[llvm-commits] [polly] r146487 - in /polly/trunk/www: images/video-summit-2011.png video-js/ video-js/video-js.css video-js/video.js
Tobias Grosser
grosser at fim.uni-passau.de
Tue Dec 13 07:09:10 PST 2011
Author: grosser
Date: Tue Dec 13 09:09:09 2011
New Revision: 146487
URL: http://llvm.org/viewvc/llvm-project?rev=146487&view=rev
Log:
www: Add forgotten files
Added:
polly/trunk/www/images/video-summit-2011.png
polly/trunk/www/video-js/
polly/trunk/www/video-js/video-js.css
polly/trunk/www/video-js/video.js
Added: polly/trunk/www/images/video-summit-2011.png
URL: http://llvm.org/viewvc/llvm-project/polly/trunk/www/images/video-summit-2011.png?rev=146487&view=auto
==============================================================================
Binary files polly/trunk/www/images/video-summit-2011.png (added) and polly/trunk/www/images/video-summit-2011.png Tue Dec 13 09:09:09 2011 differ
Added: polly/trunk/www/video-js/video-js.css
URL: http://llvm.org/viewvc/llvm-project/polly/trunk/www/video-js/video-js.css?rev=146487&view=auto
==============================================================================
--- polly/trunk/www/video-js/video-js.css (added)
+++ polly/trunk/www/video-js/video-js.css Tue Dec 13 09:09:09 2011
@@ -0,0 +1,242 @@
+/*
+VideoJS Default Styles (http://videojs.com)
+Version 2.0.2
+
+REQUIRED STYLES (be careful overriding)
+================================================================================ */
+/* Box containing video, controls, and download links.
+ Will be set to the width of the video element through JS
+ If you want to add some kind of frame or special positioning, use another containing element, not video-js-box. */
+.video-js-box { text-align: left; position: relative; line-height: 0 !important; margin: 0; padding: 0 !important; border: none !important; }
+
+/* Video Element */
+video.video-js { background-color: #000; position: relative; padding: 0; }
+
+.vjs-flash-fallback { display: block; }
+
+/* Poster Overlay Style */
+.video-js-box img.vjs-poster { display: block; position: absolute; left: 0; top: 0; width: 100%; height: 100%; margin: 0; padding: 0; cursor: pointer; }
+/* Subtiles Style */
+.video-js-box .vjs-subtitles { color: #fff; font-size: 20px; text-align: center; position: absolute; bottom: 40px; left: 0; right: 0; }
+
+/* Fullscreen styles for main elements */
+.video-js-box.vjs-fullscreen { position: fixed; left: 0; top: 0; right: 0; bottom: 0; overflow: hidden; z-index: 1000; }
+.video-js-box.vjs-fullscreen video.video-js,
+.video-js-box.vjs-fullscreen .vjs-flash-fallback { position: relative; top: 0; left: 0; width: 100%; height: 100%; z-index: 1000; }
+.video-js-box.vjs-fullscreen img.vjs-poster { z-index: 1001; }
+.video-js-box.vjs-fullscreen .vjs-spinner { z-index: 1001; }
+.video-js-box.vjs-fullscreen .vjs-controls { z-index: 1003; }
+.video-js-box.vjs-fullscreen .vjs-big-play-button { z-index: 1004; }
+.video-js-box.vjs-fullscreen .vjs-subtitles { z-index: 1004; }
+
+/* Styles Loaded Check */
+.vjs-styles-check { height: 5px; position: absolute; }
+/* Controls Below Video */
+.video-js-box.vjs-controls-below .vjs-controls { position: relative; opacity: 1; background-color: #000; }
+.video-js-box.vjs-controls-below .vjs-subtitles { bottom: 75px; } /* Account for height of controls below video */
+
+/* DEFAULT SKIN (override in another file)
+================================================================================
+Using all CSS to draw the controls. Images could be used if desired.
+Instead of editing this file, I recommend creating your own skin CSS file to be included after this file,
+so you can upgrade to newer versions easier. */
+
+/* Controls Layout
+ Using absolute positioning to position controls */
+.video-js-box .vjs-controls {
+ position: absolute; margin: 0; opacity: 0.85; color: #fff;
+ display: none; /* Start hidden */
+ left: 0; right: 0; /* 100% width of video-js-box */
+ width: 100%;
+ bottom: 0px; /* Distance from the bottom of the box/video. Keep 0. Use height to add more bottom margin. */
+ height: 35px; /* Including any margin you want above or below control items */
+ padding: 0; /* Controls are absolutely position, so no padding necessary */
+}
+
+.video-js-box .vjs-controls > div { /* Direct div children of control bar */
+ position: absolute; /* Use top, bottom, left, and right to specifically position the control. */
+ text-align: center; margin: 0; padding: 0;
+ height: 25px; /* Default height of individual controls */
+ top: 5px; /* Top margin to put space between video and controls when controls are below */
+
+ /* CSS Background Gradients
+ Using to give the aqua-ish look. */
+ /* Default */ background-color: #0B151A;
+ /* Webkit */ background: #1F3744 -webkit-gradient(linear, left top, left bottom, from(#0B151A), to(#1F3744)) left 12px;
+ /* Firefox */ background: #1F3744 -moz-linear-gradient(top, #0B151A, #1F3744) left 12px;
+
+ /* CSS Curved Corners */
+ border-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
+
+ /* CSS Shadows */
+ box-shadow: 1px 1px 2px #000; -webkit-box-shadow: 1px 1px 2px #000; -moz-box-shadow: 1px 1px 2px #000;
+}
+
+/* Placement of Control Items
+ - Left side of pogress bar, use left & width
+ - Rigth side of progress bar, use right & width
+ - Expand with the video (like progress bar) use left & right */
+.vjs-controls > div.vjs-play-control { left: 5px; width: 25px; }
+.vjs-controls > div.vjs-progress-control { left: 35px; right: 165px; } /* Using left & right so it expands with the width of the video */
+.vjs-controls > div.vjs-time-control { width: 75px; right: 90px; } /* Time control and progress bar are combined to look like one */
+.vjs-controls > div.vjs-volume-control { width: 50px; right: 35px; }
+.vjs-controls > div.vjs-fullscreen-control { width: 25px; right: 5px; }
+
+/* Removing curved corners on progress control and time control to join them. */
+.vjs-controls > div.vjs-progress-control {
+ border-top-right-radius: 0; -webkit-border-top-right-radius: 0; -moz-border-radius-topright: 0;
+ border-bottom-right-radius: 0; -webkit-border-bottom-right-radius: 0; -moz-border-radius-bottomright: 0;
+}
+.vjs-controls > div.vjs-time-control {
+ border-top-left-radius: 0; -webkit-border-top-left-radius: 0; -moz-border-radius-topleft: 0;
+ border-bottom-left-radius: 0; -webkit-border-bottom-left-radius: 0; -moz-border-radius-bottomleft: 0;
+}
+
+/* Play/Pause
+-------------------------------------------------------------------------------- */
+.vjs-play-control { cursor: pointer !important; }
+/* Play Icon */
+.vjs-play-control span { display: block; font-size: 0; line-height: 0; }
+.vjs-paused .vjs-play-control span {
+ width: 0; height: 0; margin: 8px 0 0 8px;
+ /* Drawing the play triangle with borders - http://www.infimum.dk/HTML/slantinfo.html */
+ border-left: 10px solid #fff; /* Width & Color of play icon */
+ /* Height of play icon is total top & bottom border widths. Color is transparent. */
+ border-top: 5px solid rgba(0,0,0,0); border-bottom: 5px solid rgba(0,0,0,0);
+}
+.vjs-playing .vjs-play-control span {
+ width: 3px; height: 10px; margin: 8px auto 0;
+ /* Drawing the pause bars with borders */
+ border-top: 0px; border-left: 3px solid #fff; border-bottom: 0px; border-right: 3px solid #fff;
+}
+
+/* Progress
+-------------------------------------------------------------------------------- */
+.vjs-progress-holder { /* Box containing play and load progresses */
+ position: relative; padding: 0; overflow:hidden; cursor: pointer !important;
+ height: 9px; border: 1px solid #777;
+ margin: 7px 1px 0 5px; /* Placement within the progress control item */
+ border-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
+}
+.vjs-progress-holder div { /* Progress Bars */
+ position: absolute; display: block; width: 0; height: 9px; margin: 0; padding: 0;
+ border-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
+}
+.vjs-play-progress {
+ /* CSS Gradient */
+ /* Default */ background: #fff;
+ /* Webkit */ background: -webkit-gradient(linear, left top, left bottom, from(#fff), to(#777));
+ /* Firefox */ background: -moz-linear-gradient(top, #fff, #777);
+}
+.vjs-load-progress {
+ opacity: 0.8;
+ /* CSS Gradient */
+ /* Default */ background-color: #555;
+ /* Webkit */ background: -webkit-gradient(linear, left top, left bottom, from(#555), to(#aaa));
+ /* Firefox */ background: -moz-linear-gradient(top, #555, #aaa);
+}
+
+/* Time Display
+-------------------------------------------------------------------------------- */
+.vjs-controls .vjs-time-control { font-size: 10px; line-height: 1; font-weight: normal; font-family: Helvetica, Arial, sans-serif; }
+.vjs-controls .vjs-time-control span { line-height: 25px; /* Centering vertically */ }
+
+/* Volume
+-------------------------------------------------------------------------------- */
+.vjs-volume-control { cursor: pointer !important; }
+.vjs-volume-control div { display: block; margin: 0 5px 0 5px; padding: 4px 0 0 0; }
+/* Drawing the volume icon using 6 span elements */
+.vjs-volume-control div span { /* Individual volume bars */
+ float: left; padding: 0;
+ margin: 0 2px 0 0; /* Space between */
+ width: 5px; height: 0px; /* Total height is height + bottom border */
+ border-bottom: 18px solid #555; /* Default (off) color and height of visible portion */
+}
+.vjs-volume-control div span.vjs-volume-level-on { border-color: #fff; /* Volume on bar color */ }
+/* Creating differnt bar heights through height (transparent) and bottom border (visible). */
+.vjs-volume-control div span:nth-child(1) { border-bottom-width: 2px; height: 16px; }
+.vjs-volume-control div span:nth-child(2) { border-bottom-width: 4px; height: 14px; }
+.vjs-volume-control div span:nth-child(3) { border-bottom-width: 7px; height: 11px; }
+.vjs-volume-control div span:nth-child(4) { border-bottom-width: 10px; height: 8px; }
+.vjs-volume-control div span:nth-child(5) { border-bottom-width: 14px; height: 4px; }
+.vjs-volume-control div span:nth-child(6) { margin-right: 0; }
+
+/* Fullscreen
+-------------------------------------------------------------------------------- */
+.vjs-fullscreen-control { cursor: pointer !important; }
+.vjs-fullscreen-control div {
+ padding: 0; text-align: left; vertical-align: top; cursor: pointer !important;
+ margin: 5px 0 0 5px; /* Placement within the fullscreen control item */
+ width: 20px; height: 20px;
+}
+/* Drawing the fullscreen icon using 4 span elements */
+.vjs-fullscreen-control div span { float: left; margin: 0; padding: 0; font-size: 0; line-height: 0; width: 0; text-align: left; vertical-align: top; }
+.vjs-fullscreen-control div span:nth-child(1) { /* Top-left triangle */
+ margin-right: 3px; /* Space between top-left and top-right */
+ margin-bottom: 3px; /* Space between top-left and bottom-left */
+ border-top: 6px solid #fff; /* Height and color */
+ border-right: 6px solid rgba(0,0,0,0); /* Width */
+}
+.vjs-fullscreen-control div span:nth-child(2) { border-top: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen-control div span:nth-child(3) { clear: both; margin: 0 3px 0 0; border-bottom: 6px solid #fff; border-right: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen-control div span:nth-child(4) { border-bottom: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+/* Icon when video is in fullscreen mode */
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(1) { border: none; border-bottom: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(2) { border: none; border-bottom: 6px solid #fff; border-right: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(3) { border: none; border-top: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(4) { border: none; border-top: 6px solid #fff; border-right: 6px solid rgba(0,0,0,0); }
+
+/* Download Links - Used for browsers that don't support any video.
