[llvm-commits] [llvm] r117174 - in /llvm/trunk: include/llvm/CodeGen/LinkAllCodegenComponents.h include/llvm/CodeGen/Passes.h lib/CodeGen/CMakeLists.txt lib/CodeGen/LiveIntervalUnion.cpp lib/CodeGen/LiveIntervalUnion.h lib/CodeGen/RegAllocBase.h lib/CodeGen/RegAllocBasic.cpp lib/CodeGen/SplitKit.h

Andrew Trick atrick at apple.com
Fri Oct 22 16:09:15 PDT 2010


Author: atrick
Date: Fri Oct 22 18:09:15 2010
New Revision: 117174

URL: http://llvm.org/viewvc/llvm-project?rev=117174&view=rev
Log:
This is a prototype of an experimental register allocation
framework. It's purpose is not to improve register allocation per se,
but to make it easier to develop powerful live range splitting. I call
it the basic allocator because it is as simple as a global allocator
can be but provides the building blocks for sophisticated register
allocation with live range splitting. 

A minimal implementation is provided that trivially spills whenever it
runs out of registers. I'm checking in now to get high-level design
and style feedback. I've only done minimal testing. The next step is
implementing a "greedy" allocation algorithm that does some register
reassignment and makes better splitting decisions.

Added:
    llvm/trunk/lib/CodeGen/LiveIntervalUnion.cpp
    llvm/trunk/lib/CodeGen/LiveIntervalUnion.h
    llvm/trunk/lib/CodeGen/RegAllocBase.h
    llvm/trunk/lib/CodeGen/RegAllocBasic.cpp
Modified:
    llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
    llvm/trunk/include/llvm/CodeGen/Passes.h
    llvm/trunk/lib/CodeGen/CMakeLists.txt
    llvm/trunk/lib/CodeGen/SplitKit.h

Modified: llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h?rev=117174&r1=117173&r2=117174&view=diff
==============================================================================
--- llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h (original)
+++ llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h Fri Oct 22 18:09:15 2010
@@ -34,6 +34,7 @@
       (void) llvm::createDeadMachineInstructionElimPass();
 
       (void) llvm::createFastRegisterAllocator();
+      (void) llvm::createBasicRegisterAllocator();
       (void) llvm::createLinearScanRegisterAllocator();
       (void) llvm::createDefaultPBQPRegisterAllocator();
 

Modified: llvm/trunk/include/llvm/CodeGen/Passes.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/Passes.h?rev=117174&r1=117173&r2=117174&view=diff
==============================================================================
--- llvm/trunk/include/llvm/CodeGen/Passes.h (original)
+++ llvm/trunk/include/llvm/CodeGen/Passes.h Fri Oct 22 18:09:15 2010
@@ -95,6 +95,11 @@
   ///
   FunctionPass *createFastRegisterAllocator();
 
+  /// BasicRegisterAllocation Pass - This pass implements a degenerate global
+  /// register allocator using the basic regalloc framework.
+  ///
+  FunctionPass *createBasicRegisterAllocator();
+
   /// LinearScanRegisterAllocation Pass - This pass implements the linear scan
   /// register allocation algorithm, a global register allocator.
   ///

Modified: llvm/trunk/lib/CodeGen/CMakeLists.txt
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/CMakeLists.txt?rev=117174&r1=117173&r2=117174&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/CMakeLists.txt (original)
+++ llvm/trunk/lib/CodeGen/CMakeLists.txt Fri Oct 22 18:09:15 2010
@@ -21,6 +21,7 @@
   LatencyPriorityQueue.cpp
   LiveInterval.cpp
   LiveIntervalAnalysis.cpp
+  LiveIntervalUnion.cpp
   LiveStackAnalysis.cpp
   LiveVariables.cpp
   LiveRangeEdit.cpp
@@ -55,6 +56,7 @@
   ProcessImplicitDefs.cpp
   PrologEpilogInserter.cpp
   PseudoSourceValue.cpp
+  RegAllocBasic.cpp
   RegAllocFast.cpp
   RegAllocLinearScan.cpp
   RegAllocPBQP.cpp

