[llvm-commits] [llvm] r143921 - in /llvm/trunk/lib/CodeGen/AsmPrinter: DwarfAccelTable.cpp DwarfAccelTable.h

Benjamin Kramer benny.kra at googlemail.com
Mon Nov 7 07:36:21 PST 2011


Some comments inline. Test cases would be nice but I can see that we're lacking infrastructure to test it properly.

On 07.11.2011, at 10:18, Eric Christopher wrote:

> Author: echristo
> Date: Mon Nov  7 03:18:42 2011
> New Revision: 143921
> 
> URL: http://llvm.org/viewvc/llvm-project?rev=143921&view=rev
> Log:
> Add a new dwarf accelerator table prototype with the goal of replacing
> the pubnames and pubtypes tables. LLDB can currently use this format
> and a full spec is forthcoming and submission for standardization is planned.
> 
> A basic summary:
> 
> The dwarf accelerator tables are an indirect hash table optimized
> for null lookup rather than access to known data. They are output into
> an on-disk format that looks like this:
> 
> .-------------.
> |  HEADER     |
> |-------------|
> |  BUCKETS    |
> |-------------|
> |  HASHES     |
> |-------------|
> |  OFFSETS    |
> |-------------|
> |  DATA       |
> `-------------'
> 
> where the header contains a magic number, version, type of hash function,
> the number of buckets, total number of hashes, and room for a special
> struct of data and the length of that struct.
> 
> The buckets contain an index (e.g. 6) into the hashes array. The hashes
> section contains all of the 32-bit hash values in contiguous memory, and
> the offsets contain the offset into the data area for the particular
> hash.
> 
> For a lookup example, we could hash a function name and take it modulo the
> number of buckets giving us our bucket. From there we take the bucket value
> as an index into the hashes table and look at each successive hash as long
> as the hash value is still the same modulo result (bucket value) as earlier.
> If we have a match we look at that same entry in the offsets table and
> grab the offset in the data for our final match.
> 
> Added:
>    llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.cpp
>    llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.h
> 
> Added: llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.cpp?rev=143921&view=auto
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.cpp (added)
> +++ llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.cpp Mon Nov  7 03:18:42 2011
> @@ -0,0 +1,250 @@
> +//=-- llvm/CodeGen/DwarfAccelTable.cpp - Dwarf Accelerator Tables -*- C++ -*-=//
> +//
> +//                     The LLVM Compiler Infrastructure
> +//
> +// This file is distributed under the University of Illinois Open Source
> +// License. See LICENSE.TXT for details.
> +//
> +//===----------------------------------------------------------------------===//
> +//
> +// This file contains support for writing dwarf accelerator tables.
> +//
> +//===----------------------------------------------------------------------===//
> +
> +#include "llvm/CodeGen/AsmPrinter.h"
> +#include "llvm/MC/MCExpr.h"
> +#include "llvm/MC/MCStreamer.h"
> +#include "llvm/MC/MCSymbol.h"
> +#include "llvm/Support/Debug.h"
> +#include "DwarfAccelTable.h"
> +#include "DwarfDebug.h"
> +#include "DIE.h"
> +
> +using namespace llvm;
> +
> +const char *DwarfAccelTable::Atom::AtomTypeString(enum AtomType AT) {
> +  switch (AT) {
> +  default: llvm_unreachable("invalid AtomType!");
> +  case eAtomTypeNULL: return "eAtomTypeNULL";
> +  case eAtomTypeDIEOffset: return "eAtomTypeDIEOffset";
> +  case eAtomTypeCUOffset: return "eAtomTypeCUOffset";
> +  case eAtomTypeTag: return "eAtomTypeTag";
> +  case eAtomTypeNameFlags: return "eAtomTypeNameFlags";
> +  case eAtomTypeTypeFlags: return "eAtomTypeTypeFlags";
> +  } 
> +}
> +
> +// The general case would need to have a less hard coded size for the
> +// length of the HeaderData, however, if we're constructing based on a
> +// single Atom then we know it will always be: 4 + 4 + 2 + 2.
> +DwarfAccelTable::DwarfAccelTable(DwarfAccelTable::Atom atom) :
> +  Header(12),
> +  HeaderData(atom) {
> +}
> +
> +void DwarfAccelTable::AddName(StringRef Name, DIE* die) {
> +  // If the string is in the list already then add this die to the list
> +  // otherwise add a new one.
> +  DIEArray &DIEs = Entries[Name];
> +  DIEs.push_back(die);
> +}
> +
> +void DwarfAccelTable::ComputeBucketCount(void) {
> +  // First get the number of unique hashes.
> +  std::vector<uint32_t> uniques;
> +  uniques.resize(Data.size());
> +  for (size_t i = 0; i < Data.size(); ++i)
> +    uniques[i] = Data[i]->HashValue;
> +  std::sort(uniques.begin(), uniques.end());
> +  std::vector<uint32_t>::iterator p =
> +    std::unique(uniques.begin(), uniques.end());
> +  uint32_t num = std::distance(uniques.begin(), p);
> +
> +  // Then compute the bucket size, minimum of 1 bucket.
> +  if (num > 1024) Header.bucket_count = num/4;
> +  if (num > 16) Header.bucket_count = num/2;
> +  else Header.bucket_count = num > 0 ? num : 1;
> +
> +  Header.hashes_count = num;
> +}
> +
> +void DwarfAccelTable::FinalizeTable(AsmPrinter *Asm, const char *Prefix) {
> +  // Create the individual hash data outputs.
> +  for (StringMap<DIEArray>::const_iterator
> +         EI = Entries.begin(), EE = Entries.end(); EI != EE; ++EI) {
> +    struct HashData *Entry = new HashData((*EI).getKeyData());