+---------------------------------------------------------*/
+.vjs-no-video { font-size: small; line-height: 1.5; }
+
+/* Big Play Button (at start)
+---------------------------------------------------------*/
+div.vjs-big-play-button {
+ display: none; /* Start hidden */ z-index: 2;
+ position: absolute; top: 50%; left: 50%; width: 80px; height: 80px; margin: -43px 0 0 -43px; text-align: center; vertical-align: center; cursor: pointer !important;
+ border: 3px solid #fff; opacity: 0.9;
+ border-radius: 20px; -webkit-border-radius: 20px; -moz-border-radius: 20px;
+
+ /* CSS Background Gradients */
+ /* Default */ background-color: #0B151A;
+ /* Webkit */ background: #1F3744 -webkit-gradient(linear, left top, left bottom, from(#0B151A), to(#1F3744)) left 40px;
+ /* Firefox */ background: #1F3744 -moz-linear-gradient(top, #0B151A, #1F3744) left 40px;
+
+ /* CSS Shadows */
+ box-shadow: 4px 4px 8px #000; -webkit-box-shadow: 4px 4px 8px #000; -moz-box-shadow: 4px 4px 8px #000;
+}
+div.vjs-big-play-button:hover {
+ box-shadow: 0px 0px 80px #fff; -webkit-box-shadow: 0px 0px 80px #fff; -moz-box-shadow: 0px 0px 80px #fff;
+}
+
+div.vjs-big-play-button span {
+ display: block; font-size: 0; line-height: 0;
+ width: 0; height: 0; margin: 20px 0 0 23px;
+ /* Drawing the play triangle with borders - http://www.infimum.dk/HTML/slantinfo.html */
+ border-left: 40px solid #fff; /* Width & Color of play icon */
+ /* Height of play icon is total top & bottom border widths. Color is transparent. */
+ border-top: 20px solid rgba(0,0,0,0); border-bottom: 20px solid rgba(0,0,0,0);
+}
+
+/* Spinner Styles
+---------------------------------------------------------*/
+/* CSS Spinners by Kilian Valkhof - http://kilianvalkhof.com/2010/css-xhtml/css3-loading-spinners-without-images/ */
+.vjs-spinner { display: none; position: absolute; top: 50%; left: 50%; width: 100px; height: 100px; z-index: 1; margin: -50px 0 0 -50px;
+ /* Scaling makes the circles look smoother. */
+ transform: scale(0.5); -webkit-transform:scale(0.5); -moz-transform:scale(0.5);
+}
+/* Spinner circles */
+.vjs-spinner div { position:absolute; left: 40px; top: 40px; width: 20px; height: 20px; background: #fff;
+ border-radius: 20px; -webkit-border-radius: 20px; -moz-border-radius: 20px;
+ border: 1px solid #ccc; /* Added border so can be visible on white backgrounds */
+}
+/* Each circle */
+.vjs-spinner div:nth-child(1) { opacity: 0.12; transform: rotate(000deg) translate(0, -40px) scale(0.1); -webkit-transform: rotate(000deg) translate(0, -40px) scale(0.1); -moz-transform: rotate(000deg) translate(0, -40px) scale(0.1); }
+.vjs-spinner div:nth-child(2) { opacity: 0.25; transform: rotate(045deg) translate(0, -40px) scale(0.2); -webkit-transform: rotate(045deg) translate(0, -40px) scale(0.2); -moz-transform: rotate(045deg) translate(0, -40px) scale(0.2); }
+.vjs-spinner div:nth-child(3) { opacity: 0.37; transform: rotate(090deg) translate(0, -40px) scale(0.4); -webkit-transform: rotate(090deg) translate(0, -40px) scale(0.4); -moz-transform: rotate(090deg) translate(0, -40px) scale(0.4); }
+.vjs-spinner div:nth-child(4) { opacity: 0.50; transform: rotate(135deg) translate(0, -40px) scale(0.6); -webkit-transform: rotate(135deg) translate(0, -40px) scale(0.6); -moz-transform: rotate(135deg) translate(0, -40px) scale(0.6); }
+.vjs-spinner div:nth-child(5) { opacity: 0.62; transform: rotate(180deg) translate(0, -40px) scale(0.8); -webkit-transform: rotate(180deg) translate(0, -40px) scale(0.8); -moz-transform: rotate(180deg) translate(0, -40px) scale(0.8); }
+.vjs-spinner div:nth-child(6) { opacity: 0.75; transform: rotate(225deg) translate(0, -40px) scale(1.0); -webkit-transform: rotate(225deg) translate(0, -40px) scale(1.0); -moz-transform: rotate(225deg) translate(0, -40px) scale(1.0); }
+.vjs-spinner div:nth-child(7) { opacity: 0.87; transform: rotate(270deg) translate(0, -40px) scale(1.1); -webkit-transform: rotate(270deg) translate(0, -40px) scale(1.1); -moz-transform: rotate(270deg) translate(0, -40px) scale(1.1); }
+.vjs-spinner div:nth-child(8) { opacity: 1.00; transform: rotate(315deg) translate(0, -40px) scale(1.3); -webkit-transform: rotate(315deg) translate(0, -40px) scale(1.3); -moz-transform: rotate(315deg) translate(0, -40px) scale(1.3); }
\ No newline at end of file
Added: polly/trunk/www/video-js/video.js
URL: http://llvm.org/viewvc/llvm-project/polly/trunk/www/video-js/video.js?rev=146487&view=auto
==============================================================================
--- polly/trunk/www/video-js/video.js (added)
+++ polly/trunk/www/video-js/video.js Tue Dec 13 09:09:09 2011
@@ -0,0 +1,1758 @@
+/*
+VideoJS - HTML5 Video Player
+v2.0.2
+
+This file is part of VideoJS. Copyright 2010 Zencoder, Inc.
+
+VideoJS is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+VideoJS is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with VideoJS. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Self-executing function to prevent global vars and help with minification
+(function(window, undefined){
+ var document = window.document;
+
+// Using jresig's Class implementation http://ejohn.org/blog/simple-javascript-inheritance/
+(function(){var initializing=false, fnTest=/xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; this.JRClass = function(){}; JRClass.extend = function(prop) { var _super = this.prototype; initializing = true; var prototype = new this(); initializing = false; for (var name in prop) { prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name, fn){ return function() { var tmp = this._super; this._super = _super[name]; var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } function JRClass() { if ( !initializing && this.init ) this.init.apply(this, arguments); } JRClass.prototype = prototype; JRClass.constructor = JRClass; JRClass.extend = arguments.callee; return JRClass;};})();
+
+// Video JS Player Class
+var VideoJS = JRClass.extend({
+
+ // Initialize the player for the supplied video tag element
+ // element: video tag
+ init: function(element, setOptions){
+
+ // Allow an ID string or an element
+ if (typeof element == 'string') {
+ this.video = document.getElementById(element);
+ } else {
+ this.video = element;
+ }
+ // Store reference to player on the video element.
+ // So you can acess the player later: document.getElementById("video_id").player.play();
+ this.video.player = this;
+ this.values = {}; // Cache video values.
+ this.elements = {}; // Store refs to controls elements.
+
+ // Default Options
+ this.options = {
+ autoplay: false,
+ preload: true,
+ useBuiltInControls: false, // Use the browser's controls (iPhone)
+ controlsBelow: false, // Display control bar below video vs. in front of
+ controlsAtStart: false, // Make controls visible when page loads
+ controlsHiding: true, // Hide controls when not over the video
+ defaultVolume: 0.85, // Will be overridden by localStorage volume if available
+ playerFallbackOrder: ["html5", "flash", "links"], // Players and order to use them
+ flashPlayer: "htmlObject",
+ flashPlayerVersion: false // Required flash version for fallback
+ };
+ // Override default options with global options
+ if (typeof VideoJS.options == "object") { _V_.merge(this.options, VideoJS.options); }
+ // Override default & global options with options specific to this player
+ if (typeof setOptions == "object") { _V_.merge(this.options, setOptions); }
+ // Override preload & autoplay with video attributes
+ if (this.getPreloadAttribute() !== undefined) { this.options.preload = this.getPreloadAttribute(); }
+ if (this.getAutoplayAttribute() !== undefined) { this.options.autoplay = this.getAutoplayAttribute(); }
+
+ // Store reference to embed code pieces
+ this.box = this.video.parentNode;
+ this.linksFallback = this.getLinksFallback();
+ this.hideLinksFallback(); // Will be shown again if "links" player is used
+
+ // Loop through the player names list in options, "html5" etc.
