[llvm] r179956 - ARM: don't add FrameIndex offset for LDMIA (has no immediate)
Tim Northover
Tim.Northover at arm.com
Sat Apr 20 12:31:01 PDT 2013
Author: tnorthover
Date: Sat Apr 20 14:31:00 2013
New Revision: 179956
URL: http://llvm.org/viewvc/llvm-project?rev=179956&view=rev
Log:
ARM: don't add FrameIndex offset for LDMIA (has no immediate)
Previously, when spilling 64-bit paired registers, an LDMIA with both
a FrameIndex and an offset was produced. This kind of instruction
shouldn't exist, and the extra operand was being confused with the
predicate, causing aborts later on.
This removes the invalid 0-offset from the instruction being
produced.
Added:
llvm/trunk/test/CodeGen/ARM/gpr-paired-spill.ll
Modified:
llvm/trunk/lib/Target/ARM/ARMBaseInstrInfo.cpp
Modified: llvm/trunk/lib/Target/ARM/ARMBaseInstrInfo.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMBaseInstrInfo.cpp?rev=179956&r1=179955&r2=179956&view=diff
==============================================================================
--- llvm/trunk/lib/Target/ARM/ARMBaseInstrInfo.cpp (original)
+++ llvm/trunk/lib/Target/ARM/ARMBaseInstrInfo.cpp Sat Apr 20 14:31:00 2013
@@ -978,7 +978,7 @@ loadRegFromStackSlot(MachineBasicBlock &
unsigned LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA : ARM::LDMIA;
MachineInstrBuilder MIB =
AddDefaultPred(BuildMI(MBB, I, DL, get(LdmOpc))
- .addFrameIndex(FI).addImm(0).addMemOperand(MMO));
+ .addFrameIndex(FI).addMemOperand(MMO));
MIB = AddDReg(MIB, DestReg, ARM::gsub_0, RegState::DefineNoRead, TRI);
MIB = AddDReg(MIB, DestReg, ARM::gsub_1, RegState::DefineNoRead, TRI);
if (TargetRegisterInfo::isPhysicalRegister(DestReg))
Added: llvm/trunk/test/CodeGen/ARM/gpr-paired-spill.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/ARM/gpr-paired-spill.ll?rev=179956&view=auto
==============================================================================
--- llvm/trunk/test/CodeGen/ARM/gpr-paired-spill.ll (added)
+++ llvm/trunk/test/CodeGen/ARM/gpr-paired-spill.ll Sat Apr 20 14:31:00 2013
@@ -0,0 +1,36 @@
+; RUN: llc -mtriple=armv7-none-linux-gnueabi < %s | FileCheck %s
+
+define void @foo(i64* %addr) {
+ %val1 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+ %val2 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+ %val3 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+ %val4 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+ %val5 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+ %val6 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+ %val7 = tail call i64 asm sideeffect "ldrd $0, ${0:H}, [r0]", "=&r,r"(i64* %addr)
+
+ ; Key point is that enough 64-bit paired GPR values are live that
+ ; one of them has to be spilled. This used to cause an abort because
+ ; an LDMIA was created with both a FrameIndex and an offset, which
+ ; is not allowed.
+
+ ; We also want to ensure the register scavenger is working (i.e. an
+ ; offset from sp can be generated), so we need two spills.
+; CHECK: add [[ADDRREG:[a-z0-9]+]], sp, #{{[0-9]+}}
+; CHECK: stm [[ADDRREG]], {r{{[0-9]+}}, r{{[0-9]+}}}
+; CHECK: stm sp, {r{{[0-9]+}}, r{{[0-9]+}}}
+
+ ; In principle LLVM may have to recalculate the offset. At the moment
+ ; it reuses the original though.
+; CHECK: ldm [[ADDRREG]], {r{{[0-9]+}}, r{{[0-9]+}}}
+; CHECK: ldm sp, {r{{[0-9]+}}, r{{[0-9]+}}}
+
+ store volatile i64 %val1, i64* %addr
+ store volatile i64 %val2, i64* %addr
+ store volatile i64 %val3, i64* %addr
+ store volatile i64 %val4, i64* %addr
+ store volatile i64 %val5, i64* %addr
+ store volatile i64 %val6, i64* %addr
+ store volatile i64 %val7, i64* %addr
+ ret void
+}
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