Added: llvm/trunk/lib/CodeGen/LiveIntervalUnion.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LiveIntervalUnion.cpp?rev=117174&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/LiveIntervalUnion.cpp (added)
+++ llvm/trunk/lib/CodeGen/LiveIntervalUnion.cpp Fri Oct 22 18:09:15 2010
@@ -0,0 +1,167 @@
+//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// LiveIntervalUnion represents a coalesced set of live intervals. This may be
+// used during coalescing to represent a congruence class, or during register
+// allocation to model liveness of a physical register.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "regalloc"
+#include "LiveIntervalUnion.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include <algorithm>
+using namespace llvm;
+
+// Merge a LiveInterval's segments. Guarantee no overlaps.
+void LiveIntervalUnion::unify(LiveInterval &lvr) {
+  // Add this live virtual register to the union
+  LiveVirtRegs::iterator pos = std::upper_bound(lvrs_.begin(), lvrs_.end(),
+                                                &lvr, less_ptr<LiveInterval>());
+  assert(pos == lvrs_.end() || *pos != &lvr && "duplicate LVR insertion");
+  lvrs_.insert(pos, &lvr);
+  // Insert each of the virtual register's live segments into the map
+  SegmentIter segPos = segments_.begin();
+  for (LiveInterval::iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
+       lvrI != lvrEnd; ++lvrI ) {
+    LiveSegment segment(lvrI->start, lvrI->end, lvr);
+    segPos = segments_.insert(segPos, segment);
+    assert(*segPos == segment && "need equal val for equal key");
+  }
+}
+
+namespace {
+
+// Keep LVRs sorted for fast membership test and extraction.
+struct LessReg
+  : public std::binary_function<LiveInterval*, LiveInterval*, bool> {
+  bool operator()(const LiveInterval *left, const LiveInterval *right) const {
+    return left->reg < right->reg;
+  }
+};
+                    
+// Low-level helper to find the first segment in the range [segI,segEnd) that
+// intersects with a live virtual register segment, or segI.start >= lvr.end
+//
+// This logic is tied to the underlying LiveSegments data structure. For now, we
+// use a binary search within the vector to find the nearest starting position,
+// then reverse iterate to find the first overlap.
+//
+// Upon entry we have segI.start < lvrSeg.end
+// seg   |--...
+//        \   .
+// lvr ...-|
+// 
+// After binary search, we have segI.start >= lvrSeg.start:
+// seg   |--...
+//      /
+// lvr |--...
+//
+// Assuming intervals are disjoint, if an intersection exists, it must be the
+// segment found or immediately behind it. We continue reverse iterating to
+// return the first overlap.
+//
+// FIXME: support extract(), handle tombstones of extracted lvrs.
+typedef LiveIntervalUnion::SegmentIter SegmentIter;
+SegmentIter upperBound(SegmentIter segBegin,
+                       SegmentIter segEnd,
+                       const LiveRange &lvrSeg) {
+  assert(lvrSeg.end > segBegin->start && "segment iterator precondition");
+  // get the next LIU segment such that setg.start is not less than
+  // lvrSeg.start
+  SegmentIter segI = std::upper_bound(segBegin, segEnd, lvrSeg.start);
+  while (segI != segBegin) {
+    --segI;
+    if (lvrSeg.start >= segI->end)
+      return ++segI;
+  }
+  return segI;
+}
+} // end anonymous namespace
+
+// Private interface accessed by Query.
+//
+// Find a pair of segments that intersect, one in the live virtual register
+// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
+// is responsible for advancing the LiveIntervalUnion segments to find a
+// "notable" intersection, which requires query-specific logic.
+// 
+// This design assumes only a fast mechanism for intersecting a single live
+// virtual register segment with a set of LiveIntervalUnion segments.  This may
+// be ok since most LVRs have very few segments.  If we had a data
+// structure that optimizd MxN intersection of segments, then we would bypass
+// the loop that advances within the LiveInterval.
+//
+// If no intersection exists, set lvrI = lvrEnd, and set segI to the first
+// segment whose start point is greater than LiveInterval's end point.
+//
+// Assumes that segments are sorted by start position in both
+// LiveInterval and LiveSegments.
+void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
+  LiveInterval::iterator lvrEnd = lvr_.end();
+  SegmentIter liuEnd = liu_.end();
+  while (ir.liuSegI_ != liuEnd) {
+    // Slowly advance the live virtual reg iterator until we surpass the next
+    // segment in this union. If this is ever used for coalescing of fixed
+    // registers and we have a LiveInterval with thousands of segments, then use
+    // upper bound instead.
+    while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
+      ++ir.lvrSegI_;
+    if (ir.lvrSegI_ == lvrEnd)
+      break;
+    // lvrSegI_ may have advanced far beyond liuSegI_,
+    // do a fast intersection test to "catch up"
+    ir.liuSegI_ = upperBound(ir.liuSegI_, liuEnd, *ir.lvrSegI_);
+    // Check if no liuSegI_ exists with lvrSegI_->start < liuSegI_.end
+    if (ir.liuSegI_ == liuEnd)
+      break;
+    if (ir.liuSegI_->start < ir.lvrSegI_->end) {
+      assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) && "upperBound postcondition");
+      break;
+    }
+  }
+  if (ir.liuSegI_ == liuEnd)
+    ir.lvrSegI_ = lvrEnd;
+}
+
+// Find the first intersection, and cache interference info
+// (retain segment iterators into both lvr_ and liu_).
+LiveIntervalUnion::InterferenceResult
+LiveIntervalUnion::Query::firstInterference() {
+  if (firstInterference_ != LiveIntervalUnion::InterferenceResult()) {
+    return firstInterference_;
+  }
+  firstInterference_ = InterferenceResult(lvr_.begin(), liu_.begin());
+  findIntersection(firstInterference_);
+  return firstInterference_;
+}
+
+// Treat the result as an iterator and advance to the next interfering pair
+// of segments. This is a plain iterator with no filter.
+bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
+  assert(isInterference(ir) && "iteration past end of interferences");
+  // Advance either the lvr or liu segment to ensure that we visit all unique
+  // overlapping pairs.
+  if (ir.lvrSegI_->end < ir.liuSegI_->end) {
+    if (++ir.lvrSegI_ == lvr_.end())
+      return false;
+  }
+  else {
+    if (++ir.liuSegI_ == liu_.end()) {
+      ir.lvrSegI_ = lvr_.end();
+      return false;
+    }
+  }
+  if (overlap(*ir.lvrSegI_, *ir.liuSegI_))
+    return true;
+  // find the next intersection
+  findIntersection(ir);
+  return isInterference(ir);
+}

