[llvm-commits] [polly] r146487 - in /polly/trunk/www: images/video-summit-2011.png video-js/ video-js/video-js.css video-js/video.js

Tobias Grosser grosser at fim.uni-passau.de
Tue Dec 13 07:09:10 PST 2011


Author: grosser
Date: Tue Dec 13 09:09:09 2011
New Revision: 146487

URL: http://llvm.org/viewvc/llvm-project?rev=146487&view=rev
Log:
www: Add forgotten files

Added:
    polly/trunk/www/images/video-summit-2011.png
    polly/trunk/www/video-js/
    polly/trunk/www/video-js/video-js.css
    polly/trunk/www/video-js/video.js

Added: polly/trunk/www/images/video-summit-2011.png
URL: http://llvm.org/viewvc/llvm-project/polly/trunk/www/images/video-summit-2011.png?rev=146487&view=auto
==============================================================================
Binary files polly/trunk/www/images/video-summit-2011.png (added) and polly/trunk/www/images/video-summit-2011.png Tue Dec 13 09:09:09 2011 differ

Added: polly/trunk/www/video-js/video-js.css
URL: http://llvm.org/viewvc/llvm-project/polly/trunk/www/video-js/video-js.css?rev=146487&view=auto
==============================================================================
--- polly/trunk/www/video-js/video-js.css (added)
+++ polly/trunk/www/video-js/video-js.css Tue Dec 13 09:09:09 2011
@@ -0,0 +1,242 @@
+/* 
+VideoJS Default Styles (http://videojs.com)
+Version 2.0.2
+
+REQUIRED STYLES (be careful overriding)
+================================================================================ */
+/* Box containing video, controls, and download links.
+   Will be set to the width of the video element through JS
+   If you want to add some kind of frame or special positioning, use another containing element, not video-js-box. */
+.video-js-box { text-align: left; position: relative; line-height: 0 !important; margin: 0; padding: 0 !important; border: none !important;  }
+
+/* Video Element */
+video.video-js { background-color: #000; position: relative; padding: 0; }
+
+.vjs-flash-fallback { display: block; }
+
+/* Poster Overlay Style */
+.video-js-box img.vjs-poster { display: block; position: absolute; left: 0; top: 0; width: 100%; height: 100%; margin: 0; padding: 0; cursor: pointer; }
+/* Subtiles Style */
+.video-js-box .vjs-subtitles { color: #fff; font-size: 20px; text-align: center; position: absolute; bottom: 40px; left: 0; right: 0; }
+
+/* Fullscreen styles for main elements */
+.video-js-box.vjs-fullscreen { position: fixed; left: 0; top: 0; right: 0; bottom: 0; overflow: hidden; z-index: 1000; }
+.video-js-box.vjs-fullscreen video.video-js,
+.video-js-box.vjs-fullscreen .vjs-flash-fallback { position: relative; top: 0; left: 0; width: 100%; height: 100%; z-index: 1000; }
+.video-js-box.vjs-fullscreen img.vjs-poster { z-index: 1001; }
+.video-js-box.vjs-fullscreen .vjs-spinner { z-index: 1001; }
+.video-js-box.vjs-fullscreen .vjs-controls { z-index: 1003; }
+.video-js-box.vjs-fullscreen .vjs-big-play-button { z-index: 1004; }
+.video-js-box.vjs-fullscreen .vjs-subtitles { z-index: 1004; }
+
+/* Styles Loaded Check */
+.vjs-styles-check { height: 5px; position: absolute; }
+/* Controls Below Video */
+.video-js-box.vjs-controls-below .vjs-controls { position: relative; opacity: 1; background-color: #000; }
+.video-js-box.vjs-controls-below .vjs-subtitles { bottom: 75px; } /* Account for height of controls below video */
+
+/* DEFAULT SKIN (override in another file)
+================================================================================
+Using all CSS to draw the controls. Images could be used if desired.
+Instead of editing this file, I recommend creating your own skin CSS file to be included after this file,
+so you can upgrade to newer versions easier. */
+
+/* Controls Layout 
+  Using absolute positioning to position controls */
+.video-js-box .vjs-controls {
+  position: absolute; margin: 0; opacity: 0.85; color: #fff;
+  display: none; /* Start hidden */
+  left: 0; right: 0; /* 100% width of video-js-box */ 
+  width: 100%;
+  bottom: 0px; /* Distance from the bottom of the box/video. Keep 0. Use height to add more bottom margin. */
+  height: 35px; /* Including any margin you want above or below control items */
+  padding: 0; /* Controls are absolutely position, so no padding necessary */
+}
+
+.video-js-box .vjs-controls > div { /* Direct div children of control bar */
+  position: absolute; /* Use top, bottom, left, and right to specifically position the control. */
+  text-align: center; margin: 0; padding: 0;
+  height: 25px; /* Default height of individual controls */
+  top: 5px; /* Top margin to put space between video and controls when controls are below */
+
+  /* CSS Background Gradients 
+     Using to give the aqua-ish look. */
+  /* Default */ background-color: #0B151A;
+  /* Webkit  */ background: #1F3744 -webkit-gradient(linear, left top, left bottom, from(#0B151A), to(#1F3744)) left 12px;
+  /* Firefox */ background: #1F3744 -moz-linear-gradient(top,  #0B151A,  #1F3744) left 12px;
+
+  /* CSS Curved Corners */
+  border-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
+
+  /* CSS Shadows */
+  box-shadow: 1px 1px 2px #000; -webkit-box-shadow: 1px 1px 2px #000; -moz-box-shadow: 1px 1px 2px #000;
+}
+
+/* Placement of Control Items 
+   - Left side of pogress bar, use left & width
+   - Rigth side of progress bar, use right & width
+   - Expand with the video (like progress bar) use left & right */
+.vjs-controls > div.vjs-play-control       { left: 5px;   width: 25px;  }
+.vjs-controls > div.vjs-progress-control   { left: 35px;  right: 165px; } /* Using left & right so it expands with the width of the video */
+.vjs-controls > div.vjs-time-control       { width: 75px; right: 90px;  } /* Time control and progress bar are combined to look like one */
+.vjs-controls > div.vjs-volume-control     { width: 50px; right: 35px;  }
+.vjs-controls > div.vjs-fullscreen-control { width: 25px; right: 5px;   }
+
+/* Removing curved corners on progress control and time control to join them. */
+.vjs-controls > div.vjs-progress-control {
+  border-top-right-radius: 0; -webkit-border-top-right-radius: 0; -moz-border-radius-topright: 0;
+  border-bottom-right-radius: 0; -webkit-border-bottom-right-radius: 0; -moz-border-radius-bottomright: 0;
+}
+.vjs-controls > div.vjs-time-control { 
+  border-top-left-radius: 0; -webkit-border-top-left-radius: 0; -moz-border-radius-topleft: 0;
+  border-bottom-left-radius: 0; -webkit-border-bottom-left-radius: 0; -moz-border-radius-bottomleft: 0;
+}
+
+/* Play/Pause
+-------------------------------------------------------------------------------- */
+.vjs-play-control { cursor: pointer !important; }
+/* Play Icon */
+.vjs-play-control span { display: block; font-size: 0; line-height: 0; }
+.vjs-paused .vjs-play-control span {
+  width: 0; height: 0; margin: 8px 0 0 8px;
+  /* Drawing the play triangle with borders - http://www.infimum.dk/HTML/slantinfo.html */
+  border-left: 10px solid #fff; /* Width & Color of play icon */
+  /* Height of play icon is total top & bottom border widths. Color is transparent. */
+  border-top: 5px solid rgba(0,0,0,0); border-bottom: 5px solid rgba(0,0,0,0);
+}
+.vjs-playing .vjs-play-control span {
+  width: 3px; height: 10px; margin: 8px auto 0;
+  /* Drawing the pause bars with borders */
+  border-top: 0px; border-left: 3px solid #fff; border-bottom: 0px; border-right: 3px solid #fff;
+}
+
+/* Progress
+-------------------------------------------------------------------------------- */
+.vjs-progress-holder { /* Box containing play and load progresses */
+  position: relative; padding: 0; overflow:hidden; cursor: pointer !important;
+  height: 9px; border: 1px solid #777;
+  margin: 7px 1px 0 5px; /* Placement within the progress control item */
+  border-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
+}
+.vjs-progress-holder div { /* Progress Bars */
+  position: absolute; display: block; width: 0; height: 9px; margin: 0; padding: 0;
+  border-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
+}
+.vjs-play-progress {
+  /* CSS Gradient */
+  /* Default */ background: #fff;
+  /* Webkit  */ background: -webkit-gradient(linear, left top, left bottom, from(#fff), to(#777));
+  /* Firefox */ background: -moz-linear-gradient(top,  #fff,  #777);
+}
+.vjs-load-progress {
+  opacity: 0.8;
+  /* CSS Gradient */
+  /* Default */ background-color: #555;
+  /* Webkit  */ background: -webkit-gradient(linear, left top, left bottom, from(#555), to(#aaa));
+  /* Firefox */ background: -moz-linear-gradient(top,  #555,  #aaa);
+}
+
+/* Time Display
+-------------------------------------------------------------------------------- */
+.vjs-controls .vjs-time-control { font-size: 10px; line-height: 1; font-weight: normal; font-family: Helvetica, Arial, sans-serif; }
+.vjs-controls .vjs-time-control span { line-height: 25px; /* Centering vertically */ }
+
+/* Volume
+-------------------------------------------------------------------------------- */
+.vjs-volume-control { cursor: pointer !important; }
+.vjs-volume-control div { display: block; margin: 0 5px 0 5px; padding: 4px 0 0 0; }
+/* Drawing the volume icon using 6 span elements */
+.vjs-volume-control div span { /* Individual volume bars */
+  float: left; padding: 0;
+  margin: 0 2px 0 0; /* Space between */
+  width: 5px; height: 0px; /* Total height is height + bottom border */
+  border-bottom: 18px solid #555; /* Default (off) color and height of visible portion */
+}
+.vjs-volume-control div span.vjs-volume-level-on { border-color: #fff; /* Volume on bar color */ }
+/* Creating differnt bar heights through height (transparent) and bottom border (visible). */
+.vjs-volume-control div span:nth-child(1) { border-bottom-width: 2px; height: 16px; }
+.vjs-volume-control div span:nth-child(2) { border-bottom-width: 4px; height: 14px; }
+.vjs-volume-control div span:nth-child(3) { border-bottom-width: 7px; height: 11px; }
+.vjs-volume-control div span:nth-child(4) { border-bottom-width: 10px; height: 8px; }
+.vjs-volume-control div span:nth-child(5) { border-bottom-width: 14px; height: 4px; }
+.vjs-volume-control div span:nth-child(6) { margin-right: 0; }
+
+/* Fullscreen
+-------------------------------------------------------------------------------- */
+.vjs-fullscreen-control { cursor: pointer !important; }
+.vjs-fullscreen-control div {
+  padding: 0; text-align: left; vertical-align: top; cursor: pointer !important; 
+  margin: 5px 0 0 5px; /* Placement within the fullscreen control item */
+  width: 20px; height: 20px;
+}
+/* Drawing the fullscreen icon using 4 span elements */
+.vjs-fullscreen-control div span { float: left; margin: 0; padding: 0; font-size: 0; line-height: 0; width: 0; text-align: left; vertical-align: top; }
+.vjs-fullscreen-control div span:nth-child(1) { /* Top-left triangle */
+  margin-right: 3px; /* Space between top-left and top-right */
+  margin-bottom: 3px; /* Space between top-left and bottom-left */
+  border-top: 6px solid #fff; /* Height and color */
+  border-right: 6px solid rgba(0,0,0,0);  /* Width */
+}
+.vjs-fullscreen-control div span:nth-child(2) { border-top: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen-control div span:nth-child(3) { clear: both; margin: 0 3px 0 0; border-bottom: 6px solid #fff; border-right: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen-control div span:nth-child(4) { border-bottom: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+/* Icon when video is in fullscreen mode */
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(1) { border: none; border-bottom: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(2) { border: none; border-bottom: 6px solid #fff; border-right: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(3) { border: none; border-top: 6px solid #fff; border-left: 6px solid rgba(0,0,0,0); }
+.vjs-fullscreen .vjs-fullscreen-control div span:nth-child(4) { border: none; border-top: 6px solid #fff; border-right: 6px solid rgba(0,0,0,0); }
+
+/* Download Links - Used for browsers that don't support any video.
