx]) {
-        // Swap i and Idx
-        std::swap(NewBldVec[Idx], NewBldVec[i]);
-        std::swap(RemapSwizzle[RemapSwizzle[Idx]], RemapSwizzle[RemapSwizzle[i]]);
+      if (i == Idx) {
+        isUnmovable[Idx] = true;
+        continue;
       }
-      isUnmovable[Idx] = true;
+      if (isUnmovable[Idx])
+        continue;
+      // Swap i and Idx
+      std::swap(NewBldVec[Idx], NewBldVec[i]);
+      std::swap(RemapSwizzle[i], RemapSwizzle[Idx]);
+      break;
     }
   }
 

Added: llvm/trunk/test/CodeGen/R600/r600-export-fix.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/R600/r600-export-fix.ll?rev=192553&view=auto
==============================================================================
--- llvm/trunk/test/CodeGen/R600/r600-export-fix.ll (added)
+++ llvm/trunk/test/CodeGen/R600/r600-export-fix.ll Sun Oct 13 12:56:04 2013
@@ -0,0 +1,146 @@
+; RUN: llc < %s -march=r600 -mcpu=cedar | FileCheck %s
+
+;CHECK:	EXPORT T{{[0-9]}}.XYZW
+;CHECK:	EXPORT T{{[0-9]}}.0000
+;CHECK: EXPORT T{{[0-9]}}.0000
+;CHECK: EXPORT T{{[0-9]}}.0XZW
+;CHECK: EXPORT T{{[0-9]}}.XYZW
+;CHECK: EXPORT T{{[0-9]}}.YX00
+;CHECK: EXPORT T{{[0-9]}}.0000
+;CHECK: EXPORT T{{[0-9]}}.0000
+
+
+define void @main() #0 {
+main_body:
+  %0 = call float @llvm.R600.load.input(i32 4)
+  %1 = call float @llvm.R600.load.input(i32 5)
+  %2 = call float @llvm.R600.load.input(i32 6)
+  %3 = call float @llvm.R600.load.input(i32 7)
+  %4 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %5 = extractelement <4 x float> %4, i32 0
+  %6 = fmul float %5, %0
+  %7 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %8 = extractelement <4 x float> %7, i32 1
+  %9 = fmul float %8, %0
+  %10 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %11 = extractelement <4 x float> %10, i32 2
+  %12 = fmul float %11, %0
+  %13 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %14 = extractelement <4 x float> %13, i32 3
+  %15 = fmul float %14, %0
+  %16 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+  %17 = extractelement <4 x float> %16, i32 0
+  %18 = fmul float %17, %1
+  %19 = fadd float %18, %6
+  %20 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+  %21 = extractelement <4 x float> %20, i32 1
+  %22 = fmul float %21, %1
+  %23 = fadd float %22, %9
+  %24 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+  %25 = extractelement <4 x float> %24, i32 2
+  %26 = fmul float %25, %1
+  %27 = fadd float %26, %12
+  %28 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+  %29 = extractelement <4 x float> %28, i32 3
+  %30 = fmul float %29, %1
+  %31 = fadd float %30, %15
+  %32 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+  %33 = extractelement <4 x float> %32, i32 0
+  %34 = fmul float %33, %2
+  %35 = fadd float %34, %19
+  %36 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+  %37 = extractelement <4 x float> %36, i32 1
+  %38 = fmul float %37, %2
+  %39 = fadd float %38, %23
+  %40 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+  %41 = extractelement <4 x float> %40, i32 2
+  %42 = fmul float %41, %2
+  %43 = fadd float %42, %27
+  %44 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+  %45 = extractelement <4 x float> %44, i32 3
+  %46 = fmul float %45, %2
+  %47 = fadd float %46, %31
+  %48 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+  %49 = extractelement <4 x float> %48, i32 0
+  %50 = fmul float %49, %3
+  %51 = fadd float %50, %35
+  %52 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+  %53 = extractelement <4 x float> %52, i32 1
+  %54 = fmul float %53, %3
+  %55 = fadd float %54, %39
+  %56 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+  %57 = extractelement <4 x float> %56, i32 2
+  %58 = fmul float %57, %3
+  %59 = fadd float %58, %43
+  %60 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+  %61 = extractelement <4 x float> %60, i32 3
+  %62 = fmul float %61, %3
+  %63 = fadd float %62, %47
+  %64 = load <4 x float> addrspace(8)* null
+  %65 = extractelement <4 x float> %64, i32 0