Added: llvm/trunk/lib/CodeGen/LiveIntervalUnion.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LiveIntervalUnion.h?rev=117174&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/LiveIntervalUnion.h (added)
+++ llvm/trunk/lib/CodeGen/LiveIntervalUnion.h Fri Oct 22 18:09:15 2010
@@ -0,0 +1,193 @@
+//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// LiveIntervalUnion is a union of live segments across multiple live virtual
+// registers. This may be used during coalescing to represent a congruence
+// class, or during register allocation to model liveness of a physical
+// register.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
+#define LLVM_CODEGEN_LIVEINTERVALUNION
+
+#include "llvm/CodeGen/LiveInterval.h"
+#include <vector>
+#include <set>
+
+namespace llvm {
+
+// A LiveSegment is a copy of a LiveRange object used within
+// LiveIntervalUnion. LiveSegment additionally contains a pointer to its
+// original live virtual register (LiveInterval). This allows quick lookup of
+// the live virtual register as we iterate over live segments in a union. Note
+// that LiveRange is misnamed and actually represents only a single contiguous
+// interval within a virtual register's liveness. To limit confusion, in this
+// file we refer it as a live segment.
+struct LiveSegment {
+  SlotIndex start;
+  SlotIndex end;
+  LiveInterval *liveVirtReg;
+
+  LiveSegment(SlotIndex s, SlotIndex e, LiveInterval &lvr)
+    : start(s), end(e), liveVirtReg(&lvr) {}
+
+  bool operator==(const LiveSegment &ls) const {
+    return start == ls.start && end == ls.end && liveVirtReg == ls.liveVirtReg;
+  }
+
+  bool operator!=(const LiveSegment &ls) const {
+    return !operator==(ls);
+  }
+
+  bool operator<(const LiveSegment &ls) const {
+    return start < ls.start || (start == ls.start && end < ls.end);
+  }
+};
+
+/// Compare a live virtual register segment to a LiveIntervalUnion segment.
+inline bool overlap(const LiveRange &lvrSeg, const LiveSegment &liuSeg) {
+  return lvrSeg.start < liuSeg.end && liuSeg.start < lvrSeg.end;
+}
+
+inline bool operator<(SlotIndex V, const LiveSegment &ls) {
+  return V < ls.start;
+}
+
+inline bool operator<(const LiveSegment &ls, SlotIndex V) {
+  return ls.start < V;
+}
+
+/// Union of live intervals that are strong candidates for coalescing into a
+/// single register (either physical or virtual depending on the context).  We
+/// expect the constituent live intervals to be disjoint, although we may
+/// eventually make exceptions to handle value-based interference.
+class LiveIntervalUnion {
+  // A set of live virtual register segments that supports fast insertion,
+  // intersection, and removal. 
+  //
+  // FIXME: std::set is a placeholder until we decide how to
+  // efficiently represent it. Probably need to roll our own B-tree.
+  typedef std::set<LiveSegment> LiveSegments;
+
+  // A set of live virtual registers. Elements have type LiveInterval, where
+  // each element represents the liveness of a single live virtual register.
+  // This is traditionally known as a live range, but we refer is as a live
+  // virtual register to avoid confusing it with the misnamed LiveRange
+  // class.
+  typedef std::vector<LiveInterval*> LiveVirtRegs;
+
+public:
+  // SegmentIter can advance to the next segment ordered by starting position
+  // which may belong to a different live virtual register. We also must be able
+  // to reach the current segment's containing virtual register.
+  typedef LiveSegments::iterator SegmentIter;