+---------------------------------------------------------*/
+.vjs-no-video { font-size: small; line-height: 1.5; }
+
+/* Big Play Button (at start)
+---------------------------------------------------------*/
+div.vjs-big-play-button {
+  display: none; /* Start hidden */ z-index: 2;
+  position: absolute; top: 50%; left: 50%; width: 80px; height: 80px; margin: -43px 0 0 -43px; text-align: center; vertical-align: center; cursor: pointer !important;
+  border: 3px solid #fff; opacity: 0.9;
+  border-radius: 20px; -webkit-border-radius: 20px; -moz-border-radius: 20px;
+  
+  /* CSS Background Gradients */
+  /* Default */ background-color: #0B151A;
+  /* Webkit  */ background: #1F3744 -webkit-gradient(linear, left top, left bottom, from(#0B151A), to(#1F3744)) left 40px;
+  /* Firefox */ background: #1F3744 -moz-linear-gradient(top,  #0B151A,  #1F3744) left 40px;
+
+  /* CSS Shadows */
+  box-shadow: 4px 4px 8px #000; -webkit-box-shadow: 4px 4px 8px #000; -moz-box-shadow: 4px 4px 8px #000;
+}
+div.vjs-big-play-button:hover {
+  box-shadow: 0px 0px 80px #fff; -webkit-box-shadow: 0px 0px 80px #fff; -moz-box-shadow: 0px 0px 80px #fff;
+}
+
+div.vjs-big-play-button span {
+  display: block; font-size: 0; line-height: 0;
+  width: 0; height: 0; margin: 20px 0 0 23px;
+  /* Drawing the play triangle with borders - http://www.infimum.dk/HTML/slantinfo.html */
+  border-left: 40px solid #fff; /* Width & Color of play icon */
+  /* Height of play icon is total top & bottom border widths. Color is transparent. */
+  border-top: 20px solid rgba(0,0,0,0); border-bottom: 20px solid rgba(0,0,0,0);
+}
+
+/* Spinner Styles
+---------------------------------------------------------*/
+/* CSS Spinners by Kilian Valkhof - http://kilianvalkhof.com/2010/css-xhtml/css3-loading-spinners-without-images/ */
+.vjs-spinner { display: none; position: absolute; top: 50%; left: 50%; width: 100px; height: 100px; z-index: 1; margin: -50px 0 0 -50px;
+  /* Scaling makes the circles look smoother. */
+  transform: scale(0.5); -webkit-transform:scale(0.5); -moz-transform:scale(0.5);
+}
+/* Spinner circles */
+.vjs-spinner div { position:absolute; left: 40px; top: 40px; width: 20px; height: 20px; background: #fff;
+  border-radius: 20px; -webkit-border-radius: 20px; -moz-border-radius: 20px;
+  border: 1px solid #ccc; /* Added border so can be visible on white backgrounds */
+}
+/* Each circle */
+.vjs-spinner div:nth-child(1) { opacity: 0.12; transform: rotate(000deg) translate(0, -40px) scale(0.1); -webkit-transform: rotate(000deg) translate(0, -40px) scale(0.1); -moz-transform: rotate(000deg) translate(0, -40px) scale(0.1); }
+.vjs-spinner div:nth-child(2) { opacity: 0.25; transform: rotate(045deg) translate(0, -40px) scale(0.2); -webkit-transform: rotate(045deg) translate(0, -40px) scale(0.2); -moz-transform: rotate(045deg) translate(0, -40px) scale(0.2); }
+.vjs-spinner div:nth-child(3) { opacity: 0.37; transform: rotate(090deg) translate(0, -40px) scale(0.4); -webkit-transform: rotate(090deg) translate(0, -40px) scale(0.4); -moz-transform: rotate(090deg) translate(0, -40px) scale(0.4); }
+.vjs-spinner div:nth-child(4) { opacity: 0.50; transform: rotate(135deg) translate(0, -40px) scale(0.6); -webkit-transform: rotate(135deg) translate(0, -40px) scale(0.6); -moz-transform: rotate(135deg) translate(0, -40px) scale(0.6); }
+.vjs-spinner div:nth-child(5) { opacity: 0.62; transform: rotate(180deg) translate(0, -40px) scale(0.8); -webkit-transform: rotate(180deg) translate(0, -40px) scale(0.8); -moz-transform: rotate(180deg) translate(0, -40px) scale(0.8); }
+.vjs-spinner div:nth-child(6) { opacity: 0.75; transform: rotate(225deg) translate(0, -40px) scale(1.0); -webkit-transform: rotate(225deg) translate(0, -40px) scale(1.0); -moz-transform: rotate(225deg) translate(0, -40px) scale(1.0); }
+.vjs-spinner div:nth-child(7) { opacity: 0.87; transform: rotate(270deg) translate(0, -40px) scale(1.1); -webkit-transform: rotate(270deg) translate(0, -40px) scale(1.1); -moz-transform: rotate(270deg) translate(0, -40px) scale(1.1); }
+.vjs-spinner div:nth-child(8) { opacity: 1.00; transform: rotate(315deg) translate(0, -40px) scale(1.3); -webkit-transform: rotate(315deg) translate(0, -40px) scale(1.3); -moz-transform: rotate(315deg) translate(0, -40px) scale(1.3); }
\ No newline at end of file

Added: polly/trunk/www/video-js/video.js
URL: http://llvm.org/viewvc/llvm-project/polly/trunk/www/video-js/video.js?rev=146487&view=auto
==============================================================================
--- polly/trunk/www/video-js/video.js (added)
+++ polly/trunk/www/video-js/video.js Tue Dec 13 09:09:09 2011
@@ -0,0 +1,1758 @@
+/*
+VideoJS - HTML5 Video Player
+v2.0.2
+
+This file is part of VideoJS. Copyright 2010 Zencoder, Inc.
+
+VideoJS is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+VideoJS is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with VideoJS.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Self-executing function to prevent global vars and help with minification
+(function(window, undefined){
+  var document = window.document;
+
+// Using jresig's Class implementation http://ejohn.org/blog/simple-javascript-inheritance/
+(function(){var initializing=false, fnTest=/xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; this.JRClass = function(){}; JRClass.extend = function(prop) { var _super = this.prototype; initializing = true; var prototype = new this(); initializing = false; for (var name in prop) { prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name, fn){ return function() { var tmp = this._super; this._super = _super[name]; var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } function JRClass() { if ( !initializing && this.init ) this.init.apply(this, arguments); } JRClass.prototype = prototype; JRClass.constructor = JRClass; JRClass.extend = arguments.callee; return JRClass;};})();
+
+// Video JS Player Class
+var VideoJS = JRClass.extend({
+
+  // Initialize the player for the supplied video tag element
+  // element: video tag
+  init: function(element, setOptions){
+
+    // Allow an ID string or an element
+    if (typeof element == 'string') {
+      this.video = document.getElementById(element);
+    } else {
+      this.video = element;
+    }
+    // Store reference to player on the video element.
+    // So you can acess the player later: document.getElementById("video_id").player.play();
+    this.video.player = this;
+    this.values = {}; // Cache video values.
+    this.elements = {}; // Store refs to controls elements.
+
+    // Default Options
+    this.options = {
+      autoplay: false,
+      preload: true,
+      useBuiltInControls: false, // Use the browser's controls (iPhone)
+      controlsBelow: false, // Display control bar below video vs. in front of
+      controlsAtStart: false, // Make controls visible when page loads
+      controlsHiding: true, // Hide controls when not over the video
+      defaultVolume: 0.85, // Will be overridden by localStorage volume if available
+      playerFallbackOrder: ["html5", "flash", "links"], // Players and order to use them
+      flashPlayer: "htmlObject",
+      flashPlayerVersion: false // Required flash version for fallback
+    };
+    // Override default options with global options
+    if (typeof VideoJS.options == "object") { _V_.merge(this.options, VideoJS.options); }
+    // Override default & global options with options specific to this player
+    if (typeof setOptions == "object") { _V_.merge(this.options, setOptions); }
+    // Override preload & autoplay with video attributes
+    if (this.getPreloadAttribute() !== undefined) { this.options.preload = this.getPreloadAttribute(); }
+    if (this.getAutoplayAttribute() !== undefined) { this.options.autoplay = this.getAutoplayAttribute(); }
+
+    // Store reference to embed code pieces
+    this.box = this.video.parentNode;
+    this.linksFallback = this.getLinksFallback();
+    this.hideLinksFallback(); // Will be shown again if "links" player is used
+
+    // Loop through the player names list in options, "html5" etc.
