[llvm-commits] [llvm] r107316 - /llvm/trunk/lib/Analysis/ScalarEvolution.cpp

Dan Gohman gohman at apple.com
Wed Jun 30 13:21:12 PDT 2010


Author: djg
Date: Wed Jun 30 15:21:12 2010
New Revision: 107316

URL: http://llvm.org/viewvc/llvm-project?rev=107316&view=rev
Log:
In ScalarEvolution::forgetValue, eliminate any SCEVUnknown
entries associated with the value being erased in the
folding set map.  These entries used to be harmless, because
a SCEVUnknown doesn't store any information about its Value*,
so having a new Value allocated at the old Value's address
wasn't a problem. But now that ScalarEvolution is storing more
information about values, this is no longer safe.

Modified:
    llvm/trunk/lib/Analysis/ScalarEvolution.cpp

Modified: llvm/trunk/lib/Analysis/ScalarEvolution.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Analysis/ScalarEvolution.cpp?rev=107316&r1=107315&r2=107316&view=diff
==============================================================================
--- llvm/trunk/lib/Analysis/ScalarEvolution.cpp (original)
+++ llvm/trunk/lib/Analysis/ScalarEvolution.cpp Wed Jun 30 15:21:12 2010
@@ -3657,6 +3657,26 @@
         ConstantEvolutionLoopExitValue.erase(PN);
     }
 
+    // If there's a SCEVUnknown tying this value into the SCEV
+    // space, remove it from the folding set map. The SCEVUnknown
+    // object and any other SCEV objects which reference it
+    // (transitively) remain allocated, effectively leaked until
+    // the underlying BumpPtrAllocator is freed.
+    //
+    // This permits SCEV pointers to be used as keys in maps
+    // such as the ValuesAtScopes map.
+    FoldingSetNodeID ID;
+    ID.AddInteger(scUnknown);
+    ID.AddPointer(I);
+    void *IP;
+    if (SCEV *S = UniqueSCEVs.FindNodeOrInsertPos(ID, IP)) {
+      UniqueSCEVs.RemoveNode(S);
+
+      // This isn't necessary, but we might as well remove the
+      // value from the ValuesAtScopes map too.
+      ValuesAtScopes.erase(S);
+    }
+
     PushDefUseChildren(I, Worklist);
   }
 }





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