+
+  class InterferenceResult;
+  class Query;
+
+private:
+  unsigned repReg_;        // representative register number
+  LiveSegments segments_;  // union of virtual reg segements
+  LiveVirtRegs lvrs_;      // set of live virtual regs in the union
+
+public:
+  // default ctor avoids placement new
+  LiveIntervalUnion() : repReg_(0) {}
+  
+  void init(unsigned repReg) { repReg_ = repReg; }
+
+  SegmentIter begin() { return segments_.begin(); }
+  SegmentIter end() { return segments_.end(); }
+
+  /// FIXME: !!!!!!!!!!! Keeps a non-const ref
+  void unify(LiveInterval &lvr);
+
+  // FIXME: needed by RegAllocGreedy
+  //void extract(const LiveInterval &li);
+
+  /// Cache a single interference test result in the form of two intersecting
+  /// segments. This allows efficiently iterating over the interferences. The
+  /// iteration logic is handled by LiveIntervalUnion::Query which may
+  /// filter interferences depending on the type of query.
+  class InterferenceResult {
+    friend class Query;
+
+    LiveInterval::iterator lvrSegI_; // current position in _lvr
+    SegmentIter liuSegI_;            // current position in _liu
+    
+    // Internal ctor.
+    InterferenceResult(LiveInterval::iterator lvrSegI, SegmentIter liuSegI)
+      : lvrSegI_(lvrSegI), liuSegI_(liuSegI) {}
+
+  public:
+    // Public default ctor.
+    InterferenceResult(): lvrSegI_(), liuSegI_() {}
+
+    // Note: this interface provides raw access to the iterators because the
+    // result has no way to tell if it's valid to dereference them.
+
+    // Access the lvr segment. 
+    const LiveInterval::iterator &lvrSegPos() const { return lvrSegI_; }
+
+    // Access the liu segment.
+    const SegmentIter &liuSeg() const { return liuSegI_; }
+
+    bool operator==(const InterferenceResult &ir) const {
+      return lvrSegI_ == ir.lvrSegI_ && liuSegI_ == ir.liuSegI_;
+    }
+    bool operator!=(const InterferenceResult &ir) const {
+      return !operator==(ir);
+    }
+  };
+
+  /// Query interferences between a single live virtual register and a live
+  /// interval union.
+  class Query {
+    LiveIntervalUnion &liu_;
+    LiveInterval &lvr_;
+    InterferenceResult firstInterference_;
+    // TBD: interfering vregs
+
+  public:
+    Query(LiveInterval &lvr, LiveIntervalUnion &liu): liu_(liu), lvr_(lvr) {}
+
+    LiveInterval &lvr() const { return lvr_; }
+
+    bool isInterference(const InterferenceResult &ir) const {
+      if (ir.lvrSegI_ != lvr_.end()) {
+        assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) &&
+               "invalid segment iterators");
+        return true;
+      }
+      return false;
+    }
+
+    // Does this live virtual register interfere with the union.
+    bool checkInterference() { return isInterference(firstInterference()); }
+
+    // First pair of interfering segments, or a noninterfering result.
+    InterferenceResult firstInterference();
+
+    // Treat the result as an iterator and advance to the next interfering pair
+    // of segments. Visiting each unique interfering pairs means that the same
+    // lvr or liu segment may be visited multiple times.
+    bool nextInterference(InterferenceResult &ir) const;
+        
+    // TBD: bool collectInterferingVirtRegs(unsigned maxInterference)
+
+  private:
+    // Private interface for queries
+    void findIntersection(InterferenceResult &ir) const;
+  };
+};
+
+} // end namespace llvm
+
+#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)