+    // For each player name, initialize the player with that name under VideoJS.players
+    // If the player successfully initializes, we're done
+    // If not, try the next player in the list
+    this.each(this.options.playerFallbackOrder, function(playerType){
+      if (this[playerType+"Supported"]()) { // Check if player type is supported
+        this[playerType+"Init"](); // Initialize player type
+        return true; // Stop looping though players
+      }
+    });
+
+    // Start Global Listeners - API doesn't exist before now
+    this.activateElement(this, "player");
+    this.activateElement(this.box, "box");
+  },
+  /* Behaviors
+  ================================================================================ */
+  behaviors: {},
+  newBehavior: function(name, activate, functions){
+    this.behaviors[name] = activate;
+    this.extend(functions);
+  },
+  activateElement: function(element, behavior){
+    // Allow passing and ID string
+    if (typeof element == "string") { element = document.getElementById(element); }
+    this.behaviors[behavior].call(this, element);
+  },
+  /* Errors/Warnings
+  ================================================================================ */
+  errors: [], // Array to track errors
+  warnings: [],
+  warning: function(warning){
+    this.warnings.push(warning);
+    this.log(warning);
+  },
+  /* History of errors/events (not quite there yet)
+  ================================================================================ */
+  history: [],
+  log: function(event){
+    if (!event) { return; }
+    if (typeof event == "string") { event = { type: event }; }
+    if (event.type) { this.history.push(event.type); }
+    if (this.history.length >= 50) { this.history.shift(); }
+    try { console.log(event.type); } catch(e) { try { opera.postError(event.type); } catch(e){} }
+  },
+  /* Local Storage
+  ================================================================================ */
+  setLocalStorage: function(key, value){
+    if (!localStorage) { return; }
+    try {
+      localStorage[key] = value;
+    } catch(e) {
+      if (e.code == 22 || e.code == 1014) { // Webkit == 22 / Firefox == 1014
+        this.warning(VideoJS.warnings.localStorageFull);
+      }
+    }
+  },
+  /* Helpers
+  ================================================================================ */
+  getPreloadAttribute: function(){
+    if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("preload")) {
+      var preload = this.video.getAttribute("preload");
+      // Only included the attribute, thinking it was boolean
+      if (preload === "" || preload === "true") { return "auto"; }
+      if (preload === "false") { return "none"; }
+      return preload;
+    }
+  },
+  getAutoplayAttribute: function(){
+    if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("autoplay")) {
+      var autoplay = this.video.getAttribute("autoplay");
+      if (autoplay === "false") { return false; }
+      return true;
+    }
+  },
+  // Calculates amoutn of buffer is full
+  bufferedPercent: function(){ return (this.duration()) ? this.buffered()[1] / this.duration() : 0; },
+  // Each that maintains player as context
+  // Break if true is returned
+  each: function(arr, fn){
+    if (!arr || arr.length === 0) { return; }
+    for (var i=0,j=arr.length; i<j; i++) {
+      if (fn.call(this, arr[i], i)) { break; }
+    }
+  },
+  extend: function(obj){
+    for (var attrname in obj) {
+      if (obj.hasOwnProperty(attrname)) { this[attrname]=obj[attrname]; }
+    }
+  }
+});
+VideoJS.player = VideoJS.prototype;
+
+////////////////////////////////////////////////////////////////////////////////
+// Player Types
+////////////////////////////////////////////////////////////////////////////////
+
+/* Flash Object Fallback (Player Type)
+================================================================================ */
+VideoJS.player.extend({
+  flashSupported: function(){
+    if (!this.flashElement) { this.flashElement = this.getFlashElement(); }
+    // Check if object exists & Flash Player version is supported
+    if (this.flashElement && this.flashPlayerVersionSupported()) {
+      return true;
+    } else {
+      return false;
+    }
+  },
+  flashInit: function(){
+    this.replaceWithFlash();
+    this.element = this.flashElement;
+    this.video.src = ""; // Stop video from downloading if HTML5 is still supported
+    var flashPlayerType = VideoJS.flashPlayers[this.options.flashPlayer];
+    this.extend(VideoJS.flashPlayers[this.options.flashPlayer].api);
+    (flashPlayerType.init.context(this))();
+  },
+  // Get Flash Fallback object element from Embed Code
+  getFlashElement: function(){
+    var children = this.video.children;
+    for (var i=0,j=children.length; i<j; i++) {
+      if (children[i].className == "vjs-flash-fallback") {
+        return children[i];
+      }
+    }
+  },
+  // Used to force a browser to fall back when it's an HTML5 browser but there's no supported sources
+  replaceWithFlash: function(){
+    // this.flashElement = this.video.removeChild(this.flashElement);
+    if (this.flashElement) {
+      this.box.insertBefore(this.flashElement, this.video);
+      this.video.style.display = "none"; // Removing it was breaking later players
+    }
+  },
+  // Check if browser can use this flash player
+  flashPlayerVersionSupported: function(){
+    var playerVersion = (this.options.flashPlayerVersion) ? this.options.flashPlayerVersion : VideoJS.flashPlayers[this.options.flashPlayer].flashPlayerVersion;
+    return VideoJS.getFlashVersion() >= playerVersion;
+  }
+});
+VideoJS.flashPlayers = {};
+VideoJS.flashPlayers.htmlObject = {
+  flashPlayerVersion: 9,
+  init: function() { return true; },
+  api: { // No video API available with HTML Object embed method
+    width: function(width){
+      if (width !== undefined) {
+        this.element.width = width;
+        this.box.style.width = width+"px";
+        this.triggerResizeListeners();
+        return this;
+      }
+      return this.element.width;
+    },
+    height: function(height){
+      if (height !== undefined) {
+        this.element.height = height;
+        this.box.style.height = height+"px";
+        this.triggerResizeListeners();
+        return this;
+      }
+      return this.element.height;
+    }
+  }
+};
+
+
+/* Download Links Fallback (Player Type)
+================================================================================ */
+VideoJS.player.extend({
+  linksSupported: function(){ return true; },
+  linksInit: function(){
+    this.showLinksFallback();
+    this.element = this.video;
+  },
+  // Get the download links block element
+  getLinksFallback: function(){ return this.box.getElementsByTagName("P")[0]; },
+  // Hide no-video download paragraph
+  hideLinksFallback: function(){
+    if (this.linksFallback) { this.linksFallback.style.display = "none"; }
+  },
+  // Hide no-video download paragraph
+  showLinksFallback: function(){
+    if (this.linksFallback) { this.linksFallback.style.display = "block"; }
+  }
+});
+
+////////////////////////////////////////////////////////////////////////////////
+// Class Methods
+// Functions that don't apply to individual videos.
+////////////////////////////////////////////////////////////////////////////////
+
+// Combine Objects - Use "safe" to protect from overwriting existing items
+VideoJS.merge = function(obj1, obj2, safe){
+  for (var attrname in obj2){
+    if (obj2.hasOwnProperty(attrname) && (!safe || !obj1.hasOwnProperty(attrname))) { obj1[attrname]=obj2[attrname]; }
+  }
+  return obj1;
+};
+VideoJS.extend = function(obj){ this.merge(this, obj, true); };
+
+VideoJS.extend({
+  // Add VideoJS to all video tags with the video-js class when the DOM is ready
+  setupAllWhenReady: function(options){
+    // Options is stored globally, and added ot any new player on init
+    VideoJS.options = options;
+    VideoJS.DOMReady(VideoJS.setup);
+  },
+
+  // Run the supplied function when the DOM is ready
+  DOMReady: function(fn){
+    VideoJS.addToDOMReady(fn);
+  },
+
+  // Set up a specific video or array of video elements
+  // "video" can be:
+  //    false, undefined, or "All": set up all videos with the video-js class
+  //    A video tag ID or video tag element: set up one video and return one player
+  //    An array of video tag elements/IDs: set up each and return an array of players
+  setup: function(videos, options){
+    var returnSingular = false,
+    playerList = [],
+    videoElement;
+
+    // If videos is undefined or "All", set up all videos with the video-js class
+    if (!videos || videos == "All") {
+      videos = VideoJS.getVideoJSTags();
+    // If videos is not an array, add to an array
+    } else if (typeof videos != 'object' || videos.nodeType == 1) {
+      videos = [videos];
+      returnSingular = true;
+    }
+
+    // Loop through videos and create players for them
+    for (var i=0; i<videos.length; i++) {
+      if (typeof videos[i] == 'string') {
+        videoElement = document.getElementById(videos[i]);
+      } else { // assume DOM object
+        videoElement = videos[i];
+      }
+      playerList.push(new VideoJS(videoElement, options));
+    }
+
+    // Return one or all depending on what was passed in
+    return (returnSingular) ? playerList[0] : playerList;
+  },
+
+  // Find video tags with the video-js class
+  getVideoJSTags: function() {
+    var videoTags = document.getElementsByTagName("video"),
+    videoJSTags = [], videoTag;
+
+    for (var i=0,j=videoTags.length; i<j; i++) {
+      videoTag = videoTags[i];
+      if (videoTag.className.indexOf("video-js") != -1) {
+        videoJSTags.push(videoTag);
+      }
+    }
+    return videoJSTags;
+  },
+
+  // Check if the browser supports video.
