[llvm] r177279 - The optimization a + (-0.0f) -> a was being misapplied to a + (+0.0f) in the vector case (because
Duncan Sands
baldrick at free.fr
Mon Mar 18 08:17:39 PDT 2013
Hi David,
On 18/03/13 12:54, David Tweed wrote:
> Author: davidtweed
> Date: Mon Mar 18 06:54:44 2013
> New Revision: 177279
>
> URL: http://llvm.org/viewvc/llvm-project?rev=177279&view=rev
> Log:
> The optimization a + (-0.0f) -> a was being misapplied to a + (+0.0f) in the vector case (because
> we weren't differntiating floating-point zeroinitializers from other zero-initializers)
> which was causing problems for code relying upon a + (+0.0f) to, eg, flush denormals to
> 0. Make the scalar and vector cases have the same behaviour.
>
>
> Modified:
> llvm/trunk/lib/IR/Constants.cpp
>
> Modified: llvm/trunk/lib/IR/Constants.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/IR/Constants.cpp?rev=177279&r1=177278&r2=177279&view=diff
> ==============================================================================
> --- llvm/trunk/lib/IR/Constants.cpp (original)
> +++ llvm/trunk/lib/IR/Constants.cpp Mon Mar 18 06:54:44 2013
> @@ -47,6 +47,19 @@ bool Constant::isNegativeZeroValue() con
> if (const ConstantFP *CFP = dyn_cast<ConstantFP>(this))
> return CFP->isZero() && CFP->isNegative();
>
> + // Equivalent for a vector of -0.0's.
> + if (const ConstantDataVector *CV = dyn_cast<ConstantDataVector>(this))
> + if (ConstantFP *SplatCFP = dyn_cast_or_null<ConstantFP>(CV->getSplatValue()))
> + if (SplatCFP && SplatCFP->isZero() && SplatCFP->isNegative())
> + return true;
> +
> + // However, vectors of zeroes which are floating point represent +0.0's.
> + if (const ConstantAggregateZero *CAZ = dyn_cast<ConstantAggregateZero>(this))
> + if (const VectorType *VT = dyn_cast<VectorType>(CAZ->getType()))
> + if (VT->getElementType()->isFloatingPointTy())
> + // As it's a CAZ, we know it's the zero bit-pattern (ie, +0.0) in each element.
> + return false;
Can't you just return "false" here if
this->getType()->isFPOrFPVectorTy()
is true?
Ciao, Duncan.
> +
> // Otherwise, just use +0.0.
> return isNullValue();
> }
>
>
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