[llvm-commits] [llvm] r89904 - in /llvm/trunk: include/llvm/CodeGen/MachineBasicBlock.h include/llvm/CodeGen/Passes.h lib/CodeGen/BranchFolding.cpp lib/CodeGen/BranchFolding.h lib/CodeGen/CMakeLists.txt lib/CodeGen/LLVMTargetMachine.cpp lib/CodeGen/MachineBasicBlock.cpp lib/CodeGen/TailDuplication.cpp

Bob Wilson bob.wilson at apple.com
Wed Nov 25 16:32:22 PST 2009


Author: bwilson
Date: Wed Nov 25 18:32:21 2009
New Revision: 89904

URL: http://llvm.org/viewvc/llvm-project?rev=89904&view=rev
Log:
Split tail duplication into a separate pass.  This is needed to avoid
running tail duplication when doing branch folding for if-conversion, and
we also want to be able to run tail duplication earlier to fix some
reg alloc problems.  Move the CanFallThrough function from BranchFolding
to MachineBasicBlock so that it can be shared by TailDuplication.

Added:
    llvm/trunk/lib/CodeGen/TailDuplication.cpp
Modified:
    llvm/trunk/include/llvm/CodeGen/MachineBasicBlock.h
    llvm/trunk/include/llvm/CodeGen/Passes.h
    llvm/trunk/lib/CodeGen/BranchFolding.cpp
    llvm/trunk/lib/CodeGen/BranchFolding.h
    llvm/trunk/lib/CodeGen/CMakeLists.txt
    llvm/trunk/lib/CodeGen/LLVMTargetMachine.cpp
    llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp

Modified: llvm/trunk/include/llvm/CodeGen/MachineBasicBlock.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/MachineBasicBlock.h?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/include/llvm/CodeGen/MachineBasicBlock.h (original)
+++ llvm/trunk/include/llvm/CodeGen/MachineBasicBlock.h Wed Nov 25 18:32:21 2009
@@ -271,6 +271,12 @@
   /// ends with an unconditional branch to some other block.
   bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
 
+  /// canFallThrough - Return true if the block can implicitly transfer
+  /// control to the block after it by falling off the end of it.  This should
+  /// return false if it can reach the block after it, but it uses an explicit
+  /// branch to do so (e.g., a table jump).  True is a conservative answer.
+  bool canFallThrough();
+
   /// getFirstTerminator - returns an iterator to the first terminator
   /// instruction of this basic block. If a terminator does not exist,
   /// it returns end()

Modified: llvm/trunk/include/llvm/CodeGen/Passes.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/Passes.h?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/include/llvm/CodeGen/Passes.h (original)
+++ llvm/trunk/include/llvm/CodeGen/Passes.h Wed Nov 25 18:32:21 2009
@@ -129,6 +129,10 @@
   /// branches.
   FunctionPass *createBranchFoldingPass(bool DefaultEnableTailMerge);
 
+  /// TailDuplication Pass - Duplicate blocks with unconditional branches
+  /// into tails of their predecessors.
+  FunctionPass *createTailDuplicationPass();
+
   /// IfConverter Pass - This pass performs machine code if conversion.
   FunctionPass *createIfConverterPass();
 

Modified: llvm/trunk/lib/CodeGen/BranchFolding.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/BranchFolding.cpp?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/BranchFolding.cpp (original)
+++ llvm/trunk/lib/CodeGen/BranchFolding.cpp Wed Nov 25 18:32:21 2009
@@ -41,8 +41,6 @@
 STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
 STATISTIC(NumBranchOpts, "Number of branches optimized");
 STATISTIC(NumTailMerge , "Number of block tails merged");
-STATISTIC(NumTailDups  , "Number of tail duplicated blocks");
-STATISTIC(NumInstrDups , "Additional instructions due to tail duplication");
 
 static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
                               cl::init(cl::BOU_UNSET), cl::Hidden);
@@ -205,16 +203,6 @@
     MadeChange |= MadeChangeThisIteration;
   }
 
-  // Do tail duplication after tail merging is done.  Otherwise it is
-  // tough to avoid situations where tail duplication and tail merging undo
-  // each other's transformations ad infinitum.
-  MadeChangeThisIteration = true;
-  while (MadeChangeThisIteration) {
-    MadeChangeThisIteration = false;
-    MadeChangeThisIteration |= TailDuplicateBlocks(MF);
-    MadeChange |= MadeChangeThisIteration;
-  }
-
   // See if any jump tables have become mergable or dead as the code generator
   // did its thing.
   MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
@@ -918,71 +906,6 @@
 }
 
