[llvm-commits] [www] r144732 - /www/trunk/devmtg/2011-11/index.html

Tanya Lattner tonic at nondot.org
Tue Nov 15 15:48:33 PST 2011


Author: tbrethou
Date: Tue Nov 15 17:48:33 2011
New Revision: 144732

URL: http://llvm.org/viewvc/llvm-project?rev=144732&view=rev
Log:
Update agenda with correct rooms. Update blurb on hacking session.

Modified:
    www/trunk/devmtg/2011-11/index.html

Modified: www/trunk/devmtg/2011-11/index.html
URL: http://llvm.org/viewvc/llvm-project/www/trunk/devmtg/2011-11/index.html?rev=144732&r1=144731&r2=144732&view=diff
==============================================================================
--- www/trunk/devmtg/2011-11/index.html (original)
+++ www/trunk/devmtg/2011-11/index.html Tue Nov 15 17:48:33 2011
@@ -80,7 +80,10 @@
 
 <div class="www_sectiontitle" id="hacking">Hacking Session</div>
 <p>
-There will be a hacking session the day before the developer meeting. This hacking session will run from 2:00-6:30. More details to come.
+There will be a hacking session the day before the Developer Meeting. This hacking session will run from 2:00 till late. Refreshments and networking provided. Bring your code and laptop. If people are flying in the night before for the Dev Meeting, or available after work, let them know and have them join us.</p>
+<p>
+San Jose Marriott
+Room 2500
 </p>
 
 <div class="www_sectiontitle" id="agenda">Agenda</div>
@@ -92,47 +95,47 @@
 <tr class="alt"><td>9:00 - 9:20</td><td><b>Welcome</b><br>Chris Lattner, <i>Apple Inc.</i></td><td>Ballroom Salon III/IV</td></tr>
 
 <tr><td rowspan=2>9:20 - 10:05</td><td><b><a href="#talk4">Extending Clang</a></b><br>Doug Gregor, <i>Apple Inc.</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr><td><b><a href="#talk13">Intel OpenCL SDK Vectorizer</a></b><br>Nadav Rotem, <i>Intel</i></td><td>Ballroom Salon V/VI</td></tr>
+<tr><td><b><a href="#talk13">Intel OpenCL SDK Vectorizer</a></b><br>Nadav Rotem, <i>Intel</i></td><td>Ballroom Salon I/II</td></tr>
 
 <tr class="alt"><td rowspan=3>10:05 - 10:50</td><td><b><a href="#talk2">Clang MapReduce -- Automatic C++ Refactoring at Google Scale</a></b><br>Chandler Carruth, <i>Google</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr class="alt"><td><b><a href="#talk11">PTX Back-End: GPU Programming With LLVM</a></b><br>Justin Holewinski, <i>Ohio State</i></td><td>Ballroom Salon V/VI</td></tr>
-<tr class="alt"><td><b>Improving LLVM Testing BOF</b><br>David Blaikie<i></i></td><td>Ballroom Salon II</td></tr>
+<tr class="alt"><td><b><a href="#talk11">PTX Back-End: GPU Programming With LLVM</a></b><br>Justin Holewinski, <i>Ohio State</i></td><td>Ballroom Salon I/II</td></tr>
+<tr class="alt"><td><b>Improving LLVM Testing BOF</b><br>David Blaikie<i></i></td><td>Ballroom Salon VI</td></tr>
 
 <tr><td>10:50 - 11:05</td><td>Break</td><td>Ballroom Foyer</td></tr>
 
 <tr class="alt"><td rowspan=2>11:05 - 11:50</td><td><b><a href="#talk1">Integrating LLVM into FreeBSD</a></b><br>Brooks Davis, <i>The FreeBSD Proje
 ct</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr class="alt"><td><b><a href="#talk16">Porting LLVM to a Next Generation DSP</a></b><br>Taylor Simpson, <i>QuIC</i></td><td>Ballroom Salon V/VI</td></tr>
+<tr class="alt"><td><b><a href="#talk16">Porting LLVM to a Next Generation DSP</a></b><br>Taylor Simpson, <i>QuIC</i></td><td>Ballroom Salon I/II</td></tr>
 