+  browserSupportsVideo: function() {
+    if (typeof VideoJS.videoSupport != "undefined") { return VideoJS.videoSupport; }
+    VideoJS.videoSupport = !!document.createElement('video').canPlayType;
+    return VideoJS.videoSupport;
+  },
+
+  getFlashVersion: function(){
+    // Cache Version
+    if (typeof VideoJS.flashVersion != "undefined") { return VideoJS.flashVersion; }
+    var version = 0, desc;
+    if (typeof navigator.plugins != "undefined" && typeof navigator.plugins["Shockwave Flash"] == "object") {
+      desc = navigator.plugins["Shockwave Flash"].description;
+      if (desc && !(typeof navigator.mimeTypes != "undefined" && navigator.mimeTypes["application/x-shockwave-flash"] && !navigator.mimeTypes["application/x-shockwave-flash"].enabledPlugin)) {
+        version = parseInt(desc.match(/^.*\s+([^\s]+)\.[^\s]+\s+[^\s]+$/)[1], 10);
+      }
+    } else if (typeof window.ActiveXObject != "undefined") {
+      try {
+        var testObject = new ActiveXObject("ShockwaveFlash.ShockwaveFlash");
+        if (testObject) {
+          version = parseInt(testObject.GetVariable("$version").match(/^[^\s]+\s(\d+)/)[1], 10);
+        }
+      }
+      catch(e) {}
+    }
+    VideoJS.flashVersion = version;
+    return VideoJS.flashVersion;
+  },
+
+  // Browser & Device Checks
+  isIE: function(){ return !+"\v1"; },
+  isIPad: function(){ return navigator.userAgent.match(/iPad/i) !== null; },
+  isIPhone: function(){ return navigator.userAgent.match(/iPhone/i) !== null; },
+  isIOS: function(){ return VideoJS.isIPhone() || VideoJS.isIPad(); },
+  iOSVersion: function() {
+    var match = navigator.userAgent.match(/OS (\d+)_/i);
+    if (match && match[1]) { return match[1]; }
+  },
+  isAndroid: function(){ return navigator.userAgent.match(/Android/i) !== null; },
+  androidVersion: function() {
+    var match = navigator.userAgent.match(/Android (\d+)\./i);
+    if (match && match[1]) { return match[1]; }
+  },
+
+  warnings: {
+    // Safari errors if you call functions on a video that hasn't loaded yet
+    videoNotReady: "Video is not ready yet (try playing the video first).",
+    // Getting a QUOTA_EXCEEDED_ERR when setting local storage occasionally
+    localStorageFull: "Local Storage is Full"
+  }
+});
+
+// Shim to make Video tag valid in IE
+if(VideoJS.isIE()) { document.createElement("video"); }
+
+// Expose to global
+window.VideoJS = window._V_ = VideoJS;
+
+/* HTML5 Player Type
+================================================================================ */
+VideoJS.player.extend({
+  html5Supported: function(){
+    if (VideoJS.browserSupportsVideo() && this.canPlaySource()) {
+      return true;
+    } else {
+      return false;
+    }
+  },
+  html5Init: function(){
+    this.element = this.video;
+
+    this.fixPreloading(); // Support old browsers that used autobuffer
+    this.supportProgressEvents(); // Support browsers that don't use 'buffered'
+
+    // Set to stored volume OR 85%
+    this.volume((localStorage && localStorage.volume) || this.options.defaultVolume);
+
+    // Update interface for device needs
+    if (VideoJS.isIOS()) {
+      this.options.useBuiltInControls = true;
+      this.iOSInterface();
+    } else if (VideoJS.isAndroid()) {
+      this.options.useBuiltInControls = true;
+      this.androidInterface();
+    }
+
+    // Add VideoJS Controls
+    if (!this.options.useBuiltInControls) {
+      this.video.controls = false;
+
+      if (this.options.controlsBelow) { _V_.addClass(this.box, "vjs-controls-below"); }
+
+      // Make a click on th video act as a play button
+      this.activateElement(this.video, "playToggle");
+
+      // Build Interface
+      this.buildStylesCheckDiv(); // Used to check if style are loaded
+      this.buildAndActivatePoster();
+      this.buildBigPlayButton();
+      this.buildAndActivateSpinner();
+      this.buildAndActivateControlBar();
+      this.loadInterface(); // Show everything once styles are loaded
+      this.getSubtitles();
+    }
+  },
+  /* Source Managemet
+  ================================================================================ */
+  canPlaySource: function(){
+    // Cache Result
+    if (this.canPlaySourceResult) { return this.canPlaySourceResult; }
+    // Loop through sources and check if any can play
+    var children = this.video.children;
+    for (var i=0,j=children.length; i<j; i++) {
+      if (children[i].tagName.toUpperCase() == "SOURCE") {
+        var canPlay = this.video.canPlayType(children[i].type) || this.canPlayExt(children[i].src);
+        if (canPlay == "probably" || canPlay == "maybe") {
+          this.firstPlayableSource = children[i];
+          this.canPlaySourceResult = true;
+          return true;
+        }
+      }
+    }
+    this.canPlaySourceResult = false;
+    return false;
+  },
+  // Check if the extention is compatible, for when type won't work
+  canPlayExt: function(src){
+    if (!src) { return ""; }
+    var match = src.match(/\.([^\.]+)$/);
+    if (match && match[1]) {
+      var ext = match[1].toLowerCase();
+      // Android canPlayType doesn't work
+      if (VideoJS.isAndroid()) {
+        if (ext == "mp4" || ext == "m4v") { return "maybe"; }
+      // Allow Apple HTTP Streaming for iOS
+      } else if (VideoJS.isIOS()) {
+        if (ext == "m3u8") { return "maybe"; }
+      }
+    }
+    return "";
+  },
+  // Force the video source - Helps fix loading bugs in a handful of devices, like the iPad/iPhone poster bug
+  // And iPad/iPhone javascript include location bug. And Android type attribute bug
+  forceTheSource: function(){
+    this.video.src = this.firstPlayableSource.src; // From canPlaySource()
+    this.video.load();
+  },
+  /* Device Fixes
+  ================================================================================ */
+  // Support older browsers that used "autobuffer"
+  fixPreloading: function(){
+    if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("preload") && this.video.preload != "none") {
+      this.video.autobuffer = true; // Was a boolean
+    } else {
+      this.video.autobuffer = false;
+      this.video.preload = "none";
+    }
+  },
+
+  // Listen for Video Load Progress (currently does not if html file is local)
+  // Buffered does't work in all browsers, so watching progress as well
+  supportProgressEvents: function(e){
+    _V_.addListener(this.video, 'progress', this.playerOnVideoProgress.context(this));
+  },
+  playerOnVideoProgress: function(event){
+    this.setBufferedFromProgress(event);
+  },
+  setBufferedFromProgress: function(event){ // HTML5 Only
+    if(event.total > 0) {
+      var newBufferEnd = (event.loaded / event.total) * this.duration();
+      if (newBufferEnd > this.values.bufferEnd) { this.values.bufferEnd = newBufferEnd; }
+    }
+  },
+
+  iOSInterface: function(){
+    if(VideoJS.iOSVersion() < 4) { this.forceTheSource(); } // Fix loading issues
+    if(VideoJS.isIPad()) { // iPad could work with controlsBelow
+      this.buildAndActivateSpinner(); // Spinner still works well on iPad, since iPad doesn't have one
+    }
+  },
+
+  // Fix android specific quirks
+  // Use built-in controls, but add the big play button, since android doesn't have one.
+  androidInterface: function(){
+    this.forceTheSource(); // Fix loading issues
+    _V_.addListener(this.video, "click", function(){ this.play(); }); // Required to play
+    this.buildBigPlayButton(); // But don't activate the normal way. Pause doesn't work right on android.
+    _V_.addListener(this.bigPlayButton, "click", function(){ this.play(); }.context(this));
+    this.positionBox();
+    this.showBigPlayButtons();
+  },
+  /* Wait for styles (TODO: move to _V_)
+  ================================================================================ */
+  loadInterface: function(){
+    if(!this.stylesHaveLoaded()) {
+      // Don't want to create an endless loop either.
+      if (!this.positionRetries) { this.positionRetries = 1; }
+      if (this.positionRetries++ < 100) {
+        setTimeout(this.loadInterface.context(this),10);
+        return;
+      }
+    }
+    this.hideStylesCheckDiv();
+    this.showPoster();
+    if (this.video.paused !== false) { this.showBigPlayButtons(); }
+    if (this.options.controlsAtStart) { this.showControlBars(); }
+    this.positionAll();
+  },
+  /* Control Bar
+  ================================================================================ */
+  buildAndActivateControlBar: function(){
+    /* Creating this HTML
+      <div class="vjs-controls">
+        <div class="vjs-play-control">
+          <span></span>
+        </div>
+        <div class="vjs-progress-control">
+          <div class="vjs-progress-holder">
+            <div class="vjs-load-progress"></div>
+            <div class="vjs-play-progress"></div>
+          </div>
+        </div>
+        <div class="vjs-time-control">
+          <span class="vjs-current-time-display">00:00</span><span> / </span><span class="vjs-duration-display">00:00</span>
+        </div>
+        <div class="vjs-volume-control">
+          <div>
+            <span></span><span></span><span></span><span></span><span></span><span></span>
+          </div>
+        </div>
+        <div class="vjs-fullscreen-control">
+          <div>
+            <span></span><span></span><span></span><span></span>
+          </div>
+        </div>
+      </div>
+    */
+
+    // Create a div to hold the different controls
+    this.controls = _V_.createElement("div", { className: "vjs-controls" });
+    // Add the controls to the video's container
+    this.box.appendChild(this.controls);
+    this.activateElement(this.controls, "controlBar");
+    this.activateElement(this.controls, "mouseOverVideoReporter");
+
+    // Build the play control
+    this.playControl = _V_.createElement("div", { className: "vjs-play-control", innerHTML: "<span></span>" });
+    this.controls.appendChild(this.playControl);
+    this.activateElement(this.playControl, "playToggle");
+
+    // Build the progress control
+    this.progressControl = _V_.createElement("div", { className: "vjs-progress-control" });
+    this.controls.appendChild(this.progressControl);
+
+    // Create a holder for the progress bars
+    this.progressHolder = _V_.createElement("div", { className: "vjs-progress-holder" });
+    this.progressControl.appendChild(this.progressHolder);
+    this.activateElement(this.progressHolder, "currentTimeScrubber");
+
+    // Create the loading progress display
+    this.loadProgressBar = _V_.createElement("div", { className: "vjs-load-progress" });
+    this.progressHolder.appendChild(this.loadProgressBar);
+    this.activateElement(this.loadProgressBar, "loadProgressBar");
+
+    // Create the playing progress display
+    this.playProgressBar = _V_.createElement("div", { className: "vjs-play-progress" });
+    this.progressHolder.appendChild(this.playProgressBar);
+    this.activateElement(this.playProgressBar, "playProgressBar");
+
+    // Create the progress time display (00:00 / 00:00)
+    this.timeControl = _V_.createElement("div", { className: "vjs-time-control" });
+    this.controls.appendChild(this.timeControl);
+
+    // Create the current play time display
+    this.currentTimeDisplay = _V_.createElement("span", { className: "vjs-current-time-display", innerHTML: "00:00" });
+    this.timeControl.appendChild(this.currentTimeDisplay);
+    this.activateElement(this.currentTimeDisplay, "currentTimeDisplay");
+
+    // Add time separator
+    this.timeSeparator = _V_.createElement("span", { innerHTML: " / " });
+    this.timeControl.appendChild(this.timeSeparator);
+
+    // Create the total duration display
+    this.durationDisplay = _V_.createElement("span", { className: "vjs-duration-display", innerHTML: "00:00" });
+    this.timeControl.appendChild(this.durationDisplay);
+    this.activateElement(this.durationDisplay, "durationDisplay");
+
+    // Create the volumne control
+    this.volumeControl = _V_.createElement("div", {
+      className: "vjs-volume-control",
+      innerHTML: "<div><span></span><span></span><span></span><span></span><span></span><span></span></div>"
+    });
+    this.controls.appendChild(this.volumeControl);
+    this.activateElement(this.volumeControl, "volumeScrubber");
+
+    this.volumeDisplay = this.volumeControl.children[0];
+    this.activateElement(this.volumeDisplay, "volumeDisplay");
+
+    // Crete the fullscreen control
+    this.fullscreenControl = _V_.createElement("div", {
+      className: "vjs-fullscreen-control",
+      innerHTML: "<div><span></span><span></span><span></span><span></span></div>"
+    });
+    this.controls.appendChild(this.fullscreenControl);
+    this.activateElement(this.fullscreenControl, "fullscreenToggle");
+  },
+  /* Poster Image
+  ================================================================================ */
+  buildAndActivatePoster: function(){
+    this.updatePosterSource();
+    if (this.video.poster) {
+      this.poster = document.createElement("img");
+      // Add poster to video box
+      this.box.appendChild(this.poster);
+
+      // Add poster image data
+      this.poster.src = this.video.poster;
+      // Add poster styles
+      this.poster.className = "vjs-poster";
+      this.activateElement(this.poster, "poster");
+    } else {
+      this.poster = false;
+    }
+  },
+  /* Big Play Button
+  ================================================================================ */
+  buildBigPlayButton: function(){
+    /* Creating this HTML
+      <div class="vjs-big-play-button"><span></span></div>
+    */
+    this.bigPlayButton = _V_.createElement("div", {
+      className: "vjs-big-play-button",
+      innerHTML: "<span></span>"
+    });
+    this.box.appendChild(this.bigPlayButton);
+    this.activateElement(this.bigPlayButton, "bigPlayButton");
+  },
+  /* Spinner (Loading)
+  ================================================================================ */
+  buildAndActivateSpinner: function(){
+    this.spinner = _V_.createElement("div", {
+      className: "vjs-spinner",
+      innerHTML: "<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div>"
+    });
+    this.box.appendChild(this.spinner);
+    this.activateElement(this.spinner, "spinner");
+  },
+  /* Styles Check - Check if styles are loaded (move ot _V_)
+  ================================================================================ */
+  // Sometimes the CSS styles haven't been applied to the controls yet
+  // when we're trying to calculate the height and position them correctly.