Added: llvm/trunk/lib/CodeGen/RegAllocBase.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBase.h?rev=117174&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/RegAllocBase.h (added)
+++ llvm/trunk/lib/CodeGen/RegAllocBase.h Fri Oct 22 18:09:15 2010
@@ -0,0 +1,179 @@
+//===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the RegAllocBase class, which is the skeleton of a basic
+// register allocation algorithm and interface for extending it. It provides the
+// building blocks on which to construct other experimental allocators and test
+// the validity of two principles:
+// 
+// - If virtual and physical register liveness is modeled using intervals, then
+// on-the-fly interference checking is cheap. Furthermore, interferences can be
+// lazily cached and reused.
+// 
+// - Register allocation complexity, and generated code performance is
+// determined by the effectiveness of live range splitting rather than optimal
+// coloring.
+//
+// Following the first principle, interfering checking revolves around the
+// LiveIntervalUnion data structure.
+//
+// To fulfill the second principle, the basic allocator provides a driver for
+// incremental splitting. It essentially punts on the problem of register
+// coloring, instead driving the assignment of virtual to physical registers by
+// the cost of splitting. The basic allocator allows for heuristic reassignment
+// of registers, if a more sophisticated allocator chooses to do that.
+//
+// This framework provides a way to engineer the compile time vs. code
+// quality trade-off without relying a particular theoretical solver.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_REGALLOCBASE
+#define LLVM_CODEGEN_REGALLOCBASE
+
+#include "LiveIntervalUnion.h"
+#include "VirtRegMap.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/ADT/OwningPtr.h"
+#include <vector>
+#include <queue>
+
+namespace llvm {
+
+class VirtRegMap;
+
+/// RegAllocBase provides the register allocation driver and interface that can
+/// be extended to add interesting heuristics.
+///
+/// More sophisticated allocators must override the selectOrSplit() method to
+/// implement live range splitting and must specify a comparator to determine
+/// register assignment priority. LessSpillWeightPriority is provided as a
+/// standard comparator.
+class RegAllocBase {
+protected:
+  typedef SmallVector<LiveInterval*, 4> LiveVirtRegs;
+  typedef LiveVirtRegs::iterator LVRIter;
+  
+  // Array of LiveIntervalUnions indexed by physical register.
+  class LIUArray {
+    unsigned nRegs_;
+    OwningArrayPtr<LiveIntervalUnion> array_;
+  public:
+    LIUArray(): nRegs_(0) {}
+
+    unsigned numRegs() const { return nRegs_; }
+
+    void init(unsigned nRegs);
+
+    void clear();
+    
+    LiveIntervalUnion& operator[](unsigned physReg) {
+      assert(physReg <  nRegs_ && "physReg out of bounds");
+      return array_[physReg];
+    }
+  };
+  
+  const TargetRegisterInfo *tri_;
+  VirtRegMap *vrm_;
+  LiveIntervals *lis_;
+  LIUArray physReg2liu_;
+
+  RegAllocBase(): tri_(0), vrm_(0), lis_(0) {}
+
+  // A RegAlloc pass should call this before allocatePhysRegs.
+  void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis);
+
+  // The top-level driver. Specialize with the comparator that determines the
