[llvm-commits] [llvm] r169992 - in /llvm/trunk/docs: CMake.rst GarbageCollection.rst MakefileGuide.rst WritingAnLLVMBackend.rst WritingAnLLVMPass.html WritingAnLLVMPass.rst subsystems.rst userguides.rst

Dmitri Gribenko gribozavr at gmail.com
Wed Dec 12 09:02:44 PST 2012


Author: gribozavr
Date: Wed Dec 12 11:02:44 2012
New Revision: 169992

URL: http://llvm.org/viewvc/llvm-project?rev=169992&view=rev
Log:
Documentation: convert WritingAnLLVMPass.html to reST.

Patch by Anthony Mykhailenko with small fixes by me.

Added:
    llvm/trunk/docs/WritingAnLLVMPass.rst
Removed:
    llvm/trunk/docs/WritingAnLLVMPass.html
Modified:
    llvm/trunk/docs/CMake.rst
    llvm/trunk/docs/GarbageCollection.rst
    llvm/trunk/docs/MakefileGuide.rst
    llvm/trunk/docs/WritingAnLLVMBackend.rst
    llvm/trunk/docs/subsystems.rst
    llvm/trunk/docs/userguides.rst

Modified: llvm/trunk/docs/CMake.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/CMake.rst?rev=169992&r1=169991&r2=169992&view=diff
==============================================================================
--- llvm/trunk/docs/CMake.rst (original)
+++ llvm/trunk/docs/CMake.rst Wed Dec 12 11:02:44 2012
@@ -355,6 +355,8 @@
 
   target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES})
 
+.. _cmake-out-of-source-pass:
+
 Developing LLVM pass out of source
 ----------------------------------
 

Modified: llvm/trunk/docs/GarbageCollection.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/GarbageCollection.rst?rev=169992&r1=169991&r2=169992&view=diff
==============================================================================
--- llvm/trunk/docs/GarbageCollection.rst (original)
+++ llvm/trunk/docs/GarbageCollection.rst Wed Dec 12 11:02:44 2012
@@ -758,10 +758,10 @@
 ``performCustomLowering`` **must** eliminate the corresponding barriers.
 
 ``performCustomLowering`` must comply with the same restrictions as
-`FunctionPass::runOnFunction <WritingAnLLVMPass.html#runOnFunction>`__
+:ref:`FunctionPass::runOnFunction <writing-an-llvm-pass-runOnFunction>`
 Likewise, ``initializeCustomLowering`` has the same semantics as
-`Pass::doInitialization(Module&)
-<WritingAnLLVMPass.html#doInitialization_mod>`__
+:ref:`Pass::doInitialization(Module&)
+<writing-an-llvm-pass-doInitialization-mod>`
 
 The following can be used as a template:
 

Modified: llvm/trunk/docs/MakefileGuide.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/MakefileGuide.rst?rev=169992&r1=169991&r2=169992&view=diff
==============================================================================
--- llvm/trunk/docs/MakefileGuide.rst (original)
+++ llvm/trunk/docs/MakefileGuide.rst Wed Dec 12 11:02:44 2012
@@ -170,9 +170,9 @@
 (or your operating system's equivalents). While this isn't strictly necessary on
 Linux and a few other platforms, it is required on systems like HP-UX and
 Darwin. You should use ``LOADABLE_MODULE`` for any shared library that you
-intend to be loaded into an tool via the ``-load`` option. See the
-`WritingAnLLVMPass.html <WritingAnLLVMPass.html#makefile>`_ document for an
-example of why you might want to do this.
+intend to be loaded into an tool via the ``-load`` option.  `Pass documentation
+<writing-an-llvm-pass-makefile>`_ has an example of why you might want to do
+this.
 
 Bitcode Modules
 ^^^^^^^^^^^^^^^

Modified: llvm/trunk/docs/WritingAnLLVMBackend.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/WritingAnLLVMBackend.rst?rev=169992&r1=169991&r2=169992&view=diff
==============================================================================
--- llvm/trunk/docs/WritingAnLLVMBackend.rst (original)
+++ llvm/trunk/docs/WritingAnLLVMBackend.rst Wed Dec 12 11:02:44 2012
@@ -54,8 +54,8 @@
   file (``.td`` suffix) and generates C++ code that can be used for code
   generation.
 
-* `Writing an LLVM Pass <WritingAnLLVMPass.html>`_ --- The assembly printer is
-  a ``FunctionPass``, as are several SelectionDAG processing steps.
+* :doc:`WritingAnLLVMPass` --- The assembly printer is a ``FunctionPass``, as
+  are several ``SelectionDAG`` processing steps.
 
 To follow the SPARC examples in this document, have a copy of `The SPARC
 Architecture Manual, Version 8 <http://www.sparc.org/standards/V8.pdf>`_ for

