[llvm-commits] [PATCH] remove redundant 'static'

Chris Lattner clattner at apple.com
Mon Mar 8 08:40:33 PST 2010


On Mar 8, 2010, at 4:45 AM, Zhongxing Xu wrote:

> 'static' is redundant in this context:

Um, no it's not.  It prevents exporting the symbol from the .o file.  What are you trying to fix?

-Chris

> 
> Index: utils/TableGen/RegisterInfoEmitter.cpp
> ===================================================================
> --- utils/TableGen/RegisterInfoEmitter.cpp	(版本 97892)
> +++ utils/TableGen/RegisterInfoEmitter.cpp	(工作副本)
> @@ -201,7 +201,7 @@
> 
>     // Emit the register list now.
>     OS << "  // " << Name << " Register Class...\n"
> -       << "  static const unsigned " << Name
> +       << "  const unsigned " << Name
>        << "[] = {\n    ";
>     for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) {
>       Record *Reg = RC.Elements[i];
> @@ -223,7 +223,7 @@
>     // Emit the register list now.
>     OS << "  // " << Name
>        << " Register Class Value Types...\n"
> -       << "  static const EVT " << Name
> +       << "  const EVT " << Name
>        << "[] = {\n    ";
>     for (unsigned i = 0, e = RC.VTs.size(); i != e; ++i)
>       OS << getEnumName(RC.VTs[i]) << ", ";
> @@ -252,7 +252,7 @@
> 
>       OS << "  // " << Name
>          << " Sub-register Classes...\n"
> -         << "  static const TargetRegisterClass* const "
> +         << "  const TargetRegisterClass* const "
>          << Name << "SubRegClasses[] = {\n    ";
> 
>       bool Empty = true;
> @@ -298,7 +298,7 @@
> 
>       OS << "  // " << Name
>          << " Super-register Classes...\n"
> -         << "  static const TargetRegisterClass* const "
> +         << "  const TargetRegisterClass* const "
>          << Name << "SuperRegClasses[] = {\n    ";
> 
>       bool Empty = true;
> @@ -334,7 +334,7 @@
> 
>       OS << "  // " << Name
>          << " Register Class sub-classes...\n"
> -         << "  static const TargetRegisterClass* const "
> +         << "  const TargetRegisterClass* const "
>          << Name << "Subclasses[] = {\n    ";
> 
>       bool Empty = true;
> @@ -382,7 +382,7 @@
> 
>       OS << "  // " << Name
>          << " Register Class super-classes...\n"
> -         << "  static const TargetRegisterClass* const "
> +         << "  const TargetRegisterClass* const "
>          << Name << "Superclasses[] = {\n    ";
> 
>       bool Empty = true;
> 
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