Who's responsible for deleting these?



> +    for (DIEArray::const_iterator DI = (*EI).second.begin(),
> +           DE = (*EI).second.end();
> +         DI != DE; ++DI)
> +      Entry->addOffset((*DI)->getOffset());
> +    Data.push_back(Entry);
> +  }
> +
> +  // Figure out how many buckets we need, then compute the bucket
> +  // contents and the final ordering. We'll emit the hashes and offsets
> +  // by doing a walk during the emission phase. We add temporary
> +  // symbols to the data so that we can reference them during the offset
> +  // later, we'll emit them when we emit the data.
> +  ComputeBucketCount();
> +
> +  // Compute bucket contents and final ordering.
> +  Buckets.resize(Header.bucket_count);
> +  for (size_t i = 0; i < Data.size(); ++i) {
> +    uint32_t bucket = Data[i]->HashValue % Header.bucket_count;
> +    Buckets[bucket].push_back(Data[i]);
> +    Data[i]->Sym = Asm->GetTempSymbol(Prefix, i);
> +  }
> +}
> +
> +// Emits the header for the table via the AsmPrinter.
> +void DwarfAccelTable::EmitHeader(AsmPrinter *Asm) {
> +  Asm->OutStreamer.AddComment("Header Magic");
> +  Asm->EmitInt32(Header.magic);
> +  Asm->OutStreamer.AddComment("Header Version");
> +  Asm->EmitInt16(Header.version);
> +  Asm->OutStreamer.AddComment("Header Hash Function");
> +  Asm->EmitInt16(Header.hash_function);
> +  Asm->OutStreamer.AddComment("Header Bucket Count");
> +  Asm->EmitInt32(Header.bucket_count);
> +  Asm->OutStreamer.AddComment("Header Hash Count");
> +  Asm->EmitInt32(Header.hashes_count);
> +  Asm->OutStreamer.AddComment("Header Data Length");
> +  Asm->EmitInt32(Header.header_data_len);
> +  Asm->OutStreamer.AddComment("HeaderData Die Offset Base");
> +  Asm->EmitInt32(HeaderData.die_offset_base);
> +  Asm->OutStreamer.AddComment("HeaderData Atom Count");
> +  Asm->EmitInt32(HeaderData.Atoms.size());
> +  for (size_t i = 0; i < HeaderData.Atoms.size(); i++) {
> +    Atom A = HeaderData.Atoms[i];
> +    Asm->OutStreamer.AddComment(Atom::AtomTypeString(A.type));
> +    Asm->EmitInt16(A.type);
> +    Asm->OutStreamer.AddComment(dwarf::FormEncodingString(A.form));
> +    Asm->EmitInt16(A.form);
> +  }
> +}
> +
> +// Walk through and emit the buckets for the table. This will look
> +// like a list of numbers of how many elements are in each bucket.
> +void DwarfAccelTable::EmitBuckets(AsmPrinter *Asm) {
> +  unsigned index = 0;
> +  for (size_t i = 0; i < Buckets.size(); ++i) {
> +    Twine Comment = Twine("Bucket ") + Twine(i);

