[llvm-commits] [llvm] r162857 - /llvm/trunk/lib/CodeGen/MachineInstr.cpp

Jakob Stoklund Olesen stoklund at 2pi.dk
Wed Aug 29 13:48:46 PDT 2012


Author: stoklund
Date: Wed Aug 29 15:48:45 2012
New Revision: 162857

URL: http://llvm.org/viewvc/llvm-project?rev=162857&view=rev
Log:
Don't move normal loads across volatile/atomic loads.

It is technically allowed to move a normal load across a volatile load,
but probably not a good idea.

It is not allowed to move a load across an atomic load with
Ordering > Monotonic, and we model those with MOVolatile as well.

I recently removed the mayStore flag from atomic load instructions, so
they don't need a pseudo-opcode. This patch makes up for the difference.

Modified:
    llvm/trunk/lib/CodeGen/MachineInstr.cpp

Modified: llvm/trunk/lib/CodeGen/MachineInstr.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/MachineInstr.cpp?rev=162857&r1=162856&r2=162857&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/MachineInstr.cpp (original)
+++ llvm/trunk/lib/CodeGen/MachineInstr.cpp Wed Aug 29 15:48:45 2012
@@ -1343,7 +1343,12 @@
                                 AliasAnalysis *AA,
                                 bool &SawStore) const {
   // Ignore stuff that we obviously can't move.
-  if (mayStore() || isCall()) {
+  //
+  // Treat volatile loads as stores. This is not strictly necessary for
+  // volatiles, but it is required for atomic loads. It is now allowed to move
+  // a load across an atomic load with Ordering > Monotonic.
+  if (mayStore() || isCall() ||
+      (mayLoad() && hasVolatileMemoryRef())) {
     SawStore = true;
     return false;
   }
@@ -1359,8 +1364,8 @@
   // load.
   if (mayLoad() && !isInvariantLoad(AA))
     // Otherwise, this is a real load.  If there is a store between the load and
-    // end of block, or if the load is volatile, we can't move it.
-    return !SawStore && !hasVolatileMemoryRef();
+    // end of block, we can't move it.
+    return !SawStore;
 
   return true;
 }





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