[llvm-commits] [llvm] r135721 - in /llvm/trunk: lib/Transforms/Scalar/ScalarReplAggregates.cpp test/Transforms/ScalarRepl/vectors-with-mismatched-elements.ll
Dan Gohman
gohman at apple.com
Thu Jul 21 16:30:10 PDT 2011
Author: djg
Date: Thu Jul 21 18:30:09 2011
New Revision: 135721
URL: http://llvm.org/viewvc/llvm-project?rev=135721&view=rev
Log:
Fix MergeInVectorType to check for vector types with the same alloc
size but different element types, so that it filters out the cases
that CreateShuffleVectorCast doesn't handle. This fixes rdar://9786827.
Added:
llvm/trunk/test/Transforms/ScalarRepl/vectors-with-mismatched-elements.ll
Modified:
llvm/trunk/lib/Transforms/Scalar/ScalarReplAggregates.cpp
Modified: llvm/trunk/lib/Transforms/Scalar/ScalarReplAggregates.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Scalar/ScalarReplAggregates.cpp?rev=135721&r1=135720&r2=135721&view=diff
==============================================================================
--- llvm/trunk/lib/Transforms/Scalar/ScalarReplAggregates.cpp (original)
+++ llvm/trunk/lib/Transforms/Scalar/ScalarReplAggregates.cpp Thu Jul 21 18:30:09 2011
@@ -425,6 +425,12 @@
Type *ElementTy = VectorTy->getElementType();
Type *InElementTy = VInTy->getElementType();
+ // If they're the same alloc size, we'll be attempting to convert between
+ // them with a vector shuffle, which requires the element types to match.
+ if (TD.getTypeAllocSize(VectorTy) == TD.getTypeAllocSize(VInTy) &&
+ ElementTy != InElementTy)
+ return false;
+
// Do not allow mixed integer and floating-point accesses from vectors of
// different sizes.
if (ElementTy->isFloatingPointTy() != InElementTy->isFloatingPointTy())
Added: llvm/trunk/test/Transforms/ScalarRepl/vectors-with-mismatched-elements.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/Transforms/ScalarRepl/vectors-with-mismatched-elements.ll?rev=135721&view=auto
==============================================================================
--- llvm/trunk/test/Transforms/ScalarRepl/vectors-with-mismatched-elements.ll (added)
+++ llvm/trunk/test/Transforms/ScalarRepl/vectors-with-mismatched-elements.ll Thu Jul 21 18:30:09 2011
@@ -0,0 +1,27 @@
+; RUN: opt -scalarrepl -S < %s | FileCheck %s
+; rdar://9786827
+
+; SROA should be able to handle the mixed types and eliminate the allocas here.
+
+; TODO: Currently it does this by falling back to integer "bags of bits".
+; With enough cleverness, it should be possible to convert between <3 x i32>
+; and <2 x i64> by using a combination of a bitcast and a shuffle.
+
+; CHECK: {
+; CHECK-NOT: alloca
+; CHECK: }
+
+target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32"
+target triple = "i386-apple-darwin11.0.0"
+
+define <2 x i64> @foo() nounwind {
+entry:
+ %retval = alloca <3 x i32>, align 16
+ %z = alloca <4 x i32>, align 16
+ %tmp = load <4 x i32>* %z
+ %tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
+ store <3 x i32> %tmp1, <3 x i32>* %retval
+ %0 = bitcast <3 x i32>* %retval to <2 x i64>*
+ %1 = load <2 x i64>* %0, align 1
+ ret <2 x i64> %1
+}
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