+  // This causes a flicker where the controls are out of place.
+  buildStylesCheckDiv: function(){
+    this.stylesCheckDiv = _V_.createElement("div", { className: "vjs-styles-check" });
+    this.stylesCheckDiv.style.position = "absolute";
+    this.box.appendChild(this.stylesCheckDiv);
+  },
+  hideStylesCheckDiv: function(){ this.stylesCheckDiv.style.display = "none"; },
+  stylesHaveLoaded: function(){
+    if (this.stylesCheckDiv.offsetHeight != 5) {
+       return false;
+    } else {
+      return true;
+    }
+  },
+  /* VideoJS Box - Holds all elements
+  ================================================================================ */
+  positionAll: function(){
+    this.positionBox();
+    this.positionControlBars();
+    this.positionPoster();
+  },
+  positionBox: function(){
+    // Set width based on fullscreen or not.
+    if (this.videoIsFullScreen) {
+      this.box.style.width = "";
+      this.element.style.height="";
+      if (this.options.controlsBelow) {
+        this.box.style.height = "";
+        this.element.style.height = (this.box.offsetHeight - this.controls.offsetHeight) + "px";
+      }
+    } else {
+      this.box.style.width = this.width() + "px";
+      this.element.style.height=this.height()+"px";
+      if (this.options.controlsBelow) {
+        this.element.style.height = "";
+        // this.box.style.height = this.video.offsetHeight + this.controls.offsetHeight + "px";
+      }
+    }
+  },
+  /* Subtitles
+  ================================================================================ */
+  getSubtitles: function(){
+    var tracks = this.video.getElementsByTagName("TRACK");
+    for (var i=0,j=tracks.length; i<j; i++) {
+      if (tracks[i].getAttribute("kind") == "subtitles" && tracks[i].getAttribute("src")) {
+        this.subtitlesSource = tracks[i].getAttribute("src");
+        this.loadSubtitles();
+        this.buildSubtitles();
+      }
+    }
+  },
+  loadSubtitles: function() { _V_.get(this.subtitlesSource, this.parseSubtitles.context(this)); },
+  parseSubtitles: function(subText) {
+    var lines = subText.split("\n"),
+        line = "",
+        subtitle, time, text;
+    this.subtitles = [];
+    this.currentSubtitle = false;
+    this.lastSubtitleIndex = 0;
+
+    for (var i=0; i<lines.length; i++) {
+      line = _V_.trim(lines[i]); // Trim whitespace and linebreaks
+      if (line) { // Loop until a line with content
+
+        // First line - Number
+        subtitle = {
+          id: line, // Subtitle Number
+          index: this.subtitles.length // Position in Array
+        };
+
+        // Second line - Time
+        line = _V_.trim(lines[++i]);
+        time = line.split(" --> ");
+        subtitle.start = this.parseSubtitleTime(time[0]);
+        subtitle.end = this.parseSubtitleTime(time[1]);
+
+        // Additional lines - Subtitle Text
+        text = [];
+        for (var j=i; j<lines.length; j++) { // Loop until a blank line or end of lines
+          line = _V_.trim(lines[++i]);
+          if (!line) { break; }
+          text.push(line);
+        }
+        subtitle.text = text.join('<br/>');
+
+        // Add this subtitle
+        this.subtitles.push(subtitle);
+      }
+    }
+  },
+
+  parseSubtitleTime: function(timeText) {
+    var parts = timeText.split(':'),
+        time = 0;
+    // hours => seconds
+    time += parseFloat(parts[0])*60*60;
+    // minutes => seconds
+    time += parseFloat(parts[1])*60;
+    // get seconds
+    var seconds = parts[2].split(/\.|,/); // Either . or ,
+    time += parseFloat(seconds[0]);
+    // add miliseconds
+    ms = parseFloat(seconds[1]);
+    if (ms) { time += ms/1000; }
+    return time;
+  },
+
+  buildSubtitles: function(){
+    /* Creating this HTML
+      <div class="vjs-subtitles"></div>
+    */
+    this.subtitlesDisplay = _V_.createElement("div", { className: 'vjs-subtitles' });
+    this.box.appendChild(this.subtitlesDisplay);
+    this.activateElement(this.subtitlesDisplay, "subtitlesDisplay");
+  },
+
+  /* Player API - Translate functionality from player to video
+  ================================================================================ */
+  addVideoListener: function(type, fn){ _V_.addListener(this.video, type, fn.rEvtContext(this)); },
+
+  play: function(){
+    this.video.play();
+    return this;
+  },
+  onPlay: function(fn){ this.addVideoListener("play", fn); return this; },
+
+  pause: function(){
+    this.video.pause();
+    return this;
+  },
+  onPause: function(fn){ this.addVideoListener("pause", fn); return this; },
+  paused: function() { return this.video.paused; },
+
+  currentTime: function(seconds){
+    if (seconds !== undefined) {
+      try { this.video.currentTime = seconds; }
+      catch(e) { this.warning(VideoJS.warnings.videoNotReady); }
+      this.values.currentTime = seconds;
+      return this;
+    }
+    return this.video.currentTime;
+  },
+  onCurrentTimeUpdate: function(fn){
+    this.currentTimeListeners.push(fn);
+  },
+
+  duration: function(){
+    return this.video.duration;
+  },
+
+  buffered: function(){
+    // Storing values allows them be overridden by setBufferedFromProgress
+    if (this.values.bufferStart === undefined) {
+      this.values.bufferStart = 0;
+      this.values.bufferEnd = 0;
+    }
+    if (this.video.buffered && this.video.buffered.length > 0) {
+      var newEnd = this.video.buffered.end(0);
+      if (newEnd > this.values.bufferEnd) { this.values.bufferEnd = newEnd; }
+    }
+    return [this.values.bufferStart, this.values.bufferEnd];
+  },
+
+  volume: function(percentAsDecimal){
+    if (percentAsDecimal !== undefined) {
+      // Force value to between 0 and 1
+      this.values.volume = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
+      this.video.volume = this.values.volume;
+      this.setLocalStorage("volume", this.values.volume);
+      return this;
+    }
+    if (this.values.volume) { return this.values.volume; }
+    return this.video.volume;
+  },
+  onVolumeChange: function(fn){ _V_.addListener(this.video, 'volumechange', fn.rEvtContext(this)); },
+
+  width: function(width){
+    if (width !== undefined) {
+      this.video.width = width; // Not using style so it can be overridden on fullscreen.
+      this.box.style.width = width+"px";
+      this.triggerResizeListeners();
+      return this;
+    }
+    return this.video.offsetWidth;
+  },
+  height: function(height){
+    if (height !== undefined) {
+      this.video.height = height;
+      this.box.style.height = height+"px";
+      this.triggerResizeListeners();
+      return this;
+    }
+    return this.video.offsetHeight;
+  },
+
+  supportsFullScreen: function(){
+    if(typeof this.video.webkitEnterFullScreen == 'function') {
+      // Seems to be broken in Chromium/Chrome
+      if (!navigator.userAgent.match("Chrome") && !navigator.userAgent.match("Mac OS X 10.5")) {
+        return true;
+      }
+    }
+    return false;
+  },
+
+  html5EnterNativeFullScreen: function(){
+    try {
+      this.video.webkitEnterFullScreen();
+    } catch (e) {
+      if (e.code == 11) { this.warning(VideoJS.warnings.videoNotReady); }
+    }
+    return this;
+  },
+
+  // Turn on fullscreen (window) mode
+  // Real fullscreen isn't available in browsers quite yet.
+  enterFullScreen: function(){
+    if (this.supportsFullScreen()) {
+      this.html5EnterNativeFullScreen();
+    } else {
+      this.enterFullWindow();
+    }
+  },
+
+  exitFullScreen: function(){
+    if (this.supportsFullScreen()) {
+      // Shouldn't be called
+    } else {
+      this.exitFullWindow();
+    }
+  },
+
+  enterFullWindow: function(){
+    this.videoIsFullScreen = true;
+    // Storing original doc overflow value to return to when fullscreen is off
+    this.docOrigOverflow = document.documentElement.style.overflow;
+    // Add listener for esc key to exit fullscreen
+    _V_.addListener(document, "keydown", this.fullscreenOnEscKey.rEvtContext(this));
+    // Add listener for a window resize
+    _V_.addListener(window, "resize", this.fullscreenOnWindowResize.rEvtContext(this));
+    // Hide any scroll bars
+    document.documentElement.style.overflow = 'hidden';
+    // Apply fullscreen styles
+    _V_.addClass(this.box, "vjs-fullscreen");
+    // Resize the box, controller, and poster
+    this.positionAll();
+  },
+
+  // Turn off fullscreen (window) mode
+  exitFullWindow: function(){
+    this.videoIsFullScreen = false;
+    document.removeEventListener("keydown", this.fullscreenOnEscKey, false);
+    window.removeEventListener("resize", this.fullscreenOnWindowResize, false);
+    // Unhide scroll bars.