 
-/// CanFallThrough - Return true if the specified block (with the specified
-/// branch condition) can implicitly transfer control to the block after it by
-/// falling off the end of it.  This should return false if it can reach the
-/// block after it, but it uses an explicit branch to do so (e.g. a table jump).
-///
-/// True is a conservative answer.
-///
-bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB,
-                                  bool BranchUnAnalyzable,
-                                  MachineBasicBlock *TBB,
-                                  MachineBasicBlock *FBB,
-                                  const SmallVectorImpl<MachineOperand> &Cond) {
-  MachineFunction::iterator Fallthrough = CurBB;
-  ++Fallthrough;
-  // If FallthroughBlock is off the end of the function, it can't fall through.
-  if (Fallthrough == CurBB->getParent()->end())
-    return false;
-
-  // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible.
-  if (!CurBB->isSuccessor(Fallthrough))
-    return false;
-
-  // If we couldn't analyze the branch, examine the last instruction.
-  // If the block doesn't end in a known control barrier, assume fallthrough
-  // is possible. The isPredicable check is needed because this code can be
-  // called during IfConversion, where an instruction which is normally a
-  // Barrier is predicated and thus no longer an actual control barrier. This
-  // is over-conservative though, because if an instruction isn't actually
-  // predicated we could still treat it like a barrier.
-  if (BranchUnAnalyzable)
-    return CurBB->empty() || !CurBB->back().getDesc().isBarrier() ||
-           CurBB->back().getDesc().isPredicable();
-
-  // If there is no branch, control always falls through.
-  if (TBB == 0) return true;
-
-  // If there is some explicit branch to the fallthrough block, it can obviously
-  // reach, even though the branch should get folded to fall through implicitly.
-  if (MachineFunction::iterator(TBB) == Fallthrough ||
-      MachineFunction::iterator(FBB) == Fallthrough)
-    return true;
-
-  // If it's an unconditional branch to some block not the fall through, it
-  // doesn't fall through.
-  if (Cond.empty()) return false;
-
-  // Otherwise, if it is conditional and has no explicit false block, it falls
-  // through.
-  return FBB == 0;
-}
-
-/// CanFallThrough - Return true if the specified can implicitly transfer
-/// control to the block after it by falling off the end of it.  This should
-/// return false if it can reach the block after it, but it uses an explicit
-/// branch to do so (e.g. a table jump).
-///
-/// True is a conservative answer.
-///
-bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
-  MachineBasicBlock *TBB = 0, *FBB = 0;
-  SmallVector<MachineOperand, 4> Cond;
-  bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond, true);
-  return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
-}
-
 /// IsBetterFallthrough - Return true if it would be clearly better to
 /// fall-through to MBB1 than to fall through into MBB2.  This has to return
 /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
@@ -1005,152 +928,6 @@
   return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall();
 }
 