+  // priority of assigning live virtual registers. The output is a VirtRegMap
+  // that us updated with physical register assignments.
+  template<typename LICompare>
+  void allocatePhysRegs(LICompare liCompare);
+
+  // A RegAlloc pass should override this to provide the allocation heuristics.
+  // Each call must guarantee forward progess by returning an available
+  // PhysReg or new set of split LiveVirtRegs. It is up to the splitter to
+  // converge quickly toward fully spilled live ranges.
+  virtual unsigned selectOrSplit(LiveInterval &lvr,
+                                 LiveVirtRegs &splitLVRs) = 0;
+
+  // A RegAlloc pass should call this when PassManager releases its memory.
+  virtual void releaseMemory();
+
+  // Helper for checking interference between a live virtual register and a
+  // physical register, including all its register aliases.
+  bool checkPhysRegInterference(LiveIntervalUnion::Query &query, unsigned preg);
+  
+private:
+  template<typename PQ>
+  void seedLiveVirtRegs(PQ &lvrQ);
+};
+
+// Heuristic that determines the priority of assigning virtual to physical
+// registers. The main impact of the heuristic is expected to be compile time.
+// The default is to simply compare spill weights.
+struct LessSpillWeightPriority
+  : public std::binary_function<LiveInterval,LiveInterval, bool> {
+  bool operator()(const LiveInterval *left, const LiveInterval *right) const {
+    return left->weight < right->weight;
+  }
+};
+
+// Visit all the live virtual registers. If they are already assigned to a
+// physical register, unify them with the corresponding LiveIntervalUnion,
+// otherwise push them on the priority queue for later assignment.
+template<typename PQ>
+void RegAllocBase::seedLiveVirtRegs(PQ &lvrQ) {
+  for (LiveIntervals::iterator liItr = lis_->begin(), liEnd = lis_->end();
+       liItr != liEnd; ++liItr) {
+    unsigned reg = liItr->first;
+    LiveInterval &li = *liItr->second;
+    if (TargetRegisterInfo::isPhysicalRegister(reg)) {
+      physReg2liu_[reg].unify(li);
+    }
+    else {
+      lvrQ.push(&li);
+    }
+  }
+}
+
+// Top-level driver to manage the queue of unassigned LiveVirtRegs and call the
+// selectOrSplit implementation.
+template<typename LICompare>
+void RegAllocBase::allocatePhysRegs(LICompare liCompare) {
+  typedef std::priority_queue
+    <LiveInterval*, std::vector<LiveInterval*>, LICompare> LiveVirtRegQueue;
+
+  LiveVirtRegQueue lvrQ(liCompare);
+  seedLiveVirtRegs(lvrQ);
+  while (!lvrQ.empty()) {
+    LiveInterval *lvr = lvrQ.top();
+    lvrQ.pop();
+    LiveVirtRegs splitLVRs;
+    unsigned availablePhysReg = selectOrSplit(*lvr, splitLVRs);
+    if (availablePhysReg) {
+      assert(splitLVRs.empty() && "inconsistent splitting");
+      assert(!vrm_->hasPhys(lvr->reg) && "duplicate vreg in interval unions");
+      vrm_->assignVirt2Phys(lvr->reg, availablePhysReg);
+      physReg2liu_[availablePhysReg].unify(*lvr);
+    }
+    else {
+      for (LVRIter lvrI = splitLVRs.begin(), lvrEnd = splitLVRs.end();
+           lvrI != lvrEnd; ++lvrI ) {
+        assert(TargetRegisterInfo::isVirtualRegister((*lvrI)->reg) &&
+               "expect split value in virtual register");
+        lvrQ.push(*lvrI);
+      }
+    }
+  }
+}
+
+} // end namespace llvm
+
+#endif // !defined(LLVM_CODEGEN_REGALLOCBASE)

