[llvm] r181532 - [GVN] Split critical-edge on the fly, instead of postpone edge-splitting to next
Rafael EspĂndola
rafael.espindola at gmail.com
Fri May 31 09:48:14 PDT 2013
can the same be done in line 2466? We are still scheduling splits for
the next iteration in there.
On 9 May 2013 14:34, Shuxin Yang <shuxin.llvm at gmail.com> wrote:
> Author: shuxin_yang
> Date: Thu May 9 13:34:27 2013
> New Revision: 181532
>
> URL: http://llvm.org/viewvc/llvm-project?rev=181532&view=rev
> Log:
> [GVN] Split critical-edge on the fly, instead of postpone edge-splitting to next
> iteration.
>
> This on step toward non-iterative GVN. My local hack suggests that getting rid
> of iteration will speedup GVN by 30%+ on a medium sized input (2k LOC, C++).
> I cannot explain why not 2x or more at this moment.
>
> Modified:
> llvm/trunk/lib/Transforms/Scalar/GVN.cpp
>
> Modified: llvm/trunk/lib/Transforms/Scalar/GVN.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Scalar/GVN.cpp?rev=181532&r1=181531&r2=181532&view=diff
> ==============================================================================
> --- llvm/trunk/lib/Transforms/Scalar/GVN.cpp (original)
> +++ llvm/trunk/lib/Transforms/Scalar/GVN.cpp Thu May 9 13:34:27 2013
> @@ -45,6 +45,7 @@
> #include "llvm/Target/TargetLibraryInfo.h"
> #include "llvm/Transforms/Utils/BasicBlockUtils.h"
> #include "llvm/Transforms/Utils/SSAUpdater.h"
> +#include <vector>
> using namespace llvm;
> using namespace PatternMatch;
>
> @@ -692,6 +693,7 @@ namespace {
> void cleanupGlobalSets();
> void verifyRemoved(const Instruction *I) const;
> bool splitCriticalEdges();
> + BasicBlock *splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ);
> unsigned replaceAllDominatedUsesWith(Value *From, Value *To,
> const BasicBlockEdge &Root);
> bool propagateEquality(Value *LHS, Value *RHS, const BasicBlockEdge &Root);
> @@ -1513,7 +1515,7 @@ bool GVN::PerformLoadPRE(LoadInst *LI, A
> for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
> FullyAvailableBlocks[UnavailableBlocks[i]] = false;
>
> - SmallVector<std::pair<TerminatorInst*, unsigned>, 4> NeedToSplit;
> + SmallVector<BasicBlock *, 4> CriticalEdgePred;
> for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB);
> PI != E; ++PI) {
> BasicBlock *Pred = *PI;
> @@ -1536,20 +1538,14 @@ bool GVN::PerformLoadPRE(LoadInst *LI, A
> return false;
> }
>
> - unsigned SuccNum = GetSuccessorNumber(Pred, LoadBB);
> - NeedToSplit.push_back(std::make_pair(Pred->getTerminator(), SuccNum));
> + CriticalEdgePred.push_back(Pred);
> }
> }
>
> - if (!NeedToSplit.empty()) {
> - toSplit.append(NeedToSplit.begin(), NeedToSplit.end());
> - return false;
> - }
> -
> // Decide whether PRE is profitable for this load.
> unsigned NumUnavailablePreds = PredLoads.size();
> assert(NumUnavailablePreds != 0 &&
> - "Fully available value should be eliminated above!");
> + "Fully available value should already be eliminated!");
>
> // If this load is unavailable in multiple predecessors, reject it.
> // FIXME: If we could restructure the CFG, we could make a common pred with
> @@ -1558,6 +1554,17 @@ bool GVN::PerformLoadPRE(LoadInst *LI, A
> if (NumUnavailablePreds != 1)
> return false;
>
> + // Split critical edges, and update the unavailable predecessors accordingly.
> + for (SmallVector<BasicBlock *, 4>::iterator I = CriticalEdgePred.begin(),
> + E = CriticalEdgePred.end(); I != E; I++) {
> + BasicBlock *OrigPred = *I;
> + BasicBlock *NewPred = splitCriticalEdges(OrigPred, LoadBB);
> + PredLoads.erase(OrigPred);
> + PredLoads[NewPred] = 0;
> + DEBUG(dbgs() << "Split critical edge " << OrigPred->getName() << "->"
> + << LoadBB->getName() << '\n');
> + }
> +
> // Check if the load can safely be moved to all the unavailable predecessors.
> bool CanDoPRE = true;
> SmallVector<Instruction*, 8> NewInsts;
> @@ -1594,7 +1601,9 @@ bool GVN::PerformLoadPRE(LoadInst *LI, A
> if (MD) MD->removeInstruction(I);
> I->eraseFromParent();
> }
> - return false;
> + // HINT:Don't revert the edge-splitting as following transformation may
> + // also need to split these critial edges.
> + return !CriticalEdgePred.empty();
> }
>
> // Okay, we can eliminate this load by inserting a reload in the predecessor
> @@ -2297,8 +2306,6 @@ bool GVN::runOnFunction(Function& F) {
> while (ShouldContinue) {
> DEBUG(dbgs() << "GVN iteration: " << Iteration << "\n");
> ShouldContinue = iterateOnFunction(F);
> - if (splitCriticalEdges())
> - ShouldContinue = true;
> Changed |= ShouldContinue;
> ++Iteration;
> }
> @@ -2310,6 +2317,7 @@ bool GVN::runOnFunction(Function& F) {
> Changed |= PREChanged;
> }
> }
> +
> // FIXME: Should perform GVN again after PRE does something. PRE can move
> // computations into blocks where they become fully redundant. Note that
> // we can't do this until PRE's critical edge splitting updates memdep.
> @@ -2543,6 +2551,15 @@ bool GVN::performPRE(Function &F) {
> return Changed;
> }
>
> +/// Split the critical edge connecting the given two blocks, and return
> +/// the block inserted to the critical edge.
> +BasicBlock *GVN::splitCriticalEdges(BasicBlock *Pred, BasicBlock *Succ) {
> + BasicBlock *BB = SplitCriticalEdge(Pred, Succ, this);
> + if (MD)
> + MD->invalidateCachedPredecessors();
> + return BB;
> +}
> +
> /// splitCriticalEdges - Split critical edges found during the previous
> /// iteration that may enable further optimization.
> bool GVN::splitCriticalEdges() {
> @@ -2569,9 +2586,18 @@ bool GVN::iterateOnFunction(Function &F)
> RE = RPOT.end(); RI != RE; ++RI)
> Changed |= processBlock(*RI);
> #else
> + // Save the blocks this function have before transformation begins. GVN may
> + // split critical edge, and hence may invalidate the RPO/DT iterator.
> + //
> + std::vector<BasicBlock *> BBVect;
> + BBVect.reserve(256);
> for (df_iterator<DomTreeNode*> DI = df_begin(DT->getRootNode()),
> DE = df_end(DT->getRootNode()); DI != DE; ++DI)
> - Changed |= processBlock(DI->getBlock());
> + BBVect.push_back(DI->getBlock());
> +
> + for (std::vector<BasicBlock *>::iterator I = BBVect.begin(), E = BBVect.end();
> + I != E; I++)
> + Changed |= processBlock(*I);
> #endif
>
> return Changed;
>
>
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