Don't use local Twine variables, it works as long as you concatenate two chunks but
will blow up in strange ways as soon as you add another chunk. Just move the Twine
construction into the function call.



> +    Asm->OutStreamer.AddComment(Comment);
> +    if (Buckets[i].size() != 0)
> +      Asm->EmitInt32(index);
> +    else
> +      Asm->EmitInt32(UINT32_MAX);
> +    index += Buckets[i].size();
> +  }
> +}
> +
> +// Walk through the buckets and emit the individual hashes for each
> +// bucket.
> +void DwarfAccelTable::EmitHashes(AsmPrinter *Asm) {
> +  for (size_t i = 0; i < Buckets.size(); ++i) {
> +    for (HashList::const_iterator HI = Buckets[i].begin(),
> +           HE = Buckets[i].end(); HI != HE; ++HI) {
> +      Twine Comment = Twine("Hash in Bucket ") + Twine(i);

ditto



> +      Asm->OutStreamer.AddComment(Comment);
> +      Asm->EmitInt32((*HI)->HashValue);
> +    } 
> +  }
> +}
> +
> +// Walk through the buckets and emit the individual offsets for each
> +// element in each bucket. This is done via a symbol subtraction from the
> +// beginning of the section. The non-section symbol will be output later
> +// when we emit the actual data.
> +void DwarfAccelTable::EmitOffsets(AsmPrinter *Asm, MCSymbol *SecBegin) {
> +  for (size_t i = 0; i < Buckets.size(); ++i) {
> +    for (HashList::const_iterator HI = Buckets[i].begin(),
> +           HE = Buckets[i].end(); HI != HE; ++HI) {
> +      Twine Comment = Twine("Offset in Bucket ") + Twine(i);