+ // For each player name, initialize the player with that name under VideoJS.players
+ // If the player successfully initializes, we're done
+ // If not, try the next player in the list
+ this.each(this.options.playerFallbackOrder, function(playerType){
+ if (this[playerType+"Supported"]()) { // Check if player type is supported
+ this[playerType+"Init"](); // Initialize player type
+ return true; // Stop looping though players
+ }
+ });
+
+ // Start Global Listeners - API doesn't exist before now
+ this.activateElement(this, "player");
+ this.activateElement(this.box, "box");
+ },
+ /* Behaviors
+ ================================================================================ */
+ behaviors: {},
+ newBehavior: function(name, activate, functions){
+ this.behaviors[name] = activate;
+ this.extend(functions);
+ },
+ activateElement: function(element, behavior){
+ // Allow passing and ID string
+ if (typeof element == "string") { element = document.getElementById(element); }
+ this.behaviors[behavior].call(this, element);
+ },
+ /* Errors/Warnings
+ ================================================================================ */
+ errors: [], // Array to track errors
+ warnings: [],
+ warning: function(warning){
+ this.warnings.push(warning);
+ this.log(warning);
+ },
+ /* History of errors/events (not quite there yet)
+ ================================================================================ */
+ history: [],
+ log: function(event){
+ if (!event) { return; }
+ if (typeof event == "string") { event = { type: event }; }
+ if (event.type) { this.history.push(event.type); }
+ if (this.history.length >= 50) { this.history.shift(); }
+ try { console.log(event.type); } catch(e) { try { opera.postError(event.type); } catch(e){} }
+ },
+ /* Local Storage
+ ================================================================================ */
+ setLocalStorage: function(key, value){
+ if (!localStorage) { return; }
+ try {
+ localStorage[key] = value;
+ } catch(e) {
+ if (e.code == 22 || e.code == 1014) { // Webkit == 22 / Firefox == 1014
+ this.warning(VideoJS.warnings.localStorageFull);
+ }
+ }
+ },
+ /* Helpers
+ ================================================================================ */
+ getPreloadAttribute: function(){
+ if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("preload")) {
+ var preload = this.video.getAttribute("preload");
+ // Only included the attribute, thinking it was boolean
+ if (preload === "" || preload === "true") { return "auto"; }
+ if (preload === "false") { return "none"; }
+ return preload;
+ }
+ },
+ getAutoplayAttribute: function(){
+ if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("autoplay")) {
+ var autoplay = this.video.getAttribute("autoplay");
+ if (autoplay === "false") { return false; }
+ return true;
+ }
+ },
+ // Calculates amoutn of buffer is full
+ bufferedPercent: function(){ return (this.duration()) ? this.buffered()[1] / this.duration() : 0; },
+ // Each that maintains player as context
+ // Break if true is returned
+ each: function(arr, fn){
+ if (!arr || arr.length === 0) { return; }
+ for (var i=0,j=arr.length; i<j; i++) {
+ if (fn.call(this, arr[i], i)) { break; }
+ }
+ },
+ extend: function(obj){
+ for (var attrname in obj) {
+ if (obj.hasOwnProperty(attrname)) { this[attrname]=obj[attrname]; }
+ }
+ }
+});
+VideoJS.player = VideoJS.prototype;
+
+////////////////////////////////////////////////////////////////////////////////
+// Player Types
+////////////////////////////////////////////////////////////////////////////////
+
+/* Flash Object Fallback (Player Type)
+================================================================================ */
+VideoJS.player.extend({
+ flashSupported: function(){
+ if (!this.flashElement) { this.flashElement = this.getFlashElement(); }
+ // Check if object exists & Flash Player version is supported
+ if (this.flashElement && this.flashPlayerVersionSupported()) {
+ return true;
+ } else {
+ return false;
+ }
+ },
+ flashInit: function(){
+ this.replaceWithFlash();
+ this.element = this.flashElement;
+ this.video.src = ""; // Stop video from downloading if HTML5 is still supported
+ var flashPlayerType = VideoJS.flashPlayers[this.options.flashPlayer];
+ this.extend(VideoJS.flashPlayers[this.options.flashPlayer].api);
+ (flashPlayerType.init.context(this))();
+ },
+ // Get Flash Fallback object element from Embed Code
+ getFlashElement: function(){
+ var children = this.video.children;
+ for (var i=0,j=children.length; i<j; i++) {
+ if (children[i].className == "vjs-flash-fallback") {
+ return children[i];
+ }
+ }
+ },
+ // Used to force a browser to fall back when it's an HTML5 browser but there's no supported sources
+ replaceWithFlash: function(){
+ // this.flashElement = this.video.removeChild(this.flashElement);
+ if (this.flashElement) {
+ this.box.insertBefore(this.flashElement, this.video);
+ this.video.style.display = "none"; // Removing it was breaking later players
+ }
+ },
+ // Check if browser can use this flash player
+ flashPlayerVersionSupported: function(){
+ var playerVersion = (this.options.flashPlayerVersion) ? this.options.flashPlayerVersion : VideoJS.flashPlayers[this.options.flashPlayer].flashPlayerVersion;
+ return VideoJS.getFlashVersion() >= playerVersion;
+ }
+});
+VideoJS.flashPlayers = {};
+VideoJS.flashPlayers.htmlObject = {
+ flashPlayerVersion: 9,
+ init: function() { return true; },
+ api: { // No video API available with HTML Object embed method
+ width: function(width){
+ if (width !== undefined) {
+ this.element.width = width;
+ this.box.style.width = width+"px";
+ this.triggerResizeListeners();
+ return this;
+ }
+ return this.element.width;
+ },
+ height: function(height){
+ if (height !== undefined) {
+ this.element.height = height;
+ this.box.style.height = height+"px";
+ this.triggerResizeListeners();
+ return this;
+ }
+ return this.element.height;
+ }
+ }
+};
+
+
+/* Download Links Fallback (Player Type)
+================================================================================ */
+VideoJS.player.extend({
+ linksSupported: function(){ return true; },
+ linksInit: function(){
+ this.showLinksFallback();
+ this.element = this.video;
+ },
+ // Get the download links block element
+ getLinksFallback: function(){ return this.box.getElementsByTagName("P")[0]; },
+ // Hide no-video download paragraph
+ hideLinksFallback: function(){
+ if (this.linksFallback) { this.linksFallback.style.display = "none"; }
+ },
+ // Hide no-video download paragraph
+ showLinksFallback: function(){
+ if (this.linksFallback) { this.linksFallback.style.display = "block"; }
+ }
+});
+
+////////////////////////////////////////////////////////////////////////////////
+// Class Methods
+// Functions that don't apply to individual videos.
+////////////////////////////////////////////////////////////////////////////////
+
+// Combine Objects - Use "safe" to protect from overwriting existing items
+VideoJS.merge = function(obj1, obj2, safe){
+ for (var attrname in obj2){
+ if (obj2.hasOwnProperty(attrname) && (!safe || !obj1.hasOwnProperty(attrname))) { obj1[attrname]=obj2[attrname]; }
+ }
+ return obj1;
+};
+VideoJS.extend = function(obj){ this.merge(this, obj, true); };
+
+VideoJS.extend({
+ // Add VideoJS to all video tags with the video-js class when the DOM is ready
+ setupAllWhenReady: function(options){
+ // Options is stored globally, and added ot any new player on init
+ VideoJS.options = options;
+ VideoJS.DOMReady(VideoJS.setup);
+ },
+
+ // Run the supplied function when the DOM is ready
+ DOMReady: function(fn){
+ VideoJS.addToDOMReady(fn);
+ },
+
+ // Set up a specific video or array of video elements
+ // "video" can be:
+ // false, undefined, or "All": set up all videos with the video-js class
+ // A video tag ID or video tag element: set up one video and return one player
+ // An array of video tag elements/IDs: set up each and return an array of players
+ setup: function(videos, options){
+ var returnSingular = false,
+ playerList = [],
+ videoElement;
+
+ // If videos is undefined or "All", set up all videos with the video-js class
+ if (!videos || videos == "All") {
+ videos = VideoJS.getVideoJSTags();
+ // If videos is not an array, add to an array
+ } else if (typeof videos != 'object' || videos.nodeType == 1) {
+ videos = [videos];
+ returnSingular = true;
+ }
+
+ // Loop through videos and create players for them
+ for (var i=0; i<videos.length; i++) {
+ if (typeof videos[i] == 'string') {
+ videoElement = document.getElementById(videos[i]);
+ } else { // assume DOM object
+ videoElement = videos[i];
+ }
+ playerList.push(new VideoJS(videoElement, options));
+ }
+
+ // Return one or all depending on what was passed in
+ return (returnSingular) ? playerList[0] : playerList;
+ },
+
+ // Find video tags with the video-js class
+ getVideoJSTags: function() {
+ var videoTags = document.getElementsByTagName("video"),
+ videoJSTags = [], videoTag;
+
+ for (var i=0,j=videoTags.length; i<j; i++) {
+ videoTag = videoTags[i];
+ if (videoTag.className.indexOf("video-js") != -1) {
+ videoJSTags.push(videoTag);
+ }
+ }
+ return videoJSTags;
+ },
+
+ // Check if the browser supports video.
