[llvm-commits] [llvm] r95236 - in /llvm/trunk: include/llvm/ExecutionEngine/ExecutionEngine.h lib/ExecutionEngine/ExecutionEngine.cpp
Jeffrey Yasskin
jyasskin at google.com
Wed Feb 3 11:18:05 PST 2010
Author: jyasskin
Date: Wed Feb 3 13:18:04 2010
New Revision: 95236
URL: http://llvm.org/viewvc/llvm-project?rev=95236&view=rev
Log:
r94686 changed all ModuleProvider parameters to Modules, which made the
1-argument ExecutionEngine::create(Module*) ambiguous with the signature that
used to be ExecutionEngine::create(ModuleProvider*, defaulted_params). Fixed
by removing the 1-argument create(). Fixes PR6221.
Modified:
llvm/trunk/include/llvm/ExecutionEngine/ExecutionEngine.h
llvm/trunk/lib/ExecutionEngine/ExecutionEngine.cpp
Modified: llvm/trunk/include/llvm/ExecutionEngine/ExecutionEngine.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ExecutionEngine/ExecutionEngine.h?rev=95236&r1=95235&r2=95236&view=diff
==============================================================================
--- llvm/trunk/include/llvm/ExecutionEngine/ExecutionEngine.h (original)
+++ llvm/trunk/include/llvm/ExecutionEngine/ExecutionEngine.h Wed Feb 3 13:18:04 2010
@@ -157,11 +157,6 @@
// default freeMachineCodeForFunction works.
bool GVsWithCode = true);
- /// create - This is the factory method for creating an execution engine which
- /// is appropriate for the current machine. This takes ownership of the
- /// module.
- static ExecutionEngine *create(Module *M);
-
/// createJIT - This is the factory method for creating a JIT for the current
/// machine, it does not fall back to the interpreter. This takes ownership
/// of the Module and JITMemoryManager if successful.
Modified: llvm/trunk/lib/ExecutionEngine/ExecutionEngine.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/ExecutionEngine/ExecutionEngine.cpp?rev=95236&r1=95235&r2=95236&view=diff
==============================================================================
--- llvm/trunk/lib/ExecutionEngine/ExecutionEngine.cpp (original)
+++ llvm/trunk/lib/ExecutionEngine/ExecutionEngine.cpp Wed Feb 3 13:18:04 2010
@@ -387,10 +387,6 @@
.create();
}
-ExecutionEngine *ExecutionEngine::create(Module *M) {
- return EngineBuilder(M).create();
-}
-
ExecutionEngine *EngineBuilder::create() {
// Make sure we can resolve symbols in the program as well. The zero arg
// to the function tells DynamicLibrary to load the program, not a library.
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