-/// TailDuplicateBlocks - Look for small blocks that are unconditionally
-/// branched to and do not fall through. Tail-duplicate their instructions
-/// into their predecessors to eliminate (dynamic) branches.
-bool BranchFolder::TailDuplicateBlocks(MachineFunction &MF) {
-  bool MadeChange = false;
-
-  for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
-    MachineBasicBlock *MBB = I++;
-
-    // Only duplicate blocks that end with unconditional branches.
-    if (CanFallThrough(MBB))
-      continue;
-
-    MadeChange |= TailDuplicate(MBB, MF);
-
-    // If it is dead, remove it.
-    if (MBB->pred_empty()) {
-      NumInstrDups -= MBB->size();
-      RemoveDeadBlock(MBB);
-      MadeChange = true;
-      ++NumDeadBlocks;
-    }
-  }
-  return MadeChange;
-}
-
-/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
-/// of its predecessors.
-bool BranchFolder::TailDuplicate(MachineBasicBlock *TailBB,
-                                 MachineFunction &MF) {
-  // Don't try to tail-duplicate single-block loops.
-  if (TailBB->isSuccessor(TailBB))
-    return false;
-
-  // Set the limit on the number of instructions to duplicate, with a default
-  // of one less than the tail-merge threshold. When optimizing for size,
-  // duplicate only one, because one branch instruction can be eliminated to
-  // compensate for the duplication.
-  unsigned MaxDuplicateCount;
-  if (MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
-    MaxDuplicateCount = 1;
-  else if (TII->isProfitableToDuplicateIndirectBranch() &&
-           !TailBB->empty() && TailBB->back().getDesc().isIndirectBranch())
-    // If the target has hardware branch prediction that can handle indirect
-    // branches, duplicating them can often make them predictable when there
-    // are common paths through the code.  The limit needs to be high enough
-    // to allow undoing the effects of tail merging.
-    MaxDuplicateCount = 20;
-  else
-    MaxDuplicateCount = TailMergeSize - 1;
-
-  // Check the instructions in the block to determine whether tail-duplication
-  // is invalid or unlikely to be profitable.
-  unsigned i = 0;
-  bool HasCall = false;
-  for (MachineBasicBlock::iterator I = TailBB->begin();
-       I != TailBB->end(); ++I, ++i) {
-    // Non-duplicable things shouldn't be tail-duplicated.
-    if (I->getDesc().isNotDuplicable()) return false;
-    // Don't duplicate more than the threshold.
-    if (i == MaxDuplicateCount) return false;
-    // Remember if we saw a call.
-    if (I->getDesc().isCall()) HasCall = true;
-  }
-  // Heuristically, don't tail-duplicate calls if it would expand code size,
-  // as it's less likely to be worth the extra cost.
-  if (i > 1 && HasCall)
-    return false;
-
-  // Iterate through all the unique predecessors and tail-duplicate this
-  // block into them, if possible. Copying the list ahead of time also
-  // avoids trouble with the predecessor list reallocating.
-  bool Changed = false;
-  SmallSetVector<MachineBasicBlock *, 8> Preds(TailBB->pred_begin(),
-                                               TailBB->pred_end());
-  for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
-       PE = Preds.end(); PI != PE; ++PI) {
-    MachineBasicBlock *PredBB = *PI;
-
-    assert(TailBB != PredBB &&
-           "Single-block loop should have been rejected earlier!");
-    if (PredBB->succ_size() > 1) continue;
-
-    MachineBasicBlock *PredTBB, *PredFBB;
-    SmallVector<MachineOperand, 4> PredCond;
-    if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
-      continue;
-    if (!PredCond.empty())
-      continue;
-    // EH edges are ignored by AnalyzeBranch.
-    if (PredBB->succ_size() != 1)
-      continue;
-    // Don't duplicate into a fall-through predecessor (at least for now).
-    if (PredBB->isLayoutSuccessor(TailBB) && CanFallThrough(PredBB))
-      continue;
-
-    DEBUG(errs() << "\nTail-duplicating into PredBB: " << *PredBB
-                 << "From Succ: " << *TailBB);
-
-    // Remove PredBB's unconditional branch.
-    TII->RemoveBranch(*PredBB);
-    // Clone the contents of TailBB into PredBB.
-    for (MachineBasicBlock::iterator I = TailBB->begin(), E = TailBB->end();
-         I != E; ++I) {
-      MachineInstr *NewMI = MF.CloneMachineInstr(I);
-      PredBB->insert(PredBB->end(), NewMI);
-    }
-    NumInstrDups += TailBB->size() - 1; // subtract one for removed branch
-
-    // Update the CFG.
-    PredBB->removeSuccessor(PredBB->succ_begin());
-    assert(PredBB->succ_empty() &&
-           "TailDuplicate called on block with multiple successors!");
-    for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(),
-         E = TailBB->succ_end(); I != E; ++I)
-       PredBB->addSuccessor(*I);
-
-    Changed = true;
-    ++NumTailDups;
-  }
-
-  // If TailBB was duplicated into all its predecessors except for the prior
-  // block, which falls through unconditionally, move the contents of this
-  // block into the prior block.
-  MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(TailBB));
-  MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
-  SmallVector<MachineOperand, 4> PriorCond;
-  bool PriorUnAnalyzable =
-    TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
-  // This has to check PrevBB->succ_size() because EH edges are ignored by
-  // AnalyzeBranch.
-  if (!PriorUnAnalyzable && PriorCond.empty() && !PriorTBB &&
-      TailBB->pred_size() == 1 && PrevBB.succ_size() == 1 &&
-      !TailBB->hasAddressTaken()) {
-    DEBUG(errs() << "\nMerging into block: " << PrevBB
-          << "From MBB: " << *TailBB);
-    PrevBB.splice(PrevBB.end(), TailBB, TailBB->begin(), TailBB->end());
-    PrevBB.removeSuccessor(PrevBB.succ_begin());;
-    assert(PrevBB.succ_empty());
-    PrevBB.transferSuccessors(TailBB);
-    Changed = true;
-  }
-
-  return Changed;
-}
-
 /// OptimizeBlock - Analyze and optimize control flow related to the specified
 /// block.  This is never called on the entry block.
 bool BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
@@ -1275,7 +1052,7 @@
     // the assert condition out of the loop body.
     if (MBB->succ_empty() && !PriorCond.empty() && PriorFBB == 0 &&
         MachineFunction::iterator(PriorTBB) == FallThrough &&
-        !CanFallThrough(MBB)) {
+        !MBB->canFallThrough()) {
       bool DoTransform = true;
 