+ browserSupportsVideo: function() {
+ if (typeof VideoJS.videoSupport != "undefined") { return VideoJS.videoSupport; }
+ VideoJS.videoSupport = !!document.createElement('video').canPlayType;
+ return VideoJS.videoSupport;
+ },
+
+ getFlashVersion: function(){
+ // Cache Version
+ if (typeof VideoJS.flashVersion != "undefined") { return VideoJS.flashVersion; }
+ var version = 0, desc;
+ if (typeof navigator.plugins != "undefined" && typeof navigator.plugins["Shockwave Flash"] == "object") {
+ desc = navigator.plugins["Shockwave Flash"].description;
+ if (desc && !(typeof navigator.mimeTypes != "undefined" && navigator.mimeTypes["application/x-shockwave-flash"] && !navigator.mimeTypes["application/x-shockwave-flash"].enabledPlugin)) {
+ version = parseInt(desc.match(/^.*\s+([^\s]+)\.[^\s]+\s+[^\s]+$/)[1], 10);
+ }
+ } else if (typeof window.ActiveXObject != "undefined") {
+ try {
+ var testObject = new ActiveXObject("ShockwaveFlash.ShockwaveFlash");
+ if (testObject) {
+ version = parseInt(testObject.GetVariable("$version").match(/^[^\s]+\s(\d+)/)[1], 10);
+ }
+ }
+ catch(e) {}
+ }
+ VideoJS.flashVersion = version;
+ return VideoJS.flashVersion;
+ },
+
+ // Browser & Device Checks
+ isIE: function(){ return !+"\v1"; },
+ isIPad: function(){ return navigator.userAgent.match(/iPad/i) !== null; },
+ isIPhone: function(){ return navigator.userAgent.match(/iPhone/i) !== null; },
+ isIOS: function(){ return VideoJS.isIPhone() || VideoJS.isIPad(); },
+ iOSVersion: function() {
+ var match = navigator.userAgent.match(/OS (\d+)_/i);
+ if (match && match[1]) { return match[1]; }
+ },
+ isAndroid: function(){ return navigator.userAgent.match(/Android/i) !== null; },
+ androidVersion: function() {
+ var match = navigator.userAgent.match(/Android (\d+)\./i);
+ if (match && match[1]) { return match[1]; }
+ },
+
+ warnings: {
+ // Safari errors if you call functions on a video that hasn't loaded yet
+ videoNotReady: "Video is not ready yet (try playing the video first).",
+ // Getting a QUOTA_EXCEEDED_ERR when setting local storage occasionally
+ localStorageFull: "Local Storage is Full"
+ }
+});
+
+// Shim to make Video tag valid in IE
+if(VideoJS.isIE()) { document.createElement("video"); }
+
+// Expose to global
+window.VideoJS = window._V_ = VideoJS;
+
+/* HTML5 Player Type
+================================================================================ */
+VideoJS.player.extend({
+ html5Supported: function(){
+ if (VideoJS.browserSupportsVideo() && this.canPlaySource()) {
+ return true;
+ } else {
+ return false;
+ }
+ },
+ html5Init: function(){
+ this.element = this.video;
+
+ this.fixPreloading(); // Support old browsers that used autobuffer
+ this.supportProgressEvents(); // Support browsers that don't use 'buffered'
+
+ // Set to stored volume OR 85%
+ this.volume((localStorage && localStorage.volume) || this.options.defaultVolume);
+
+ // Update interface for device needs
+ if (VideoJS.isIOS()) {
+ this.options.useBuiltInControls = true;
+ this.iOSInterface();
+ } else if (VideoJS.isAndroid()) {
+ this.options.useBuiltInControls = true;
+ this.androidInterface();
+ }
+
+ // Add VideoJS Controls
+ if (!this.options.useBuiltInControls) {
+ this.video.controls = false;
+
+ if (this.options.controlsBelow) { _V_.addClass(this.box, "vjs-controls-below"); }
+
+ // Make a click on th video act as a play button
+ this.activateElement(this.video, "playToggle");
+
+ // Build Interface
+ this.buildStylesCheckDiv(); // Used to check if style are loaded
+ this.buildAndActivatePoster();
+ this.buildBigPlayButton();
+ this.buildAndActivateSpinner();
+ this.buildAndActivateControlBar();
+ this.loadInterface(); // Show everything once styles are loaded
+ this.getSubtitles();
+ }
+ },
+ /* Source Managemet
+ ================================================================================ */
+ canPlaySource: function(){
+ // Cache Result
+ if (this.canPlaySourceResult) { return this.canPlaySourceResult; }
+ // Loop through sources and check if any can play
+ var children = this.video.children;
+ for (var i=0,j=children.length; i<j; i++) {
+ if (children[i].tagName.toUpperCase() == "SOURCE") {
+ var canPlay = this.video.canPlayType(children[i].type) || this.canPlayExt(children[i].src);
+ if (canPlay == "probably" || canPlay == "maybe") {
+ this.firstPlayableSource = children[i];
+ this.canPlaySourceResult = true;
+ return true;
+ }
+ }
+ }
+ this.canPlaySourceResult = false;
+ return false;
+ },
+ // Check if the extention is compatible, for when type won't work
+ canPlayExt: function(src){
+ if (!src) { return ""; }
+ var match = src.match(/\.([^\.]+)$/);
+ if (match && match[1]) {
+ var ext = match[1].toLowerCase();
+ // Android canPlayType doesn't work
+ if (VideoJS.isAndroid()) {
+ if (ext == "mp4" || ext == "m4v") { return "maybe"; }
+ // Allow Apple HTTP Streaming for iOS
+ } else if (VideoJS.isIOS()) {
+ if (ext == "m3u8") { return "maybe"; }
+ }
+ }
+ return "";
+ },
+ // Force the video source - Helps fix loading bugs in a handful of devices, like the iPad/iPhone poster bug
+ // And iPad/iPhone javascript include location bug. And Android type attribute bug
+ forceTheSource: function(){
+ this.video.src = this.firstPlayableSource.src; // From canPlaySource()
+ this.video.load();
+ },
+ /* Device Fixes
+ ================================================================================ */
+ // Support older browsers that used "autobuffer"
+ fixPreloading: function(){
+ if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("preload") && this.video.preload != "none") {
+ this.video.autobuffer = true; // Was a boolean
+ } else {
+ this.video.autobuffer = false;
+ this.video.preload = "none";
+ }
+ },
+
+ // Listen for Video Load Progress (currently does not if html file is local)
+ // Buffered does't work in all browsers, so watching progress as well
+ supportProgressEvents: function(e){
+ _V_.addListener(this.video, 'progress', this.playerOnVideoProgress.context(this));
+ },
+ playerOnVideoProgress: function(event){
+ this.setBufferedFromProgress(event);
+ },
+ setBufferedFromProgress: function(event){ // HTML5 Only
+ if(event.total > 0) {
+ var newBufferEnd = (event.loaded / event.total) * this.duration();
+ if (newBufferEnd > this.values.bufferEnd) { this.values.bufferEnd = newBufferEnd; }
+ }
+ },
+
+ iOSInterface: function(){
+ if(VideoJS.iOSVersion() < 4) { this.forceTheSource(); } // Fix loading issues
+ if(VideoJS.isIPad()) { // iPad could work with controlsBelow
+ this.buildAndActivateSpinner(); // Spinner still works well on iPad, since iPad doesn't have one
+ }
+ },
+
+ // Fix android specific quirks
+ // Use built-in controls, but add the big play button, since android doesn't have one.
+ androidInterface: function(){
+ this.forceTheSource(); // Fix loading issues
+ _V_.addListener(this.video, "click", function(){ this.play(); }); // Required to play
+ this.buildBigPlayButton(); // But don't activate the normal way. Pause doesn't work right on android.
+ _V_.addListener(this.bigPlayButton, "click", function(){ this.play(); }.context(this));
+ this.positionBox();
+ this.showBigPlayButtons();
+ },
+ /* Wait for styles (TODO: move to _V_)
+ ================================================================================ */
+ loadInterface: function(){
+ if(!this.stylesHaveLoaded()) {
+ // Don't want to create an endless loop either.
+ if (!this.positionRetries) { this.positionRetries = 1; }
+ if (this.positionRetries++ < 100) {
+ setTimeout(this.loadInterface.context(this),10);
+ return;
+ }
+ }
+ this.hideStylesCheckDiv();
+ this.showPoster();
+ if (this.video.paused !== false) { this.showBigPlayButtons(); }
+ if (this.options.controlsAtStart) { this.showControlBars(); }
+ this.positionAll();
+ },
+ /* Control Bar
+ ================================================================================ */
+ buildAndActivateControlBar: function(){
+ /* Creating this HTML
+ <div class="vjs-controls">
+ <div class="vjs-play-control">
+ <span></span>
+ </div>
+ <div class="vjs-progress-control">
+ <div class="vjs-progress-holder">
+ <div class="vjs-load-progress"></div>
+ <div class="vjs-play-progress"></div>
+ </div>
+ </div>
+ <div class="vjs-time-control">
+ <span class="vjs-current-time-display">00:00</span><span> / </span><span class="vjs-duration-display">00:00</span>
+ </div>
+ <div class="vjs-volume-control">
+ <div>
+ <span></span><span></span><span></span><span></span><span></span><span></span>
+ </div>
+ </div>
+ <div class="vjs-fullscreen-control">
+ <div>
+ <span></span><span></span><span></span><span></span>
+ </div>
+ </div>
+ </div>
+ */
+
+ // Create a div to hold the different controls
+ this.controls = _V_.createElement("div", { className: "vjs-controls" });
+ // Add the controls to the video's container
+ this.box.appendChild(this.controls);
+ this.activateElement(this.controls, "controlBar");
+ this.activateElement(this.controls, "mouseOverVideoReporter");
+
+ // Build the play control
+ this.playControl = _V_.createElement("div", { className: "vjs-play-control", innerHTML: "<span></span>" });
+ this.controls.appendChild(this.playControl);
+ this.activateElement(this.playControl, "playToggle");
+
+ // Build the progress control
+ this.progressControl = _V_.createElement("div", { className: "vjs-progress-control" });
+ this.controls.appendChild(this.progressControl);
+
+ // Create a holder for the progress bars
+ this.progressHolder = _V_.createElement("div", { className: "vjs-progress-holder" });
+ this.progressControl.appendChild(this.progressHolder);
+ this.activateElement(this.progressHolder, "currentTimeScrubber");
+
+ // Create the loading progress display
+ this.loadProgressBar = _V_.createElement("div", { className: "vjs-load-progress" });
+ this.progressHolder.appendChild(this.loadProgressBar);
+ this.activateElement(this.loadProgressBar, "loadProgressBar");
+
+ // Create the playing progress display
+ this.playProgressBar = _V_.createElement("div", { className: "vjs-play-progress" });
+ this.progressHolder.appendChild(this.playProgressBar);
+ this.activateElement(this.playProgressBar, "playProgressBar");
+
+ // Create the progress time display (00:00 / 00:00)
+ this.timeControl = _V_.createElement("div", { className: "vjs-time-control" });
+ this.controls.appendChild(this.timeControl);
+
+ // Create the current play time display
+ this.currentTimeDisplay = _V_.createElement("span", { className: "vjs-current-time-display", innerHTML: "00:00" });
+ this.timeControl.appendChild(this.currentTimeDisplay);
+ this.activateElement(this.currentTimeDisplay, "currentTimeDisplay");
+
+ // Add time separator
+ this.timeSeparator = _V_.createElement("span", { innerHTML: " / " });
+ this.timeControl.appendChild(this.timeSeparator);
+
+ // Create the total duration display
+ this.durationDisplay = _V_.createElement("span", { className: "vjs-duration-display", innerHTML: "00:00" });
+ this.timeControl.appendChild(this.durationDisplay);
+ this.activateElement(this.durationDisplay, "durationDisplay");
+
+ // Create the volumne control
+ this.volumeControl = _V_.createElement("div", {
+ className: "vjs-volume-control",
+ innerHTML: "<div><span></span><span></span><span></span><span></span><span></span><span></span></div>"
+ });
+ this.controls.appendChild(this.volumeControl);
+ this.activateElement(this.volumeControl, "volumeScrubber");
+
+ this.volumeDisplay = this.volumeControl.children[0];
+ this.activateElement(this.volumeDisplay, "volumeDisplay");
+
+ // Crete the fullscreen control
+ this.fullscreenControl = _V_.createElement("div", {
+ className: "vjs-fullscreen-control",
+ innerHTML: "<div><span></span><span></span><span></span><span></span></div>"
+ });
+ this.controls.appendChild(this.fullscreenControl);
+ this.activateElement(this.fullscreenControl, "fullscreenToggle");
+ },
+ /* Poster Image
+ ================================================================================ */
+ buildAndActivatePoster: function(){
+ this.updatePosterSource();
+ if (this.video.poster) {
+ this.poster = document.createElement("img");
+ // Add poster to video box
+ this.box.appendChild(this.poster);
+
+ // Add poster image data
+ this.poster.src = this.video.poster;
+ // Add poster styles
+ this.poster.className = "vjs-poster";
+ this.activateElement(this.poster, "poster");
+ } else {
+ this.poster = false;
+ }
+ },
+ /* Big Play Button
+ ================================================================================ */
+ buildBigPlayButton: function(){
+ /* Creating this HTML
+ <div class="vjs-big-play-button"><span></span></div>
+ */
+ this.bigPlayButton = _V_.createElement("div", {
+ className: "vjs-big-play-button",
+ innerHTML: "<span></span>"
+ });
+ this.box.appendChild(this.bigPlayButton);
+ this.activateElement(this.bigPlayButton, "bigPlayButton");
+ },
+ /* Spinner (Loading)
+ ================================================================================ */
+ buildAndActivateSpinner: function(){
+ this.spinner = _V_.createElement("div", {
+ className: "vjs-spinner",
+ innerHTML: "<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div>"
+ });
+ this.box.appendChild(this.spinner);
+ this.activateElement(this.spinner, "spinner");
+ },
+ /* Styles Check - Check if styles are loaded (move ot _V_)
+ ================================================================================ */
+ // Sometimes the CSS styles haven't been applied to the controls yet
+ // when we're trying to calculate the height and position them correctly.