+    document.documentElement.style.overflow = this.docOrigOverflow;
+    // Remove fullscreen styles
+    _V_.removeClass(this.box, "vjs-fullscreen");
+    // Resize the box, controller, and poster to original sizes
+    this.positionAll();
+  },
+
+  onError: function(fn){ this.addVideoListener("error", fn); return this; },
+  onEnded: function(fn){
+    this.addVideoListener("ended", fn); return this;
+  }
+});
+
+////////////////////////////////////////////////////////////////////////////////
+// Element Behaviors
+// Tell elements how to act or react
+////////////////////////////////////////////////////////////////////////////////
+
+/* Player Behaviors - How VideoJS reacts to what the video is doing.
+================================================================================ */
+VideoJS.player.newBehavior("player", function(player){
+    this.onError(this.playerOnVideoError);
+    // Listen for when the video is played
+    this.onPlay(this.playerOnVideoPlay);
+    this.onPlay(this.trackCurrentTime);
+    // Listen for when the video is paused
+    this.onPause(this.playerOnVideoPause);
+    this.onPause(this.stopTrackingCurrentTime);
+    // Listen for when the video ends
+    this.onEnded(this.playerOnVideoEnded);
+    // Set interval for load progress using buffer watching method
+    // this.trackCurrentTime();
+    this.trackBuffered();
+    // Buffer Full
+    this.onBufferedUpdate(this.isBufferFull);
+  },{
+    playerOnVideoError: function(event){
+      this.log(event);
+      this.log(this.video.error);
+    },
+    playerOnVideoPlay: function(event){ this.hasPlayed = true; },
+    playerOnVideoPause: function(event){},
+    playerOnVideoEnded: function(event){
+      this.currentTime(0);
+      this.pause();
+    },
+
+    /* Load Tracking -------------------------------------------------------------- */
+    // Buffer watching method for load progress.
+    // Used for browsers that don't support the progress event
+    trackBuffered: function(){
+      this.bufferedInterval = setInterval(this.triggerBufferedListeners.context(this), 500);
+    },
+    stopTrackingBuffered: function(){ clearInterval(this.bufferedInterval); },
+    bufferedListeners: [],
+    onBufferedUpdate: function(fn){
+      this.bufferedListeners.push(fn);
+    },
+    triggerBufferedListeners: function(){
+      this.isBufferFull();
+      this.each(this.bufferedListeners, function(listener){
+        (listener.context(this))();
+      });
+    },
+    isBufferFull: function(){
+      if (this.bufferedPercent() == 1) { this.stopTrackingBuffered(); }
+    },
+
+    /* Time Tracking -------------------------------------------------------------- */
+    trackCurrentTime: function(){
+      if (this.currentTimeInterval) { clearInterval(this.currentTimeInterval); }
+      this.currentTimeInterval = setInterval(this.triggerCurrentTimeListeners.context(this), 100); // 42 = 24 fps
+      this.trackingCurrentTime = true;
+    },
+    // Turn off play progress tracking (when paused or dragging)
+    stopTrackingCurrentTime: function(){
+      clearInterval(this.currentTimeInterval);
+      this.trackingCurrentTime = false;
+    },
+    currentTimeListeners: [],
+    // onCurrentTimeUpdate is in API section now
+    triggerCurrentTimeListeners: function(late, newTime){ // FF passes milliseconds late as the first argument
+      this.each(this.currentTimeListeners, function(listener){
+        (listener.context(this))(newTime || this.currentTime());
+      });
+    },
+
+    /* Resize Tracking -------------------------------------------------------------- */
+    resizeListeners: [],
+    onResize: function(fn){
+      this.resizeListeners.push(fn);
+    },
+    // Trigger anywhere the video/box size is changed.
+    triggerResizeListeners: function(){
+      this.each(this.resizeListeners, function(listener){
+        (listener.context(this))();
+      });
+    }
+  }
+);
+/* Mouse Over Video Reporter Behaviors - i.e. Controls hiding based on mouse location
+================================================================================ */
+VideoJS.player.newBehavior("mouseOverVideoReporter", function(element){
+    // Listen for the mouse move the video. Used to reveal the controller.
+    _V_.addListener(element, "mousemove", this.mouseOverVideoReporterOnMouseMove.context(this));
+    // Listen for the mouse moving out of the video. Used to hide the controller.
+    _V_.addListener(element, "mouseout", this.mouseOverVideoReporterOnMouseOut.context(this));
+  },{
+    mouseOverVideoReporterOnMouseMove: function(){
+      this.showControlBars();
+      clearInterval(this.mouseMoveTimeout);
+      this.mouseMoveTimeout = setTimeout(this.hideControlBars.context(this), 4000);
+    },
+    mouseOverVideoReporterOnMouseOut: function(event){
+      // Prevent flicker by making sure mouse hasn't left the video
+      var parent = event.relatedTarget;
+      while (parent && parent !== this.box) {
+        parent = parent.parentNode;
+      }
+      if (parent !== this.box) {
+        this.hideControlBars();
+      }
+    }
+  }
+);
+/* Mouse Over Video Reporter Behaviors - i.e. Controls hiding based on mouse location
+================================================================================ */
+VideoJS.player.newBehavior("box", function(element){
+    this.positionBox();
+    _V_.addClass(element, "vjs-paused");
+    this.activateElement(element, "mouseOverVideoReporter");
+    this.onPlay(this.boxOnVideoPlay);
+    this.onPause(this.boxOnVideoPause);
+  },{
+    boxOnVideoPlay: function(){
+      _V_.removeClass(this.box, "vjs-paused");
+      _V_.addClass(this.box, "vjs-playing");
+    },
+    boxOnVideoPause: function(){
+      _V_.removeClass(this.box, "vjs-playing");
+      _V_.addClass(this.box, "vjs-paused");
+    }
+  }
+);
+/* Poster Image Overlay
+================================================================================ */
+VideoJS.player.newBehavior("poster", function(element){
+    this.activateElement(element, "mouseOverVideoReporter");
+    this.activateElement(element, "playButton");
+    this.onPlay(this.hidePoster);
+    this.onEnded(this.showPoster);
+    this.onResize(this.positionPoster);
+  },{
+    showPoster: function(){
+      if (!this.poster) { return; }
+      this.poster.style.display = "block";
+      this.positionPoster();
+    },
+    positionPoster: function(){
+      // Only if the poster is visible
+      if (!this.poster || this.poster.style.display == 'none') { return; }
+      this.poster.style.height = this.height() + "px"; // Need incase controlsBelow
+      this.poster.style.width = this.width() + "px"; // Could probably do 100% of box
+    },
+    hidePoster: function(){
+      if (!this.poster) { return; }
+      this.poster.style.display = "none";
+    },
+    // Update poster source from attribute or fallback image
+    // iPad breaks if you include a poster attribute, so this fixes that
+    updatePosterSource: function(){
+      if (!this.video.poster) {
+        var images = this.video.getElementsByTagName("img");
+        if (images.length > 0) { this.video.poster = images[0].src; }
+      }
+    }
+  }
+);
+/* Control Bar Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("controlBar", function(element){
+    if (!this.controlBars) {
+      this.controlBars = [];
+      this.onResize(this.positionControlBars);
+    }
+    this.controlBars.push(element);
+    _V_.addListener(element, "mousemove", this.onControlBarsMouseMove.context(this));
+    _V_.addListener(element, "mouseout", this.onControlBarsMouseOut.context(this));
+  },{
+    showControlBars: function(){
+      if (!this.options.controlsAtStart && !this.hasPlayed) { return; }
+      this.each(this.controlBars, function(bar){
+        bar.style.display = "block";
+      });
+    },
+    // Place controller relative to the video's position (now just resizing bars)
+    positionControlBars: function(){
+      this.updatePlayProgressBars();
+      this.updateLoadProgressBars();
+    },
+    hideControlBars: function(){
+      if (this.options.controlsHiding && !this.mouseIsOverControls) {
+        this.each(this.controlBars, function(bar){
+          bar.style.display = "none";
+        });
+      }
+    },
+    // Block controls from hiding when mouse is over them.
+    onControlBarsMouseMove: function(){ this.mouseIsOverControls = true; },
+    onControlBarsMouseOut: function(event){
+      this.mouseIsOverControls = false;
+    }
+  }
+);
+/* PlayToggle, PlayButton, PauseButton Behaviors
+================================================================================ */
+// Play Toggle
+VideoJS.player.newBehavior("playToggle", function(element){
+    if (!this.elements.playToggles) {
+      this.elements.playToggles = [];
+      this.onPlay(this.playTogglesOnPlay);
+      this.onPause(this.playTogglesOnPause);
+    }
+    this.elements.playToggles.push(element);
+    _V_.addListener(element, "click", this.onPlayToggleClick.context(this));
+  },{
+    onPlayToggleClick: function(event){
+      if (this.paused()) {
+        this.play();
+      } else {
+        this.pause();
+      }
+    },
+    playTogglesOnPlay: function(event){
+      this.each(this.elements.playToggles, function(toggle){
+        _V_.removeClass(toggle, "vjs-paused");
+        _V_.addClass(toggle, "vjs-playing");
+      });
+    },
+    playTogglesOnPause: function(event){
+      this.each(this.elements.playToggles, function(toggle){
+        _V_.removeClass(toggle, "vjs-playing");
+        _V_.addClass(toggle, "vjs-paused");
+      });
+    }
+  }
+);
+// Play
+VideoJS.player.newBehavior("playButton", function(element){
+    _V_.addListener(element, "click", this.onPlayButtonClick.context(this));
+  },{
+    onPlayButtonClick: function(event){ this.play(); }
+  }
+);
+// Pause
+VideoJS.player.newBehavior("pauseButton", function(element){
+    _V_.addListener(element, "click", this.onPauseButtonClick.context(this));
+  },{
+    onPauseButtonClick: function(event){ this.pause(); }
+  }
+);
+/* Play Progress Bar Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("playProgressBar", function(element){
+    if (!this.playProgressBars) {
+      this.playProgressBars = [];
+      this.onCurrentTimeUpdate(this.updatePlayProgressBars);
+    }
+    this.playProgressBars.push(element);
+  },{
+    // Ajust the play progress bar's width based on the current play time
+    updatePlayProgressBars: function(newTime){
+      var progress = (newTime !== undefined) ? newTime / this.duration() : this.currentTime() / this.duration();
+      if (isNaN(progress)) { progress = 0; }
+      this.each(this.playProgressBars, function(bar){
+        if (bar.style) { bar.style.width = _V_.round(progress * 100, 2) + "%"; }
+      });
+    }
+  }
+);
+/* Load Progress Bar Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("loadProgressBar", function(element){
+    if (!this.loadProgressBars) { this.loadProgressBars = []; }
+    this.loadProgressBars.push(element);
+    this.onBufferedUpdate(this.updateLoadProgressBars);
+  },{
+    updateLoadProgressBars: function(){
+      this.each(this.loadProgressBars, function(bar){
+        if (bar.style) { bar.style.width = _V_.round(this.bufferedPercent() * 100, 2) + "%"; }
+      });
+    }
+  }
+);
+
+/* Current Time Display Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("currentTimeDisplay", function(element){
+    if (!this.currentTimeDisplays) {
+      this.currentTimeDisplays = [];
+      this.onCurrentTimeUpdate(this.updateCurrentTimeDisplays);
+    }
+    this.currentTimeDisplays.push(element);
+  },{
+    // Update the displayed time (00:00)
+    updateCurrentTimeDisplays: function(newTime){
+      if (!this.currentTimeDisplays) { return; }
+      // Allows for smooth scrubbing, when player can't keep up.
