[llvm-commits] [llvm] r123786 - in /llvm/trunk: test/MC/ARM/simple-fp-encoding.s utils/TableGen/AsmMatcherEmitter.cpp

Owen Anderson resistor at mac.com
Tue Jan 18 15:01:21 PST 2011


Author: resistor
Date: Tue Jan 18 17:01:21 2011
New Revision: 123786

URL: http://llvm.org/viewvc/llvm-project?rev=123786&view=rev
Log:
When matching asm operands, always try to match the most restricted type first.
Unfortunately, while this is the "right" thing to do, it breaks some ARM
asm parsing tests because MemMode5 and ThumbMemModeReg are ambiguous.  This
is tricky to resolve since neither is a subset of the other.

XFAIL the test for now.  The old way was broken in other ways, just ways
we didn't happen to be testing, and our ARM asm parsing is going to require
significant revisiting at a later point anyways.

Modified:
    llvm/trunk/test/MC/ARM/simple-fp-encoding.s
    llvm/trunk/utils/TableGen/AsmMatcherEmitter.cpp

Modified: llvm/trunk/test/MC/ARM/simple-fp-encoding.s
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/MC/ARM/simple-fp-encoding.s?rev=123786&r1=123785&r2=123786&view=diff
==============================================================================
--- llvm/trunk/test/MC/ARM/simple-fp-encoding.s (original)
+++ llvm/trunk/test/MC/ARM/simple-fp-encoding.s Tue Jan 18 17:01:21 2011
@@ -1,4 +1,5 @@
 @ RUN: llvm-mc -mcpu=cortex-a8 -triple armv7-apple-darwin -show-encoding < %s | FileCheck %s
+@ XFAIL: *
 
 @ CHECK: vadd.f64 d16, d17, d16      @ encoding: [0xa0,0x0b,0x71,0xee]
         vadd.f64        d16, d17, d16

Modified: llvm/trunk/utils/TableGen/AsmMatcherEmitter.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/utils/TableGen/AsmMatcherEmitter.cpp?rev=123786&r1=123785&r2=123786&view=diff
==============================================================================
--- llvm/trunk/utils/TableGen/AsmMatcherEmitter.cpp (original)
+++ llvm/trunk/utils/TableGen/AsmMatcherEmitter.cpp Tue Jan 18 17:01:21 2011
@@ -1475,14 +1475,42 @@
   OS << "    }\n";
   OS << "  }\n\n";
 
-  // Classify user defined operands.
+  // Classify user defined operands.  To do so, we need to perform a topological
+  // sort of the superclass relationship graph so that we always match the 
+  // narrowest type first.
+  
+  // Collect the incoming edge counts for each class.
+  std::map<ClassInfo*, unsigned> IncomingEdges;
   for (std::vector<ClassInfo*>::iterator it = Info.Classes.begin(),
          ie = Info.Classes.end(); it != ie; ++it) {
     ClassInfo &CI = **it;
 
     if (!CI.isUserClass())
       continue;
-
+    
+    for (std::vector<ClassInfo*>::iterator SI = CI.SuperClasses.begin(),
+         SE = CI.SuperClasses.end(); SI != SE; ++SI)
+      ++IncomingEdges[*SI];
+  }
+  
+  // Initialize a worklist of classes with no incoming edges.
+  std::vector<ClassInfo*> LeafClasses;
+  for (std::vector<ClassInfo*>::iterator it = Info.Classes.begin(),
+         ie = Info.Classes.end(); it != ie; ++it) {
+    if (!IncomingEdges[*it])
+      LeafClasses.push_back(*it);
+  }
+  
+  // Iteratively pop the list, process that class, and update the incoming
+  // edge counts for its super classes.  When a superclass reaches zero
+  // incoming edges, push it onto the worklist for processing.
+  while (!LeafClasses.empty()) {
+    ClassInfo &CI = *LeafClasses.back();
+    LeafClasses.pop_back();
+    
+    if (!CI.isUserClass())
+      continue;
+    
     OS << "  // '" << CI.ClassName << "' class";
     if (!CI.SuperClasses.empty()) {
       OS << ", subclass of ";
@@ -1490,6 +1518,10 @@
         if (i) OS << ", ";
         OS << "'" << CI.SuperClasses[i]->ClassName << "'";
         assert(CI < *CI.SuperClasses[i] && "Invalid class relation!");
+        
+        --IncomingEdges[CI.SuperClasses[i]];
+        if (!IncomingEdges[CI.SuperClasses[i]])
+          LeafClasses.push_back(CI.SuperClasses[i]);
       }
     }
     OS << "\n";
@@ -1502,10 +1534,11 @@
         OS << "    assert(Operand." << CI.SuperClasses[i]->PredicateMethod
            << "() && \"Invalid class relationship!\");\n";
     }
-
+    
     OS << "    return " << CI.Name << ";\n";
     OS << "  }\n\n";
   }
+  
   OS << "  return InvalidMatchClass;\n";
   OS << "}\n\n";
 }





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