 <tr><td rowspan=2>11:50 - 12:35</td><td><b><a href="#talk10">DXR: Semantic Code Browsing with Clang</a></b><br>Joshua Cranmer, <i>Mozilla</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr><td><b><a href="#talk8">LLVM MC In Practice</a></b><br>Jim Grosbach, Owen Anderson <i>Apple Inc.</i></td><td>Ballroom Salon V/VI</td></tr>
+<tr><td><b><a href="#talk8">LLVM MC In Practice</a></b><br>Jim Grosbach, Owen Anderson <i>Apple Inc.</i></td><td>Ballroom Salon I/II</td></tr>
 
-<tr class="alt"><td>12:35 - 1:35</td><td>Lunch</td><td>TBD</td></tr>
+<tr class="alt"><td>12:35 - 1:35</td><td>Lunch</td><td>Ballroom Foyer (overflow Salon V)</td></tr>
 
 <tr><td rowspan=3>1:35 - 2:20</td><td><b><a href="#talk14">Using clang in the Chromium project</a></b><br>Nico Weber, Hans Wennborg, <i>Google</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr><td><b><a href="#talk17">Polly - First successful optimizations - How to proceed?</a></b><br>Tobias Grosser, <i>ENS/INRIA</i></td><td>Ballroom Salon V/VI</td></tr>
-<tr><td><b>MC Linkers BOF</b><br>Luba Tang, <i>Mediatek</i>, Shih-wei Liao, <i>Google</i></td><td>Ballroom Salon II</td></tr>
+<tr><td><b><a href="#talk17">Polly - First successful optimizations - How to proceed?</a></b><br>Tobias Grosser, <i>ENS/INRIA</i></td><td>Ballroom Salon I/II</td></tr>
+<tr><td><b>MC Linkers BOF</b><br>Luba Tang, <i>Mediatek</i>, Shih-wei Liao, <i>Google</i></td><td>Ballroom Salon VI</td></tr>
 
 <tr class="alt"><td rowspan=3>2:20 - 3:05</td><td><b><a href="#talk15">Android Renderscript</a></b><br>Stephen Hines, <i>Google</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr class="alt"><td><b><a href="#talk7">SKIR: Just-in-Time Compilation for Parallelism with LLVM</a></b><br>Jeff Fifield, <i>University of Colorado</i></td><td>Ballroom Salon V/VI</td></tr>
-<tr class="alt"><td><b>Improving the Clang Driver BOF</b><br>James Molloy, <i>ARM</i></td><td>Ballroom Salon II</td></tr>
+<tr class="alt"><td><b><a href="#talk7">SKIR: Just-in-Time Compilation for Parallelism with LLVM</a></b><br>Jeff Fifield, <i>University of Colorado</i></td><td>Ballroom Salon I/II</td></tr>
+<tr class="alt"><td><b>Improving the Clang Driver BOF</b><br>James Molloy, <i>ARM</i></td><td>Ballroom Salon VI</td></tr>
 