Removed: llvm/trunk/docs/WritingAnLLVMPass.html
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/WritingAnLLVMPass.html?rev=169991&view=auto
==============================================================================
--- llvm/trunk/docs/WritingAnLLVMPass.html (original)
+++ llvm/trunk/docs/WritingAnLLVMPass.html (removed)
@@ -1,1954 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
-                      "http://www.w3.org/TR/html4/strict.dtd">
-<html>
-<head>
-  <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
-  <title>Writing an LLVM Pass</title>
-  <link rel="stylesheet" href="_static/llvm.css" type="text/css">
-</head>
-<body>
-
-<h1>
-  Writing an LLVM Pass
-</h1>
-
-<ol>
-  <li><a href="#introduction">Introduction - What is a pass?</a></li>
-  <li><a href="#quickstart">Quick Start - Writing hello world</a>
-    <ul>
-    <li><a href="#makefile">Setting up the build environment</a></li>
-    <li><a href="#basiccode">Basic code required</a></li>
-    <li><a href="#running">Running a pass with <tt>opt</tt></a></li>
-    </ul></li>
-  <li><a href="#passtype">Pass classes and requirements</a>
-     <ul>
-     <li><a href="#ImmutablePass">The <tt>ImmutablePass</tt> class</a></li>
-     <li><a href="#ModulePass">The <tt>ModulePass</tt> class</a>
-        <ul>
-        <li><a href="#runOnModule">The <tt>runOnModule</tt> method</a></li>
-        </ul></li>
-     <li><a href="#CallGraphSCCPass">The <tt>CallGraphSCCPass</tt> class</a>
-        <ul>
-        <li><a href="#doInitialization_scc">The <tt>doInitialization(CallGraph
-                                           &)</tt> method</a></li>
-        <li><a href="#runOnSCC">The <tt>runOnSCC</tt> method</a></li>
-        <li><a href="#doFinalization_scc">The <tt>doFinalization(CallGraph
-                                           &)</tt> method</a></li>
-        </ul></li>
-     <li><a href="#FunctionPass">The <tt>FunctionPass</tt> class</a>
-        <ul>
-        <li><a href="#doInitialization_mod">The <tt>doInitialization(Module
-                                            &)</tt> method</a></li>
-        <li><a href="#runOnFunction">The <tt>runOnFunction</tt> method</a></li>
-        <li><a href="#doFinalization_mod">The <tt>doFinalization(Module
-                                            &)</tt> method</a></li>
-        </ul></li>
-     <li><a href="#LoopPass">The <tt>LoopPass</tt> class</a>
-        <ul>
-        <li><a href="#doInitialization_loop">The <tt>doInitialization(Loop *,
-                                            LPPassManager &)</tt> method</a></li>
-        <li><a href="#runOnLoop">The <tt>runOnLoop</tt> method</a></li>
-        <li><a href="#doFinalization_loop">The <tt>doFinalization()
-                                            </tt> method</a></li>
-        </ul></li>
-     <li><a href="#RegionPass">The <tt>RegionPass</tt> class</a>
-        <ul>
-        <li><a href="#doInitialization_region">The <tt>doInitialization(Region *,
-                                            RGPassManager &)</tt> method</a></li>
-        <li><a href="#runOnRegion">The <tt>runOnRegion</tt> method</a></li>
-        <li><a href="#doFinalization_region">The <tt>doFinalization()
-                                            </tt> method</a></li>
-        </ul></li>
-     <li><a href="#BasicBlockPass">The <tt>BasicBlockPass</tt> class</a>
-        <ul>
-        <li><a href="#doInitialization_fn">The <tt>doInitialization(Function
-                                             &)</tt> method</a></li>
-        <li><a href="#runOnBasicBlock">The <tt>runOnBasicBlock</tt>
-                                       method</a></li>
-        <li><a href="#doFinalization_fn">The <tt>doFinalization(Function
-                                         &)</tt> method</a></li>
-        </ul></li>
-     <li><a href="#MachineFunctionPass">The <tt>MachineFunctionPass</tt>
-                                        class</a>
-        <ul>
-        <li><a href="#runOnMachineFunction">The
-            <tt>runOnMachineFunction(MachineFunction &)</tt> method</a></li>
-        </ul></li>
-     </ul>
-  <li><a href="#registration">Pass Registration</a>
-     <ul>
-     <li><a href="#print">The <tt>print</tt> method</a></li>
-     </ul></li>
-  <li><a href="#interaction">Specifying interactions between passes</a>
-     <ul>
-     <li><a href="#getAnalysisUsage">The <tt>getAnalysisUsage</tt> 
-                                     method</a></li>
-     <li><a href="#AU::addRequired">The <tt>AnalysisUsage::addRequired<></tt> and <tt>AnalysisUsage::addRequiredTransitive<></tt> methods</a></li>
-     <li><a href="#AU::addPreserved">The <tt>AnalysisUsage::addPreserved<></tt> method</a></li>
-     <li><a href="#AU::examples">Example implementations of <tt>getAnalysisUsage</tt></a></li>
-     <li><a href="#getAnalysis">The <tt>getAnalysis<></tt> and
-<tt>getAnalysisIfAvailable<></tt> methods</a></li>
-     </ul></li>
-  <li><a href="#analysisgroup">Implementing Analysis Groups</a>
-     <ul>
-     <li><a href="#agconcepts">Analysis Group Concepts</a></li>
-     <li><a href="#registerag">Using <tt>RegisterAnalysisGroup</tt></a></li>
-     </ul></li>
-  <li><a href="#passStatistics">Pass Statistics</a>
-  <li><a href="#passmanager">What PassManager does</a>
-    <ul>
-    <li><a href="#releaseMemory">The <tt>releaseMemory</tt> method</a></li>
-    </ul></li>
-  <li><a href="#registering">Registering dynamically loaded passes</a>
-    <ul>
-      <li><a href="#registering_existing">Using existing registries</a></li>
-      <li><a href="#registering_new">Creating new registries</a></li>
-    </ul></li>
-  <li><a href="#debughints">Using GDB with dynamically loaded passes</a>
-    <ul>
-    <li><a href="#breakpoint">Setting a breakpoint in your pass</a></li>
-    <li><a href="#debugmisc">Miscellaneous Problems</a></li>
-    </ul></li>
-  <li><a href="#future">Future extensions planned</a>
-    <ul>
-    <li><a href="#SMP">Multithreaded LLVM</a></li>
-    </ul></li>
-</ol>
-
-<div class="doc_author">
-  <p>Written by <a href="mailto:sabre at nondot.org">Chris Lattner</a> and
-  <a href="mailto:jlaskey at mac.com">Jim Laskey</a></p>
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="introduction">Introduction - What is a pass?</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>The LLVM Pass Framework is an important part of the LLVM system, because LLVM
-passes are where most of the interesting parts of the compiler exist.  Passes
-perform the transformations and optimizations that make up the compiler, they
-build the analysis results that are used by these transformations, and they are,
-above all, a structuring technique for compiler code.</p>
-
-<p>All LLVM passes are subclasses of the <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1Pass.html">Pass</a></tt>
-class, which implement functionality by overriding virtual methods inherited
-from <tt>Pass</tt>.  Depending on how your pass works, you should inherit from
-the <tt><a href="#ModulePass">ModulePass</a></tt>, <tt><a
-href="#CallGraphSCCPass">CallGraphSCCPass</a></tt>, <tt><a
-href="#FunctionPass">FunctionPass</a></tt>, or <tt><a
-href="#LoopPass">LoopPass</a></tt>, or <tt><a
-href="#RegionPass">RegionPass</a></tt>, or <tt><a
-href="#BasicBlockPass">BasicBlockPass</a></tt> classes, which gives the system
-more information about what your pass does, and how it can be combined with
-other passes.  One of the main features of the LLVM Pass Framework is that it
-schedules passes to run in an efficient way based on the constraints that your
-pass meets (which are indicated by which class they derive from).</p>
-
-<p>We start by showing you how to construct a pass, everything from setting up
-the code, to compiling, loading, and executing it.  After the basics are down,
-more advanced features are discussed.</p>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="quickstart">Quick Start - Writing hello world</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>Here we describe how to write the "hello world" of passes.  The "Hello" pass
-is designed to simply print out the name of non-external functions that exist in
-the program being compiled.  It does not modify the program at all, it just
-inspects it.  The source code and files for this pass are available in the LLVM
-source tree in the <tt>lib/Transforms/Hello</tt> directory.</p>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="makefile">Setting up the build environment</a>
-</h3>
-
-<div>
-
-  <p>First, configure and build LLVM.  This needs to be done directly inside the
-  LLVM source tree rather than in a separate objects directory.
-  Next, you need to create a new directory somewhere in the LLVM source 
-  base.  For this example, we'll assume that you made 
-  <tt>lib/Transforms/Hello</tt>.  Finally, you must set up a build script 
-  (Makefile) that will compile the source code for the new pass.  To do this, 
-  copy the following into <tt>Makefile</tt>:</p>
-  <hr>
-
-<div class="doc_code"><pre>
-# Makefile for hello pass
-
-# Path to top level of LLVM hierarchy
-LEVEL = ../../..
-
-# Name of the library to build
-LIBRARYNAME = Hello
-
-# Make the shared library become a loadable module so the tools can 
-# dlopen/dlsym on the resulting library.
-LOADABLE_MODULE = 1
-
-# Include the makefile implementation stuff
-include $(LEVEL)/Makefile.common
-</pre></div>
-
-<p>This makefile specifies that all of the <tt>.cpp</tt> files in the current
-directory are to be compiled and linked together into a shared object
-<tt>$(LEVEL)/Debug+Asserts/lib/Hello.so</tt> that can be dynamically loaded by
-the <tt>opt</tt> or <tt>bugpoint</tt> tools via their <tt>-load</tt> options.  
-If your operating system uses a suffix other than .so (such as windows or 
-Mac OS/X), the appropriate extension will be used.</p>
-
-<p>If you are used CMake to build LLVM, see
-<a href="CMake.html#passdev">Developing an LLVM pass with CMake</a>.</p>
-
-<p>Now that we have the build scripts set up, we just need to write the code for
-the pass itself.</p>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="basiccode">Basic code required</a>
-</h3>
-
-<div>
-
-<p>Now that we have a way to compile our new pass, we just have to write it.
-Start out with:</p>
-
-<div class="doc_code">
-<pre>
-<b>#include</b> "<a href="http://llvm.org/doxygen/Pass_8h-source.html">llvm/Pass.h</a>"
-<b>#include</b> "<a href="http://llvm.org/doxygen/Function_8h-source.html">llvm/Function.h</a>"
-<b>#include</b> "<a href="http://llvm.org/doxygen/raw__ostream_8h.html">llvm/Support/raw_ostream.h</a>"
-</pre>
-</div>
-
-<p>Which are needed because we are writing a <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1Pass.html">Pass</a></tt>,
-we are operating on <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1Function.html">Function</a></tt>'s,
-and we will be doing some printing.</p>
-
-<p>Next we have:</p>
-
-<div class="doc_code">
-<pre>
-<b>using namespace llvm;</b>
-</pre>
-</div>
-
-<p>... which is required because the functions from the include files 
-live in the llvm namespace.</p>
-
-<p>Next we have:</p>
-
-<div class="doc_code">
-<pre>
-<b>namespace</b> {
-</pre>
-</div>
-
-<p>... which starts out an anonymous namespace.  Anonymous namespaces are to C++
-what the "<tt>static</tt>" keyword is to C (at global scope).  It makes the
-things declared inside of the anonymous namespace visible only to the current
-file.  If you're not familiar with them, consult a decent C++ book for more
-information.</p>
-
-<p>Next, we declare our pass itself:</p>
-
-<div class="doc_code">
-<pre>
-  <b>struct</b> Hello : <b>public</b> <a href="#FunctionPass">FunctionPass</a> {
-</pre>
-</div>
-
-<p>This declares a "<tt>Hello</tt>" class that is a subclass of <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1FunctionPass.html">FunctionPass</a></tt>.
-The different builtin pass subclasses are described in detail <a
-href="#passtype">later</a>, but for now, know that <a
-href="#FunctionPass"><tt>FunctionPass</tt></a>'s operate on a function at a
-time.</p>
-
-<div class="doc_code">
-<pre>
-    static char ID;
-    Hello() : FunctionPass(ID) {}
-</pre>
-</div>
-
-<p>This declares pass identifier used by LLVM to identify pass. This allows LLVM
-to avoid using expensive C++ runtime information.</p>
-
-<div class="doc_code">
-<pre>
-    <b>virtual bool</b> <a href="#runOnFunction">runOnFunction</a>(Function &F) {
-      errs() << "<i>Hello: </i>";
-      errs().write_escaped(F.getName()) << "\n";
-      <b>return false</b>;
-    }
-  };  <i>// end of struct Hello</i>
-}  <i>// end of anonymous namespace</i>
-</pre>
-</div>
-
-<p>We declare a "<a href="#runOnFunction"><tt>runOnFunction</tt></a>" method,
-which overloads an abstract virtual method inherited from <a
-href="#FunctionPass"><tt>FunctionPass</tt></a>.  This is where we are supposed
-to do our thing, so we just print out our message with the name of each
-function.</p>
-
-<div class="doc_code">
-<pre>
-char Hello::ID = 0;
-</pre>
-</div>
-
-<p>We initialize pass ID here. LLVM uses ID's address to identify a pass, so
-initialization value is not important.</p>
-
-<div class="doc_code">
-<pre>
-static RegisterPass<Hello> X("<i>hello</i>", "<i>Hello World Pass</i>",
-                             false /* Only looks at CFG */,
-                             false /* Analysis Pass */);
-</pre>
-</div>
-
-<p>Lastly, we <a href="#registration">register our class</a> <tt>Hello</tt>,
-giving it a command line argument "<tt>hello</tt>", and a name "<tt>Hello World
-Pass</tt>". The last two arguments describe its behavior: if a pass walks CFG
-without modifying it then the third argument is set to <tt>true</tt>; if a pass
-is an analysis pass, for example dominator tree pass, then <tt>true</tt> is
-supplied as the fourth argument.</p>
-
-<p>As a whole, the <tt>.cpp</tt> file looks like:</p>
-
-<div class="doc_code">
-<pre>
-<b>#include</b> "<a href="http://llvm.org/doxygen/Pass_8h-source.html">llvm/Pass.h</a>"
-<b>#include</b> "<a href="http://llvm.org/doxygen/Function_8h-source.html">llvm/Function.h</a>"
-<b>#include</b> "<a href="http://llvm.org/doxygen/raw__ostream_8h.html">llvm/Support/raw_ostream.h</a>"
-
-<b>using namespace llvm;</b>
-
-<b>namespace</b> {
-  <b>struct Hello</b> : <b>public</b> <a href="#FunctionPass">FunctionPass</a> {
-    
-    static char ID;
-    Hello() : FunctionPass(ID) {}
-
-    <b>virtual bool</b> <a href="#runOnFunction">runOnFunction</a>(Function &F) {
-      errs() << "<i>Hello: </i>";
-      errs().write_escaped(F.getName()) << '\n';
-      <b>return false</b>;
-    }
-
-  };
-}
-  
-char Hello::ID = 0;
-static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
-</pre>
-</div>
-
-<p>Now that it's all together, compile the file with a simple "<tt>gmake</tt>"
-command in the local directory and you should get a new file
-"<tt>Debug+Asserts/lib/Hello.so</tt>" under the top level directory of the LLVM
-source tree (not in the local directory).  Note that everything in this file is
-contained in an anonymous namespace — this reflects the fact that passes
-are self contained units that do not need external interfaces (although they can
-have them) to be useful.</p>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="running">Running a pass with <tt>opt</tt></a>
-</h3>
-
-<div>
-
-<p>Now that you have a brand new shiny shared object file, we can use the
-<tt>opt</tt> command to run an LLVM program through your pass.  Because you
-registered your pass with <tt>RegisterPass</tt>, you will be able to
-use the <tt>opt</tt> tool to access it, once loaded.</p>
-
-<p>To test it, follow the example at the end of the <a
-href="GettingStarted.html">Getting Started Guide</a> to compile "Hello World" to
-LLVM.  We can now run the bitcode file (<tt>hello.bc</tt>) for the program
-through our transformation like this (or course, any bitcode file will
-work):</p>
-
-<div class="doc_code"><pre>
-$ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
-Hello: __main
-Hello: puts
-Hello: main
-</pre></div>
-
-<p>The '<tt>-load</tt>' option specifies that '<tt>opt</tt>' should load your
-pass as a shared object, which makes '<tt>-hello</tt>' a valid command line
-argument (which is one reason you need to <a href="#registration">register your
-pass</a>).  Because the hello pass does not modify the program in any
-interesting way, we just throw away the result of <tt>opt</tt> (sending it to
-<tt>/dev/null</tt>).</p>
-
-<p>To see what happened to the other string you registered, try running
-<tt>opt</tt> with the <tt>-help</tt> option:</p>
-
-<div class="doc_code"><pre>
-$ opt -load ../../../Debug+Asserts/lib/Hello.so -help
-OVERVIEW: llvm .bc -> .bc modular optimizer
-
-USAGE: opt [options] <input bitcode>
-
-OPTIONS:
-  Optimizations available:
-...
-    -globalopt                - Global Variable Optimizer
-    -globalsmodref-aa         - Simple mod/ref analysis for globals
-    -gvn                      - Global Value Numbering
-    <b>-hello                    - Hello World Pass</b>
-    -indvars                  - Induction Variable Simplification
-    -inline                   - Function Integration/Inlining
-    -insert-edge-profiling    - Insert instrumentation for edge profiling
-...
-</pre></div>
-
-<p>The pass name gets added as the information string for your pass, giving some
-documentation to users of <tt>opt</tt>.  Now that you have a working pass, you
-would go ahead and make it do the cool transformations you want.  Once you get
-it all working and tested, it may become useful to find out how fast your pass
-is.  The <a href="#passManager"><tt>PassManager</tt></a> provides a nice command
-line option (<tt>--time-passes</tt>) that allows you to get information about
-the execution time of your pass along with the other passes you queue up.  For
-example:</p>
-
-<div class="doc_code"><pre>
-$ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
-Hello: __main
-Hello: puts
-Hello: main
-===============================================================================
-                      ... Pass execution timing report ...
-===============================================================================
-  Total Execution Time: 0.02 seconds (0.0479059 wall clock)
-
-   ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
-   0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
