[llvm] r186787 - Mark that the _ftol2 function used by windows on x86 to handle fptoui modifies ECX.
Craig Topper
craig.topper at gmail.com
Sun Jul 21 00:28:13 PDT 2013
Author: ctopper
Date: Sun Jul 21 02:28:13 2013
New Revision: 186787
URL: http://llvm.org/viewvc/llvm-project?rev=186787&view=rev
Log:
Mark that the _ftol2 function used by windows on x86 to handle fptoui modifies ECX.
Modified:
llvm/trunk/lib/Target/X86/X86FloatingPoint.cpp
llvm/trunk/lib/Target/X86/X86InstrCompiler.td
Modified: llvm/trunk/lib/Target/X86/X86FloatingPoint.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86FloatingPoint.cpp?rev=186787&r1=186786&r2=186787&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86FloatingPoint.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86FloatingPoint.cpp Sun Jul 21 02:28:13 2013
@@ -1662,6 +1662,7 @@ void FPS::handleSpecialFP(MachineBasicBl
BuildMI(*MBB, I, MI->getDebugLoc(), TII->get(X86::CALLpcrel32))
.addExternalSymbol("_ftol2")
.addReg(X86::ST0, RegState::ImplicitKill)
+ .addReg(X86::ECX, RegState::ImplicitDefine)
.addReg(X86::EAX, RegState::Define | RegState::Implicit)
.addReg(X86::EDX, RegState::Define | RegState::Implicit)
.addReg(X86::EFLAGS, RegState::Define | RegState::Implicit);
Modified: llvm/trunk/lib/Target/X86/X86InstrCompiler.td
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86InstrCompiler.td?rev=186787&r1=186786&r2=186787&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86InstrCompiler.td (original)
+++ llvm/trunk/lib/Target/X86/X86InstrCompiler.td Sun Jul 21 02:28:13 2013
@@ -129,12 +129,13 @@ def SEG_ALLOCA_64 : I<0, Pseudo, (outs G
// The MSVC runtime contains an _ftol2 routine for converting floating-point
// to integer values. It has a strange calling convention: the input is
-// popped from the x87 stack, and the return value is given in EDX:EAX. No
-// other registers (aside from flags) are touched.
+// popped from the x87 stack, and the return value is given in EDX:EAX. ECX is
+// used as a temporary register. No other registers (aside from flags) are
+// touched.
// Microsoft toolchains do not support 80-bit precision, so a WIN_FTOL_80
// variant is unnecessary.
-let Defs = [EAX, EDX, EFLAGS], FPForm = SpecialFP in {
+let Defs = [EAX, EDX, ECX, EFLAGS], FPForm = SpecialFP in {
def WIN_FTOL_32 : I<0, Pseudo, (outs), (ins RFP32:$src),
"# win32 fptoui",
[(X86WinFTOL RFP32:$src)]>,
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