       // We have to be careful that the succs of PredBB aren't both no-successor
@@ -1299,7 +1076,7 @@
       // In this case, we could actually be moving the return block *into* a
       // loop!
       if (DoTransform && !MBB->succ_empty() &&
-          (!CanFallThrough(PriorTBB) || PriorTBB->empty()))
+          (!PriorTBB->canFallThrough() || PriorTBB->empty()))
         DoTransform = false;
 
 
@@ -1431,13 +1208,11 @@
   // If the prior block doesn't fall through into this block, and if this
   // block doesn't fall through into some other block, see if we can find a
   // place to move this block where a fall-through will happen.
-  if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
-                      PriorTBB, PriorFBB, PriorCond)) {
+  if (!PrevBB.canFallThrough()) {
 
     // Now we know that there was no fall-through into this block, check to
     // see if it has a fall-through into its successor.
-    bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
-                                       CurCond);
+    bool CurFallsThru = MBB->canFallThrough();
 
     if (!MBB->isLandingPad()) {
       // Check all the predecessors of this block.  If one of them has no fall
@@ -1449,7 +1224,7 @@
         MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
         MachineBasicBlock *PredTBB, *PredFBB;
         SmallVector<MachineOperand, 4> PredCond;
-        if (PredBB != MBB && !CanFallThrough(PredBB) &&
+        if (PredBB != MBB && !PredBB->canFallThrough() &&
             !TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)
             && (!CurFallsThru || !CurTBB || !CurFBB)
             && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
@@ -1488,7 +1263,7 @@
         // and if the successor isn't an EH destination, we can arrange for the
         // fallthrough to happen.
         if (SuccBB != MBB && &*SuccPrev != MBB &&
-            !CanFallThrough(SuccPrev) && !CurUnAnalyzable &&
+            !SuccPrev->canFallThrough() && !CurUnAnalyzable &&
             !SuccBB->isLandingPad()) {
           MBB->moveBefore(SuccBB);
           MadeChange = true;

Modified: llvm/trunk/lib/CodeGen/BranchFolding.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/BranchFolding.h?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/BranchFolding.h (original)
+++ llvm/trunk/lib/CodeGen/BranchFolding.h Wed Nov 25 18:32:21 2009
@@ -105,18 +105,10 @@
     unsigned CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
                                        unsigned maxCommonTailLength);
 
-    bool TailDuplicateBlocks(MachineFunction &MF);
-    bool TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF);
-    
     bool OptimizeBranches(MachineFunction &MF);
     bool OptimizeBlock(MachineBasicBlock *MBB);
     void RemoveDeadBlock(MachineBasicBlock *MBB);
     bool OptimizeImpDefsBlock(MachineBasicBlock *MBB);
-    
-    bool CanFallThrough(MachineBasicBlock *CurBB);
-    bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable,
-                        MachineBasicBlock *TBB, MachineBasicBlock *FBB,
-                        const SmallVectorImpl<MachineOperand> &Cond);
   };
 }
 

Modified: llvm/trunk/lib/CodeGen/CMakeLists.txt
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/CMakeLists.txt?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/CMakeLists.txt (original)
+++ llvm/trunk/lib/CodeGen/CMakeLists.txt Wed Nov 25 18:32:21 2009
@@ -63,6 +63,7 @@
   StackProtector.cpp
   StackSlotColoring.cpp
   StrongPHIElimination.cpp
+  TailDuplication.cpp
   TargetInstrInfoImpl.cpp
   TwoAddressInstructionPass.cpp
   UnreachableBlockElim.cpp