-   0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
-   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
- <b>  0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass</b>
-   0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
-</pre></div>
-
-<p>As you can see, our implementation above is pretty fast :).  The additional
-passes listed are automatically inserted by the '<tt>opt</tt>' tool to verify
-that the LLVM emitted by your pass is still valid and well formed LLVM, which
-hasn't been broken somehow.</p>
-
-<p>Now that you have seen the basics of the mechanics behind passes, we can talk
-about some more details of how they work and how to use them.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="passtype">Pass classes and requirements</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>One of the first things that you should do when designing a new pass is to
-decide what class you should subclass for your pass.  The <a
-href="#basiccode">Hello World</a> example uses the <tt><a
-href="#FunctionPass">FunctionPass</a></tt> class for its implementation, but we
-did not discuss why or when this should occur.  Here we talk about the classes
-available, from the most general to the most specific.</p>
-
-<p>When choosing a superclass for your Pass, you should choose the <b>most
-specific</b> class possible, while still being able to meet the requirements
-listed.  This gives the LLVM Pass Infrastructure information necessary to
-optimize how passes are run, so that the resultant compiler isn't unnecessarily
-slow.</p>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="ImmutablePass">The <tt>ImmutablePass</tt> class</a>
-</h3>
-
-<div>
-
-<p>The most plain and boring type of pass is the "<tt><a
-href="http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html">ImmutablePass</a></tt>"
-class.  This pass type is used for passes that do not have to be run, do not
-change state, and never need to be updated.  This is not a normal type of
-transformation or analysis, but can provide information about the current
-compiler configuration.</p>
-
-<p>Although this pass class is very infrequently used, it is important for
-providing information about the current target machine being compiled for, and
-other static information that can affect the various transformations.</p>
-
-<p><tt>ImmutablePass</tt>es never invalidate other transformations, are never
-invalidated, and are never "run".</p>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="ModulePass">The <tt>ModulePass</tt> class</a>
-</h3>
-
-<div>
-
-<p>The "<tt><a
-href="http://llvm.org/doxygen/classllvm_1_1ModulePass.html">ModulePass</a></tt>"
-class is the most general of all superclasses that you can use.  Deriving from
-<tt>ModulePass</tt> indicates that your pass uses the entire program as a unit,
-referring to function bodies in no predictable order, or adding and removing
-functions.  Because nothing is known about the behavior of <tt>ModulePass</tt>
-subclasses, no optimization can be done for their execution.</p>
-
-<p>A module pass can use function level passes (e.g. dominators) using
-the getAnalysis interface
-<tt>getAnalysis<DominatorTree>(llvm::Function *)</tt> to provide the
-function to retrieve analysis result for, if the function pass does not require
-any module or immutable passes. Note that this can only be done for functions for which the
-analysis ran, e.g. in the case of dominators you should only ask for the
-DominatorTree for function definitions, not declarations.</p>
-
-<p>To write a correct <tt>ModulePass</tt> subclass, derive from
-<tt>ModulePass</tt> and overload the <tt>runOnModule</tt> method with the
-following signature:</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnModule">The <tt>runOnModule</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnModule(Module &M) = 0;
-</pre></div>
-
-<p>The <tt>runOnModule</tt> method performs the interesting work of the pass.
-It should return true if the module was modified by the transformation and
-false otherwise.</p>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="CallGraphSCCPass">The <tt>CallGraphSCCPass</tt> class</a>
-</h3>
-
-<div>
-
-<p>The "<tt><a
-href="http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html">CallGraphSCCPass</a></tt>"
-is used by passes that need to traverse the program bottom-up on the call graph
-(callees before callers).  Deriving from CallGraphSCCPass provides some
-mechanics for building and traversing the CallGraph, but also allows the system
-to optimize execution of CallGraphSCCPass's.  If your pass meets the
-requirements outlined below, and doesn't meet the requirements of a <tt><a
-href="#FunctionPass">FunctionPass</a></tt> or <tt><a
-href="#BasicBlockPass">BasicBlockPass</a></tt>, you should derive from
-<tt>CallGraphSCCPass</tt>.</p>
-
-<p><b>TODO</b>: explain briefly what SCC, Tarjan's algo, and B-U mean.</p>
-
-<p>To be explicit, <tt>CallGraphSCCPass</tt> subclasses are:</p>
-
-<ol>
-
-<li>... <em>not allowed</em> to inspect or modify any <tt>Function</tt>s other
-than those in the current SCC and the direct callers and direct callees of the
-SCC.</li>
-
-<li>... <em>required</em> to preserve the current CallGraph object, updating it
-to reflect any changes made to the program.</li>
-
-<li>... <em>not allowed</em> to add or remove SCC's from the current Module,
-though they may change the contents of an SCC.</li>
-
-<li>... <em>allowed</em> to add or remove global variables from the current
-Module.</li>
-
-<li>... <em>allowed</em> to maintain state across invocations of
-    <a href="#runOnSCC"><tt>runOnSCC</tt></a> (including global data).</li>
-</ol>
-
-<p>Implementing a <tt>CallGraphSCCPass</tt> is slightly tricky in some cases
-because it has to handle SCCs with more than one node in it.  All of the virtual
-methods described below should return true if they modified the program, or
-false if they didn't.</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doInitialization_scc">
-    The <tt>doInitialization(CallGraph &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doInitialization(CallGraph &CG);
-</pre></div>
-
-<p>The <tt>doIninitialize</tt> method is allowed to do most of the things that
-<tt>CallGraphSCCPass</tt>'s are not allowed to do.  They can add and remove
-functions, get pointers to functions, etc.  The <tt>doInitialization</tt> method
-is designed to do simple initialization type of stuff that does not depend on
-the SCCs being processed.  The <tt>doInitialization</tt> method call is not
-scheduled to overlap with any other pass executions (thus it should be very
-fast).</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnSCC">The <tt>runOnSCC</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnSCC(CallGraphSCC &SCC) = 0;
-</pre></div>
-
-<p>The <tt>runOnSCC</tt> method performs the interesting work of the pass, and
-should return true if the module was modified by the transformation, false
-otherwise.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doFinalization_scc">
-    The <tt>doFinalization(CallGraph &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doFinalization(CallGraph &CG);
-</pre></div>
-
-<p>The <tt>doFinalization</tt> method is an infrequently used method that is
-called when the pass framework has finished calling <a
-href="#runOnFunction"><tt>runOnFunction</tt></a> for every function in the
-program being compiled.</p>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="FunctionPass">The <tt>FunctionPass</tt> class</a>
-</h3>
-
-<div>
-
-<p>In contrast to <tt>ModulePass</tt> subclasses, <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1Pass.html">FunctionPass</a></tt>
-subclasses do have a predictable, local behavior that can be expected by the
-system.  All <tt>FunctionPass</tt> execute on each function in the program
-independent of all of the other functions in the program.
-<tt>FunctionPass</tt>'s do not require that they are executed in a particular
-order, and <tt>FunctionPass</tt>'s do not modify external functions.</p>
-
-<p>To be explicit, <tt>FunctionPass</tt> subclasses are not allowed to:</p>
-
-<ol>
-<li>Modify a Function other than the one currently being processed.</li>
-<li>Add or remove Function's from the current Module.</li>
-<li>Add or remove global variables from the current Module.</li>
-<li>Maintain state across invocations of
-    <a href="#runOnFunction"><tt>runOnFunction</tt></a> (including global data)</li>
-</ol>
-
-<p>Implementing a <tt>FunctionPass</tt> is usually straightforward (See the <a
-href="#basiccode">Hello World</a> pass for example).  <tt>FunctionPass</tt>'s
-may overload three virtual methods to do their work.  All of these methods
-should return true if they modified the program, or false if they didn't.</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doInitialization_mod">
-    The <tt>doInitialization(Module &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doInitialization(Module &M);
-</pre></div>
-
-<p>The <tt>doIninitialize</tt> method is allowed to do most of the things that
-<tt>FunctionPass</tt>'s are not allowed to do.  They can add and remove
-functions, get pointers to functions, etc.  The <tt>doInitialization</tt> method
-is designed to do simple initialization type of stuff that does not depend on
-the functions being processed.  The <tt>doInitialization</tt> method call is not
-scheduled to overlap with any other pass executions (thus it should be very
-fast).</p>
-
-<p>A good example of how this method should be used is the <a
-href="http://llvm.org/doxygen/LowerAllocations_8cpp-source.html">LowerAllocations</a>
-pass.  This pass converts <tt>malloc</tt> and <tt>free</tt> instructions into
-platform dependent <tt>malloc()</tt> and <tt>free()</tt> function calls.  It
-uses the <tt>doInitialization</tt> method to get a reference to the malloc and
-free functions that it needs, adding prototypes to the module if necessary.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnFunction">The <tt>runOnFunction</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnFunction(Function &F) = 0;
-</pre></div><p>
-
-<p>The <tt>runOnFunction</tt> method must be implemented by your subclass to do
-the transformation or analysis work of your pass.  As usual, a true value should
-be returned if the function is modified.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doFinalization_mod">
-    The <tt>doFinalization(Module &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doFinalization(Module &M);
-</pre></div>
-
-<p>The <tt>doFinalization</tt> method is an infrequently used method that is
-called when the pass framework has finished calling <a
-href="#runOnFunction"><tt>runOnFunction</tt></a> for every function in the
-program being compiled.</p>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="LoopPass">The <tt>LoopPass</tt> class </a>
-</h3>
-
-<div>
-
-<p> All <tt>LoopPass</tt> execute on each loop in the function independent of
-all of the other loops in the function. <tt>LoopPass</tt> processes loops in
-loop nest order such that outer most loop is processed last. </p>
-
-<p> <tt>LoopPass</tt> subclasses are allowed to update loop nest using
-<tt>LPPassManager</tt> interface. Implementing a loop pass is usually
-straightforward. <tt>LoopPass</tt>'s may overload three virtual methods to
-do their work. All these methods should return true if they modified the 
-program, or false if they didn't. </p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doInitialization_loop">
-    The <tt>doInitialization(Loop *,LPPassManager &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doInitialization(Loop *, LPPassManager &LPM);
-</pre></div>
-
-<p>The <tt>doInitialization</tt> method is designed to do simple initialization 
-type of stuff that does not depend on the functions being processed.  The 
-<tt>doInitialization</tt> method call is not scheduled to overlap with any 
-other pass executions (thus it should be very fast). LPPassManager 
-interface should be used to access Function or Module level analysis
-information.</p>
-
-</div>
-
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnLoop">The <tt>runOnLoop</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnLoop(Loop *, LPPassManager &LPM) = 0;
-</pre></div><p>
-
-<p>The <tt>runOnLoop</tt> method must be implemented by your subclass to do
-the transformation or analysis work of your pass.  As usual, a true value should
-be returned if the function is modified. <tt>LPPassManager</tt> interface
-should be used to update loop nest.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doFinalization_loop">The <tt>doFinalization()</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doFinalization();
-</pre></div>
-
-<p>The <tt>doFinalization</tt> method is an infrequently used method that is
-called when the pass framework has finished calling <a
-href="#runOnLoop"><tt>runOnLoop</tt></a> for every loop in the
-program being compiled. </p>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="RegionPass">The <tt>RegionPass</tt> class </a>
-</h3>
-
-<div>
-
-<p> <tt>RegionPass</tt> is similar to <a href="#LoopPass"><tt>LoopPass</tt></a>,
-but executes on each single entry single exit region in the function.
-<tt>RegionPass</tt> processes regions in nested order such that the outer most
-region is processed last.  </p>
-
-<p> <tt>RegionPass</tt> subclasses are allowed to update the region tree by using
-the <tt>RGPassManager</tt> interface. You may overload three virtual methods of
-<tt>RegionPass</tt> to implement your own region pass. All these
-methods should return true if they modified the program, or false if they didn not.
-</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doInitialization_region">
-    The <tt>doInitialization(Region *, RGPassManager &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doInitialization(Region *, RGPassManager &RGM);
-</pre></div>
-
-<p>The <tt>doInitialization</tt> method is designed to do simple initialization
-type of stuff that does not depend on the functions being processed.  The
-<tt>doInitialization</tt> method call is not scheduled to overlap with any
-other pass executions (thus it should be very fast). RPPassManager
-interface should be used to access Function or Module level analysis
-information.</p>
-
-</div>
-
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnRegion">The <tt>runOnRegion</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnRegion(Region *, RGPassManager &RGM) = 0;
-</pre></div><p>
-
-<p>The <tt>runOnRegion</tt> method must be implemented by your subclass to do
-the transformation or analysis work of your pass.  As usual, a true value should
-be returned if the region is modified. <tt>RGPassManager</tt> interface
-should be used to update region tree.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doFinalization_region">The <tt>doFinalization()</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doFinalization();
-</pre></div>
-
-<p>The <tt>doFinalization</tt> method is an infrequently used method that is
-called when the pass framework has finished calling <a
-href="#runOnRegion"><tt>runOnRegion</tt></a> for every region in the
-program being compiled. </p>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="BasicBlockPass">The <tt>BasicBlockPass</tt> class</a>
-</h3>
-
-<div>
-
-<p><tt>BasicBlockPass</tt>'s are just like <a
-href="#FunctionPass"><tt>FunctionPass</tt></a>'s, except that they must limit
-their scope of inspection and modification to a single basic block at a time.
-As such, they are <b>not</b> allowed to do any of the following:</p>
-
-<ol>
-<li>Modify or inspect any basic blocks outside of the current one</li>
-<li>Maintain state across invocations of
-    <a href="#runOnBasicBlock"><tt>runOnBasicBlock</tt></a></li>
-<li>Modify the control flow graph (by altering terminator instructions)</li>
-<li>Any of the things forbidden for
-    <a href="#FunctionPass"><tt>FunctionPass</tt></a>es.</li>
-</ol>
-
-<p><tt>BasicBlockPass</tt>es are useful for traditional local and "peephole"
-optimizations.  They may override the same <a
-href="#doInitialization_mod"><tt>doInitialization(Module &)</tt></a> and <a
-href="#doFinalization_mod"><tt>doFinalization(Module &)</tt></a> methods that <a
-href="#FunctionPass"><tt>FunctionPass</tt></a>'s have, but also have the following virtual methods that may also be implemented:</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doInitialization_fn">
-    The <tt>doInitialization(Function &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doInitialization(Function &F);
-</pre></div>
-
-<p>The <tt>doIninitialize</tt> method is allowed to do most of the things that
-<tt>BasicBlockPass</tt>'s are not allowed to do, but that
-<tt>FunctionPass</tt>'s can.  The <tt>doInitialization</tt> method is designed
-to do simple initialization that does not depend on the
-BasicBlocks being processed.  The <tt>doInitialization</tt> method call is not
-scheduled to overlap with any other pass executions (thus it should be very
-fast).</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnBasicBlock">The <tt>runOnBasicBlock</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnBasicBlock(BasicBlock &BB) = 0;
-</pre></div>
-
-<p>Override this function to do the work of the <tt>BasicBlockPass</tt>.  This
-function is not allowed to inspect or modify basic blocks other than the
-parameter, and are not allowed to modify the CFG.  A true value must be returned
-if the basic block is modified.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="doFinalization_fn">
-    The <tt>doFinalization(Function &)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> doFinalization(Function &F);
-</pre></div>
-
-<p>The <tt>doFinalization</tt> method is an infrequently used method that is
-called when the pass framework has finished calling <a
-href="#runOnBasicBlock"><tt>runOnBasicBlock</tt></a> for every BasicBlock in the
-program being compiled.  This can be used to perform per-function
-finalization.</p>
-
-</div>
-
-</div>
-
-<!-- ======================================================================= -->
-<h3>
-  <a name="MachineFunctionPass">The <tt>MachineFunctionPass</tt> class</a>
-</h3>
-
-<div>
-
-<p>A <tt>MachineFunctionPass</tt> is a part of the LLVM code generator that
-executes on the machine-dependent representation of each LLVM function in the