ditto



> +      Asm->OutStreamer.AddComment(Comment);
> +      MCContext &Context = Asm->OutStreamer.getContext();
> +      const MCExpr *Sub =
> +        MCBinaryExpr::CreateSub(MCSymbolRefExpr::Create((*HI)->Sym, Context),
> +                                MCSymbolRefExpr::Create(SecBegin, Context),
> +                                Context);
> +      Asm->OutStreamer.EmitValue(Sub, sizeof(uint32_t), 0);
> +    }
> +  }
> +}
> +
> +// Walk through the buckets and emit the full data for each element in
> +// the bucket. For the string case emit the dies and the various offsets.
> +// Terminate each HashData bucket with 0.
> +void DwarfAccelTable::EmitData(AsmPrinter *Asm, DwarfDebug *D) {
> +  uint64_t PrevHash = UINT64_MAX;
> +  for (size_t i = 0; i < Buckets.size(); ++i) {
> +    for (HashList::const_iterator HI = Buckets[i].begin(),
> +           HE = Buckets[i].end(); HI != HE; ++HI) {
> +      // Remember to emit the label for our offset.
> +      Asm->OutStreamer.EmitLabel((*HI)->Sym);
> +      Asm->OutStreamer.AddComment((*HI)->Str);
> +      Asm->EmitSectionOffset(D->getStringPoolEntry((*HI)->Str),
> +                             D->getDwarfStrSectionSym());
> +      Asm->OutStreamer.AddComment("Num DIEs");
> +      Asm->EmitInt32((*HI)->DIEOffsets.size());
> +      for (std::vector<uint32_t>::const_iterator
> +             DI = (*HI)->DIEOffsets.begin(), DE = (*HI)->DIEOffsets.end();
> +           DI != DE; ++DI) {
> +        Asm->EmitInt32((*DI));
> +      }
> +      // Emit a 0 to terminate the data unless we have a hash collision.
> +      if (PrevHash != (*HI)->HashValue)
> +        Asm->EmitInt32(0);
> +      PrevHash = (*HI)->HashValue;
> +    }
> +  }
> +}
> +
> +// Emit the entire data structure to the output file.
> +void DwarfAccelTable::Emit(AsmPrinter *Asm, MCSymbol *SecBegin,
> +                           DwarfDebug *D) {
> +  // Emit the header.
> +  EmitHeader(Asm);
> +
> +  // Emit the buckets.
> +  EmitBuckets(Asm);
> +
> +  // Emit the hashes.
> +  EmitHashes(Asm);
> +
> +  // Emit the offsets.
> +  EmitOffsets(Asm, SecBegin);
> +
> +  // Emit the hash data.
> +  EmitData(Asm, D);
> +}
> +
> +#ifndef NDEBUG
> +void DwarfAccelTable::print(raw_ostream &O) {
> +
> +  Header.print(O);
> +  HeaderData.print(O);
> +
> +  O << "Entries: \n";
> +  for (StringMap<DIEArray>::const_iterator
> +         EI = Entries.begin(), EE = Entries.end(); EI != EE; ++EI) {
> +    O << "Name: " << (*EI).getKeyData() << "\n";
> +    for (DIEArray::const_iterator DI = (*EI).second.begin(),
> +           DE = (*EI).second.end();
> +         DI != DE; ++DI)
> +      (*DI)->print(O);
> +  }
> +
> +  O << "Buckets and Hashes: \n";
> +  for (size_t i = 0; i < Buckets.size(); ++i)
> +    for (HashList::const_iterator HI = Buckets[i].begin(),
> +           HE = Buckets[i].end(); HI != HE; ++HI)
> +      (*HI)->print(O);
> +
> +  O << "Data: \n";
> +    for (std::vector<HashData*>::const_iterator
> +           DI = Data.begin(), DE = Data.end(); DI != DE; ++DI)
> +      (*DI)->print(O);
> +  
> +
> +}
> +#endif
> 
> Added: llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.h
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.h?rev=143921&view=auto
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.h (added)
> +++ llvm/trunk/lib/CodeGen/AsmPrinter/DwarfAccelTable.h Mon Nov  7 03:18:42 2011
> @@ -0,0 +1,254 @@
> +//==-- llvm/CodeGen/DwarfAccelTable.h - Dwarf Accelerator Tables -*- C++ -*-==//
> +//
> +//                     The LLVM Compiler Infrastructure
> +//
> +// This file is distributed under the University of Illinois Open Source
> +// License. See LICENSE.TXT for details.
> +//
> +//===----------------------------------------------------------------------===//
> +//
> +// This file contains support for writing dwarf accelerator tables.
> +//
> +//===----------------------------------------------------------------------===//
> +
> +#ifndef CODEGEN_ASMPRINTER_DWARFACCELTABLE_H__
> +#define CODEGEN_ASMPRINTER_DWARFACCELTABLE_H__
> +
> +#include "llvm/ADT/StringMap.h"
> +#include "llvm/MC/MCSymbol.h"
> +#include "llvm/Support/Dwarf.h"
> +#include "llvm/Support/DataTypes.h"
> +#include "llvm/Support/Debug.h"
> +#include "llvm/Support/ErrorHandling.h"
> +#include "llvm/Support/Format.h"
> +#include "llvm/Support/FormattedStream.h"
> +#include <vector>
> +#include <map>
> +
> +// The apple dwarf accelerator tables are an indirect hash table optimized
> +// for null lookup rather than access to known data. They are output into
> +// an on-disk format that looks like this:
> +//
> +// .-------------.
> +// |  HEADER     |
> +// |-------------|
> +// |  BUCKETS    |
> +// |-------------|
> +// |  HASHES     |
> +// |-------------|
> +// |  OFFSETS    |
> +// |-------------|
> +// |  DATA       |
> +// `-------------'
> +//
> +// where the header contains a magic number, version, type of hash function,
> +// the number of buckets, total number of hashes, and room for a special
> +// struct of data and the length of that struct.
> +//
> +// The buckets contain an index (e.g. 6) into the hashes array. The hashes
> +// section contains all of the 32-bit hash values in contiguous memory, and
> +// the offsets contain the offset into the data area for the particular
> +// hash.
> +// 
> +// For a lookup example, we could hash a function name and take it modulo the
> +// number of buckets giving us our bucket. From there we take the bucket value
> +// as an index into the hashes table and look at each successive hash as long
> +// as the hash value is still the same modulo result (bucket value) as earlier.
> +// If we have a match we look at that same entry in the offsets table and
> +// grab the offset in the data for our final match.
> +
> +namespace llvm {
> +
> +class AsmPrinter;
> +class DIE;
> +class DwarfDebug;
> +  
> +class DwarfAccelTable {
> +
> +  enum HashFunctionType {
> +    eHashFunctionDJB = 0u
> +  };
> +
> +  static uint32_t HashDJB (const char *s) {
> +    uint32_t h = 5381;
> +    for (unsigned char c = *s; c; c = *++s)
> +      h = ((h << 5) + h) + c;
> +    return h;
> +  }

