[llvm-commits] [llvm] r171349 - in /llvm/trunk: include/llvm/IRBuilder.h lib/Transforms/Scalar/SROA.cpp lib/Transforms/Vectorize/LoopVectorize.cpp
Chandler Carruth
chandlerc at google.com
Tue Jan 1 23:22:19 PST 2013
On Tue, Jan 1, 2013 at 11:55 AM, Benjamin Kramer
<benny.kra at googlemail.com>wrote:
>
> ==============================================================================
> --- llvm/trunk/lib/Transforms/Scalar/SROA.cpp (original)
> +++ llvm/trunk/lib/Transforms/Scalar/SROA.cpp Tue Jan 1 13:55:16 2013
> @@ -2660,18 +2660,7 @@
>
> /// \brief Compute a vector splat for a given element value.
> Value *getVectorSplat(IRBuilder<> &IRB, Value *V, unsigned NumElements)
> {
> - assert(NumElements > 0 && "Cannot splat to an empty vector.");
> -
> - // First insert it into a one-element vector so we can shuffle it. It
> is
> - // really silly that LLVM's IR requires this in order to form a splat.
> - Value *Undef = UndefValue::get(VectorType::get(V->getType(), 1));
> - V = IRB.CreateInsertElement(Undef, V, IRB.getInt32(0),
> - getName(".splatinsert"));
> -
> - // Shuffle the value across the desired number of elements.
> - SmallVector<Constant*, 8> Mask(NumElements, IRB.getInt32(0));
> - V = IRB.CreateShuffleVector(V, Undef, ConstantVector::get(Mask),
> - getName(".splat"));
> + V = IRB.CreateVectorSplat(NumElements, V, NamePrefix);
> DEBUG(dbgs() << " splat: " << *V << "\n");
> return V;
> }
>
Why not inline this into the callers?
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