-program.</p>
-
-<p>Code generator passes are registered and initialized specially by
-<tt>TargetMachine::addPassesToEmitFile</tt> and similar routines, so they
-cannot generally be run from the <tt>opt</tt> or <tt>bugpoint</tt>
-commands.</p>
-
-<p>A <tt>MachineFunctionPass</tt> is also a <tt>FunctionPass</tt>, so all
-the restrictions that apply to a <tt>FunctionPass</tt> also apply to it.
-<tt>MachineFunctionPass</tt>es also have additional restrictions. In particular,
-<tt>MachineFunctionPass</tt>es are not allowed to do any of the following:</p>
-
-<ol>
-<li>Modify or create any LLVM IR Instructions, BasicBlocks, Arguments,
-    Functions, GlobalVariables, GlobalAliases, or Modules.</li>
-<li>Modify a MachineFunction other than the one currently being processed.</li>
-<li>Maintain state across invocations of <a
-href="#runOnMachineFunction"><tt>runOnMachineFunction</tt></a> (including global
-data)</li>
-</ol>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="runOnMachineFunction">
-    The <tt>runOnMachineFunction(MachineFunction &MF)</tt> method
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual bool</b> runOnMachineFunction(MachineFunction &MF) = 0;
-</pre></div>
-
-<p><tt>runOnMachineFunction</tt> can be considered the main entry point of a
-<tt>MachineFunctionPass</tt>; that is, you should override this method to do the
-work of your <tt>MachineFunctionPass</tt>.</p>
-
-<p>The <tt>runOnMachineFunction</tt> method is called on every
-<tt>MachineFunction</tt> in a <tt>Module</tt>, so that the
-<tt>MachineFunctionPass</tt> may perform optimizations on the machine-dependent
-representation of the function. If you want to get at the LLVM <tt>Function</tt>
-for the <tt>MachineFunction</tt> you're working on, use
-<tt>MachineFunction</tt>'s <tt>getFunction()</tt> accessor method -- but
-remember, you may not modify the LLVM <tt>Function</tt> or its contents from a
-<tt>MachineFunctionPass</tt>.</p>
-
-</div>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="registration">Pass registration</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>In the <a href="#basiccode">Hello World</a> example pass we illustrated how
-pass registration works, and discussed some of the reasons that it is used and
-what it does.  Here we discuss how and why passes are registered.</p>
-
-<p>As we saw above, passes are registered with the <b><tt>RegisterPass</tt></b>
-template.  The template parameter is the name of the pass that is to be used on
-the command line to specify that the pass should be added to a program (for
-example, with <tt>opt</tt> or <tt>bugpoint</tt>).  The first argument is the
-name of the pass, which is to be used for the <tt>-help</tt> output of
-programs, as
-well as for debug output generated by the <tt>--debug-pass</tt> option.</p>
-
-<p>If you want your pass to be easily dumpable, you should 
-implement the virtual <tt>print</tt> method:</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="print">The <tt>print</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual void</b> print(std::ostream &O, <b>const</b> Module *M) <b>const</b>;
-</pre></div>
-
-<p>The <tt>print</tt> method must be implemented by "analyses" in order to print
-a human readable version of the analysis results.  This is useful for debugging
-an analysis itself, as well as for other people to figure out how an analysis
-works.  Use the <tt>opt -analyze</tt> argument to invoke this method.</p>
-
-<p>The <tt>llvm::OStream</tt> parameter specifies the stream to write the results on,
-and the <tt>Module</tt> parameter gives a pointer to the top level module of the
-program that has been analyzed.  Note however that this pointer may be null in
-certain circumstances (such as calling the <tt>Pass::dump()</tt> from a
-debugger), so it should only be used to enhance debug output, it should not be
-depended on.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="interaction">Specifying interactions between passes</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>One of the main responsibilities of the <tt>PassManager</tt> is to make sure
-that passes interact with each other correctly.  Because <tt>PassManager</tt>
-tries to <a href="#passmanager">optimize the execution of passes</a> it must
-know how the passes interact with each other and what dependencies exist between
-the various passes.  To track this, each pass can declare the set of passes that
-are required to be executed before the current pass, and the passes which are
-invalidated by the current pass.</p>
-
-<p>Typically this functionality is used to require that analysis results are
-computed before your pass is run.  Running arbitrary transformation passes can
-invalidate the computed analysis results, which is what the invalidation set
-specifies.  If a pass does not implement the <tt><a
-href="#getAnalysisUsage">getAnalysisUsage</a></tt> method, it defaults to not
-having any prerequisite passes, and invalidating <b>all</b> other passes.</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="getAnalysisUsage">The <tt>getAnalysisUsage</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<b>virtual void</b> getAnalysisUsage(AnalysisUsage &Info) <b>const</b>;
-</pre></div>
-
-<p>By implementing the <tt>getAnalysisUsage</tt> method, the required and
-invalidated sets may be specified for your transformation.  The implementation
-should fill in the <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html">AnalysisUsage</a></tt>
-object with information about which passes are required and not invalidated.  To
-do this, a pass may call any of the following methods on the AnalysisUsage
-object:</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="AU::addRequired">
-    The <tt>AnalysisUsage::addRequired<></tt>
-    and <tt>AnalysisUsage::addRequiredTransitive<></tt> methods
-  </a>
-</h4>
-
-<div>
-<p>
-If your pass requires a previous pass to be executed (an analysis for example),
-it can use one of these methods to arrange for it to be run before your pass.
-LLVM has many different types of analyses and passes that can be required,
-spanning the range from <tt>DominatorSet</tt> to <tt>BreakCriticalEdges</tt>.
-Requiring <tt>BreakCriticalEdges</tt>, for example, guarantees that there will
-be no critical edges in the CFG when your pass has been run.
-</p>
-
-<p>
-Some analyses chain to other analyses to do their job.  For example, an <a
-href="AliasAnalysis.html">AliasAnalysis</a> implementation is required to <a
-href="AliasAnalysis.html#chaining">chain</a> to other alias analysis passes.  In
-cases where analyses chain, the <tt>addRequiredTransitive</tt> method should be
-used instead of the <tt>addRequired</tt> method.  This informs the PassManager
-that the transitively required pass should be alive as long as the requiring
-pass is.
-</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="AU::addPreserved">
-    The <tt>AnalysisUsage::addPreserved<></tt> method
-  </a>
-</h4>
-
-<div>
-<p>
-One of the jobs of the PassManager is to optimize how and when analyses are run.
-In particular, it attempts to avoid recomputing data unless it needs to.  For
-this reason, passes are allowed to declare that they preserve (i.e., they don't
-invalidate) an existing analysis if it's available.  For example, a simple
-constant folding pass would not modify the CFG, so it can't possibly affect the
-results of dominator analysis.  By default, all passes are assumed to invalidate
-all others.
-</p>
-
-<p>
-The <tt>AnalysisUsage</tt> class provides several methods which are useful in
-certain circumstances that are related to <tt>addPreserved</tt>.  In particular,
-the <tt>setPreservesAll</tt> method can be called to indicate that the pass does
-not modify the LLVM program at all (which is true for analyses), and the
-<tt>setPreservesCFG</tt> method can be used by transformations that change
-instructions in the program but do not modify the CFG or terminator instructions
-(note that this property is implicitly set for <a
-href="#BasicBlockPass">BasicBlockPass</a>'s).
-</p>
-
-<p>
-<tt>addPreserved</tt> is particularly useful for transformations like
-<tt>BreakCriticalEdges</tt>.  This pass knows how to update a small set of loop
-and dominator related analyses if they exist, so it can preserve them, despite
-the fact that it hacks on the CFG.
-</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="AU::examples">
-    Example implementations of <tt>getAnalysisUsage</tt>
-  </a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-<i>// This example modifies the program, but does not modify the CFG</i>
-<b>void</b> <a href="http://llvm.org/doxygen/structLICM.html">LICM</a>::getAnalysisUsage(AnalysisUsage &AU) <b>const</b> {
-  AU.setPreservesCFG();
-  AU.addRequired<<a href="http://llvm.org/doxygen/classllvm_1_1LoopInfo.html">LoopInfo</a>>();
-}
-</pre></div>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="getAnalysis">
-    The <tt>getAnalysis<></tt> and
-    <tt>getAnalysisIfAvailable<></tt> methods
-  </a>
-</h4>
-
-<div>
-
-<p>The <tt>Pass::getAnalysis<></tt> method is automatically inherited by
-your class, providing you with access to the passes that you declared that you
-required with the <a href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a>
-method.  It takes a single template argument that specifies which pass class you
-want, and returns a reference to that pass.  For example:</p>
-
-<div class="doc_code"><pre>
-bool LICM::runOnFunction(Function &F) {
-  LoopInfo &LI = getAnalysis<LoopInfo>();
-  ...
-}
-</pre></div>
-
-<p>This method call returns a reference to the pass desired.  You may get a
-runtime assertion failure if you attempt to get an analysis that you did not
-declare as required in your <a
-href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> implementation.  This
-method can be called by your <tt>run*</tt> method implementation, or by any
-other local method invoked by your <tt>run*</tt> method.
-
-A module level pass can use function level analysis info using this interface.
-For example:</p>
-
-<div class="doc_code"><pre>
-bool ModuleLevelPass::runOnModule(Module &M) {
-  ...
-  DominatorTree &DT = getAnalysis<DominatorTree>(Func);
-  ...
-}
-</pre></div>
-
-<p>In above example, runOnFunction for DominatorTree is called by pass manager
-before returning a reference to the desired pass.</p>
-
-<p>
-If your pass is capable of updating analyses if they exist (e.g.,
-<tt>BreakCriticalEdges</tt>, as described above), you can use the
-<tt>getAnalysisIfAvailable</tt> method, which returns a pointer to the analysis
-if it is active.  For example:</p>
-
-<div class="doc_code"><pre>
-...
-if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
-  <i>// A DominatorSet is active.  This code will update it.</i>
-}
-...
-</pre></div>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="analysisgroup">Implementing Analysis Groups</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>Now that we understand the basics of how passes are defined, how they are
-used, and how they are required from other passes, it's time to get a little bit
-fancier.  All of the pass relationships that we have seen so far are very
-simple: one pass depends on one other specific pass to be run before it can run.
-For many applications, this is great, for others, more flexibility is
-required.</p>
-
-<p>In particular, some analyses are defined such that there is a single simple
-interface to the analysis results, but multiple ways of calculating them.
-Consider alias analysis for example.  The most trivial alias analysis returns
-"may alias" for any alias query.  The most sophisticated analysis a
-flow-sensitive, context-sensitive interprocedural analysis that can take a
-significant amount of time to execute (and obviously, there is a lot of room
-between these two extremes for other implementations).  To cleanly support
-situations like this, the LLVM Pass Infrastructure supports the notion of
-Analysis Groups.</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="agconcepts">Analysis Group Concepts</a>
-</h4>
-
-<div>
-
-<p>An Analysis Group is a single simple interface that may be implemented by
-multiple different passes.  Analysis Groups can be given human readable names
-just like passes, but unlike passes, they need not derive from the <tt>Pass</tt>
-class.  An analysis group may have one or more implementations, one of which is
-the "default" implementation.</p>
-
-<p>Analysis groups are used by client passes just like other passes are: the
-<tt>AnalysisUsage::addRequired()</tt> and <tt>Pass::getAnalysis()</tt> methods.
-In order to resolve this requirement, the <a href="#passmanager">PassManager</a>
-scans the available passes to see if any implementations of the analysis group
-are available.  If none is available, the default implementation is created for
-the pass to use.  All standard rules for <A href="#interaction">interaction
-between passes</a> still apply.</p>
-
-<p>Although <a href="#registration">Pass Registration</a> is optional for normal
-passes, all analysis group implementations must be registered, and must use the
-<A href="#registerag"><tt>INITIALIZE_AG_PASS</tt></a> template to join the
-implementation pool.  Also, a default implementation of the interface
-<b>must</b> be registered with <A
-href="#registerag"><tt>RegisterAnalysisGroup</tt></a>.</p>
-
-<p>As a concrete example of an Analysis Group in action, consider the <a
-href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>
-analysis group.  The default implementation of the alias analysis interface (the
-<tt><a
-href="http://llvm.org/doxygen/structBasicAliasAnalysis.html">basicaa</a></tt>
-pass) just does a few simple checks that don't require significant analysis to
-compute (such as: two different globals can never alias each other, etc).
-Passes that use the <tt><a
-href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a></tt>
-interface (for example the <tt><a
-href="http://llvm.org/doxygen/structGCSE.html">gcse</a></tt> pass), do
-not care which implementation of alias analysis is actually provided, they just
-use the designated interface.</p>
-
-<p>From the user's perspective, commands work just like normal.  Issuing the
-command '<tt>opt -gcse ...</tt>' will cause the <tt>basicaa</tt> class to be
-instantiated and added to the pass sequence.  Issuing the command '<tt>opt
--somefancyaa -gcse ...</tt>' will cause the <tt>gcse</tt> pass to use the
-<tt>somefancyaa</tt> alias analysis (which doesn't actually exist, it's just a
-hypothetical example) instead.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="registerag">Using <tt>RegisterAnalysisGroup</tt></a>
-</h4>
-
-<div>
-
-<p>The <tt>RegisterAnalysisGroup</tt> template is used to register the analysis
-group itself, while the <tt>INITIALIZE_AG_PASS</tt> is used to add pass
-implementations to the analysis group.  First,
-an analysis group should be registered, with a human readable name
-provided for it.
-Unlike registration of passes, there is no command line argument to be specified
-for the Analysis Group Interface itself, because it is "abstract":</p>
-
-<div class="doc_code"><pre>
-<b>static</b> RegisterAnalysisGroup<<a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>> A("<i>Alias Analysis</i>");
-</pre></div>
-
-<p>Once the analysis is registered, passes can declare that they are valid
-implementations of the interface by using the following code:</p>
-
-<div class="doc_code"><pre>
-<b>namespace</b> {
-  //<i> Declare that we implement the AliasAnalysis interface</i>
-  INITIALIZE_AG_PASS(FancyAA, <a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>, "<i>somefancyaa</i>",
-                     "<i>A more complex alias analysis implementation</i>",
-                     false,  // <i>Is CFG Only?</i>
-                     true,   // <i>Is Analysis?</i>
-                     false); // <i>Is default Analysis Group implementation?</i>
-}
-</pre></div>
-
-<p>This just shows a class <tt>FancyAA</tt> that 
-uses the <tt>INITIALIZE_AG_PASS</tt> macro both to register and
-to "join" the <tt><a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a></tt>
-analysis group.  Every implementation of an analysis group should join using
-this macro.</p>
-
-<div class="doc_code"><pre>
-<b>namespace</b> {
-  //<i> Declare that we implement the AliasAnalysis interface</i>
-  INITIALIZE_AG_PASS(BasicAA, <a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>, "<i>basicaa</i>",
-                     "<i>Basic Alias Analysis (default AA impl)</i>",
-                     false, // <i>Is CFG Only?</i>
-                     true,  // <i>Is Analysis?</i>
-                     true); // <i>Is default Analysis Group implementation?</i>
-}
-</pre></div>
-
-<p>Here we show how the default implementation is specified (using the final
-argument to the <tt>INITIALIZE_AG_PASS</tt> template).  There must be exactly
-one default implementation available at all times for an Analysis Group to be
-used.  Only default implementation can derive from <tt>ImmutablePass</tt>. 
-Here we declare that the
- <tt><a href="http://llvm.org/doxygen/structBasicAliasAnalysis.html">BasicAliasAnalysis</a></tt>
-pass is the default implementation for the interface.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="passStatistics">Pass Statistics</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-<p>The <a
-href="http://llvm.org/doxygen/Statistic_8h-source.html"><tt>Statistic</tt></a>
-class is designed to be an easy way to expose various success
-metrics from passes.  These statistics are printed at the end of a
-run, when the -stats command line option is enabled on the command
-line. See the <a href="http://llvm.org/docs/ProgrammersManual.html#Statistic">Statistics section</a> in the Programmer's Manual for details. 
-
-</div>
-
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="passmanager">What PassManager does</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>The <a
-href="http://llvm.org/doxygen/PassManager_8h-source.html"><tt>PassManager</tt></a>
-<a
-href="http://llvm.org/doxygen/classllvm_1_1PassManager.html">class</a>
-takes a list of passes, ensures their <a href="#interaction">prerequisites</a>
-are set up correctly, and then schedules passes to run efficiently.  All of the
-LLVM tools that run passes use the <tt>PassManager</tt> for execution of these