+ // This causes a flicker where the controls are out of place.
+ buildStylesCheckDiv: function(){
+ this.stylesCheckDiv = _V_.createElement("div", { className: "vjs-styles-check" });
+ this.stylesCheckDiv.style.position = "absolute";
+ this.box.appendChild(this.stylesCheckDiv);
+ },
+ hideStylesCheckDiv: function(){ this.stylesCheckDiv.style.display = "none"; },
+ stylesHaveLoaded: function(){
+ if (this.stylesCheckDiv.offsetHeight != 5) {
+ return false;
+ } else {
+ return true;
+ }
+ },
+ /* VideoJS Box - Holds all elements
+ ================================================================================ */
+ positionAll: function(){
+ this.positionBox();
+ this.positionControlBars();
+ this.positionPoster();
+ },
+ positionBox: function(){
+ // Set width based on fullscreen or not.
+ if (this.videoIsFullScreen) {
+ this.box.style.width = "";
+ this.element.style.height="";
+ if (this.options.controlsBelow) {
+ this.box.style.height = "";
+ this.element.style.height = (this.box.offsetHeight - this.controls.offsetHeight) + "px";
+ }
+ } else {
+ this.box.style.width = this.width() + "px";
+ this.element.style.height=this.height()+"px";
+ if (this.options.controlsBelow) {
+ this.element.style.height = "";
+ // this.box.style.height = this.video.offsetHeight + this.controls.offsetHeight + "px";
+ }
+ }
+ },
+ /* Subtitles
+ ================================================================================ */
+ getSubtitles: function(){
+ var tracks = this.video.getElementsByTagName("TRACK");
+ for (var i=0,j=tracks.length; i<j; i++) {
+ if (tracks[i].getAttribute("kind") == "subtitles" && tracks[i].getAttribute("src")) {
+ this.subtitlesSource = tracks[i].getAttribute("src");
+ this.loadSubtitles();
+ this.buildSubtitles();
+ }
+ }
+ },
+ loadSubtitles: function() { _V_.get(this.subtitlesSource, this.parseSubtitles.context(this)); },
+ parseSubtitles: function(subText) {
+ var lines = subText.split("\n"),
+ line = "",
+ subtitle, time, text;
+ this.subtitles = [];
+ this.currentSubtitle = false;
+ this.lastSubtitleIndex = 0;
+
+ for (var i=0; i<lines.length; i++) {
+ line = _V_.trim(lines[i]); // Trim whitespace and linebreaks
+ if (line) { // Loop until a line with content
+
+ // First line - Number
+ subtitle = {
+ id: line, // Subtitle Number
+ index: this.subtitles.length // Position in Array
+ };
+
+ // Second line - Time
+ line = _V_.trim(lines[++i]);
+ time = line.split(" --> ");
+ subtitle.start = this.parseSubtitleTime(time[0]);
+ subtitle.end = this.parseSubtitleTime(time[1]);
+
+ // Additional lines - Subtitle Text
+ text = [];
+ for (var j=i; j<lines.length; j++) { // Loop until a blank line or end of lines
+ line = _V_.trim(lines[++i]);
+ if (!line) { break; }
+ text.push(line);
+ }
+ subtitle.text = text.join('<br/>');
+
+ // Add this subtitle
+ this.subtitles.push(subtitle);
+ }
+ }
+ },
+
+ parseSubtitleTime: function(timeText) {
+ var parts = timeText.split(':'),
+ time = 0;
+ // hours => seconds
+ time += parseFloat(parts[0])*60*60;
+ // minutes => seconds
+ time += parseFloat(parts[1])*60;
+ // get seconds
+ var seconds = parts[2].split(/\.|,/); // Either . or ,
+ time += parseFloat(seconds[0]);
+ // add miliseconds
+ ms = parseFloat(seconds[1]);
+ if (ms) { time += ms/1000; }
+ return time;
+ },
+
+ buildSubtitles: function(){
+ /* Creating this HTML
+ <div class="vjs-subtitles"></div>
+ */
+ this.subtitlesDisplay = _V_.createElement("div", { className: 'vjs-subtitles' });
+ this.box.appendChild(this.subtitlesDisplay);
+ this.activateElement(this.subtitlesDisplay, "subtitlesDisplay");
+ },
+
+ /* Player API - Translate functionality from player to video
+ ================================================================================ */
+ addVideoListener: function(type, fn){ _V_.addListener(this.video, type, fn.rEvtContext(this)); },
+
+ play: function(){
+ this.video.play();
+ return this;
+ },
+ onPlay: function(fn){ this.addVideoListener("play", fn); return this; },
+
+ pause: function(){
+ this.video.pause();
+ return this;
+ },
+ onPause: function(fn){ this.addVideoListener("pause", fn); return this; },
+ paused: function() { return this.video.paused; },
+
+ currentTime: function(seconds){
+ if (seconds !== undefined) {
+ try { this.video.currentTime = seconds; }
+ catch(e) { this.warning(VideoJS.warnings.videoNotReady); }
+ this.values.currentTime = seconds;
+ return this;
+ }
+ return this.video.currentTime;
+ },
+ onCurrentTimeUpdate: function(fn){
+ this.currentTimeListeners.push(fn);
+ },
+
+ duration: function(){
+ return this.video.duration;
+ },
+
+ buffered: function(){
+ // Storing values allows them be overridden by setBufferedFromProgress
+ if (this.values.bufferStart === undefined) {
+ this.values.bufferStart = 0;
+ this.values.bufferEnd = 0;
+ }
+ if (this.video.buffered && this.video.buffered.length > 0) {
+ var newEnd = this.video.buffered.end(0);
+ if (newEnd > this.values.bufferEnd) { this.values.bufferEnd = newEnd; }
+ }
+ return [this.values.bufferStart, this.values.bufferEnd];
+ },
+
+ volume: function(percentAsDecimal){
+ if (percentAsDecimal !== undefined) {
+ // Force value to between 0 and 1
+ this.values.volume = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
+ this.video.volume = this.values.volume;
+ this.setLocalStorage("volume", this.values.volume);
+ return this;
+ }
+ if (this.values.volume) { return this.values.volume; }
+ return this.video.volume;
+ },
+ onVolumeChange: function(fn){ _V_.addListener(this.video, 'volumechange', fn.rEvtContext(this)); },
+
+ width: function(width){
+ if (width !== undefined) {
+ this.video.width = width; // Not using style so it can be overridden on fullscreen.
+ this.box.style.width = width+"px";
+ this.triggerResizeListeners();
+ return this;
+ }
+ return this.video.offsetWidth;
+ },
+ height: function(height){
+ if (height !== undefined) {
+ this.video.height = height;
+ this.box.style.height = height+"px";
+ this.triggerResizeListeners();
+ return this;
+ }
+ return this.video.offsetHeight;
+ },
+
+ supportsFullScreen: function(){
+ if(typeof this.video.webkitEnterFullScreen == 'function') {
+ // Seems to be broken in Chromium/Chrome
+ if (!navigator.userAgent.match("Chrome") && !navigator.userAgent.match("Mac OS X 10.5")) {
+ return true;
+ }
+ }
+ return false;
+ },
+
+ html5EnterNativeFullScreen: function(){
+ try {
+ this.video.webkitEnterFullScreen();
+ } catch (e) {
+ if (e.code == 11) { this.warning(VideoJS.warnings.videoNotReady); }
+ }
+ return this;
+ },
+
+ // Turn on fullscreen (window) mode
+ // Real fullscreen isn't available in browsers quite yet.
+ enterFullScreen: function(){
+ if (this.supportsFullScreen()) {
+ this.html5EnterNativeFullScreen();
+ } else {
+ this.enterFullWindow();
+ }
+ },
+
+ exitFullScreen: function(){
+ if (this.supportsFullScreen()) {
+ // Shouldn't be called
+ } else {
+ this.exitFullWindow();
+ }
+ },
+
+ enterFullWindow: function(){
+ this.videoIsFullScreen = true;
+ // Storing original doc overflow value to return to when fullscreen is off
+ this.docOrigOverflow = document.documentElement.style.overflow;
+ // Add listener for esc key to exit fullscreen
+ _V_.addListener(document, "keydown", this.fullscreenOnEscKey.rEvtContext(this));
+ // Add listener for a window resize
+ _V_.addListener(window, "resize", this.fullscreenOnWindowResize.rEvtContext(this));
+ // Hide any scroll bars
+ document.documentElement.style.overflow = 'hidden';
+ // Apply fullscreen styles
+ _V_.addClass(this.box, "vjs-fullscreen");
+ // Resize the box, controller, and poster
+ this.positionAll();
+ },
+
+ // Turn off fullscreen (window) mode
+ exitFullWindow: function(){
+ this.videoIsFullScreen = false;
+ document.removeEventListener("keydown", this.fullscreenOnEscKey, false);
+ window.removeEventListener("resize", this.fullscreenOnWindowResize, false);
+ // Unhide scroll bars.
