[llvm] r177600 - Make variable name more explicit and eliminate redundant lookup in SDNodeOrdering
Justin Holewinski
jholewinski at nvidia.com
Wed Mar 20 16:10:59 PDT 2013
Author: jholewinski
Date: Wed Mar 20 18:10:59 2013
New Revision: 177600
URL: http://llvm.org/viewvc/llvm-project?rev=177600&view=rev
Log:
Make variable name more explicit and eliminate redundant lookup in SDNodeOrdering
Modified:
llvm/trunk/lib/CodeGen/SelectionDAG/SDNodeOrdering.h
Modified: llvm/trunk/lib/CodeGen/SelectionDAG/SDNodeOrdering.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/SDNodeOrdering.h?rev=177600&r1=177599&r2=177600&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/SDNodeOrdering.h (original)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/SDNodeOrdering.h Wed Mar 20 18:10:59 2013
@@ -33,10 +33,10 @@ class SDNodeOrdering {
public:
SDNodeOrdering() {}
- void add(const SDNode *Node, unsigned O) {
- unsigned OldOrder = getOrder(Node);
- if (OldOrder == 0 || (OldOrder > 0 && O < OldOrder))
- OrderMap[Node] = O;
+ void add(const SDNode *Node, unsigned NewOrder) {
+ unsigned &OldOrder = OrderMap[Node];
+ if (OldOrder == 0 || (OldOrder > 0 && NewOrder < OldOrder))
+ OldOrder = NewOrder;
}
void remove(const SDNode *Node) {
DenseMap<const SDNode*, unsigned>::iterator Itr = OrderMap.find(Node);
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