-passes.</p>
-
-<p>The <tt>PassManager</tt> does two main things to try to reduce the execution
-time of a series of passes:</p>
-
-<ol>
-<li><b>Share analysis results</b> - The PassManager attempts to avoid
-recomputing analysis results as much as possible.  This means keeping track of
-which analyses are available already, which analyses get invalidated, and which
-analyses are needed to be run for a pass.  An important part of work is that the
-<tt>PassManager</tt> tracks the exact lifetime of all analysis results, allowing
-it to <a href="#releaseMemory">free memory</a> allocated to holding analysis
-results as soon as they are no longer needed.</li>
-
-<li><b>Pipeline the execution of passes on the program</b> - The
-<tt>PassManager</tt> attempts to get better cache and memory usage behavior out
-of a series of passes by pipelining the passes together.  This means that, given
-a series of consecutive <a href="#FunctionPass"><tt>FunctionPass</tt></a>'s, it
-will execute all of the <a href="#FunctionPass"><tt>FunctionPass</tt></a>'s on
-the first function, then all of the <a
-href="#FunctionPass"><tt>FunctionPass</tt></a>es on the second function,
-etc... until the entire program has been run through the passes.
-
-<p>This improves the cache behavior of the compiler, because it is only touching
-the LLVM program representation for a single function at a time, instead of
-traversing the entire program.  It reduces the memory consumption of compiler,
-because, for example, only one <a
-href="http://llvm.org/doxygen/classllvm_1_1DominatorSet.html"><tt>DominatorSet</tt></a>
-needs to be calculated at a time.  This also makes it possible to implement
-some <a
-href="#SMP">interesting enhancements</a> in the future.</p></li>
-
-</ol>
-
-<p>The effectiveness of the <tt>PassManager</tt> is influenced directly by how
-much information it has about the behaviors of the passes it is scheduling.  For
-example, the "preserved" set is intentionally conservative in the face of an
-unimplemented <a href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> method.
-Not implementing when it should be implemented will have the effect of not
-allowing any analysis results to live across the execution of your pass.</p>
-
-<p>The <tt>PassManager</tt> class exposes a <tt>--debug-pass</tt> command line
-options that is useful for debugging pass execution, seeing how things work, and
-diagnosing when you should be preserving more analyses than you currently are
-(To get information about all of the variants of the <tt>--debug-pass</tt>
-option, just type '<tt>opt -help-hidden</tt>').</p>
-
-<p>By using the <tt>--debug-pass=Structure</tt> option, for example, we can see
-how our <a href="#basiccode">Hello World</a> pass interacts with other passes.
-Lets try it out with the <tt>gcse</tt> and <tt>licm</tt> passes:</p>
-
-<div class="doc_code"><pre>
-$ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
-Module Pass Manager
-  Function Pass Manager
-    Dominator Set Construction
-    Immediate Dominators Construction
-    Global Common Subexpression Elimination
---  Immediate Dominators Construction
---  Global Common Subexpression Elimination
-    Natural Loop Construction
-    Loop Invariant Code Motion
---  Natural Loop Construction
---  Loop Invariant Code Motion
-    Module Verifier
---  Dominator Set Construction
---  Module Verifier
-  Bitcode Writer
---Bitcode Writer
-</pre></div>
-
-<p>This output shows us when passes are constructed and when the analysis
-results are known to be dead (prefixed with '<tt>--</tt>').  Here we see that
-GCSE uses dominator and immediate dominator information to do its job.  The LICM
-pass uses natural loop information, which uses dominator sets, but not immediate
-dominators.  Because immediate dominators are no longer useful after the GCSE
-pass, it is immediately destroyed.  The dominator sets are then reused to
-compute natural loop information, which is then used by the LICM pass.</p>
-
-<p>After the LICM pass, the module verifier runs (which is automatically added
-by the '<tt>opt</tt>' tool), which uses the dominator set to check that the
-resultant LLVM code is well formed.  After it finishes, the dominator set
-information is destroyed, after being computed once, and shared by three
-passes.</p>
-
-<p>Lets see how this changes when we run the <a href="#basiccode">Hello
-World</a> pass in between the two passes:</p>
-
-<div class="doc_code"><pre>
-$ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
-Module Pass Manager
-  Function Pass Manager
-    Dominator Set Construction
-    Immediate Dominators Construction
-    Global Common Subexpression Elimination
-<b>--  Dominator Set Construction</b>
---  Immediate Dominators Construction
---  Global Common Subexpression Elimination
-<b>    Hello World Pass
---  Hello World Pass
-    Dominator Set Construction</b>
-    Natural Loop Construction
-    Loop Invariant Code Motion
---  Natural Loop Construction
---  Loop Invariant Code Motion
-    Module Verifier
---  Dominator Set Construction
---  Module Verifier
-  Bitcode Writer
---Bitcode Writer
-Hello: __main
-Hello: puts
-Hello: main
-</pre></div>
-
-<p>Here we see that the <a href="#basiccode">Hello World</a> pass has killed the
-Dominator Set pass, even though it doesn't modify the code at all!  To fix this,
-we need to add the following <a
-href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> method to our pass:</p>
-
-<div class="doc_code"><pre>
-<i>// We don't modify the program, so we preserve all analyses</i>
-<b>virtual void</b> getAnalysisUsage(AnalysisUsage &AU) <b>const</b> {
-  AU.setPreservesAll();
-}
-</pre></div>
-
-<p>Now when we run our pass, we get this output:</p>
-
-<div class="doc_code"><pre>
-$ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
-Pass Arguments:  -gcse -hello -licm
-Module Pass Manager
-  Function Pass Manager
-    Dominator Set Construction
-    Immediate Dominators Construction
-    Global Common Subexpression Elimination
---  Immediate Dominators Construction
---  Global Common Subexpression Elimination
-    Hello World Pass
---  Hello World Pass
-    Natural Loop Construction
-    Loop Invariant Code Motion
---  Loop Invariant Code Motion
---  Natural Loop Construction
-    Module Verifier
---  Dominator Set Construction
---  Module Verifier
-  Bitcode Writer
---Bitcode Writer
-Hello: __main
-Hello: puts
-Hello: main
-</pre></div>
-
-<p>Which shows that we don't accidentally invalidate dominator information
-anymore, and therefore do not have to compute it twice.</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="releaseMemory">The <tt>releaseMemory</tt> method</a>
-</h4>
-
-<div>
-
-<div class="doc_code"><pre>
-  <b>virtual void</b> releaseMemory();
-</pre></div>
-
-<p>The <tt>PassManager</tt> automatically determines when to compute analysis
-results, and how long to keep them around for.  Because the lifetime of the pass
-object itself is effectively the entire duration of the compilation process, we
-need some way to free analysis results when they are no longer useful.  The
-<tt>releaseMemory</tt> virtual method is the way to do this.</p>
-
-<p>If you are writing an analysis or any other pass that retains a significant
-amount of state (for use by another pass which "requires" your pass and uses the
-<a href="#getAnalysis">getAnalysis</a> method) you should implement
-<tt>releaseMemory</tt> to, well, release the memory allocated to maintain this
-internal state.  This method is called after the <tt>run*</tt> method for the
-class, before the next call of <tt>run*</tt> in your pass.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="registering">Registering dynamically loaded passes</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p><i>Size matters</i> when constructing production quality tools using llvm, 
-both for the purposes of distribution, and for regulating the resident code size
-when running on the target system. Therefore, it becomes desirable to
-selectively use some passes, while omitting others and maintain the flexibility
-to change configurations later on. You want to be able to do all this, and,
-provide feedback to the user. This is where pass registration comes into
-play.</p>
-
-<p>The fundamental mechanisms for pass registration are the
-<tt>MachinePassRegistry</tt> class and subclasses of
-<tt>MachinePassRegistryNode</tt>.</p>
-
-<p>An instance of <tt>MachinePassRegistry</tt> is used to maintain a list of
-<tt>MachinePassRegistryNode</tt> objects.  This instance maintains the list and
-communicates additions and deletions to the command line interface.</p>
-
-<p>An instance of <tt>MachinePassRegistryNode</tt> subclass is used to maintain
-information provided about a particular pass.  This information includes the
-command line name, the command help string and the address of the function used
-to create an instance of the pass.  A global static constructor of one of these
-instances <i>registers</i> with a corresponding <tt>MachinePassRegistry</tt>,
-the static destructor <i>unregisters</i>. Thus a pass that is statically linked
-in the tool will be registered at start up. A dynamically loaded pass will
-register on load and unregister at unload.</p>
-
-<!-- _______________________________________________________________________ -->
-<h3>
-  <a name="registering_existing">Using existing registries</a>
-</h3>
-
-<div>
-
-<p>There are predefined registries to track instruction scheduling
-(<tt>RegisterScheduler</tt>) and register allocation (<tt>RegisterRegAlloc</tt>)
-machine passes.  Here we will describe how to <i>register</i> a register
-allocator machine pass.</p>
-
-<p>Implement your register allocator machine pass.  In your register allocator
-<tt>.cpp</tt> file add the following include;</p>
-
-<div class="doc_code"><pre>
-#include "llvm/CodeGen/RegAllocRegistry.h"
-</pre></div>
-
-<p>Also in your register allocator .cpp file, define a creator function in the
-form; </p>
-
-<div class="doc_code"><pre>
-FunctionPass *createMyRegisterAllocator() {
-  return new MyRegisterAllocator();
-}
-</pre></div>
-
-<p>Note that the signature of this function should match the type of
-<tt>RegisterRegAlloc::FunctionPassCtor</tt>.  In the same file add the
-"installing" declaration, in the form;</p>
-
-<div class="doc_code"><pre>
-static RegisterRegAlloc myRegAlloc("myregalloc",
-                                   "my register allocator help string",
-                                   createMyRegisterAllocator);
-</pre></div>
-
-<p>Note the two spaces prior to the help string produces a tidy result on the
--help query.</p>
-
-<div class="doc_code"><pre>
-$ llc -help
-  ...
-  -regalloc                    - Register allocator to use (default=linearscan)
-    =linearscan                -   linear scan register allocator
-    =local                     -   local register allocator
-    =simple                    -   simple register allocator
-    =myregalloc                -   my register allocator help string
-  ...
-</pre></div>
-
-<p>And that's it.  The user is now free to use <tt>-regalloc=myregalloc</tt> as
-an option.  Registering instruction schedulers is similar except use the
-<tt>RegisterScheduler</tt> class.  Note that the
-<tt>RegisterScheduler::FunctionPassCtor</tt> is significantly different from
-<tt>RegisterRegAlloc::FunctionPassCtor</tt>.</p>
-
-<p>To force the load/linking of your register allocator into the llc/lli tools,
-add your creator function's global declaration to "Passes.h" and add a "pseudo"
-call line to <tt>llvm/Codegen/LinkAllCodegenComponents.h</tt>.</p>
-
-</div>
-
-
-<!-- _______________________________________________________________________ -->
-<h3>
-  <a name="registering_new">Creating new registries</a>
-</h3>
-
-<div>
-
-<p>The easiest way to get started is to clone one of the existing registries; we
-recommend <tt>llvm/CodeGen/RegAllocRegistry.h</tt>.  The key things to modify
-are the class name and the <tt>FunctionPassCtor</tt> type.</p>
-
-<p>Then you need to declare the registry.  Example: if your pass registry is
-<tt>RegisterMyPasses</tt> then define;</p>
-
-<div class="doc_code"><pre>
-MachinePassRegistry RegisterMyPasses::Registry;
-</pre></div>
-
-<p>And finally, declare the command line option for your passes.  Example:</p> 
-
-<div class="doc_code"><pre>
-cl::opt<RegisterMyPasses::FunctionPassCtor, false,
-        RegisterPassParser<RegisterMyPasses> >
-MyPassOpt("mypass",
-          cl::init(&createDefaultMyPass),
-          cl::desc("my pass option help")); 
-</pre></div>
-
-<p>Here the command option is "mypass", with createDefaultMyPass as the default
-creator.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="debughints">Using GDB with dynamically loaded passes</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>Unfortunately, using GDB with dynamically loaded passes is not as easy as it
-should be.  First of all, you can't set a breakpoint in a shared object that has
-not been loaded yet, and second of all there are problems with inlined functions
-in shared objects.  Here are some suggestions to debugging your pass with
-GDB.</p>
-
-<p>For sake of discussion, I'm going to assume that you are debugging a
-transformation invoked by <tt>opt</tt>, although nothing described here depends
-on that.</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="breakpoint">Setting a breakpoint in your pass</a>
-</h4>
-
-<div>
-
-<p>First thing you do is start <tt>gdb</tt> on the <tt>opt</tt> process:</p>
-
-<div class="doc_code"><pre>
-$ <b>gdb opt</b>
-GNU gdb 5.0
-Copyright 2000 Free Software Foundation, Inc.
-GDB is free software, covered by the GNU General Public License, and you are
-welcome to change it and/or distribute copies of it under certain conditions.
-Type "show copying" to see the conditions.
-There is absolutely no warranty for GDB.  Type "show warranty" for details.
-This GDB was configured as "sparc-sun-solaris2.6"...
-(gdb)
-</pre></div>
-
-<p>Note that <tt>opt</tt> has a lot of debugging information in it, so it takes
-time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
-(the shared object isn't loaded until runtime), we must execute the process, and
-have it stop before it invokes our pass, but after it has loaded the shared
-object.  The most foolproof way of doing this is to set a breakpoint in
-<tt>PassManager::run</tt> and then run the process with the arguments you
-want:</p>
-
-<div class="doc_code"><pre>
-(gdb) <b>break llvm::PassManager::run</b>
-Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
-(gdb) <b>run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]</b>
-Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
-Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
-70      bool PassManager::run(Module &M) { return PM->run(M); }
-(gdb)
-</pre></div>
-
-<p>Once the <tt>opt</tt> stops in the <tt>PassManager::run</tt> method you are
-now free to set breakpoints in your pass so that you can trace through execution
-or do other standard debugging stuff.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="debugmisc">Miscellaneous Problems</a>
-</h4>
-
-<div>
-
-<p>Once you have the basics down, there are a couple of problems that GDB has,
-some with solutions, some without.</p>
-
-<ul>
-<li>Inline functions have bogus stack information.  In general, GDB does a
-pretty good job getting stack traces and stepping through inline functions.
-When a pass is dynamically loaded however, it somehow completely loses this
-capability.  The only solution I know of is to de-inline a function (move it
-from the body of a class to a .cpp file).</li>
-
-<li>Restarting the program breaks breakpoints.  After following the information
-above, you have succeeded in getting some breakpoints planted in your pass.  Nex
-thing you know, you restart the program (i.e., you type '<tt>run</tt>' again),
-and you start getting errors about breakpoints being unsettable.  The only way I
-have found to "fix" this problem is to <tt>delete</tt> the breakpoints that are
-already set in your pass, run the program, and re-set the breakpoints once
-execution stops in <tt>PassManager::run</tt>.</li>
-
-</ul>
-
-<p>Hopefully these tips will help with common case debugging situations.  If
-you'd like to contribute some tips of your own, just contact <a
-href="mailto:sabre at nondot.org">Chris</a>.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<h2>
-  <a name="future">Future extensions planned</a>
-</h2>
-<!-- *********************************************************************** -->
-
-<div>
-
-<p>Although the LLVM Pass Infrastructure is very capable as it stands, and does
-some nifty stuff, there are things we'd like to add in the future.  Here is
-where we are going:</p>
-
-<!-- _______________________________________________________________________ -->
-<h4>
-  <a name="SMP">Multithreaded LLVM</a>
-</h4>
-
-<div>
-
-<p>Multiple CPU machines are becoming more common and compilation can never be
-fast enough: obviously we should allow for a multithreaded compiler.  Because of
-the semantics defined for passes above (specifically they cannot maintain state
-across invocations of their <tt>run*</tt> methods), a nice clean way to
-implement a multithreaded compiler would be for the <tt>PassManager</tt> class
-to create multiple instances of each pass object, and allow the separate
-instances to be hacking on different parts of the program at the same time.</p>
-
-<p>This implementation would prevent each of the passes from having to implement
-multithreaded constructs, requiring only the LLVM core to have locking in a few
-places (for global resources).  Although this is a simple extension, we simply
-haven't had time (or multiprocessor machines, thus a reason) to implement this.
-Despite that, we have kept the LLVM passes SMP ready, and you should too.</p>
-
-</div>
-
-</div>
-
-<!-- *********************************************************************** -->
-<hr>
-<address>
-  <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
-  src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
-  <a href="http://validator.w3.org/check/referer"><img
-  src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
-
-  <a href="mailto:sabre at nondot.org">Chris Lattner</a><br>
-  <a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
-  Last modified: $Date$
-</address>
-
-</body>
-</html>