+      var time = (newTime) ? newTime : this.currentTime();
+      this.each(this.currentTimeDisplays, function(dis){
+        dis.innerHTML = _V_.formatTime(time);
+      });
+    }
+  }
+);
+
+/* Duration Display Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("durationDisplay", function(element){
+    if (!this.durationDisplays) {
+      this.durationDisplays = [];
+      this.onCurrentTimeUpdate(this.updateDurationDisplays);
+    }
+    this.durationDisplays.push(element);
+  },{
+    updateDurationDisplays: function(){
+      if (!this.durationDisplays) { return; }
+      this.each(this.durationDisplays, function(dis){
+        if (this.duration()) { dis.innerHTML = _V_.formatTime(this.duration()); }
+      });
+    }
+  }
+);
+
+/* Current Time Scrubber Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("currentTimeScrubber", function(element){
+    _V_.addListener(element, "mousedown", this.onCurrentTimeScrubberMouseDown.rEvtContext(this));
+  },{
+    // Adjust the play position when the user drags on the progress bar
+    onCurrentTimeScrubberMouseDown: function(event, scrubber){
+      event.preventDefault();
+      this.currentScrubber = scrubber;
+
+      this.stopTrackingCurrentTime(); // Allows for smooth scrubbing
+
+      this.videoWasPlaying = !this.paused();
+      this.pause();
+
+      _V_.blockTextSelection();
+      this.setCurrentTimeWithScrubber(event);
+      _V_.addListener(document, "mousemove", this.onCurrentTimeScrubberMouseMove.rEvtContext(this));
+      _V_.addListener(document, "mouseup", this.onCurrentTimeScrubberMouseUp.rEvtContext(this));
+    },
+    onCurrentTimeScrubberMouseMove: function(event){ // Removeable
+      this.setCurrentTimeWithScrubber(event);
+    },
+    onCurrentTimeScrubberMouseUp: function(event){ // Removeable
+      _V_.unblockTextSelection();
+      document.removeEventListener("mousemove", this.onCurrentTimeScrubberMouseMove, false);
+      document.removeEventListener("mouseup", this.onCurrentTimeScrubberMouseUp, false);
+      if (this.videoWasPlaying) {
+        this.play();
+        this.trackCurrentTime();
+      }
+    },
+    setCurrentTimeWithScrubber: function(event){
+      var newProgress = _V_.getRelativePosition(event.pageX, this.currentScrubber);
+      var newTime = newProgress * this.duration();
+      this.triggerCurrentTimeListeners(0, newTime); // Allows for smooth scrubbing
+      // Don't let video end while scrubbing.
+      if (newTime == this.duration()) { newTime = newTime - 0.1; }
+      this.currentTime(newTime);
+    }
+  }
+);
+/* Volume Display Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("volumeDisplay", function(element){
+    if (!this.volumeDisplays) {
+      this.volumeDisplays = [];
+      this.onVolumeChange(this.updateVolumeDisplays);
+    }
+    this.volumeDisplays.push(element);
+    this.updateVolumeDisplay(element); // Set the display to the initial volume
+  },{
+    // Update the volume control display
+    // Unique to these default controls. Uses borders to create the look of bars.
+    updateVolumeDisplays: function(){
+      if (!this.volumeDisplays) { return; }
+      this.each(this.volumeDisplays, function(dis){
+        this.updateVolumeDisplay(dis);
+      });
+    },
+    updateVolumeDisplay: function(display){
+      var volNum = Math.ceil(this.volume() * 6);
+      this.each(display.children, function(child, num){
+        if (num < volNum) {
+          _V_.addClass(child, "vjs-volume-level-on");
+        } else {
+          _V_.removeClass(child, "vjs-volume-level-on");
+        }
+      });
+    }
+  }
+);
+/* Volume Scrubber Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("volumeScrubber", function(element){
+    _V_.addListener(element, "mousedown", this.onVolumeScrubberMouseDown.rEvtContext(this));
+  },{
+    // Adjust the volume when the user drags on the volume control
+    onVolumeScrubberMouseDown: function(event, scrubber){
+      // event.preventDefault();
+      _V_.blockTextSelection();
+      this.currentScrubber = scrubber;
+      this.setVolumeWithScrubber(event);
+      _V_.addListener(document, "mousemove", this.onVolumeScrubberMouseMove.rEvtContext(this));
+      _V_.addListener(document, "mouseup", this.onVolumeScrubberMouseUp.rEvtContext(this));
+    },
+    onVolumeScrubberMouseMove: function(event){
+      this.setVolumeWithScrubber(event);
+    },
+    onVolumeScrubberMouseUp: function(event){
+      this.setVolumeWithScrubber(event);
+      _V_.unblockTextSelection();
+      document.removeEventListener("mousemove", this.onVolumeScrubberMouseMove, false);
+      document.removeEventListener("mouseup", this.onVolumeScrubberMouseUp, false);
+    },
+    setVolumeWithScrubber: function(event){
+      var newVol = _V_.getRelativePosition(event.pageX, this.currentScrubber);
+      this.volume(newVol);
+    }
+  }
+);
+/* Fullscreen Toggle Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("fullscreenToggle", function(element){
+    _V_.addListener(element, "click", this.onFullscreenToggleClick.context(this));
+  },{
+    // When the user clicks on the fullscreen button, update fullscreen setting
+    onFullscreenToggleClick: function(event){
+      if (!this.videoIsFullScreen) {
+        this.enterFullScreen();
+      } else {
+        this.exitFullScreen();
+      }
+    },
+
+    fullscreenOnWindowResize: function(event){ // Removeable
+      this.positionControlBars();
+    },
+    // Create listener for esc key while in full screen mode
+    fullscreenOnEscKey: function(event){ // Removeable
+      if (event.keyCode == 27) {
+        this.exitFullScreen();
+      }
+    }
+  }
+);
+/* Big Play Button Behaviors
+================================================================================ */
+VideoJS.player.newBehavior("bigPlayButton", function(element){
+    if (!this.elements.bigPlayButtons) {
+      this.elements.bigPlayButtons = [];
+      this.onPlay(this.bigPlayButtonsOnPlay);
+      this.onEnded(this.bigPlayButtonsOnEnded);
+    }
+    this.elements.bigPlayButtons.push(element);
+    this.activateElement(element, "playButton");
+  },{
+    bigPlayButtonsOnPlay: function(event){ this.hideBigPlayButtons(); },
+    bigPlayButtonsOnEnded: function(event){ this.showBigPlayButtons(); },
+    showBigPlayButtons: function(){
+      this.each(this.elements.bigPlayButtons, function(element){
+        element.style.display = "block";
+      });
+    },
+    hideBigPlayButtons: function(){
+      this.each(this.elements.bigPlayButtons, function(element){
+        element.style.display = "none";
+      });
+    }
+  }
+);
+/* Spinner
+================================================================================ */
+VideoJS.player.newBehavior("spinner", function(element){
+    if (!this.spinners) {
+      this.spinners = [];
+      _V_.addListener(this.video, "loadeddata", this.spinnersOnVideoLoadedData.context(this));
+      _V_.addListener(this.video, "loadstart", this.spinnersOnVideoLoadStart.context(this));
+      _V_.addListener(this.video, "seeking", this.spinnersOnVideoSeeking.context(this));
+      _V_.addListener(this.video, "seeked", this.spinnersOnVideoSeeked.context(this));
+      _V_.addListener(this.video, "canplay", this.spinnersOnVideoCanPlay.context(this));
+      _V_.addListener(this.video, "canplaythrough", this.spinnersOnVideoCanPlayThrough.context(this));
+      _V_.addListener(this.video, "waiting", this.spinnersOnVideoWaiting.context(this));
+      _V_.addListener(this.video, "stalled", this.spinnersOnVideoStalled.context(this));
+      _V_.addListener(this.video, "suspend", this.spinnersOnVideoSuspend.context(this));
+      _V_.addListener(this.video, "playing", this.spinnersOnVideoPlaying.context(this));
+      _V_.addListener(this.video, "timeupdate", this.spinnersOnVideoTimeUpdate.context(this));
+    }
+    this.spinners.push(element);
+  },{
+    showSpinners: function(){
+      this.each(this.spinners, function(spinner){
+        spinner.style.display = "block";
+      });
+      clearInterval(this.spinnerInterval);
+      this.spinnerInterval = setInterval(this.rotateSpinners.context(this), 100);
+    },
+    hideSpinners: function(){
+      this.each(this.spinners, function(spinner){
+        spinner.style.display = "none";
+      });
+      clearInterval(this.spinnerInterval);
+    },
+    spinnersRotated: 0,
+    rotateSpinners: function(){
+      this.each(this.spinners, function(spinner){
+        // spinner.style.transform =       'scale(0.5) rotate('+this.spinnersRotated+'deg)';
+        spinner.style.WebkitTransform = 'scale(0.5) rotate('+this.spinnersRotated+'deg)';
+        spinner.style.MozTransform =    'scale(0.5) rotate('+this.spinnersRotated+'deg)';
+      });
+      if (this.spinnersRotated == 360) { this.spinnersRotated = 0; }
+      this.spinnersRotated += 45;
+    },
+    spinnersOnVideoLoadedData: function(event){ this.hideSpinners(); },
+    spinnersOnVideoLoadStart: function(event){ this.showSpinners(); },
+    spinnersOnVideoSeeking: function(event){ /* this.showSpinners(); */ },
+    spinnersOnVideoSeeked: function(event){ /* this.hideSpinners(); */ },
+    spinnersOnVideoCanPlay: function(event){ /* this.hideSpinners(); */ },
+    spinnersOnVideoCanPlayThrough: function(event){ this.hideSpinners(); },
+    spinnersOnVideoWaiting: function(event){
+      // Safari sometimes triggers waiting inappropriately
+      // Like after video has played, any you play again.
