[llvm-commits] [llvm] r111673 - /llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp
Jim Grosbach
grosbach at apple.com
Fri Aug 20 13:25:31 PDT 2010
Author: grosbach
Date: Fri Aug 20 15:25:31 2010
New Revision: 111673
URL: http://llvm.org/viewvc/llvm-project?rev=111673&view=rev
Log:
Downwards growing stack allocation order reverses relative offsets
Modified:
llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp
Modified: llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp?rev=111673&r1=111672&r2=111673&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp (original)
+++ llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp Fri Aug 20 15:25:31 2010
@@ -174,6 +174,7 @@
lookupCandidateBaseReg(const SmallVector<std::pair<unsigned, int64_t>, 8> &Regs,
std::pair<unsigned, int64_t> &RegOffset,
int64_t LocalFrameOffset,
+ bool StackGrowsDown,
const MachineInstr *MI,
const TargetRegisterInfo *TRI) {
unsigned e = Regs.size();
@@ -182,6 +183,8 @@
// Check if the relative offset from the where the base register references
// to the target address is in range for the instruction.
int64_t Offset = LocalFrameOffset - RegOffset.second;
+ if (StackGrowsDown)
+ Offset = -Offset;
if (TRI->isFrameOffsetLegal(MI, Offset))
return true;
}
@@ -199,6 +202,9 @@
MachineFrameInfo *MFI = Fn.getFrameInfo();
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
+ const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
+ bool StackGrowsDown =
+ TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
for (MachineFunction::iterator BB = Fn.begin(),
E = Fn.end(); BB != E; ++BB) {
@@ -245,12 +251,15 @@
// register.
std::pair<unsigned, int64_t> RegOffset;
if (lookupCandidateBaseReg(BaseRegisters, RegOffset,
- LocalOffsets[FrameIdx], MI, TRI)) {
+ LocalOffsets[FrameIdx],
+ StackGrowsDown, MI, TRI)) {
DEBUG(dbgs() << " Reusing base register " <<
RegOffset.first << "\n");
// We found a register to reuse.
BaseReg = RegOffset.first;
Offset = LocalOffsets[FrameIdx] - RegOffset.second;
+ if (StackGrowsDown)
+ Offset = -Offset;
} else {
// No previously defined register was in range, so create a
// new one.
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