Added: llvm/trunk/docs/WritingAnLLVMPass.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/WritingAnLLVMPass.rst?rev=169992&view=auto
==============================================================================
--- llvm/trunk/docs/WritingAnLLVMPass.rst (added)
+++ llvm/trunk/docs/WritingAnLLVMPass.rst Wed Dec 12 11:02:44 2012
@@ -0,0 +1,1439 @@
+====================
+Writing an LLVM Pass
+====================
+
+.. contents::
+    :local:
+
+Written by `Chris Lattner <mailto:sabre at nondot.org>`_ and
+`Jim Laskey <mailto:jlaskey at mac.com>`_
+
+Introduction --- What is a pass?
+================================
+
+The LLVM Pass Framework is an important part of the LLVM system, because LLVM
+passes are where most of the interesting parts of the compiler exist.  Passes
+perform the transformations and optimizations that make up the compiler, they
+build the analysis results that are used by these transformations, and they
+are, above all, a structuring technique for compiler code.
+
+All LLVM passes are subclasses of the `Pass
+<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
+functionality by overriding virtual methods inherited from ``Pass``.  Depending
+on how your pass works, you should inherit from the :ref:`ModulePass
+<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
+<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
+<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
+<writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
+<writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
+information about what your pass does, and how it can be combined with other
+passes.  One of the main features of the LLVM Pass Framework is that it
+schedules passes to run in an efficient way based on the constraints that your
+pass meets (which are indicated by which class they derive from).
+
+We start by showing you how to construct a pass, everything from setting up the
+code, to compiling, loading, and executing it.  After the basics are down, more
+advanced features are discussed.
+
+Quick Start --- Writing hello world
+===================================
+
+Here we describe how to write the "hello world" of passes.  The "Hello" pass is
+designed to simply print out the name of non-external functions that exist in
+the program being compiled.  It does not modify the program at all, it just
+inspects it.  The source code and files for this pass are available in the LLVM
+source tree in the ``lib/Transforms/Hello`` directory.
+
+.. _writing-an-llvm-pass-makefile:
+
+Setting up the build environment
+--------------------------------
+
+.. FIXME: Why does this recommend to build in-tree?
+
+First, configure and build LLVM.  This needs to be done directly inside the
+LLVM source tree rather than in a separate objects directory.  Next, you need
+to create a new directory somewhere in the LLVM source base.  For this example,
+we'll assume that you made ``lib/Transforms/Hello``.  Finally, you must set up
+a build script (``Makefile``) that will compile the source code for the new
+pass.  To do this, copy the following into ``Makefile``:
+
+.. code-block:: make
+
+    # Makefile for hello pass
+
+    # Path to top level of LLVM hierarchy
+    LEVEL = ../../..
+
+    # Name of the library to build
+    LIBRARYNAME = Hello
+
+    # Make the shared library become a loadable module so the tools can
+    # dlopen/dlsym on the resulting library.
+    LOADABLE_MODULE = 1
+
+    # Include the makefile implementation stuff
+    include $(LEVEL)/Makefile.common
+
+This makefile specifies that all of the ``.cpp`` files in the current directory
+are to be compiled and linked together into a shared object
+``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
+:program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
+If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
+OS X), the appropriate extension will be used.
+
+If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
+
+Now that we have the build scripts set up, we just need to write the code for
+the pass itself.
+
+.. _writing-an-llvm-pass-basiccode:
+
+Basic code required
+-------------------
+
+Now that we have a way to compile our new pass, we just have to write it.
+Start out with:
+
+.. code-block:: c++
+
+  #include "llvm/Pass.h"
+  #include "llvm/Function.h"
+  #include "llvm/Support/raw_ostream.h"
+
+Which are needed because we are writing a `Pass
+<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
+`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
+be doing some printing.
+
+Next we have:
+
+.. code-block:: c++
+
+  using namespace llvm;
+
+... which is required because the functions from the include files live in the
+llvm namespace.
+
+Next we have:
+
+.. code-block:: c++
+
+  namespace {
+
+... which starts out an anonymous namespace.  Anonymous namespaces are to C++
+what the "``static``" keyword is to C (at global scope).  It makes the things
+declared inside of the anonymous namespace visible only to the current file.
+If you're not familiar with them, consult a decent C++ book for more
+information.
+
+Next, we declare our pass itself:
+
+.. code-block:: c++
+
+  struct Hello : public FunctionPass {
+
+This declares a "``Hello``" class that is a subclass of `FunctionPass
+<writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
+are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
+for now, know that ``FunctionPass`` operates on a function at a time.
+
+.. code-block:: c++
+
+    static char ID;
+    Hello() : FunctionPass(ID) {}
+
+This declares pass identifier used by LLVM to identify pass.  This allows LLVM
+to avoid using expensive C++ runtime information.
+
+.. code-block:: c++
+
+      virtual bool runOnFunction(Function &F) {
+        errs() << "Hello: ";
+        errs().write_escaped(F.getName()) << "\n";
+        return false;
+      }
+    }; // end of struct Hello
+  }  // end of anonymous namespace
+
+We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
+which overrides an abstract virtual method inherited from :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
+thing, so we just print out our message with the name of each function.
+
+.. code-block:: c++
+
+  char Hello::ID = 0;
+
+We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
+initialization value is not important.
+
+.. code-block:: c++
+
+  static RegisterPass<Hello> X("hello", "Hello World Pass",
+                               false /* Only looks at CFG */,
+                               false /* Analysis Pass */);
+
+Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
+``Hello``, giving it a command line argument "``hello``", and a name "Hello
+World Pass".  The last two arguments describe its behavior: if a pass walks CFG
+without modifying it then the third argument is set to ``true``; if a pass is
+an analysis pass, for example dominator tree pass, then ``true`` is supplied as
+the fourth argument.
+
+As a whole, the ``.cpp`` file looks like:
+
+.. code-block:: c++
+
+    #include "llvm/Pass.h"
+    #include "llvm/Function.h"
+    #include "llvm/Support/raw_ostream.h"
+
+    using namespace llvm;
+
+    namespace {
+      struct Hello : public FunctionPass {
+        static char ID;
+        Hello() : FunctionPass(ID) {}
+
+        virtual bool runOnFunction(Function &F) {
+          errs() << "Hello: ";
+          errs().write_escaped(F.getName()) << '\n';
+          return false;
+        }
+      };
+    }
+
+    char Hello::ID = 0;
+    static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
+
+Now that it's all together, compile the file with a simple "``gmake``" command
+in the local directory and you should get a new file
+"``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
+source tree (not in the local directory).  Note that everything in this file is
+contained in an anonymous namespace --- this reflects the fact that passes
+are self contained units that do not need external interfaces (although they
+can have them) to be useful.
+
+Running a pass with ``opt``
+---------------------------
+
+Now that you have a brand new shiny shared object file, we can use the
+:program:`opt` command to run an LLVM program through your pass.  Because you
+registered your pass with ``RegisterPass``, you will be able to use the
+:program:`opt` tool to access it, once loaded.
+
+To test it, follow the example at the end of the :doc:`GettingStarted` to
+compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
+the program through our transformation like this (or course, any bitcode file
+will work):
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
+  Hello: __main
+  Hello: puts
+  Hello: main
+
+The :option:`-load` option specifies that :program:`opt` should load your pass
+as a shared object, which makes "``-hello``" a valid command line argument
+(which is one reason you need to :ref:`register your pass
+<writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
+the program in any interesting way, we just throw away the result of
+:program:`opt` (sending it to ``/dev/null``).
+
+To see what happened to the other string you registered, try running
+:program:`opt` with the :option:`-help` option:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
+  OVERVIEW: llvm .bc -> .bc modular optimizer
+
+  USAGE: opt [options] <input bitcode>
+
+  OPTIONS:
+    Optimizations available:
+  ...
+      -globalopt                - Global Variable Optimizer
+      -globalsmodref-aa         - Simple mod/ref analysis for globals
+      -gvn                      - Global Value Numbering
+      -hello                    - Hello World Pass
+      -indvars                  - Induction Variable Simplification
+      -inline                   - Function Integration/Inlining
+      -insert-edge-profiling    - Insert instrumentation for edge profiling
+  ...
+
+The pass name gets added as the information string for your pass, giving some
+documentation to users of :program:`opt`.  Now that you have a working pass,
+you would go ahead and make it do the cool transformations you want.  Once you
+get it all working and tested, it may become useful to find out how fast your
+pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
+nice command line option (:option:`--time-passes`) that allows you to get
+information about the execution time of your pass along with the other passes
+you queue up.  For example:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
+  Hello: __main
+  Hello: puts
+  Hello: main
+  ===============================================================================
+                        ... Pass execution timing report ...
+  ===============================================================================
+    Total Execution Time: 0.02 seconds (0.0479059 wall clock)
+
+     ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
+     0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
+     0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
+     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
+     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
+     0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
+
+As you can see, our implementation above is pretty fast.  The additional
+passes listed are automatically inserted by the :program:`opt` tool to verify
+that the LLVM emitted by your pass is still valid and well formed LLVM, which
+hasn't been broken somehow.
+
+Now that you have seen the basics of the mechanics behind passes, we can talk
+about some more details of how they work and how to use them.
+
+.. _writing-an-llvm-pass-pass-classes:
+
+Pass classes and requirements
+=============================
+
+One of the first things that you should do when designing a new pass is to
+decide what class you should subclass for your pass.  The :ref:`Hello World
+<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
+not discuss why or when this should occur.  Here we talk about the classes
+available, from the most general to the most specific.
+
+When choosing a superclass for your ``Pass``, you should choose the **most
+specific** class possible, while still being able to meet the requirements
+listed.  This gives the LLVM Pass Infrastructure information necessary to
+optimize how passes are run, so that the resultant compiler isn't unnecessarily
+slow.
+
+The ``ImmutablePass`` class
+---------------------------
+
+The most plain and boring type of pass is the "`ImmutablePass
+<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
+type is used for passes that do not have to be run, do not change state, and
+never need to be updated.  This is not a normal type of transformation or
+analysis, but can provide information about the current compiler configuration.
+
+Although this pass class is very infrequently used, it is important for
+providing information about the current target machine being compiled for, and
+other static information that can affect the various transformations.
+
+``ImmutablePass``\ es never invalidate other transformations, are never
+invalidated, and are never "run".
+
+.. _writing-an-llvm-pass-ModulePass:
+
+The ``ModulePass`` class
+------------------------
+
+The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
+is the most general of all superclasses that you can use.  Deriving from
+``ModulePass`` indicates that your pass uses the entire program as a unit,
+referring to function bodies in no predictable order, or adding and removing
+functions.  Because nothing is known about the behavior of ``ModulePass``
+subclasses, no optimization can be done for their execution.
+
+A module pass can use function level passes (e.g. dominators) using the
+``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
+provide the function to retrieve analysis result for, if the function pass does
+not require any module or immutable passes.  Note that this can only be done
+for functions for which the analysis ran, e.g. in the case of dominators you
+should only ask for the ``DominatorTree`` for function definitions, not
+declarations.
+
+To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
+overload the ``runOnModule`` method with the following signature:
+
+The ``runOnModule`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnModule(Module &M) = 0;
+
+The ``runOnModule`` method performs the interesting work of the pass.  It
+should return ``true`` if the module was modified by the transformation and
+``false`` otherwise.
+
+.. _writing-an-llvm-pass-CallGraphSCCPass:
+
+The ``CallGraphSCCPass`` class
+------------------------------
+
+The `CallGraphSCCPass
+<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
+passes that need to traverse the program bottom-up on the call graph (callees
+before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
+for building and traversing the ``CallGraph``, but also allows the system to
+optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
+requirements outlined below, and doesn't meet the requirements of a
+:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
+<writing-an-llvm-pass-BasicBlockPass>`, you should derive from
+``CallGraphSCCPass``.
+
+``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
+
+To be explicit, CallGraphSCCPass subclasses are:
+
+#. ... *not allowed* to inspect or modify any ``Function``\ s other than those
+   in the current SCC and the direct callers and direct callees of the SCC.
+#. ... *required* to preserve the current ``CallGraph`` object, updating it to
+   reflect any changes made to the program.
+#. ... *not allowed* to add or remove SCC's from the current Module, though
+   they may change the contents of an SCC.
+#. ... *allowed* to add or remove global variables from the current Module.
+#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
+   <writing-an-llvm-pass-runOnSCC>` (including global data).
+
+Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
+has to handle SCCs with more than one node in it.  All of the virtual methods
+described below should return ``true`` if they modified the program, or
+``false`` if they didn't.
+
+The ``doInitialization(CallGraph &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(CallGraph &CG);
+
+The ``doInitialization`` method is allowed to do most of the things that
+``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
+functions, get pointers to functions, etc.  The ``doInitialization`` method is
+designed to do simple initialization type of stuff that does not depend on the
+SCCs being processed.  The ``doInitialization`` method call is not scheduled to
+overlap with any other pass executions (thus it should be very fast).
+
+.. _writing-an-llvm-pass-runOnSCC:
+
+The ``runOnSCC`` method
+^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
+
+The ``runOnSCC`` method performs the interesting work of the pass, and should
+return ``true`` if the module was modified by the transformation, ``false``
+otherwise.
+
+The ``doFinalization(CallGraph &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization(CallGraph &CG);
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnFunction
+<writing-an-llvm-pass-runOnFunction>` for every function in the program being
+compiled.
+
+.. _writing-an-llvm-pass-FunctionPass:
+
+The ``FunctionPass`` class
+--------------------------
+
+In contrast to ``ModulePass`` subclasses, `FunctionPass
+<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
+predictable, local behavior that can be expected by the system.  All
+``FunctionPass`` execute on each function in the program independent of all of
+the other functions in the program.  ``FunctionPass``\ es do not require that
+they are executed in a particular order, and ``FunctionPass``\ es do not modify
+external functions.
+
+To be explicit, ``FunctionPass`` subclasses are not allowed to:
+
+#. Modify a ``Function`` other than the one currently being processed.
+#. Add or remove ``Function``\ s from the current ``Module``.
+#. Add or remove global variables from the current ``Module``.
+#. Maintain state across invocations of:ref:`runOnFunction
+   <writing-an-llvm-pass-runOnFunction>` (including global data).
+
+Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
+World <writing-an-llvm-pass-basiccode>` pass for example).
+``FunctionPass``\ es may overload three virtual methods to do their work.  All
+of these methods should return ``true`` if they modified the program, or
+``false`` if they didn't.
+
+.. _writing-an-llvm-pass-doInitialization-mod:
+
+The ``doInitialization(Module &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Module &M);
+
+The ``doInitialization`` method is allowed to do most of the things that
+``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
+get pointers to functions, etc.  The ``doInitialization`` method is designed to
+do simple initialization type of stuff that does not depend on the functions
+being processed.  The ``doInitialization`` method call is not scheduled to
+overlap with any other pass executions (thus it should be very fast).
+
+A good example of how this method should be used is the `LowerAllocations
+<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
+converts ``malloc`` and ``free`` instructions into platform dependent
+``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
+method to get a reference to the ``malloc`` and ``free`` functions that it
+needs, adding prototypes to the module if necessary.
+
+.. _writing-an-llvm-pass-runOnFunction:
+
+The ``runOnFunction`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnFunction(Function &F) = 0;
+
+The ``runOnFunction`` method must be implemented by your subclass to do the
+transformation or analysis work of your pass.  As usual, a ``true`` value
+should be returned if the function is modified.
+
+.. _writing-an-llvm-pass-doFinalization-mod:
+
+The ``doFinalization(Module &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization(Module &M);
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnFunction
+<writing-an-llvm-pass-runOnFunction>` for every function in the program being
+compiled.
+
+.. _writing-an-llvm-pass-LoopPass:
+
+The ``LoopPass`` class
+----------------------
+
+All ``LoopPass`` execute on each loop in the function independent of all of the
+other loops in the function.  ``LoopPass`` processes loops in loop nest order
+such that outer most loop is processed last.
+
+``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
+interface.  Implementing a loop pass is usually straightforward.
+``LoopPass``\ es may overload three virtual methods to do their work.  All
+these methods should return ``true`` if they modified the program, or ``false``
+if they didn't.
+
+The ``doInitialization(Loop *, LPPassManager &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Loop *, LPPassManager &LPM);
+
+The ``doInitialization`` method is designed to do simple initialization type of
+stuff that does not depend on the functions being processed.  The
+``doInitialization`` method call is not scheduled to overlap with any other
+pass executions (thus it should be very fast).  ``LPPassManager`` interface
+should be used to access ``Function`` or ``Module`` level analysis information.
+
+.. _writing-an-llvm-pass-runOnLoop:
+
+The ``runOnLoop`` method
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
+
+The ``runOnLoop`` method must be implemented by your subclass to do the
+transformation or analysis work of your pass.  As usual, a ``true`` value
+should be returned if the function is modified.  ``LPPassManager`` interface
+should be used to update loop nest.
+
+The ``doFinalization()`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization();
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnLoop
+<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
+
+.. _writing-an-llvm-pass-RegionPass:
+
+The ``RegionPass`` class
+------------------------
+
+``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
+but executes on each single entry single exit region in the function.
+``RegionPass`` processes regions in nested order such that the outer most
+region is processed last.
+
+``RegionPass`` subclasses are allowed to update the region tree by using the
+``RGPassManager`` interface.  You may overload three virtual methods of
+``RegionPass`` to implement your own region pass.  All these methods should
+return ``true`` if they modified the program, or ``false`` if they did not.
+
+The ``doInitialization(Region *, RGPassManager &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Region *, RGPassManager &RGM);
+
+The ``doInitialization`` method is designed to do simple initialization type of
+stuff that does not depend on the functions being processed.  The
+``doInitialization`` method call is not scheduled to overlap with any other
+pass executions (thus it should be very fast).  ``RPPassManager`` interface
+should be used to access ``Function`` or ``Module`` level analysis information.
+
+.. _writing-an-llvm-pass-runOnRegion:
+
+The ``runOnRegion`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
+
+The ``runOnRegion`` method must be implemented by your subclass to do the
+transformation or analysis work of your pass.  As usual, a true value should be
+returned if the region is modified.  ``RGPassManager`` interface should be used to
+update region tree.
+
+The ``doFinalization()`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization();
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnRegion
+<writing-an-llvm-pass-runOnRegion>` for every region in the program being
+compiled.
+
+.. _writing-an-llvm-pass-BasicBlockPass:
+
+The ``BasicBlockPass`` class
+----------------------------
+
+``BasicBlockPass``\ es are just like :ref:`FunctionPass's
+<writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
+of inspection and modification to a single basic block at a time.  As such,
+they are **not** allowed to do any of the following:
+
+#. Modify or inspect any basic blocks outside of the current one.
+#. Maintain state across invocations of :ref:`runOnBasicBlock
+   <writing-an-llvm-pass-runOnBasicBlock>`.
+#. Modify the control flow graph (by altering terminator instructions)
+#. Any of the things forbidden for :ref:`FunctionPasses
+   <writing-an-llvm-pass-FunctionPass>`.
+
+``BasicBlockPass``\ es are useful for traditional local and "peephole"
+optimizations.  They may override the same :ref:`doInitialization(Module &)
+<writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
+<writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
+<writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
+methods that may also be implemented:
+
+The ``doInitialization(Function &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Function &F);
+
+The ``doInitialization`` method is allowed to do most of the things that
+``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
+can.  The ``doInitialization`` method is designed to do simple initialization
+that does not depend on the ``BasicBlock``\ s being processed.  The
+``doInitialization`` method call is not scheduled to overlap with any other
+pass executions (thus it should be very fast).
+
+.. _writing-an-llvm-pass-runOnBasicBlock:
+
+The ``runOnBasicBlock`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
+
+Override this function to do the work of the ``BasicBlockPass``.  This function
+is not allowed to inspect or modify basic blocks other than the parameter, and
+are not allowed to modify the CFG.  A ``true`` value must be returned if the
+basic block is modified.
+
+The ``doFinalization(Function &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+    virtual bool doFinalization(Function &F);
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnBasicBlock
+<writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
+being compiled.  This can be used to perform per-function finalization.
+
+The ``MachineFunctionPass`` class
+---------------------------------
+
+A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
+the machine-dependent representation of each LLVM function in the program.
+
+Code generator passes are registered and initialized specially by
+``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
+generally be run from the :program:`opt` or :program:`bugpoint` commands.
+
+A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
+that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
+also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
+are not allowed to do any of the following:
+
+#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
+   ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
+   ``GlobalAlias``\ es, or ``Module``\ s.
+#. Modify a ``MachineFunction`` other than the one currently being processed.
+#. Maintain state across invocations of :ref:`runOnMachineFunction
+   <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
+
+.. _writing-an-llvm-pass-runOnMachineFunction:
+
+The ``runOnMachineFunction(MachineFunction &MF)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
+
+``runOnMachineFunction`` can be considered the main entry point of a
+``MachineFunctionPass``; that is, you should override this method to do the
+work of your ``MachineFunctionPass``.
+
+The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
+``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
+the machine-dependent representation of the function.  If you want to get at
+the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
+``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
+may not modify the LLVM ``Function`` or its contents from a
+``MachineFunctionPass``.
+
+.. _writing-an-llvm-pass-registration:
+
+Pass registration
+-----------------
+
+In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
+illustrated how pass registration works, and discussed some of the reasons that
+it is used and what it does.  Here we discuss how and why passes are
+registered.
+
+As we saw above, passes are registered with the ``RegisterPass`` template.  The
+template parameter is the name of the pass that is to be used on the command
+line to specify that the pass should be added to a program (for example, with
+:program:`opt` or :program:`bugpoint`).  The first argument is the name of the
+pass, which is to be used for the :option:`-help` output of programs, as well
+as for debug output generated by the :option:`--debug-pass` option.
+
+If you want your pass to be easily dumpable, you should implement the virtual
+print method:
+
+The ``print`` method
+^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual void print(llvm::raw_ostream &O, const Module *M) const;
+
+The ``print`` method must be implemented by "analyses" in order to print a
+human readable version of the analysis results.  This is useful for debugging
+an analysis itself, as well as for other people to figure out how an analysis
