[llvm-commits] [llvm] r144990 - /llvm/trunk/test/CodeGen/X86/phaddsub.ll

Craig Topper craig.topper at gmail.com
Sat Nov 19 01:03:33 PST 2011


Author: ctopper
Date: Sat Nov 19 03:03:33 2011
New Revision: 144990

URL: http://llvm.org/viewvc/llvm-project?rev=144990&view=rev
Log:
Test cases for SSSE3/AVX integer horizontal add/sub.

Added:
    llvm/trunk/test/CodeGen/X86/phaddsub.ll

Added: llvm/trunk/test/CodeGen/X86/phaddsub.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/phaddsub.ll?rev=144990&view=auto
==============================================================================
--- llvm/trunk/test/CodeGen/X86/phaddsub.ll (added)
+++ llvm/trunk/test/CodeGen/X86/phaddsub.ll Sat Nov 19 03:03:33 2011
@@ -0,0 +1,170 @@
+; RUN: llc < %s -march=x86-64 -mattr=+ssse3,-avx | FileCheck %s -check-prefix=SSSE3
+; RUN: llc < %s -march=x86-64 -mattr=-ssse3,+avx | FileCheck %s -check-prefix=AVX
+
+; SSSE3: phaddw1:
+; SSSE3-NOT: vphaddw
+; SSSE3: phaddw
+; AVX: phaddw1:
+; AVX: vphaddw
+define <8 x i16> @phaddw1(<8 x i16> %x, <8 x i16> %y) {
+  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+  %r = add <8 x i16> %a, %b
+  ret <8 x i16> %r
+}
+
+; SSSE3: phaddw2:
+; SSSE3-NOT: vphaddw
+; SSSE3: phaddw
+; AVX: phaddw2:
+; AVX: vphaddw
+define <8 x i16> @phaddw2(<8 x i16> %x, <8 x i16> %y) {
+  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 2, i32 5, i32 6, i32 9, i32 10, i32 13, i32 14>
+  %b = shufflevector <8 x i16> %y, <8 x i16> %x, <8 x i32> <i32 8, i32 11, i32 12, i32 15, i32 0, i32 3, i32 4, i32 7>
+  %r = add <8 x i16> %a, %b
+  ret <8 x i16> %r
+}
+
+; SSSE3: phaddd1:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd1:
+; AVX: vphaddd
+define <4 x i32> @phaddd1(<4 x i32> %x, <4 x i32> %y) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phaddd2:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd2:
+; AVX: vphaddd
+define <4 x i32> @phaddd2(<4 x i32> %x, <4 x i32> %y) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 2, i32 5, i32 6>
+  %b = shufflevector <4 x i32> %y, <4 x i32> %x, <4 x i32> <i32 4, i32 7, i32 0, i32 3>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phaddd3:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd3:
+; AVX: vphaddd
+define <4 x i32> @phaddd3(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phaddd4:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd4:
+; AVX: vphaddd
+define <4 x i32> @phaddd4(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phaddd5:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd5:
+; AVX: vphaddd
+define <4 x i32> @phaddd5(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 undef, i32 undef>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phaddd6:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd6:
+; AVX: vphaddd
+define <4 x i32> @phaddd6(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phaddd7:
+; SSSE3-NOT: vphaddd
+; SSSE3: phaddd
+; AVX: phaddd7:
+; AVX: vphaddd
+define <4 x i32> @phaddd7(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
+  %r = add <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phsubw1:
+; SSSE3-NOT: vphsubw
+; SSSE3: phsubw
+; AVX: phsubw1:
+; AVX: vphsubw
+define <8 x i16> @phsubw1(<8 x i16> %x, <8 x i16> %y) {
+  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+  %r = sub <8 x i16> %a, %b
+  ret <8 x i16> %r
+}
+
+; SSSE3: phsubd1:
+; SSSE3-NOT: vphsubd
+; SSSE3: phsubd
+; AVX: phsubd1:
+; AVX: vphsubd
+define <4 x i32> @phsubd1(<4 x i32> %x, <4 x i32> %y) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+  %r = sub <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phsubd2:
+; SSSE3-NOT: vphsubd
+; SSSE3: phsubd
+; AVX: phsubd2:
+; AVX: vphsubd
+define <4 x i32> @phsubd2(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
+  %r = sub <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phsubd3:
+; SSSE3-NOT: vphsubd
+; SSSE3: phsubd
+; AVX: phsubd3:
+; AVX: vphsubd
+define <4 x i32> @phsubd3(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
+  %r = sub <4 x i32> %a, %b
+  ret <4 x i32> %r
+}
+
+; SSSE3: phsubd4:
+; SSSE3-NOT: vphsubd
+; SSSE3: phsubd
+; AVX: phsubd4:
+; AVX: vphsubd
+define <4 x i32> @phsubd4(<4 x i32> %x) {
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
+  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
+  %r = sub <4 x i32> %a, %b
+  ret <4 x i32> %r
+}





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