Added: llvm/trunk/lib/CodeGen/RegAllocBasic.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBasic.cpp?rev=117174&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/RegAllocBasic.cpp (added)
+++ llvm/trunk/lib/CodeGen/RegAllocBasic.cpp Fri Oct 22 18:09:15 2010
@@ -0,0 +1,259 @@
+//===-- RegAllocBasic.cpp - basic register allocator ----------------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the RABasic function pass, which provides a minimal
+// implementation of the basic register allocator.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "regalloc"
+#include "RegAllocBase.h"
+#include "RenderMachineFunction.h"
+#include "Spiller.h"
+#include "VirtRegRewriter.h"
+#include "llvm/Function.h"
+#include "llvm/PassAnalysisSupport.h"
+#include "llvm/CodeGen/CalcSpillWeights.h"
+#include "llvm/CodeGen/LiveStackAnalysis.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/CodeGen/RegAllocRegistry.h"
+#include "llvm/CodeGen/RegisterCoalescer.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetOptions.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace llvm;
+
+static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
+                                      createBasicRegisterAllocator);
+
+namespace {
+
+/// RABasic provides a minimal implementation of the basic register allocation
+/// algorithm. It prioritizes live virtual registers by spill weight and spills
+/// whenever a register is unavailable. This is not practical in production but
+/// provides a useful baseline both for measuring other allocators and comparing
+/// the speed of the basic algorithm against other styles of allocators.
+class RABasic : public MachineFunctionPass, public RegAllocBase
+{
+  // context
+  MachineFunction *mf_;
+  const TargetMachine *tm_;
+  MachineRegisterInfo *mri_;
+
+  // analyses
+  LiveStacks *ls_;
+  RenderMachineFunction *rmf_;
+
+  // state
+  std::auto_ptr<Spiller> spiller_;
+
+public:
+  RABasic();
+
+  /// Return the pass name.
+  virtual const char* getPassName() const {
+    return "Basic Register Allocator";
+  }
+
+  /// RABasic analysis usage.
+  virtual void getAnalysisUsage(AnalysisUsage &au) const;
+
+  virtual void releaseMemory();
+
+  virtual unsigned selectOrSplit(LiveInterval &lvr, LiveVirtRegs &splitLVRs);
+
+  /// Perform register allocation.
+  virtual bool runOnMachineFunction(MachineFunction &mf);
+
+  static char ID;
+};
+
+char RABasic::ID = 0;
+
+} // end anonymous namespace
+
+// We should not need to publish the initializer as long as no other passes
+// require RABasic.
+#if 0 // disable INITIALIZE_PASS
+INITIALIZE_PASS_BEGIN(RABasic, "basic-regalloc",
+                      "Basic Register Allocator", false, false)
+INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
+INITIALIZE_PASS_DEPENDENCY(StrongPHIElimination)
+INITIALIZE_AG_DEPENDENCY(RegisterCoalescer)
+INITIALIZE_PASS_DEPENDENCY(CalculateSpillWeights)
+INITIALIZE_PASS_DEPENDENCY(LiveStacks)
+INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
+INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
+#ifndef NDEBUG
+INITIALIZE_PASS_DEPENDENCY(RenderMachineFunction)
+#endif
+INITIALIZE_PASS_END(RABasic, "basic-regalloc",
+                    "Basic Register Allocator", false, false)
+#endif // INITIALIZE_PASS
+
+RABasic::RABasic(): MachineFunctionPass(ID) {
+  initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
+  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
+  initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
+  initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
+  initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
+  initializeLiveStacksPass(*PassRegistry::getPassRegistry());
+  initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
+  initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
+  initializeRenderMachineFunctionPass(*PassRegistry::getPassRegistry());
+}
+
+void RABasic::getAnalysisUsage(AnalysisUsage &au) const {
+  au.setPreservesCFG();
+  au.addRequired<LiveIntervals>();
+  au.addPreserved<SlotIndexes>();
+  if (StrongPHIElim)
+    au.addRequiredID(StrongPHIEliminationID);
+  au.addRequiredTransitive<RegisterCoalescer>();
+  au.addRequired<CalculateSpillWeights>();
+  au.addRequired<LiveStacks>();
+  au.addPreserved<LiveStacks>();
+  au.addRequired<MachineLoopInfo>();
+  au.addPreserved<MachineLoopInfo>();
+  au.addRequired<VirtRegMap>();
+  au.addPreserved<VirtRegMap>();
+  DEBUG(au.addRequired<RenderMachineFunction>());
+  MachineFunctionPass::getAnalysisUsage(au);
+}
+
+void RABasic::releaseMemory() {
+  spiller_.reset(0);
+  RegAllocBase::releaseMemory();
+}
+
+//===----------------------------------------------------------------------===//
+//                         RegAllocBase Implementation