+ document.documentElement.style.overflow = this.docOrigOverflow;
+ // Remove fullscreen styles
+ _V_.removeClass(this.box, "vjs-fullscreen");
+ // Resize the box, controller, and poster to original sizes
+ this.positionAll();
+ },
+
+ onError: function(fn){ this.addVideoListener("error", fn); return this; },
+ onEnded: function(fn){
+ this.addVideoListener("ended", fn); return this;
+ }
+});
+
+////////////////////////////////////////////////////////////////////////////////
+// Element Behaviors
+// Tell elements how to act or react
+////////////////////////////////////////////////////////////////////////////////
+
+/* Player Behaviors - How VideoJS reacts to what the video is doing.
+================================================================================ */
+VideoJS.player.newBehavior("player", function(player){
+ this.onError(this.playerOnVideoError);
+ // Listen for when the video is played
+ this.onPlay(this.playerOnVideoPlay);
+ this.onPlay(this.trackCurrentTime);
+ // Listen for when the video is paused
+ this.onPause(this.playerOnVideoPause);
+ this.onPause(this.stopTrackingCurrentTime);
+ // Listen for when the video ends
+ this.onEnded(this.playerOnVideoEnded);
+ // Set interval for load progress using buffer watching method
+ // this.trackCurrentTime();
+ this.trackBuffered();
+ // Buffer Full
+ this.onBufferedUpdate(this.isBufferFull);
+ },{
+ playerOnVideoError: function(event){
+ this.log(event);
+ this.log(this.video.error);
+ },
+ playerOnVideoPlay: function(event){ this.hasPlayed = true; },
+ playerOnVideoPause: function(event){},
+ playerOnVideoEnded: function(event){
+ this.currentTime(0);
+ this.pause();
+ },
+
+ /* Load Tracking -------------------------------------------------------------- */
+ // Buffer watching method for load progress.
+ // Used for browsers that don't support the progress event
+ trackBuffered: function(){
+ this.bufferedInterval = setInterval(this.triggerBufferedListeners.context(this), 500);
+ },
+ stopTrackingBuffered: function(){ clearInterval(this.bufferedInterval); },
+ bufferedListeners: [],
+ onBufferedUpdate: function(fn){
+ this.bufferedListeners.push(fn);
+ },
+ triggerBufferedListeners: function(){
+ this.isBufferFull();
+ this.each(this.bufferedListeners, function(listener){
+ (listener.context(this))();
+ });
+ },
+ isBufferFull: function(){
+ if (this.bufferedPercent() == 1) { this.stopTrackingBuffered(); }
+ },
+
+ /* Time Tracking -------------------------------------------------------------- */
+ trackCurrentTime: function(){
+ if (this.currentTimeInterval) { clearInterval(this.currentTimeInterval); }
+ this.currentTimeInterval = setInterval(this.triggerCurrentTimeListeners.context(this), 100); // 42 = 24 fps
+ this.trackingCurrentTime = true;
+ },
+ // Turn off play progress tracking (when paused or dragging)
+ stopTrackingCurrentTime: function(){
+ clearInterval(this.currentTimeInterval);
+ this.trackingCurrentTime = false;
+ },
+ currentTimeListeners: [],
+ // onCurrentTimeUpdate is in API section now
+ triggerCurrentTimeListeners: function(late, newTime){ // FF passes milliseconds late as the first argument
+ this.each(this.currentTimeListeners, function(listener){
+ (listener.context(this))(newTime || this.currentTime());
+ });
+ },
+
+ /* Resize Tracking -------------------------------------------------------------- */
+ resizeListeners: [],
+ onResize: function(fn){
+ this.resizeListeners.push(fn);
+ },
+ // Trigger anywhere the video/box size is changed.
+ triggerResizeListeners: function(){
+ this.each(this.resizeListeners, function(listener){
+ (listener.context(this))();
+ });
+ }
+ }
+);
+/* Mouse Over Video Reporter Behaviors - i.e. Controls hiding based on mouse location
+================================================================================ */
+VideoJS.player.newBehavior("mouseOverVideoReporter", function(element){
+ // Listen for the mouse move the video. Used to reveal the controller.
+ _V_.addListener(element, "mousemove", this.mouseOverVideoReporterOnMouseMove.context(this));
+ // Listen for the mouse moving out of the video. Used to hide the controller.
+ _V_.addListener(element, "mouseout", this.mouseOverVideoReporterOnMouseOut.context(this));
+ },{
+ mouseOverVideoReporterOnMouseMove: function(){
+ this.showControlBars();
+ clearInterval(this.mouseMoveTimeout);
+ this.mouseMoveTimeout = setTimeout(this.hideControlBars.context(this), 4000);
+ },
+ mouseOverVideoReporterOnMouseOut: function(event){
+ // Prevent flicker by making sure mouse hasn't left the video
+ var parent = event.relatedTarget;
+ while (parent && parent !== this.box) {
+ parent = parent.parentNode;
+ }
+ if (parent !== this.box) {
+ this.hideControlBars();
+ }
+ }
+ }
+);
+/* Mouse Over Video Reporter Behaviors - i.e. Controls hiding based on mouse location
+================================================================================ */
+VideoJS.player.newBehavior("box", function(element){
+ this.positionBox();
+ _V_.addClass(element, "vjs-paused");
+ this.activateElement(element, "mouseOverVideoReporter");
+ this.onPlay(this.boxOnVideoPlay);
+ this.onPause(this.boxOnVideoPause);
+ },{
+ boxOnVideoPlay: function(){
+ _V_.removeClass(this.box, "vjs-paused");
+ _V_.addClass(this.box, "vjs-playing");
+ },
+ boxOnVideoPause: function(){
+ _V_.removeClass(this.box, "vjs-playing");
+ _V_.addClass(this.box, "vjs-paused");
+ }
+ }
+);
+/* Poster Image Overlay
+================================================================================ */
+VideoJS.player.newBehavior("poster", function(element){
+ this.activateElement(element, "mouseOverVideoReporter");
+ this.activateElement(element, "playButton");
+ this.onPlay(this.hidePoster);
+ this.onEnded(this.showPoster);
+ this.onResize(this.positionPoster);
+ },{
+ showPoster: function(){
+ if (!this.poster) { return; }
+ this.poster.style.display = "block";
+ this.positionPoster();
+ },
+ positionPoster: function(){
+ // Only if the poster is visible
+ if (!this.poster || this.poster.style.display == 'none') { return; }
+ this.poster.style.height = this.height() + "px"; // Need incase controlsBelow
+ this.poster.style.width = this.width() + "px"; // Could probably do 100% of box
+ },
+ hidePoster: function(){
+ if (!this.poster) { return; }
+ this.poster.style.display = "none";
+ },
+ // Update poster source from attribute or fallback image
+ // iPad breaks if you include a poster attribute, so this fixes that
+ updatePosterSource: function(){
+ if (!this.video.poster) {
+ var images = this.video.getElementsByTagName("img");
+ if (images.length > 0) { this.video.poster = images[0].src; }
+ }
+ }
+ }
+);
+/* Control Bar Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("controlBar", function(element){
+ if (!this.controlBars) {
+ this.controlBars = [];
+ this.onResize(this.positionControlBars);
+ }
+ this.controlBars.push(element);
+ _V_.addListener(element, "mousemove", this.onControlBarsMouseMove.context(this));
+ _V_.addListener(element, "mouseout", this.onControlBarsMouseOut.context(this));
+ },{
+ showControlBars: function(){
+ if (!this.options.controlsAtStart && !this.hasPlayed) { return; }
+ this.each(this.controlBars, function(bar){
+ bar.style.display = "block";
+ });
+ },
+ // Place controller relative to the video's position (now just resizing bars)
+ positionControlBars: function(){
+ this.updatePlayProgressBars();
+ this.updateLoadProgressBars();
+ },
+ hideControlBars: function(){
+ if (this.options.controlsHiding && !this.mouseIsOverControls) {
+ this.each(this.controlBars, function(bar){
+ bar.style.display = "none";
+ });
+ }
+ },
+ // Block controls from hiding when mouse is over them.
+ onControlBarsMouseMove: function(){ this.mouseIsOverControls = true; },
+ onControlBarsMouseOut: function(event){
+ this.mouseIsOverControls = false;
+ }
+ }
+);
+/* PlayToggle, PlayButton, PauseButton Behaviors
+================================================================================ */
+// Play Toggle
+VideoJS.player.newBehavior("playToggle", function(element){
+ if (!this.elements.playToggles) {
+ this.elements.playToggles = [];
+ this.onPlay(this.playTogglesOnPlay);
+ this.onPause(this.playTogglesOnPause);
+ }
+ this.elements.playToggles.push(element);
+ _V_.addListener(element, "click", this.onPlayToggleClick.context(this));
+ },{
+ onPlayToggleClick: function(event){
+ if (this.paused()) {
+ this.play();
+ } else {
+ this.pause();
+ }
+ },
+ playTogglesOnPlay: function(event){
+ this.each(this.elements.playToggles, function(toggle){
+ _V_.removeClass(toggle, "vjs-paused");
+ _V_.addClass(toggle, "vjs-playing");
+ });
+ },
+ playTogglesOnPause: function(event){
+ this.each(this.elements.playToggles, function(toggle){
+ _V_.removeClass(toggle, "vjs-playing");
+ _V_.addClass(toggle, "vjs-paused");
+ });
+ }
+ }
+);
+// Play
+VideoJS.player.newBehavior("playButton", function(element){
+ _V_.addListener(element, "click", this.onPlayButtonClick.context(this));
+ },{
+ onPlayButtonClick: function(event){ this.play(); }
+ }
+);
+// Pause
+VideoJS.player.newBehavior("pauseButton", function(element){
+ _V_.addListener(element, "click", this.onPauseButtonClick.context(this));
+ },{
+ onPauseButtonClick: function(event){ this.pause(); }
+ }
+);
+/* Play Progress Bar Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("playProgressBar", function(element){
+ if (!this.playProgressBars) {
+ this.playProgressBars = [];
+ this.onCurrentTimeUpdate(this.updatePlayProgressBars);
+ }
+ this.playProgressBars.push(element);
+ },{
+ // Ajust the play progress bar's width based on the current play time
+ updatePlayProgressBars: function(newTime){
+ var progress = (newTime !== undefined) ? newTime / this.duration() : this.currentTime() / this.duration();
+ if (isNaN(progress)) { progress = 0; }
+ this.each(this.playProgressBars, function(bar){
+ if (bar.style) { bar.style.width = _V_.round(progress * 100, 2) + "%"; }
+ });
+ }
+ }
+);
+/* Load Progress Bar Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("loadProgressBar", function(element){
+ if (!this.loadProgressBars) { this.loadProgressBars = []; }
+ this.loadProgressBars.push(element);
+ this.onBufferedUpdate(this.updateLoadProgressBars);
+ },{
+ updateLoadProgressBars: function(){
+ this.each(this.loadProgressBars, function(bar){
+ if (bar.style) { bar.style.width = _V_.round(this.bufferedPercent() * 100, 2) + "%"; }
+ });
+ }
+ }
+);
+
+/* Current Time Display Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("currentTimeDisplay", function(element){
+ if (!this.currentTimeDisplays) {
+ this.currentTimeDisplays = [];
+ this.onCurrentTimeUpdate(this.updateCurrentTimeDisplays);
+ }
+ this.currentTimeDisplays.push(element);
+ },{
+ // Update the displayed time (00:00)
+ updateCurrentTimeDisplays: function(newTime){
+ if (!this.currentTimeDisplays) { return; }
+ // Allows for smooth scrubbing, when player can't keep up.
