[llvm-commits] [llvm] r100065 - /llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp
Bill Wendling
isanbard at gmail.com
Wed Mar 31 17:00:43 PDT 2010
Author: void
Date: Wed Mar 31 19:00:43 2010
New Revision: 100065
URL: http://llvm.org/viewvc/llvm-project?rev=100065&view=rev
Log:
Reapply r100056. It doesn't look like it's the one that's causing a failure.
Modified:
llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp
Modified: llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp?rev=100065&r1=100064&r2=100065&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp (original)
+++ llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp Wed Mar 31 19:00:43 2010
@@ -23,6 +23,7 @@
#include "llvm/Target/TargetMachine.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/Support/raw_ostream.h"
@@ -459,54 +460,41 @@
// conditional branch followed by an unconditional branch. DestA is the
// 'true' destination and DestB is the 'false' destination.
- bool MadeChange = false;
- bool AddedFallThrough = false;
+ bool Changed = false;
MachineFunction::iterator FallThru =
llvm::next(MachineFunction::iterator(this));
-
- if (isCond) {
- // If this block ends with a conditional branch that falls through to its
- // successor, set DestB as the successor.
- if (DestB == 0 && FallThru != getParent()->end()) {
+
+ if (DestA == 0 && DestB == 0) {
+ // Block falls through to successor.
+ DestA = FallThru;
+ DestB = FallThru;
+ } else if (DestA != 0 && DestB == 0) {
+ if (isCond)
+ // Block ends in conditional jump that falls through to successor.
DestB = FallThru;
- AddedFallThrough = true;
- }
} else {
- // If this is an unconditional branch with no explicit dest, it must just be
- // a fallthrough into DestA.
- if (DestA == 0 && FallThru != getParent()->end()) {
- DestA = FallThru;
- AddedFallThrough = true;
- }
+ assert(DestA && DestB && isCond &&
+ "CFG in a bad state. Cannot correct CFG edges");
}
-
+
+ // Remove superfluous edges. I.e., those which aren't destinations of this
+ // basic block, duplicate edges, or landing pads.
+ SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
MachineBasicBlock::succ_iterator SI = succ_begin();
- MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
while (SI != succ_end()) {
const MachineBasicBlock *MBB = *SI;
- if (MBB == DestA) {
- DestA = 0;
- ++SI;
- } else if (MBB == DestB) {
- DestB = 0;
- ++SI;
- } else if (MBB->isLandingPad() &&
- MBB != OrigDestA && MBB != OrigDestB) {
- ++SI;
- } else {
- // Otherwise, this is a superfluous edge, remove it.
+ if (!SeenMBBs.insert(MBB) ||
+ (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
+ // This is a superfluous edge, remove it.
SI = removeSuccessor(SI);
- MadeChange = true;
+ Changed = true;
+ } else {
+ ++SI;
}
}
- if (!AddedFallThrough)
- assert(DestA == 0 && DestB == 0 && "MachineCFG is missing edges!");
- else if (isCond)
- assert(DestA == 0 && "MachineCFG is missing edges!");
-
- return MadeChange;
+ return Changed;
}
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
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