+      this.showSpinners();
+    },
+    spinnersOnVideoStalled: function(event){},
+    spinnersOnVideoSuspend: function(event){},
+    spinnersOnVideoPlaying: function(event){ this.hideSpinners(); },
+    spinnersOnVideoTimeUpdate: function(event){
+      // Safari sometimes calls waiting and doesn't recover
+      if(this.spinner.style.display == "block") { this.hideSpinners(); }
+    }
+  }
+);
+/* Subtitles
+================================================================================ */
+VideoJS.player.newBehavior("subtitlesDisplay", function(element){
+    if (!this.subtitleDisplays) {
+      this.subtitleDisplays = [];
+      this.onCurrentTimeUpdate(this.subtitleDisplaysOnVideoTimeUpdate);
+      this.onEnded(function() { this.lastSubtitleIndex = 0; }.context(this));
+    }
+    this.subtitleDisplays.push(element);
+  },{
+    subtitleDisplaysOnVideoTimeUpdate: function(time){
+      // Assuming all subtitles are in order by time, and do not overlap
+      if (this.subtitles) {
+        // If current subtitle should stay showing, don't do anything. Otherwise, find new subtitle.
+        if (!this.currentSubtitle || this.currentSubtitle.start >= time || this.currentSubtitle.end < time) {
+          var newSubIndex = false,
+              // Loop in reverse if lastSubtitle is after current time (optimization)
+              // Meaning the user is scrubbing in reverse or rewinding
+              reverse = (this.subtitles[this.lastSubtitleIndex].start > time),
+              // If reverse, step back 1 becase we know it's not the lastSubtitle
+              i = this.lastSubtitleIndex - (reverse) ? 1 : 0;
+          while (true) { // Loop until broken
+            if (reverse) { // Looping in reverse
+              // Stop if no more, or this subtitle ends before the current time (no earlier subtitles should apply)
+              if (i < 0 || this.subtitles[i].end < time) { break; }
+              // End is greater than time, so if start is less, show this subtitle
+              if (this.subtitles[i].start < time) {
+                newSubIndex = i;
+                break;
+              }
+              i--;
+            } else { // Looping forward
+              // Stop if no more, or this subtitle starts after time (no later subtitles should apply)
+              if (i >= this.subtitles.length || this.subtitles[i].start > time) { break; }
+              // Start is less than time, so if end is later, show this subtitle
+              if (this.subtitles[i].end > time) {
+                newSubIndex = i;
+                break;
+              }
+              i++;
+            }
+          }
+
+          // Set or clear current subtitle
+          if (newSubIndex !== false) {
+            this.currentSubtitle = this.subtitles[newSubIndex];
+            this.lastSubtitleIndex = newSubIndex;
+            this.updateSubtitleDisplays(this.currentSubtitle.text);
+          } else if (this.currentSubtitle) {
+            this.currentSubtitle = false;
+            this.updateSubtitleDisplays("");
+          }
+        }
+      }
+    },
+    updateSubtitleDisplays: function(val){
+      this.each(this.subtitleDisplays, function(disp){
+        disp.innerHTML = val;
+      });
+    }
+  }
+);
+
+////////////////////////////////////////////////////////////////////////////////
+// Convenience Functions (mini library)
+// Functions not specific to video or VideoJS and could probably be replaced with a library like jQuery
+////////////////////////////////////////////////////////////////////////////////
+
+VideoJS.extend({
+
+  addClass: function(element, classToAdd){
+    if ((" "+element.className+" ").indexOf(" "+classToAdd+" ") == -1) {
+      element.className = element.className === "" ? classToAdd : element.className + " " + classToAdd;
+    }
+  },
+  removeClass: function(element, classToRemove){
+    if (element.className.indexOf(classToRemove) == -1) { return; }
+    var classNames = element.className.split(/\s+/);
+    classNames.splice(classNames.lastIndexOf(classToRemove),1);
+    element.className = classNames.join(" ");
+  },
+  createElement: function(tagName, attributes){
+    return this.merge(document.createElement(tagName), attributes);
+  },
+
+  // Attempt to block the ability to select text while dragging controls
+  blockTextSelection: function(){
+    document.body.focus();
+    document.onselectstart = function () { return false; };
+  },
+  // Turn off text selection blocking
+  unblockTextSelection: function(){ document.onselectstart = function () { return true; }; },
+
+  // Return seconds as MM:SS
+  formatTime: function(secs) {
+    var seconds = Math.round(secs);
+    var minutes = Math.floor(seconds / 60);
+    minutes = (minutes >= 10) ? minutes : "0" + minutes;
+    seconds = Math.floor(seconds % 60);
+    seconds = (seconds >= 10) ? seconds : "0" + seconds;
+    return minutes + ":" + seconds;
+  },
+
+  // Return the relative horizonal position of an event as a value from 0-1
+  getRelativePosition: function(x, relativeElement){
+    return Math.max(0, Math.min(1, (x - this.findPosX(relativeElement)) / relativeElement.offsetWidth));
+  },
+  // Get an objects position on the page
+  findPosX: function(obj) {
+    var curleft = obj.offsetLeft;
+    while(obj = obj.offsetParent) {
+      curleft += obj.offsetLeft;
+    }
+    return curleft;
+  },
+  getComputedStyleValue: function(element, style){
+    return window.getComputedStyle(element, null).getPropertyValue(style);
+  },
+
+  round: function(num, dec) {
+    if (!dec) { dec = 0; }
+    return Math.round(num*Math.pow(10,dec))/Math.pow(10,dec);
+  },
+
+  addListener: function(element, type, handler){
+    if (element.addEventListener) {
+      element.addEventListener(type, handler, false);
+    } else if (element.attachEvent) {
+      element.attachEvent("on"+type, handler);
+    }
+  },
+  removeListener: function(element, type, handler){
+    if (element.removeEventListener) {
+      element.removeEventListener(type, handler, false);
+    } else if (element.attachEvent) {
+      element.detachEvent("on"+type, handler);
+    }
+  },
+
+  get: function(url, onSuccess){
+    if (typeof XMLHttpRequest == "undefined") {
+      XMLHttpRequest = function () {
+        try { return new ActiveXObject("Msxml2.XMLHTTP.6.0"); } catch (e) {}
+        try { return new ActiveXObject("Msxml2.XMLHTTP.3.0"); } catch (f) {}
+        try { return new ActiveXObject("Msxml2.XMLHTTP"); } catch (g) {}
+        //Microsoft.XMLHTTP points to Msxml2.XMLHTTP.3.0 and is redundant
+        throw new Error("This browser does not support XMLHttpRequest.");
+      };
+    }
+    var request = new XMLHttpRequest();
+    request.open("GET",url);
+    request.onreadystatechange = function() {
+      if (request.readyState == 4 && request.status == 200) {
+        onSuccess(request.responseText);
+      }
+    }.context(this);
+    request.send();
+  },
+
+  trim: function(string){ return string.toString().replace(/^\s+/, "").replace(/\s+$/, ""); },
+
+  // DOM Ready functionality adapted from jQuery. http://jquery.com/
+  bindDOMReady: function(){
+    if (document.readyState === "complete") {
+      return VideoJS.onDOMReady();
+    }
+    if (document.addEventListener) {
+      document.addEventListener("DOMContentLoaded", VideoJS.DOMContentLoaded, false);
+      window.addEventListener("load", VideoJS.onDOMReady, false);
+    } else if (document.attachEvent) {
+      document.attachEvent("onreadystatechange", VideoJS.DOMContentLoaded);
+      window.attachEvent("onload", VideoJS.onDOMReady);
+    }
+  },
+
+  DOMContentLoaded: function(){
+    if (document.addEventListener) {
+      document.removeEventListener( "DOMContentLoaded", VideoJS.DOMContentLoaded, false);
+      VideoJS.onDOMReady();
+    } else if ( document.attachEvent ) {
+      if ( document.readyState === "complete" ) {
+        document.detachEvent("onreadystatechange", VideoJS.DOMContentLoaded);
+        VideoJS.onDOMReady();
+      }
+    }
+  },
+
+  // Functions to be run once the DOM is loaded
+  DOMReadyList: [],
+  addToDOMReady: function(fn){
+    if (VideoJS.DOMIsReady) {
+      fn.call(document);
+    } else {
+      VideoJS.DOMReadyList.push(fn);
+    }
+  },
+
+  DOMIsReady: false,
+  onDOMReady: function(){
+    if (VideoJS.DOMIsReady) { return; }
+    if (!document.body) { return setTimeout(VideoJS.onDOMReady, 13); }
+    VideoJS.DOMIsReady = true;
+    if (VideoJS.DOMReadyList) {
+      for (var i=0; i<VideoJS.DOMReadyList.length; i++) {
+        VideoJS.DOMReadyList[i].call(document);
+      }
+      VideoJS.DOMReadyList = null;
+    }
+  }
+});
+VideoJS.bindDOMReady();
+
+// Allows for binding context to functions
+// when using in event listeners and timeouts
+Function.prototype.context = function(obj){
+  var method = this,
+  temp = function(){
+    return method.apply(obj, arguments);
+  };
+  return temp;
+};
+
+// Like context, in that it creates a closure
+// But insteaad keep "this" intact, and passes the var as the second argument of the function
+// Need for event listeners where you need to know what called the event
+// Only use with event callbacks
+Function.prototype.evtContext = function(obj){
+  var method = this,
+  temp = function(){
+    var origContext = this;
+    return method.call(obj, arguments[0], origContext);
+  };
+  return temp;
+};
+
+// Removeable Event listener with Context
+// Replaces the original function with a version that has context
+// So it can be removed using the original function name.
+// In order to work, a version of the function must already exist in the player/prototype
+Function.prototype.rEvtContext = function(obj, funcParent){
+  if (this.hasContext === true) { return this; }
+  if (!funcParent) { funcParent = obj; }
+  for (var attrname in funcParent) {
+    if (funcParent[attrname] == this) {
+      funcParent[attrname] = this.evtContext(obj);
+      funcParent[attrname].hasContext = true;
+      return funcParent[attrname];
+    }
+  }
+  return this.evtContext(obj);
+};
+
+// jQuery Plugin
+if (window.jQuery) {
+  (function($) {
+    $.fn.VideoJS = function(options) {
+      this.each(function() {
+        VideoJS.setup(this, options);
+      });
+      return this;
+    };
+    $.fn.player = function() {
+      return this[0].player;
+    };
+  })(jQuery);
+}
+
+
+// Expose to global
+window.VideoJS = window._V_ = VideoJS;
+
+// End self-executing function
+})(window);
\ No newline at end of file





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