[llvm-commits] [llvm] r132732 - /llvm/trunk/utils/TableGen/FastISelEmitter.cpp
Chad Rosier
mcrosier at apple.com
Fri Jun 10 12:14:03 PDT 2011
On Jun 10, 2011, at 12:05 PM, David Blaikie wrote:
> Ahh.. yes, I misunderstood your example. Here are the source comments, which best explain the use of llvm_unreachable:
>
> /// Marks that the current location is not supposed to be reachable.
> /// In !NDEBUG builds, prints the message and location info to stderr.
> /// In NDEBUG builds, becomes an optimizer hint that the current location
> /// is not supposed to be reachable. On compilers that don't support
> /// such hints, prints a reduced message instead.
> ///
> /// Use this instead of assert(0). It conveys intent more clearly and
> /// allows compilers to omit some unnecessary code.
> In the case of a release build an unreachable hint is emitted. The compiler then uses this hint to transform:
>
> } else if (Operands[i].isFP()) {
> OS << "ConstantFP *f" << i;
> } else {
> llvm_unreachable("Unknown operand kind!");
> }
>
> to:
>
> } else if (Operands[i].isFP()) {
> OS << "ConstantFP *f" << i;
> }
>
> I hope this helps answer your question. In the end the compiler is being smart about removing the unreachable code. For more details you could also checkout: http://www.nondot.org/sabre/LLVMNotes/UnreachableInstruction.txt
>
> Ah, ok - thanks for the explanation. I didn't realize llvm_unreachable was that advanced/involved (though I suppose I Should've expected as much).
>
> So both versions (the assert & the unreachable) seem to have similar semantics (performance & correctness) given a sufficiently advanced compiler (that uses the unreachable to remove the isFP() call) - makes sense.
>
> [is there any policy/recommendations on which way to go in this case? I guess it's not a problem to leave this up to the author of any particular piece of LLVM code about which expression they prefer/find more clear in a given situation]
Like the comment says, llvm_unreachable() should be used in lieu of assert (0). Otherwise, assert (cond && "msg") should be used for code that is expected to execute.
> Thanks again for the help,
> - David
>
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