We have an implementation of djb's hash in StringExtras.h. If you don't want to use that function this
version should at least take a StringRef …


> +
> +  // Helper function to compute the number of buckets needed based on
> +  // the number of unique hashes.
> +  void ComputeBucketCount (void);
> +  
> +  struct TableHeader {
> +    uint32_t   magic;           // 'HASH' magic value to allow endian detection
> +    uint16_t   version;         // Version number.
> +    uint16_t   hash_function;   // The hash function enumeration that was used.
> +    uint32_t   bucket_count;    // The number of buckets in this hash table.
> +    uint32_t   hashes_count;    // The total number of unique hash values
> +                                // and hash data offsets in this table.
> +    uint32_t   header_data_len; // The bytes to skip to get to the hash
> +                                // indexes (buckets) for correct alignment.
> +    // Also written to disk is the implementation specific header data.
> +
> +    static const uint32_t MagicHash = 0x48415348;
> +    
> +    TableHeader (uint32_t data_len) :
> +      magic (MagicHash), version (1), hash_function (eHashFunctionDJB),
> +      bucket_count (0), hashes_count (0), header_data_len (data_len)
> +    {};
> +
> +#ifndef NDEBUG
> +    void print(raw_ostream &O) {
> +      O << "Magic: " << format("0x%x", magic) << "\n"
> +        << "Version: " << version << "\n"
> +        << "Hash Function: " << hash_function << "\n"
> +        << "Bucket Count: " << bucket_count << "\n"
> +        << "Header Data Length: " << header_data_len << "\n";
> +    }
> +    void dump() { print(dbgs()); }
> +#endif
> +  };
> +
> +public:
> +  // The HeaderData describes the form of each set of data. In general this
> +  // is as a list of atoms (atom_count) where each atom contains a type
> +  // (AtomType type) of data, and an encoding form (form). In the case of
> +  // data that is referenced via DW_FORM_ref_* the die_offset_base is
> +  // used to describe the offset for all forms in the list of atoms.
> +  // This also serves as a public interface of sorts.
> +  // When written to disk this will have the form:
> +  //
> +  // uint32_t die_offset_base
> +  // uint32_t atom_count
> +  // atom_count Atoms  
> +  enum AtomType {
> +    eAtomTypeNULL       = 0u,
> +    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
> +    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that
> +                                // contains the item in question
> +    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as
> +                                // DW_FORM_data1 (if no tags exceed 255) or
> +                                // DW_FORM_data2.
> +    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
> +    eAtomTypeTypeFlags  = 5u    // Flags from enum TypeFlags
> +  };
> +
> +  // Make these public so that they can be used as a general interface to
> +  // the class.
> +  struct Atom {
> +    AtomType type; // enum AtomType
> +    uint16_t form; // DWARF DW_FORM_ defines
> +
> +    Atom(AtomType type, uint16_t form) : type(type), form(form) {};
> +    static const char * AtomTypeString(enum AtomType);
> +#ifndef NDEBUG
> +    void print(raw_ostream &O) {
> +      O << "Type: " << dwarf::TagString(type) << "\n"
> +        << "Form: " << dwarf::FormEncodingString(form) << "\n";
> +    }
> +    void dump() {
> +      print(dbgs());
> +    }
> +#endif
> +  };
> +
> + private:
> +  struct TableHeaderData {
> +    
> +    uint32_t die_offset_base;
> +    std::vector<Atom> Atoms;
> +
> +    TableHeaderData(DwarfAccelTable::Atom Atom, uint32_t offset = 0)
> +    : die_offset_base(offset) {
> +      Atoms.push_back(Atom);
> +    }
> +    
> +#ifndef NDEBUG
> +    void print (raw_ostream &O) {
> +      O << "die_offset_base: " << die_offset_base << "\n";
> +      for (size_t i = 0; i < Atoms.size(); i++)
> +        Atoms[i].print(O);
> +    }
> +    void dump() {
> +      print(dbgs());
> +    }
> +#endif
> +  };
> +
> +  // The data itself consists of a str_offset (to deal with collisions in
> +  // some magical way? this looks like the KeyType from the spec, which
> +  // should mean an integer compare on read), a count of the DIEs in the
> +  // hash and the offsets to the DIEs themselves.
> +  // On disk each data section is ended with a 0 KeyType as the end of the
> +  // hash chain.
> +  // On output this looks like:
> +  // uint32_t str_offset
> +  // uint32_t hash_data_count
> +  // HashData[hash_data_count]
> +  struct HashData {
> +    StringRef Str;
> +    uint32_t HashValue;
> +    MCSymbol *Sym;
> +    std::vector<uint32_t> DIEOffsets; // offsets
> +    HashData(StringRef S) : Str(S) {
> +      HashValue = DwarfAccelTable::HashDJB(S.str().c_str());