+  %66 = load <4 x float> addrspace(8)* null
+  %67 = extractelement <4 x float> %66, i32 1
+  %68 = load <4 x float> addrspace(8)* null
+  %69 = extractelement <4 x float> %68, i32 2
+  %70 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %71 = extractelement <4 x float> %70, i32 0
+  %72 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %73 = extractelement <4 x float> %72, i32 1
+  %74 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %75 = extractelement <4 x float> %74, i32 2
+  %76 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %77 = extractelement <4 x float> %76, i32 0
+  %78 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %79 = extractelement <4 x float> %78, i32 1
+  %80 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %81 = extractelement <4 x float> %80, i32 2
+  %82 = insertelement <4 x float> undef, float %51, i32 0
+  %83 = insertelement <4 x float> %82, float %55, i32 1
+  %84 = insertelement <4 x float> %83, float %59, i32 2
+  %85 = insertelement <4 x float> %84, float %63, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %85, i32 60, i32 1)
+  %86 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+  %87 = insertelement <4 x float> %86, float 0.000000e+00, i32 1
+  %88 = insertelement <4 x float> %87, float 0.000000e+00, i32 2
+  %89 = insertelement <4 x float> %88, float 0.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %89, i32 0, i32 2)
+  %90 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+  %91 = insertelement <4 x float> %90, float 0.000000e+00, i32 1
+  %92 = insertelement <4 x float> %91, float 0.000000e+00, i32 2
+  %93 = insertelement <4 x float> %92, float 0.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %93, i32 1, i32 2)
+  %94 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+  %95 = insertelement <4 x float> %94, float %65, i32 1
+  %96 = insertelement <4 x float> %95, float %67, i32 2
+  %97 = insertelement <4 x float> %96, float %69, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %97, i32 2, i32 2)
+  %98 = insertelement <4 x float> undef, float %77, i32 0
+  %99 = insertelement <4 x float> %98, float %79, i32 1
+  %100 = insertelement <4 x float> %99, float %81, i32 2
+  %101 = insertelement <4 x float> %100, float %71, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %101, i32 3, i32 2)
+  %102 = insertelement <4 x float> undef, float %73, i32 0
+  %103 = insertelement <4 x float> %102, float %75, i32 1
+  %104 = insertelement <4 x float> %103, float 0.000000e+00, i32 2
+  %105 = insertelement <4 x float> %104, float 0.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %105, i32 4, i32 2)
+  %106 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+  %107 = insertelement <4 x float> %106, float 0.000000e+00, i32 1
+  %108 = insertelement <4 x float> %107, float 0.000000e+00, i32 2
+  %109 = insertelement <4 x float> %108, float 0.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %109, i32 5, i32 2)
+  %110 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+  %111 = insertelement <4 x float> %110, float 0.000000e+00, i32 1
+  %112 = insertelement <4 x float> %111, float 0.000000e+00, i32 2
+  %113 = insertelement <4 x float> %112, float 0.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %113, i32 6, i32 2)
+  ret void
+}
+
+; Function Attrs: readnone
+declare float @llvm.R600.load.input(i32) #1
+
+declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
+
+attributes #0 = { "ShaderType"="1" }
+attributes #1 = { readnone }

Modified: llvm/trunk/test/CodeGen/R600/swizzle-export.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/R600/swizzle-export.ll?rev=192553&r1=192552&r2=192553&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/R600/swizzle-export.ll (original)
+++ llvm/trunk/test/CodeGen/R600/swizzle-export.ll Sun Oct 13 12:56:04 2013
@@ -93,7 +93,7 @@ main_body:
 }
 
 ; EG-CHECK: @main2
-; EG-CHECK: T{{[0-9]+}}.ZXY0
+; EG-CHECK: T{{[0-9]+}}.YXZ0
 
 define void @main2() #0 {
 main_body:





More information about the llvm-commits mailing list