+ var time = (newTime) ? newTime : this.currentTime();
+ this.each(this.currentTimeDisplays, function(dis){
+ dis.innerHTML = _V_.formatTime(time);
+ });
+ }
+ }
+);
+
+/* Duration Display Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("durationDisplay", function(element){
+ if (!this.durationDisplays) {
+ this.durationDisplays = [];
+ this.onCurrentTimeUpdate(this.updateDurationDisplays);
+ }
+ this.durationDisplays.push(element);
+ },{
+ updateDurationDisplays: function(){
+ if (!this.durationDisplays) { return; }
+ this.each(this.durationDisplays, function(dis){
+ if (this.duration()) { dis.innerHTML = _V_.formatTime(this.duration()); }
+ });
+ }
+ }
+);
+
+/* Current Time Scrubber Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("currentTimeScrubber", function(element){
+ _V_.addListener(element, "mousedown", this.onCurrentTimeScrubberMouseDown.rEvtContext(this));
+ },{
+ // Adjust the play position when the user drags on the progress bar
+ onCurrentTimeScrubberMouseDown: function(event, scrubber){
+ event.preventDefault();
+ this.currentScrubber = scrubber;
+
+ this.stopTrackingCurrentTime(); // Allows for smooth scrubbing
+
+ this.videoWasPlaying = !this.paused();
+ this.pause();
+
+ _V_.blockTextSelection();
+ this.setCurrentTimeWithScrubber(event);
+ _V_.addListener(document, "mousemove", this.onCurrentTimeScrubberMouseMove.rEvtContext(this));
+ _V_.addListener(document, "mouseup", this.onCurrentTimeScrubberMouseUp.rEvtContext(this));
+ },
+ onCurrentTimeScrubberMouseMove: function(event){ // Removeable
+ this.setCurrentTimeWithScrubber(event);
+ },
+ onCurrentTimeScrubberMouseUp: function(event){ // Removeable
+ _V_.unblockTextSelection();
+ document.removeEventListener("mousemove", this.onCurrentTimeScrubberMouseMove, false);
+ document.removeEventListener("mouseup", this.onCurrentTimeScrubberMouseUp, false);
+ if (this.videoWasPlaying) {
+ this.play();
+ this.trackCurrentTime();
+ }
+ },
+ setCurrentTimeWithScrubber: function(event){
+ var newProgress = _V_.getRelativePosition(event.pageX, this.currentScrubber);
+ var newTime = newProgress * this.duration();
+ this.triggerCurrentTimeListeners(0, newTime); // Allows for smooth scrubbing
+ // Don't let video end while scrubbing.
+ if (newTime == this.duration()) { newTime = newTime - 0.1; }
+ this.currentTime(newTime);
+ }
+ }
+);
+/* Volume Display Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("volumeDisplay", function(element){
+ if (!this.volumeDisplays) {
+ this.volumeDisplays = [];
+ this.onVolumeChange(this.updateVolumeDisplays);
+ }
+ this.volumeDisplays.push(element);
+ this.updateVolumeDisplay(element); // Set the display to the initial volume
+ },{
+ // Update the volume control display
+ // Unique to these default controls. Uses borders to create the look of bars.
+ updateVolumeDisplays: function(){
+ if (!this.volumeDisplays) { return; }
+ this.each(this.volumeDisplays, function(dis){
+ this.updateVolumeDisplay(dis);
+ });
+ },
+ updateVolumeDisplay: function(display){
+ var volNum = Math.ceil(this.volume() * 6);
+ this.each(display.children, function(child, num){
+ if (num < volNum) {
+ _V_.addClass(child, "vjs-volume-level-on");
+ } else {
+ _V_.removeClass(child, "vjs-volume-level-on");
+ }
+ });
+ }
+ }
+);
+/* Volume Scrubber Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("volumeScrubber", function(element){
+ _V_.addListener(element, "mousedown", this.onVolumeScrubberMouseDown.rEvtContext(this));
+ },{
+ // Adjust the volume when the user drags on the volume control
+ onVolumeScrubberMouseDown: function(event, scrubber){
+ // event.preventDefault();
+ _V_.blockTextSelection();
+ this.currentScrubber = scrubber;
+ this.setVolumeWithScrubber(event);
+ _V_.addListener(document, "mousemove", this.onVolumeScrubberMouseMove.rEvtContext(this));
+ _V_.addListener(document, "mouseup", this.onVolumeScrubberMouseUp.rEvtContext(this));
+ },
+ onVolumeScrubberMouseMove: function(event){
+ this.setVolumeWithScrubber(event);
+ },
+ onVolumeScrubberMouseUp: function(event){
+ this.setVolumeWithScrubber(event);
+ _V_.unblockTextSelection();
+ document.removeEventListener("mousemove", this.onVolumeScrubberMouseMove, false);
+ document.removeEventListener("mouseup", this.onVolumeScrubberMouseUp, false);
+ },
+ setVolumeWithScrubber: function(event){
+ var newVol = _V_.getRelativePosition(event.pageX, this.currentScrubber);
+ this.volume(newVol);
+ }
+ }
+);
+/* Fullscreen Toggle Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("fullscreenToggle", function(element){
+ _V_.addListener(element, "click", this.onFullscreenToggleClick.context(this));
+ },{
+ // When the user clicks on the fullscreen button, update fullscreen setting
+ onFullscreenToggleClick: function(event){
+ if (!this.videoIsFullScreen) {
+ this.enterFullScreen();
+ } else {
+ this.exitFullScreen();
+ }
+ },
+
+ fullscreenOnWindowResize: function(event){ // Removeable
+ this.positionControlBars();
+ },
+ // Create listener for esc key while in full screen mode
+ fullscreenOnEscKey: function(event){ // Removeable
+ if (event.keyCode == 27) {
+ this.exitFullScreen();
+ }
+ }
+ }
+);
+/* Big Play Button Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("bigPlayButton", function(element){
+ if (!this.elements.bigPlayButtons) {
+ this.elements.bigPlayButtons = [];
+ this.onPlay(this.bigPlayButtonsOnPlay);
+ this.onEnded(this.bigPlayButtonsOnEnded);
+ }
+ this.elements.bigPlayButtons.push(element);
+ this.activateElement(element, "playButton");
+ },{
+ bigPlayButtonsOnPlay: function(event){ this.hideBigPlayButtons(); },
+ bigPlayButtonsOnEnded: function(event){ this.showBigPlayButtons(); },
+ showBigPlayButtons: function(){
+ this.each(this.elements.bigPlayButtons, function(element){
+ element.style.display = "block";
+ });
+ },
+ hideBigPlayButtons: function(){
+ this.each(this.elements.bigPlayButtons, function(element){
+ element.style.display = "none";
+ });
+ }
+ }
+);
+/* Spinner
+================================================================================ */
+VideoJS.player.newBehavior("spinner", function(element){
+ if (!this.spinners) {
+ this.spinners = [];
+ _V_.addListener(this.video, "loadeddata", this.spinnersOnVideoLoadedData.context(this));
+ _V_.addListener(this.video, "loadstart", this.spinnersOnVideoLoadStart.context(this));
+ _V_.addListener(this.video, "seeking", this.spinnersOnVideoSeeking.context(this));
+ _V_.addListener(this.video, "seeked", this.spinnersOnVideoSeeked.context(this));
+ _V_.addListener(this.video, "canplay", this.spinnersOnVideoCanPlay.context(this));
+ _V_.addListener(this.video, "canplaythrough", this.spinnersOnVideoCanPlayThrough.context(this));
+ _V_.addListener(this.video, "waiting", this.spinnersOnVideoWaiting.context(this));
+ _V_.addListener(this.video, "stalled", this.spinnersOnVideoStalled.context(this));
+ _V_.addListener(this.video, "suspend", this.spinnersOnVideoSuspend.context(this));
+ _V_.addListener(this.video, "playing", this.spinnersOnVideoPlaying.context(this));
+ _V_.addListener(this.video, "timeupdate", this.spinnersOnVideoTimeUpdate.context(this));
+ }
+ this.spinners.push(element);
+ },{
+ showSpinners: function(){
+ this.each(this.spinners, function(spinner){
+ spinner.style.display = "block";
+ });
+ clearInterval(this.spinnerInterval);
+ this.spinnerInterval = setInterval(this.rotateSpinners.context(this), 100);
+ },
+ hideSpinners: function(){
+ this.each(this.spinners, function(spinner){
+ spinner.style.display = "none";
+ });
+ clearInterval(this.spinnerInterval);
+ },
+ spinnersRotated: 0,
+ rotateSpinners: function(){
+ this.each(this.spinners, function(spinner){
+ // spinner.style.transform = 'scale(0.5) rotate('+this.spinnersRotated+'deg)';
+ spinner.style.WebkitTransform = 'scale(0.5) rotate('+this.spinnersRotated+'deg)';
+ spinner.style.MozTransform = 'scale(0.5) rotate('+this.spinnersRotated+'deg)';
+ });
+ if (this.spinnersRotated == 360) { this.spinnersRotated = 0; }
+ this.spinnersRotated += 45;
+ },
+ spinnersOnVideoLoadedData: function(event){ this.hideSpinners(); },
+ spinnersOnVideoLoadStart: function(event){ this.showSpinners(); },
+ spinnersOnVideoSeeking: function(event){ /* this.showSpinners(); */ },
+ spinnersOnVideoSeeked: function(event){ /* this.hideSpinners(); */ },
+ spinnersOnVideoCanPlay: function(event){ /* this.hideSpinners(); */ },
+ spinnersOnVideoCanPlayThrough: function(event){ this.hideSpinners(); },
+ spinnersOnVideoWaiting: function(event){
+ // Safari sometimes triggers waiting inappropriately
+ // Like after video has played, any you play again.