+works.  Use the opt ``-analyze`` argument to invoke this method.
+
+The ``llvm::raw_ostream`` parameter specifies the stream to write the results
+on, and the ``Module`` parameter gives a pointer to the top level module of the
+program that has been analyzed.  Note however that this pointer may be ``NULL``
+in certain circumstances (such as calling the ``Pass::dump()`` from a
+debugger), so it should only be used to enhance debug output, it should not be
+depended on.
+
+.. _writing-an-llvm-pass-interaction:
+
+Specifying interactions between passes
+--------------------------------------
+
+One of the main responsibilities of the ``PassManager`` is to make sure that
+passes interact with each other correctly.  Because ``PassManager`` tries to
+:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
+must know how the passes interact with each other and what dependencies exist
+between the various passes.  To track this, each pass can declare the set of
+passes that are required to be executed before the current pass, and the passes
+which are invalidated by the current pass.
+
+Typically this functionality is used to require that analysis results are
+computed before your pass is run.  Running arbitrary transformation passes can
+invalidate the computed analysis results, which is what the invalidation set
+specifies.  If a pass does not implement the :ref:`getAnalysisUsage
+<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
+prerequisite passes, and invalidating **all** other passes.
+
+.. _writing-an-llvm-pass-getAnalysisUsage:
+
+The ``getAnalysisUsage`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual void getAnalysisUsage(AnalysisUsage &Info) const;
+
+By implementing the ``getAnalysisUsage`` method, the required and invalidated
+sets may be specified for your transformation.  The implementation should fill
+in the `AnalysisUsage
+<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
+information about which passes are required and not invalidated.  To do this, a
+pass may call any of the following methods on the ``AnalysisUsage`` object:
+
+The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+If your pass requires a previous pass to be executed (an analysis for example),
+it can use one of these methods to arrange for it to be run before your pass.
+LLVM has many different types of analyses and passes that can be required,
+spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
+``BreakCriticalEdges``, for example, guarantees that there will be no critical
+edges in the CFG when your pass has been run.
+
+Some analyses chain to other analyses to do their job.  For example, an
+`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
+<aliasanalysis-chaining>` to other alias analysis passes.  In cases where
+analyses chain, the ``addRequiredTransitive`` method should be used instead of
+the ``addRequired`` method.  This informs the ``PassManager`` that the
+transitively required pass should be alive as long as the requiring pass is.
+
+The ``AnalysisUsage::addPreserved<>`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+One of the jobs of the ``PassManager`` is to optimize how and when analyses are
+run.  In particular, it attempts to avoid recomputing data unless it needs to.
+For this reason, passes are allowed to declare that they preserve (i.e., they
+don't invalidate) an existing analysis if it's available.  For example, a
+simple constant folding pass would not modify the CFG, so it can't possibly
+affect the results of dominator analysis.  By default, all passes are assumed
+to invalidate all others.
+
+The ``AnalysisUsage`` class provides several methods which are useful in
+certain circumstances that are related to ``addPreserved``.  In particular, the
+``setPreservesAll`` method can be called to indicate that the pass does not
+modify the LLVM program at all (which is true for analyses), and the
+``setPreservesCFG`` method can be used by transformations that change
+instructions in the program but do not modify the CFG or terminator
+instructions (note that this property is implicitly set for
+:ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
+
+``addPreserved`` is particularly useful for transformations like
+``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
+dominator related analyses if they exist, so it can preserve them, despite the
+fact that it hacks on the CFG.
+
+Example implementations of ``getAnalysisUsage``
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  // This example modifies the program, but does not modify the CFG
+  void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
+    AU.setPreservesCFG();
+    AU.addRequired<LoopInfo>();
+  }
+
+.. _writing-an-llvm-pass-getAnalysis:
+
+The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
+providing you with access to the passes that you declared that you required
+with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
+method.  It takes a single template argument that specifies which pass class
+you want, and returns a reference to that pass.  For example:
+
+.. code-block:: c++
+
+  bool LICM::runOnFunction(Function &F) {
+    LoopInfo &LI = getAnalysis<LoopInfo>();
+    //...
+  }
+
+This method call returns a reference to the pass desired.  You may get a
+runtime assertion failure if you attempt to get an analysis that you did not
+declare as required in your :ref:`getAnalysisUsage
+<writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
+called by your ``run*`` method implementation, or by any other local method
+invoked by your ``run*`` method.
+
+A module level pass can use function level analysis info using this interface.
+For example:
+
+.. code-block:: c++
+
+  bool ModuleLevelPass::runOnModule(Module &M) {
+    //...
+    DominatorTree &DT = getAnalysis<DominatorTree>(Func);
+    //...
+  }
+
+In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
+manager before returning a reference to the desired pass.
+
+If your pass is capable of updating analyses if they exist (e.g.,
+``BreakCriticalEdges``, as described above), you can use the
+``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
+it is active.  For example:
+
+.. code-block:: c++
+
+  if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
+    // A DominatorSet is active.  This code will update it.
+  }
+
+Implementing Analysis Groups
+----------------------------
+
+Now that we understand the basics of how passes are defined, how they are used,
+and how they are required from other passes, it's time to get a little bit
+fancier.  All of the pass relationships that we have seen so far are very
+simple: one pass depends on one other specific pass to be run before it can
+run.  For many applications, this is great, for others, more flexibility is
+required.
+
+In particular, some analyses are defined such that there is a single simple
+interface to the analysis results, but multiple ways of calculating them.
+Consider alias analysis for example.  The most trivial alias analysis returns
+"may alias" for any alias query.  The most sophisticated analysis a
+flow-sensitive, context-sensitive interprocedural analysis that can take a
+significant amount of time to execute (and obviously, there is a lot of room
+between these two extremes for other implementations).  To cleanly support
+situations like this, the LLVM Pass Infrastructure supports the notion of
+Analysis Groups.
+
+Analysis Group Concepts
+^^^^^^^^^^^^^^^^^^^^^^^
+
+An Analysis Group is a single simple interface that may be implemented by
+multiple different passes.  Analysis Groups can be given human readable names
+just like passes, but unlike passes, they need not derive from the ``Pass``
+class.  An analysis group may have one or more implementations, one of which is
+the "default" implementation.
+
+Analysis groups are used by client passes just like other passes are: the
+``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
+to resolve this requirement, the :ref:`PassManager
+<writing-an-llvm-pass-passmanager>` scans the available passes to see if any
+implementations of the analysis group are available.  If none is available, the
+default implementation is created for the pass to use.  All standard rules for
+:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
+apply.
+
+Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
+optional for normal passes, all analysis group implementations must be
+registered, and must use the :ref:`INITIALIZE_AG_PASS
+<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
+implementation pool.  Also, a default implementation of the interface **must**
+be registered with :ref:`RegisterAnalysisGroup
+<writing-an-llvm-pass-RegisterAnalysisGroup>`.
+
+As a concrete example of an Analysis Group in action, consider the
+`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
+analysis group.  The default implementation of the alias analysis interface
+(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
+just does a few simple checks that don't require significant analysis to
+compute (such as: two different globals can never alias each other, etc).
+Passes that use the `AliasAnalysis
+<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
+example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
+care which implementation of alias analysis is actually provided, they just use
+the designated interface.
+
+From the user's perspective, commands work just like normal.  Issuing the
+command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
+and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
+...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
+(which doesn't actually exist, it's just a hypothetical example) instead.
+
+.. _writing-an-llvm-pass-RegisterAnalysisGroup:
+
+Using ``RegisterAnalysisGroup``
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The ``RegisterAnalysisGroup`` template is used to register the analysis group
+itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
+the analysis group.  First, an analysis group should be registered, with a
+human readable name provided for it.  Unlike registration of passes, there is
+no command line argument to be specified for the Analysis Group Interface
+itself, because it is "abstract":
+
+.. code-block:: c++
+
+  static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
+
+Once the analysis is registered, passes can declare that they are valid
+implementations of the interface by using the following code:
+
+.. code-block:: c++
+
+  namespace {
+    // Declare that we implement the AliasAnalysis interface
+    INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
+        "A more complex alias analysis implementation",
+        false,  // Is CFG Only?
+        true,   // Is Analysis?
+        false); // Is default Analysis Group implementation?
+  }
+
+This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
+both to register and to "join" the `AliasAnalysis
+<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
+Every implementation of an analysis group should join using this macro.
+
+.. code-block:: c++
+
+  namespace {
+    // Declare that we implement the AliasAnalysis interface
+    INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
+        "Basic Alias Analysis (default AA impl)",
+        false, // Is CFG Only?
+        true,  // Is Analysis?
+        true); // Is default Analysis Group implementation?
+  }
+
+Here we show how the default implementation is specified (using the final
+argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
+default implementation available at all times for an Analysis Group to be used.
+Only default implementation can derive from ``ImmutablePass``.  Here we declare
+that the `BasicAliasAnalysis
+<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
+implementation for the interface.
+
+Pass Statistics
+===============
+
+The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
+designed to be an easy way to expose various success metrics from passes.
+These statistics are printed at the end of a run, when the :option:`-stats`
+command line option is enabled on the command line.  See the :ref:`Statistics
+section <Statistic>` in the Programmer's Manual for details.
+
+.. _writing-an-llvm-pass-passmanager:
+
+What PassManager does
+---------------------
+
+The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
+<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
+passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
+are set up correctly, and then schedules passes to run efficiently.  All of the
+LLVM tools that run passes use the PassManager for execution of these passes.
+
+The PassManager does two main things to try to reduce the execution time of a
+series of passes:
+
+#. **Share analysis results.**  The ``PassManager`` attempts to avoid
+   recomputing analysis results as much as possible.  This means keeping track
+   of which analyses are available already, which analyses get invalidated, and
+   which analyses are needed to be run for a pass.  An important part of work
+   is that the ``PassManager`` tracks the exact lifetime of all analysis
+   results, allowing it to :ref:`free memory
+   <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
+   as soon as they are no longer needed.
+
+#. **Pipeline the execution of passes on the program.**  The ``PassManager``
+   attempts to get better cache and memory usage behavior out of a series of
+   passes by pipelining the passes together.  This means that, given a series
+   of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
+   will execute all of the :ref:`FunctionPass
+   <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
+   :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
+   function, etc... until the entire program has been run through the passes.
+
+   This improves the cache behavior of the compiler, because it is only
+   touching the LLVM program representation for a single function at a time,
+   instead of traversing the entire program.  It reduces the memory consumption
+   of compiler, because, for example, only one `DominatorSet
+   <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
+   calculated at a time.  This also makes it possible to implement some
+   :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
+
+The effectiveness of the ``PassManager`` is influenced directly by how much
+information it has about the behaviors of the passes it is scheduling.  For
+example, the "preserved" set is intentionally conservative in the face of an
+unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
+method.  Not implementing when it should be implemented will have the effect of
+not allowing any analysis results to live across the execution of your pass.
+
+The ``PassManager`` class exposes a ``--debug-pass`` command line options that
+is useful for debugging pass execution, seeing how things work, and diagnosing
+when you should be preserving more analyses than you currently are.  (To get
+information about all of the variants of the ``--debug-pass`` option, just type
+"``opt -help-hidden``").
+
+By using the --debug-pass=Structure option, for example, we can see how our
+:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
+passes.  Lets try it out with the gcse and licm passes:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
+  Module Pass Manager
+    Function Pass Manager
+      Dominator Set Construction
+      Immediate Dominators Construction
+      Global Common Subexpression Elimination
+  --  Immediate Dominators Construction
+  --  Global Common Subexpression Elimination
+      Natural Loop Construction
+      Loop Invariant Code Motion
+  --  Natural Loop Construction
+  --  Loop Invariant Code Motion
+      Module Verifier
+  --  Dominator Set Construction
+  --  Module Verifier
+    Bitcode Writer
+  --Bitcode Writer
+
+This output shows us when passes are constructed and when the analysis results
+are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
+dominator and immediate dominator information to do its job.  The LICM pass
+uses natural loop information, which uses dominator sets, but not immediate
+dominators.  Because immediate dominators are no longer useful after the GCSE
+pass, it is immediately destroyed.  The dominator sets are then reused to
+compute natural loop information, which is then used by the LICM pass.
+
+After the LICM pass, the module verifier runs (which is automatically added by
+the :program:`opt` tool), which uses the dominator set to check that the
+resultant LLVM code is well formed.  After it finishes, the dominator set
+information is destroyed, after being computed once, and shared by three
+passes.
+
+Lets see how this changes when we run the :ref:`Hello World
+<writing-an-llvm-pass-basiccode>` pass in between the two passes:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
+  Module Pass Manager
+    Function Pass Manager
+      Dominator Set Construction
+      Immediate Dominators Construction
+      Global Common Subexpression Elimination
+  --  Dominator Set Construction
+  --  Immediate Dominators Construction
+  --  Global Common Subexpression Elimination
+      Hello World Pass
+  --  Hello World Pass
+      Dominator Set Construction
+      Natural Loop Construction
+      Loop Invariant Code Motion
+  --  Natural Loop Construction
+  --  Loop Invariant Code Motion
+      Module Verifier
+  --  Dominator Set Construction
+  --  Module Verifier
+    Bitcode Writer
+  --Bitcode Writer
+  Hello: __main
+  Hello: puts
+  Hello: main
+
+Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
+has killed the Dominator Set pass, even though it doesn't modify the code at
+all!  To fix this, we need to add the following :ref:`getAnalysisUsage
+<writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
+
+.. code-block:: c++
+
+  // We don't modify the program, so we preserve all analyses
+  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+    AU.setPreservesAll();
+  }
+
+Now when we run our pass, we get this output:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
+  Pass Arguments:  -gcse -hello -licm
+  Module Pass Manager
+    Function Pass Manager
+      Dominator Set Construction
+      Immediate Dominators Construction
+      Global Common Subexpression Elimination
+  --  Immediate Dominators Construction
+  --  Global Common Subexpression Elimination
+      Hello World Pass
+  --  Hello World Pass
+      Natural Loop Construction
+      Loop Invariant Code Motion
+  --  Loop Invariant Code Motion
+  --  Natural Loop Construction
+      Module Verifier
+  --  Dominator Set Construction
+  --  Module Verifier
+    Bitcode Writer
+  --Bitcode Writer
+  Hello: __main
+  Hello: puts
+  Hello: main
+
+Which shows that we don't accidentally invalidate dominator information
+anymore, and therefore do not have to compute it twice.
+
+.. _writing-an-llvm-pass-releaseMemory:
+
+The ``releaseMemory`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual void releaseMemory();
+
+The ``PassManager`` automatically determines when to compute analysis results,
+and how long to keep them around for.  Because the lifetime of the pass object
+itself is effectively the entire duration of the compilation process, we need
+some way to free analysis results when they are no longer useful.  The
+``releaseMemory`` virtual method is the way to do this.
+
+If you are writing an analysis or any other pass that retains a significant
+amount of state (for use by another pass which "requires" your pass and uses
+the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
+implement ``releaseMemory`` to, well, release the memory allocated to maintain
+this internal state.  This method is called after the ``run*`` method for the
+class, before the next call of ``run*`` in your pass.
+
+Registering dynamically loaded passes
+=====================================
+
+*Size matters* when constructing production quality tools using LLVM, both for
+the purposes of distribution, and for regulating the resident code size when
+running on the target system.  Therefore, it becomes desirable to selectively
+use some passes, while omitting others and maintain the flexibility to change
+configurations later on.  You want to be able to do all this, and, provide
+feedback to the user.  This is where pass registration comes into play.
+
+The fundamental mechanisms for pass registration are the
+``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
+
+An instance of ``MachinePassRegistry`` is used to maintain a list of
+``MachinePassRegistryNode`` objects.  This instance maintains the list and
+communicates additions and deletions to the command line interface.
+
+An instance of ``MachinePassRegistryNode`` subclass is used to maintain
+information provided about a particular pass.  This information includes the
+command line name, the command help string and the address of the function used
+to create an instance of the pass.  A global static constructor of one of these
+instances *registers* with a corresponding ``MachinePassRegistry``, the static
+destructor *unregisters*.  Thus a pass that is statically linked in the tool
+will be registered at start up.  A dynamically loaded pass will register on
+load and unregister at unload.
+
+Using existing registries
+-------------------------
+
+There are predefined registries to track instruction scheduling
+(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
+passes.  Here we will describe how to *register* a register allocator machine
+pass.
+
+Implement your register allocator machine pass.  In your register allocator
+``.cpp`` file add the following include:
+
+.. code-block:: c++
+
+  #include "llvm/CodeGen/RegAllocRegistry.h"
+
+Also in your register allocator ``.cpp`` file, define a creator function in the
+form:
+
+.. code-block:: c++
+
+  FunctionPass *createMyRegisterAllocator() {
+    return new MyRegisterAllocator();
+  }
+
+Note that the signature of this function should match the type of
+``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
+declaration, in the form:
+
+.. code-block:: c++
+
+  static RegisterRegAlloc myRegAlloc("myregalloc",
+                                     "my register allocator help string",
+                                     createMyRegisterAllocator);
+
+Note the two spaces prior to the help string produces a tidy result on the
+:option:`-help` query.
+
+.. code-block:: console
+
+  $ llc -help
+    ...
+    -regalloc                    - Register allocator to use (default=linearscan)
+      =linearscan                -   linear scan register allocator
+      =local                     -   local register allocator
+      =simple                    -   simple register allocator
+      =myregalloc                -   my register allocator help string
+    ...
+
+And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
+option.  Registering instruction schedulers is similar except use the
+``RegisterScheduler`` class.  Note that the
+``RegisterScheduler::FunctionPassCtor`` is significantly different from
+``RegisterRegAlloc::FunctionPassCtor``.
+
+To force the load/linking of your register allocator into the
+:program:`llc`/:program:`lli` tools, add your creator function's global
+declaration to ``Passes.h`` and add a "pseudo" call line to
+``llvm/Codegen/LinkAllCodegenComponents.h``.
+
+Creating new registries
+-----------------------
+
+The easiest way to get started is to clone one of the existing registries; we
+recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
+the class name and the ``FunctionPassCtor`` type.
+
+Then you need to declare the registry.  Example: if your pass registry is
+``RegisterMyPasses`` then define:
+
+.. code-block:: c++
+
+  MachinePassRegistry RegisterMyPasses::Registry;
+
+And finally, declare the command line option for your passes.  Example:
+
+.. code-block:: c++
+
+  cl::opt<RegisterMyPasses::FunctionPassCtor, false,
+          RegisterPassParser<RegisterMyPasses> >
+  MyPassOpt("mypass",
+            cl::init(&createDefaultMyPass),
+            cl::desc("my pass option help"));
+
+Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
+default creator.
+
+Using GDB with dynamically loaded passes
+----------------------------------------
+
+Unfortunately, using GDB with dynamically loaded passes is not as easy as it
+should be.  First of all, you can't set a breakpoint in a shared object that
+has not been loaded yet, and second of all there are problems with inlined
+functions in shared objects.  Here are some suggestions to debugging your pass
+with GDB.
+
+For sake of discussion, I'm going to assume that you are debugging a
+transformation invoked by :program:`opt`, although nothing described here
+depends on that.
+
+Setting a breakpoint in your pass
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+First thing you do is start gdb on the opt process:
+
+.. code-block:: console
+
+  $ gdb opt
+  GNU gdb 5.0
+  Copyright 2000 Free Software Foundation, Inc.
+  GDB is free software, covered by the GNU General Public License, and you are
+  welcome to change it and/or distribute copies of it under certain conditions.
+  Type "show copying" to see the conditions.
+  There is absolutely no warranty for GDB.  Type "show warranty" for details.
+  This GDB was configured as "sparc-sun-solaris2.6"...
+  (gdb)
+
+Note that :program:`opt` has a lot of debugging information in it, so it takes
+time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
+(the shared object isn't loaded until runtime), we must execute the process,
+and have it stop before it invokes our pass, but after it has loaded the shared
+object.  The most foolproof way of doing this is to set a breakpoint in
+``PassManager::run`` and then run the process with the arguments you want:
+
+.. code-block:: console
+
+  $ (gdb) break llvm::PassManager::run
+  Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
+  (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
+  Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
+  Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
+  70      bool PassManager::run(Module &M) { return PM->run(M); }
+  (gdb)
+
+Once the :program:`opt` stops in the ``PassManager::run`` method you are now
+free to set breakpoints in your pass so that you can trace through execution or
+do other standard debugging stuff.
+
+Miscellaneous Problems
+^^^^^^^^^^^^^^^^^^^^^^
+
+Once you have the basics down, there are a couple of problems that GDB has,
+some with solutions, some without.
+
+* Inline functions have bogus stack information.  In general, GDB does a pretty
+  good job getting stack traces and stepping through inline functions.  When a
+  pass is dynamically loaded however, it somehow completely loses this
+  capability.  The only solution I know of is to de-inline a function (move it
+  from the body of a class to a ``.cpp`` file).
+
+* Restarting the program breaks breakpoints.  After following the information
+  above, you have succeeded in getting some breakpoints planted in your pass.
+  Nex thing you know, you restart the program (i.e., you type "``run``" again),
+  and you start getting errors about breakpoints being unsettable.  The only
+  way I have found to "fix" this problem is to delete the breakpoints that are
+  already set in your pass, run the program, and re-set the breakpoints once
+  execution stops in ``PassManager::run``.
+
+Hopefully these tips will help with common case debugging situations.  If you'd
+like to contribute some tips of your own, just contact `Chris
+<mailto:sabre at nondot.org>`_.
+
+Future extensions planned
+-------------------------
+
+Although the LLVM Pass Infrastructure is very capable as it stands, and does
+some nifty stuff, there are things we'd like to add in the future.  Here is
+where we are going:
+
+.. _writing-an-llvm-pass-SMP:
+
+Multithreaded LLVM
+^^^^^^^^^^^^^^^^^^
+
+Multiple CPU machines are becoming more common and compilation can never be
+fast enough: obviously we should allow for a multithreaded compiler.  Because
+of the semantics defined for passes above (specifically they cannot maintain
+state across invocations of their ``run*`` methods), a nice clean way to
+implement a multithreaded compiler would be for the ``PassManager`` class to
+create multiple instances of each pass object, and allow the separate instances
+to be hacking on different parts of the program at the same time.
+
+This implementation would prevent each of the passes from having to implement
+multithreaded constructs, requiring only the LLVM core to have locking in a few
+places (for global resources).  Although this is a simple extension, we simply
+haven't had time (or multiprocessor machines, thus a reason) to implement this.
+Despite that, we have kept the LLVM passes SMP ready, and you should too.
+