+//===----------------------------------------------------------------------===//
+
+// Instantiate a LiveIntervalUnion for each physical register.
+void RegAllocBase::LIUArray::init(unsigned nRegs) {
+  array_.reset(new LiveIntervalUnion[nRegs]);
+  nRegs_ = nRegs;
+  for (unsigned pr = 0; pr < nRegs; ++pr) {
+    array_[pr].init(pr);
+  }
+}
+
+void RegAllocBase::init(const TargetRegisterInfo &tri, VirtRegMap &vrm,
+                        LiveIntervals &lis) {
+  tri_ = &tri;
+  vrm_ = &vrm;
+  lis_ = &lis;
+  physReg2liu_.init(tri_->getNumRegs());
+}
+
+void RegAllocBase::LIUArray::clear() {
+  nRegs_ =  0;
+  array_.reset(0);
+}
+
+void RegAllocBase::releaseMemory() {
+  physReg2liu_.clear();
+}
+
+// Check if this live virtual reg interferes with a physical register. If not,
+// then check for interference on each register that aliases with the physical
+// register.
+bool RegAllocBase::checkPhysRegInterference(LiveIntervalUnion::Query &query,
+                                            unsigned preg) {
+  if (query.checkInterference())
+    return true;
+  for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) {
+    // We assume it's very unlikely for a register in the alias set to also be
+    // in the original register class. So we don't bother caching the
+    // interference.
+    LiveIntervalUnion::Query subQuery(query.lvr(), physReg2liu_[*asI] );
+    if (subQuery.checkInterference())
+      return true;
+  }
+  return false;
+}
+
+//===----------------------------------------------------------------------===//
+//                         RABasic Implementation
+//===----------------------------------------------------------------------===//
+
+// Driver for the register assignment and splitting heuristics.
+// Manages iteration over the LiveIntervalUnions.
+// 
+// Minimal implementation of register assignment and splitting--spills whenever
+// we run out of registers.
+//
+// selectOrSplit can only be called once per live virtual register. We then do a
+// single interference test for each register the correct class until we find an
+// available register. So, the number of interference tests in the worst case is
+// |vregs| * |machineregs|. And since the number of interference tests is
+// minimal, there is no value in caching them.
+unsigned RABasic::selectOrSplit(LiveInterval &lvr, LiveVirtRegs &splitLVRs) {
+  // Check for an available reg in this class. 
+  const TargetRegisterClass *trc = mri_->getRegClass(lvr.reg);
+  for (TargetRegisterClass::iterator trcI = trc->allocation_order_begin(*mf_),
+         trcEnd = trc->allocation_order_end(*mf_);
+       trcI != trcEnd; ++trcI) {
+    unsigned preg = *trcI;
+    LiveIntervalUnion::Query query(lvr, physReg2liu_[preg]);
+    if (!checkPhysRegInterference(query, preg)) {
+      DEBUG(dbgs() << "\tallocating: " << tri_->getName(preg) << lvr << '\n');
+      return preg;
+    }
+  }
+  DEBUG(dbgs() << "\tspilling: " << lvr << '\n');
+  SmallVector<LiveInterval*, 1> spillIs; // ignored
+  spiller_->spill(&lvr, splitLVRs, spillIs);
+
+  // FIXME: update LiveStacks
+  return 0;
+}
+
+bool RABasic::runOnMachineFunction(MachineFunction &mf) {
+  DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
+               << "********** Function: "
+               << ((Value*)mf.getFunction())->getName() << '\n');
+
+  mf_ = &mf;
+  tm_ = &mf.getTarget();
+  mri_ = &mf.getRegInfo(); 
+
+  DEBUG(rmf_ = &getAnalysis<RenderMachineFunction>());
+  
+  RegAllocBase::init(*tm_->getRegisterInfo(), getAnalysis<VirtRegMap>(),
+                     getAnalysis<LiveIntervals>());
+
+  spiller_.reset(createSpiller(*this, *mf_, *vrm_));
+  
+  allocatePhysRegs(LessSpillWeightPriority());
+
+  // Diagnostic output before rewriting
+  DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm_ << "\n");
+
+  // optional HTML output
+  DEBUG(rmf_->renderMachineFunction("After basic register allocation.", vrm_));
+
+  // Run rewriter
+  std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
+  rewriter->runOnMachineFunction(*mf_, *vrm_, lis_);
+  
+  return true;
+}
+
+FunctionPass* llvm::createBasicRegisterAllocator() 
+{
+  return new RABasic();
+}

Modified: llvm/trunk/lib/CodeGen/SplitKit.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SplitKit.h?rev=117174&r1=117173&r2=117174&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/SplitKit.h (original)
+++ llvm/trunk/lib/CodeGen/SplitKit.h Fri Oct 22 18:09:15 2010
@@ -1,4 +1,4 @@
-//===---------- SplitKit.cpp - Toolkit for splitting live ranges ----------===//
+//===-------- SplitKit.cpp - Toolkit for splitting live ranges --*- C++ -*-===//
 //
 //                     The LLVM Compiler Infrastructure
 //





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