[llvm-commits] [llvm] r120416 - /llvm/trunk/lib/Target/X86/X86InstrFormats.td
Eric Christopher
echristo at apple.com
Tue Nov 30 01:11:54 PST 2010
Author: echristo
Date: Tue Nov 30 03:11:54 2010
New Revision: 120416
URL: http://llvm.org/viewvc/llvm-project?rev=120416&view=rev
Log:
Fix some grammar in comments I noticed.
Modified:
llvm/trunk/lib/Target/X86/X86InstrFormats.td
Modified: llvm/trunk/lib/Target/X86/X86InstrFormats.td
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86InstrFormats.td?rev=120416&r1=120415&r2=120416&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86InstrFormats.td (original)
+++ llvm/trunk/lib/Target/X86/X86InstrFormats.td Tue Nov 30 03:11:54 2010
@@ -135,17 +135,17 @@
bit hasAdSizePrefix = 0; // Does this inst have a 0x67 prefix?
bits<4> Prefix = 0; // Which prefix byte does this inst have?
- bit hasREX_WPrefix = 0; // Does this inst requires the REX.W prefix?
+ bit hasREX_WPrefix = 0; // Does this inst require the REX.W prefix?
FPFormat FPForm = NotFP; // What flavor of FP instruction is this?
bit hasLockPrefix = 0; // Does this inst have a 0xF0 prefix?
bits<2> SegOvrBits = 0; // Segment override prefix.
Domain ExeDomain = d;
- bit hasVEXPrefix = 0; // Does this inst requires a VEX prefix?
+ bit hasVEXPrefix = 0; // Does this inst require a VEX prefix?
bit hasVEX_WPrefix = 0; // Does this inst set the VEX_W field?
- bit hasVEX_4VPrefix = 0; // Does this inst requires the VEX.VVVV field?
- bit hasVEX_i8ImmReg = 0; // Does this inst requires the last source register
+ bit hasVEX_4VPrefix = 0; // Does this inst require the VEX.VVVV field?
+ bit hasVEX_i8ImmReg = 0; // Does this inst require the last source register
// to be encoded in a immediate field?
- bit hasVEX_L = 0; // Does this inst uses large (256-bit) registers?
+ bit hasVEX_L = 0; // Does this inst use large (256-bit) registers?
bit has3DNow0F0FOpcode =0;// Wacky 3dNow! encoding?
// TSFlags layout should be kept in sync with X86InstrInfo.h.
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