[llvm-commits] [Review Request][Patch]Introduce the VectorizeConfig class.
Hal Finkel
hfinkel at anl.gov
Fri Apr 6 07:49:27 PDT 2012
LGTM. Sebastian, does this fit what you had in mind?
-Hal
On Fri, 6 Apr 2012 11:56:44 +0800
Hongbin Zheng <etherzhhb at gmail.com> wrote:
> hi all,
>
> On Fri, Apr 6, 2012 at 12:44 AM, Hal Finkel <hfinkel at anl.gov> wrote:
> > Makes sense to me. Thanks, Sebastian!
> >
> > -Hal
> >
> > On Thu, 5 Apr 2012 11:42:20 -0500
> > Sebastian Pop <spop at codeaurora.org> wrote:
> >
> >> On Thu, Apr 5, 2012 at 11:37 AM, Sebastian Pop
> >> <spop at codeaurora.org> wrote:
> >> > Please avoid the negative field names: instead please use the
> >> > positive...
> >>
> I think i can clean this up:
>
> ---
> include/llvm/Transforms/Vectorize.h | 24
> ++++++++++++------------ lib/Transforms/Vectorize/BBVectorize.cpp |
> 28 +++++++++++++++------------- 2 files changed, 27 insertions(+), 25
> deletions(-)
>
> diff --git a/include/llvm/Transforms/Vectorize.h
> b/include/llvm/Transforms/Vectorize.h
> index 6691258..7701ceb 100644
> --- a/include/llvm/Transforms/Vectorize.h
> +++ b/include/llvm/Transforms/Vectorize.h
> @@ -28,23 +28,23 @@ struct VectorizeConfig {
> /// @brief The size of the native vector registers.
> unsigned VectorBits;
>
> - /// @brief Don't try to vectorize integer values.
> - bool NoInts;
> + /// @brief Vectorize integer values.
> + bool VectorizeInts;
>
> - /// @brief Don't try to vectorize floating-point values.
> - bool NoFloats;
> + /// @brief Vectorize floating-point values.
> + bool VectorizeFloats;
>
> - /// @brief Don't try to vectorize casting (conversion) operations.
> - bool NoCasts;
> + /// @brief Vectorize casting (conversion) operations.
> + bool VectorizeCasts;
>
> - /// @brief Don't try to vectorize floating-point math intrinsics.
> - bool NoMath;
> + /// @brief Vectorize floating-point math intrinsics.
> + bool VectorizeMath;
>
> - /// @brief Don't try to vectorize the fused-multiply-add intrinsic.
> - bool NoFMA;
> + /// @brief Vectorize the fused-multiply-add intrinsic.
> + bool VectorizeFMA;
>
> - /// @brief Don't try to vectorize loads and stores.
> - bool NoMemOps;
> + /// @brief Vectorize loads and stores.
> + bool VectorizeMemOps;
>
> /// @brief Only generate aligned loads and stores.
> bool AlignedOnly;
> diff --git a/lib/Transforms/Vectorize/BBVectorize.cpp
> b/lib/Transforms/Vectorize/BBVectorize.cpp
> index 82be697..286b54f 100644
> --- a/lib/Transforms/Vectorize/BBVectorize.cpp
> +++ b/lib/Transforms/Vectorize/BBVectorize.cpp
> @@ -437,9 +437,9 @@ namespace {
> case Intrinsic::exp:
> case Intrinsic::exp2:
> case Intrinsic::pow:
> - return !Config.NoMath;
> + return Config.VectorizeMath;
> case Intrinsic::fma:
> - return !Config.NoFMA;
> + return Config.VectorizeFMA;
> }
> }
>
> @@ -533,16 +533,16 @@ namespace {
> } else if (LoadInst *L = dyn_cast<LoadInst>(I)) {
> // Vectorize simple loads if possbile:
> IsSimpleLoadStore = L->isSimple();
> - if (!IsSimpleLoadStore || Config.NoMemOps)
> + if (!IsSimpleLoadStore || !Config.VectorizeMemOps)
> return false;
> } else if (StoreInst *S = dyn_cast<StoreInst>(I)) {
> // Vectorize simple stores if possbile:
> IsSimpleLoadStore = S->isSimple();
> - if (!IsSimpleLoadStore || Config.NoMemOps)
> + if (!IsSimpleLoadStore || !Config.VectorizeMemOps)
> return false;
> } else if (CastInst *C = dyn_cast<CastInst>(I)) {
> // We can vectorize casts, but not casts of pointer types, etc.
> - if (Config.NoCasts)
> + if (!Config.VectorizeCasts)
> return false;
>
> Type *SrcTy = C->getSrcTy();
> @@ -582,10 +582,12 @@ namespace {
> !(VectorType::isValidElementType(T2) || T2->isVectorTy()))
> return false;
>
> - if (Config.NoInts && (T1->isIntOrIntVectorTy() ||
> T2->isIntOrIntVectorTy()))
> + if (!Config.VectorizeInts
> + && (T1->isIntOrIntVectorTy() || T2->isIntOrIntVectorTy()))
> return false;
>
> - if (Config.NoFloats && (T1->isFPOrFPVectorTy() ||
> T2->isFPOrFPVectorTy()))
> + if (!Config.VectorizeFloats
> + && (T1->isFPOrFPVectorTy() || T2->isFPOrFPVectorTy()))
> return false;
>
> if (T1->getPrimitiveSizeInBits() > Config.VectorBits/2 ||
> @@ -1887,12 +1889,12 @@ llvm::vectorizeBasicBlock(Pass *P, BasicBlock
> &BB, const VectorizeConfig &C) {
> //===----------------------------------------------------------------------===//
> VectorizeConfig::VectorizeConfig() {
> VectorBits = ::VectorBits;
> - NoInts = ::NoInts;
> - NoFloats = ::NoFloats;
> - NoCasts = ::NoCasts;
> - NoMath = ::NoMath;
> - NoFMA = ::NoFMA;
> - NoMemOps = ::NoMemOps;
> + VectorizeInts = !::NoInts;
> + VectorizeFloats = !::NoFloats;
> + VectorizeCasts = !::NoCasts;
> + VectorizeMath = !::NoMath;
> + VectorizeFMA = !::NoFMA;
> + VectorizeMemOps = !::NoMemOps;
> AlignedOnly = ::AlignedOnly;
> ReqChainDepth= ::ReqChainDepth;
> SearchLimit = ::SearchLimit;
--
Hal Finkel
Postdoctoral Appointee
Leadership Computing Facility
Argonne National Laboratory
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