Modified: llvm/trunk/docs/subsystems.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/subsystems.rst?rev=169992&r1=169991&r2=169992&view=diff
==============================================================================
--- llvm/trunk/docs/subsystems.rst (original)
+++ llvm/trunk/docs/subsystems.rst Wed Dec 12 11:02:44 2012
@@ -23,14 +23,15 @@
    SourceLevelDebugging
    WritingAnLLVMBackend
    GarbageCollection
+   WritingAnLLVMPass
 
 .. FIXME: once LangRef is Sphinxified, HowToUseInstrMappings should be put
    under LangRef's toctree instead of this page's toctree.
 
-* `Writing an LLVM Pass <WritingAnLLVMPass.html>`_
-    
+* :doc:`WritingAnLLVMPass`
+
    Information on how to write LLVM transformations and analyses.
-    
+
 * :doc:`WritingAnLLVMBackend`
 
    Information on how to write LLVM backends for machine targets.

Modified: llvm/trunk/docs/userguides.rst
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/userguides.rst?rev=169992&r1=169991&r2=169992&view=diff
==============================================================================
--- llvm/trunk/docs/userguides.rst (original)
+++ llvm/trunk/docs/userguides.rst Wed Dec 12 11:02:44 2012
@@ -23,6 +23,7 @@
    TestingGuide
    tutorial/index
    ReleaseNotes
+   Passes
 
 * :ref:`getting_started`
     
@@ -58,10 +59,10 @@
    A reference manual for the LLVM command line utilities ("man" pages for LLVM
    tools).
     
-* `LLVM's Analysis and Transform Passes <Passes.html>`_
+* :doc:`Passes`
 
    A list of optimizations and analyses implemented in LLVM.
-    
+
 * :ref:`faq`
 
    A list of common questions and problems and their solutions.





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