 <tr><td rowspan=5>3:05 - 3:45</td><td><b>Posters</b></td><td>Ballroom Foyer</td></tr>
-<tr><td><b><a href="#poster3">LunarGLASS: A LLVM-based shader compiler stack</a></b><br>Michael Ilseman, <i>LunarG</i></td><td>Ballroom Salon II</td></tr>
-<tr><td><b><a href="#poster4">Symbolic Testing of OpenCL Code</a></b><br>Peter Collingbourne, <i>Imperial College London</i></td><td>Ballroom Salon II</td></tr>
-<tr><td><b><a href="#poster2">Code verification based on attributes annotation - Implementing custom attributes check using Clang</a></b><br>Michael Han, <i>Autodesk</i></td><td>Ballroom Salon II</td></tr>
-<tr><td><b><a href="#poster1">Parfait - A Scalable Static Bug-Checking Tool Built on LLVM</a></b><br>Cristina Cifuentes, Nathan Keynes, Andrew Craik, Lian Li, Nathan Hawes, Andrew Browne, and Manuel Valdiviezo, <i>Oracle Labs</i></td><td>Ballroom Salon II</td></tr>
+<tr><td><b><a href="#poster3">LunarGLASS: A LLVM-based shader compiler stack</a></b><br>Michael Ilseman, <i>LunarG</i></td><td></td></tr>
+<tr><td><b><a href="#poster4">Symbolic Testing of OpenCL Code</a></b><br>Peter Collingbourne, <i>Imperial College London</i></td><td></td></tr>
+<tr><td><b><a href="#poster2">Code verification based on attributes annotation - Implementing custom attributes check using Clang</a></b><br>Michael Han, <i>Autodesk</i></td><td></td></tr>
+<tr><td><b><a href="#poster1">Parfait - A Scalable Static Bug-Checking Tool Built on LLVM</a></b><br>Cristina Cifuentes, Nathan Keynes, Andrew Craik, Lian Li, Nathan Hawes, Andrew Browne, and Manuel Valdiviezo, <i>Oracle Labs</i></td><td></td></tr>
 
 <tr class="alt"><td rowspan=2>3:45 - 4:30</td><td><b><a href="#talk6">Register Allocation in LLVM 3.0</a></b><br>Jakob Olesen, <i>Apple</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr class="alt"><td><b><a href="#talk9">Exporting 3D scenes from Maya to WebGL using clang and LLVM</a></b><br>Jochen Wilhelmy, <i>consultant</i></td><td>Ballroom Salon V/VI</td></tr>
+<tr class="alt"><td><b><a href="#talk9">Exporting 3D scenes from Maya to WebGL using clang and LLVM</a></b><br>Jochen Wilhelmy, <i>consultant</i></td><td>Ballroom Salon I/II</td></tr>
 
 <tr><td rowspan=3>4:30 - 5:15</td><td><b><a href="#talk5">Super-optimizing LLVM IR</a></b><br>Duncan Sands, <i>DeepBlueCapital</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr><td><b><a href="#talk12">Finding races and memory errors with LLVM instrumentation</a></b><br>Konstantin Serebryany, <i>Google</i></td><td>Ballroom Salon V/VI</td></tr>
-<tr><td><b>Bitcode Portability/Versioning BOF</b><br>Stephen Hines, David Sehr, <i>Google</i></td><td>Ballroom Salon II</td></tr>
+<tr><td><b><a href="#talk12">Finding races and memory errors with LLVM instrumentation</a></b><br>Konstantin Serebryany, <i>Google</i></td><td>Ballroom Salon I/II</td></tr>
+<tr><td><b>Bitcode Portability/Versioning BOF</b><br>Stephen Hines, David Sehr, <i>Google</i></td><td>Ballroom Salon VI</td></tr>
 
 <tr class="alt"><td rowspan=3>5:15 - 6:00</td><td><b><a href="#talk3">Thread Safety Annotations in Clang</a></b><br>DeLesley Hutchins, <i>Google</i></td><td>Ballroom Salon III/IV</td></tr>
-<tr class="alt"><td><b>Backend/Infrastructure Super BoF</b><br>Jim Grosbach, <i>Apple Inc.</i></td><td>Ballroom Salon V/VI</td></tr>
-<tr class="alt"><td><b>Community Event Planning</b><br>David Kipping, <i>Qualcomm</i></td><td>Ballroom Salon II</td></tr>
+<tr class="alt"><td><b>Backend/Infrastructure Super BoF</b><br>Jim Grosbach, <i>Apple Inc.</i></td><td>Ballroom Salon I/II</td></tr>
+<tr class="alt"><td><b>Community Event Planning</b><br>David Kipping, <i>Qualcomm</i></td><td>Ballroom Salon VI</td></tr>
 
 <tr><td>6:30 - 9:30</td><td>Dinner (Il Fornaio - Separate registration required)</td><td></td></tr>
 </table>





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