[llvm-commits] [llvm] r116729 - /llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp
Jim Grosbach
grosbach at apple.com
Mon Oct 18 11:39:46 PDT 2010
Author: grosbach
Date: Mon Oct 18 13:39:46 2010
New Revision: 116729
URL: http://llvm.org/viewvc/llvm-project?rev=116729&view=rev
Log:
For Thumb2, try to use frame pointer references for stack slots even when a
base register is available. rdar://8525298
Modified:
llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp
Modified: llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp?rev=116729&r1=116728&r2=116729&view=diff
==============================================================================
--- llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp (original)
+++ llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp Mon Oct 18 13:39:46 2010
@@ -953,8 +953,16 @@
return FPOffset;
} else if (MFI->hasVarSizedObjects()) {
assert(hasBasePointer(MF) && "missing base pointer!");
- // Use the base register since we have it.
- FrameReg = BasePtr;
+ // Try to use the frame pointer if we can, else use the base pointer
+ // since it's available. This is handy for the emergency spill slot, in
+ // particular.
+ if (AFI->isThumb2Function()) {
+ if (FPOffset >= -255 && FPOffset < 0) {
+ FrameReg = getFrameRegister(MF);
+ return FPOffset;
+ }
+ } else
+ FrameReg = BasePtr;
} else if (AFI->isThumb2Function()) {
// In Thumb2 mode, the negative offset is very limited. Try to avoid
// out of range references.
More information about the llvm-commits
mailing list