… and eliminate the temporary string.


> +    }
> +    void addOffset(uint32_t off) { DIEOffsets.push_back(off); }
> +    #ifndef NDEBUG
> +    void print(raw_ostream &O) {
> +      O << "Name: " << Str << "\n";
> +      O << "  Hash Value: " << format("0x%x", HashValue) << "\n";
> +      O << "  Symbol: " ;
> +      if (Sym) Sym->print(O);
> +      else O << "<none>";
> +      O << "\n";
> +      for (size_t i = 0; i < DIEOffsets.size(); i++)
> +        O << "  Offset: " << DIEOffsets[i] << "\n";
> +    }
> +    void dump() {
> +      print(dbgs());
> +    }
> +    #endif
> +  };
> +
> +  DwarfAccelTable(const DwarfAccelTable&); // DO NOT IMPLEMENT
> +  void operator=(const DwarfAccelTable&);  // DO NOT IMPLEMENT
> +
> +  // Internal Functions
> +  void EmitHeader(AsmPrinter *);
> +  void EmitBuckets(AsmPrinter *);
> +  void EmitHashes(AsmPrinter *);
> +  void EmitOffsets(AsmPrinter *, MCSymbol *);
> +  void EmitData(AsmPrinter *, DwarfDebug *D);
> +  
> +  // Output Variables
> +  TableHeader Header;
> +  TableHeaderData HeaderData;
> +  std::vector<HashData*> Data;
> +
> +  // String Data
> +  typedef std::vector<DIE*> DIEArray;
> +  typedef StringMap<DIEArray> StringEntries;
> +  StringEntries Entries;
> +
> +  // Buckets/Hashes/Offsets
> +  typedef std::vector<HashData*> HashList;
> +  typedef std::vector<HashList> BucketList;
> +  BucketList Buckets;
> +  HashList Hashes;
> +  
> +  // Public Implementation
> + public:
> +  DwarfAccelTable(DwarfAccelTable::Atom Atom);
> +  void AddName(StringRef, DIE*);
> +  void FinalizeTable(AsmPrinter *, const char *);
> +  void Emit(AsmPrinter *, MCSymbol *, DwarfDebug *);
> +#ifndef NDEBUG
> +  void print(raw_ostream &O);
> +  void dump() { print(dbgs()); }
> +#endif
> +};
> +
> +}
> +#endif
> 
> 
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