+ this.showSpinners();
+ },
+ spinnersOnVideoStalled: function(event){},
+ spinnersOnVideoSuspend: function(event){},
+ spinnersOnVideoPlaying: function(event){ this.hideSpinners(); },
+ spinnersOnVideoTimeUpdate: function(event){
+ // Safari sometimes calls waiting and doesn't recover
+ if(this.spinner.style.display == "block") { this.hideSpinners(); }
+ }
+ }
+);
+/* Subtitles
+================================================================================ */
+VideoJS.player.newBehavior("subtitlesDisplay", function(element){
+ if (!this.subtitleDisplays) {
+ this.subtitleDisplays = [];
+ this.onCurrentTimeUpdate(this.subtitleDisplaysOnVideoTimeUpdate);
+ this.onEnded(function() { this.lastSubtitleIndex = 0; }.context(this));
+ }
+ this.subtitleDisplays.push(element);
+ },{
+ subtitleDisplaysOnVideoTimeUpdate: function(time){
+ // Assuming all subtitles are in order by time, and do not overlap
+ if (this.subtitles) {
+ // If current subtitle should stay showing, don't do anything. Otherwise, find new subtitle.
+ if (!this.currentSubtitle || this.currentSubtitle.start >= time || this.currentSubtitle.end < time) {
+ var newSubIndex = false,
+ // Loop in reverse if lastSubtitle is after current time (optimization)
+ // Meaning the user is scrubbing in reverse or rewinding
+ reverse = (this.subtitles[this.lastSubtitleIndex].start > time),
+ // If reverse, step back 1 becase we know it's not the lastSubtitle
+ i = this.lastSubtitleIndex - (reverse) ? 1 : 0;
+ while (true) { // Loop until broken
+ if (reverse) { // Looping in reverse
+ // Stop if no more, or this subtitle ends before the current time (no earlier subtitles should apply)
+ if (i < 0 || this.subtitles[i].end < time) { break; }
+ // End is greater than time, so if start is less, show this subtitle
+ if (this.subtitles[i].start < time) {
+ newSubIndex = i;
+ break;
+ }
+ i--;
+ } else { // Looping forward
+ // Stop if no more, or this subtitle starts after time (no later subtitles should apply)
+ if (i >= this.subtitles.length || this.subtitles[i].start > time) { break; }
+ // Start is less than time, so if end is later, show this subtitle
+ if (this.subtitles[i].end > time) {
+ newSubIndex = i;
+ break;
+ }
+ i++;
+ }
+ }
+
+ // Set or clear current subtitle
+ if (newSubIndex !== false) {
+ this.currentSubtitle = this.subtitles[newSubIndex];
+ this.lastSubtitleIndex = newSubIndex;
+ this.updateSubtitleDisplays(this.currentSubtitle.text);
+ } else if (this.currentSubtitle) {
+ this.currentSubtitle = false;
+ this.updateSubtitleDisplays("");
+ }
+ }
+ }
+ },
+ updateSubtitleDisplays: function(val){
+ this.each(this.subtitleDisplays, function(disp){
+ disp.innerHTML = val;
+ });
+ }
+ }
+);
+
+////////////////////////////////////////////////////////////////////////////////
+// Convenience Functions (mini library)
+// Functions not specific to video or VideoJS and could probably be replaced with a library like jQuery
+////////////////////////////////////////////////////////////////////////////////
+
+VideoJS.extend({
+
+ addClass: function(element, classToAdd){
+ if ((" "+element.className+" ").indexOf(" "+classToAdd+" ") == -1) {
+ element.className = element.className === "" ? classToAdd : element.className + " " + classToAdd;
+ }
+ },
+ removeClass: function(element, classToRemove){
+ if (element.className.indexOf(classToRemove) == -1) { return; }
+ var classNames = element.className.split(/\s+/);
+ classNames.splice(classNames.lastIndexOf(classToRemove),1);
+ element.className = classNames.join(" ");
+ },
+ createElement: function(tagName, attributes){
+ return this.merge(document.createElement(tagName), attributes);
+ },
+
+ // Attempt to block the ability to select text while dragging controls
+ blockTextSelection: function(){
+ document.body.focus();
+ document.onselectstart = function () { return false; };
+ },
+ // Turn off text selection blocking
+ unblockTextSelection: function(){ document.onselectstart = function () { return true; }; },
+
+ // Return seconds as MM:SS
+ formatTime: function(secs) {
+ var seconds = Math.round(secs);
+ var minutes = Math.floor(seconds / 60);
+ minutes = (minutes >= 10) ? minutes : "0" + minutes;
+ seconds = Math.floor(seconds % 60);
+ seconds = (seconds >= 10) ? seconds : "0" + seconds;
+ return minutes + ":" + seconds;
+ },
+
+ // Return the relative horizonal position of an event as a value from 0-1
+ getRelativePosition: function(x, relativeElement){
+ return Math.max(0, Math.min(1, (x - this.findPosX(relativeElement)) / relativeElement.offsetWidth));
+ },
+ // Get an objects position on the page
+ findPosX: function(obj) {
+ var curleft = obj.offsetLeft;
+ while(obj = obj.offsetParent) {
+ curleft += obj.offsetLeft;
+ }
+ return curleft;
+ },
+ getComputedStyleValue: function(element, style){
+ return window.getComputedStyle(element, null).getPropertyValue(style);
+ },
+
+ round: function(num, dec) {
+ if (!dec) { dec = 0; }
+ return Math.round(num*Math.pow(10,dec))/Math.pow(10,dec);
+ },
+
+ addListener: function(element, type, handler){
+ if (element.addEventListener) {
+ element.addEventListener(type, handler, false);
+ } else if (element.attachEvent) {
+ element.attachEvent("on"+type, handler);
+ }
+ },
+ removeListener: function(element, type, handler){
+ if (element.removeEventListener) {
+ element.removeEventListener(type, handler, false);
+ } else if (element.attachEvent) {
+ element.detachEvent("on"+type, handler);
+ }
+ },
+
+ get: function(url, onSuccess){
+ if (typeof XMLHttpRequest == "undefined") {
+ XMLHttpRequest = function () {
+ try { return new ActiveXObject("Msxml2.XMLHTTP.6.0"); } catch (e) {}
+ try { return new ActiveXObject("Msxml2.XMLHTTP.3.0"); } catch (f) {}
+ try { return new ActiveXObject("Msxml2.XMLHTTP"); } catch (g) {}
+ //Microsoft.XMLHTTP points to Msxml2.XMLHTTP.3.0 and is redundant
+ throw new Error("This browser does not support XMLHttpRequest.");
+ };
+ }
+ var request = new XMLHttpRequest();
+ request.open("GET",url);
+ request.onreadystatechange = function() {
+ if (request.readyState == 4 && request.status == 200) {
+ onSuccess(request.responseText);
+ }
+ }.context(this);
+ request.send();
+ },
+
+ trim: function(string){ return string.toString().replace(/^\s+/, "").replace(/\s+$/, ""); },
+
+ // DOM Ready functionality adapted from jQuery. http://jquery.com/
+ bindDOMReady: function(){
+ if (document.readyState === "complete") {
+ return VideoJS.onDOMReady();
+ }
+ if (document.addEventListener) {
+ document.addEventListener("DOMContentLoaded", VideoJS.DOMContentLoaded, false);
+ window.addEventListener("load", VideoJS.onDOMReady, false);
+ } else if (document.attachEvent) {
+ document.attachEvent("onreadystatechange", VideoJS.DOMContentLoaded);
+ window.attachEvent("onload", VideoJS.onDOMReady);
+ }
+ },
+
+ DOMContentLoaded: function(){
+ if (document.addEventListener) {
+ document.removeEventListener( "DOMContentLoaded", VideoJS.DOMContentLoaded, false);
+ VideoJS.onDOMReady();
+ } else if ( document.attachEvent ) {
+ if ( document.readyState === "complete" ) {
+ document.detachEvent("onreadystatechange", VideoJS.DOMContentLoaded);
+ VideoJS.onDOMReady();
+ }
+ }
+ },
+
+ // Functions to be run once the DOM is loaded
+ DOMReadyList: [],
+ addToDOMReady: function(fn){
+ if (VideoJS.DOMIsReady) {
+ fn.call(document);
+ } else {
+ VideoJS.DOMReadyList.push(fn);
+ }
+ },
+
+ DOMIsReady: false,
+ onDOMReady: function(){
+ if (VideoJS.DOMIsReady) { return; }
+ if (!document.body) { return setTimeout(VideoJS.onDOMReady, 13); }
+ VideoJS.DOMIsReady = true;
+ if (VideoJS.DOMReadyList) {
+ for (var i=0; i<VideoJS.DOMReadyList.length; i++) {
+ VideoJS.DOMReadyList[i].call(document);
+ }
+ VideoJS.DOMReadyList = null;
+ }
+ }
+});
+VideoJS.bindDOMReady();
+
+// Allows for binding context to functions
+// when using in event listeners and timeouts
+Function.prototype.context = function(obj){
+ var method = this,
+ temp = function(){
+ return method.apply(obj, arguments);
+ };
+ return temp;
+};
+
+// Like context, in that it creates a closure
+// But insteaad keep "this" intact, and passes the var as the second argument of the function
+// Need for event listeners where you need to know what called the event
+// Only use with event callbacks
+Function.prototype.evtContext = function(obj){
+ var method = this,
+ temp = function(){
+ var origContext = this;
+ return method.call(obj, arguments[0], origContext);
+ };
+ return temp;
+};
+
+// Removeable Event listener with Context
+// Replaces the original function with a version that has context
+// So it can be removed using the original function name.
+// In order to work, a version of the function must already exist in the player/prototype
+Function.prototype.rEvtContext = function(obj, funcParent){
+ if (this.hasContext === true) { return this; }
+ if (!funcParent) { funcParent = obj; }
+ for (var attrname in funcParent) {
+ if (funcParent[attrname] == this) {
+ funcParent[attrname] = this.evtContext(obj);
+ funcParent[attrname].hasContext = true;
+ return funcParent[attrname];
+ }
+ }
+ return this.evtContext(obj);
+};
+
+// jQuery Plugin
+if (window.jQuery) {
+ (function($) {
+ $.fn.VideoJS = function(options) {
+ this.each(function() {
+ VideoJS.setup(this, options);
+ });
+ return this;
+ };
+ $.fn.player = function() {
+ return this[0].player;
+ };
+ })(jQuery);
+}
+
+
+// Expose to global
+window.VideoJS = window._V_ = VideoJS;
+
+// End self-executing function
+})(window);
\ No newline at end of file
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