Modified: llvm/trunk/lib/CodeGen/LLVMTargetMachine.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LLVMTargetMachine.cpp?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/LLVMTargetMachine.cpp (original)
+++ llvm/trunk/lib/CodeGen/LLVMTargetMachine.cpp Wed Nov 25 18:32:21 2009
@@ -35,6 +35,8 @@
     cl::desc("Disable Post Regalloc"));
 static cl::opt<bool> DisableBranchFold("disable-branch-fold", cl::Hidden,
     cl::desc("Disable branch folding"));
+static cl::opt<bool> DisableTailDuplicate("disable-tail-duplicate", cl::Hidden,
+    cl::desc("Disable tail duplication"));
 static cl::opt<bool> DisableCodePlace("disable-code-place", cl::Hidden,
     cl::desc("Disable code placement"));
 static cl::opt<bool> DisableSSC("disable-ssc", cl::Hidden,
@@ -344,6 +346,12 @@
     printAndVerify(PM, "After BranchFolding");
   }
 
+  // Tail duplication.
+  if (OptLevel != CodeGenOpt::None && !DisableTailDuplicate) {
+    PM.add(createTailDuplicationPass());
+    printAndVerify(PM, "After TailDuplication");
+  }
+
   PM.add(createGCMachineCodeAnalysisPass());
 
   if (PrintGCInfo)

Modified: llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp?rev=89904&r1=89903&r2=89904&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp (original)
+++ llvm/trunk/lib/CodeGen/MachineBasicBlock.cpp Wed Nov 25 18:32:21 2009
@@ -362,6 +362,51 @@
   return next(I) == MachineFunction::const_iterator(MBB);
 }
 
+bool MachineBasicBlock::canFallThrough() {
+  MachineBasicBlock *TBB = 0, *FBB = 0;
+  SmallVector<MachineOperand, 4> Cond;
+  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
+  bool BranchUnAnalyzable = TII->AnalyzeBranch(*this, TBB, FBB, Cond, true);
+
+  MachineFunction::iterator Fallthrough = this;
+  ++Fallthrough;
+  // If FallthroughBlock is off the end of the function, it can't fall through.
+  if (Fallthrough == getParent()->end())
+    return false;
+
+  // If FallthroughBlock isn't a successor, no fallthrough is possible.
+  if (!isSuccessor(Fallthrough))
+    return false;
+
+  // If we couldn't analyze the branch, examine the last instruction.
+  // If the block doesn't end in a known control barrier, assume fallthrough
+  // is possible. The isPredicable check is needed because this code can be
+  // called during IfConversion, where an instruction which is normally a
+  // Barrier is predicated and thus no longer an actual control barrier. This
+  // is over-conservative though, because if an instruction isn't actually
+  // predicated we could still treat it like a barrier.
+  if (BranchUnAnalyzable)
+    return empty() || !back().getDesc().isBarrier() ||
+           back().getDesc().isPredicable();
+
+  // If there is no branch, control always falls through.
+  if (TBB == 0) return true;
+
+  // If there is some explicit branch to the fallthrough block, it can obviously
+  // reach, even though the branch should get folded to fall through implicitly.
+  if (MachineFunction::iterator(TBB) == Fallthrough ||
+      MachineFunction::iterator(FBB) == Fallthrough)
+    return true;
+
+  // If it's an unconditional branch to some block not the fall through, it
+  // doesn't fall through.
+  if (Cond.empty()) return false;
+
+  // Otherwise, if it is conditional and has no explicit false block, it falls
+  // through.
+  return FBB == 0;
+}
+
 /// removeFromParent - This method unlinks 'this' from the containing function,
 /// and returns it, but does not delete it.
 MachineBasicBlock *MachineBasicBlock::removeFromParent() {

Added: llvm/trunk/lib/CodeGen/TailDuplication.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/TailDuplication.cpp?rev=89904&view=auto

==============================================================================
--- llvm/trunk/lib/CodeGen/TailDuplication.cpp (added)
+++ llvm/trunk/lib/CodeGen/TailDuplication.cpp Wed Nov 25 18:32:21 2009
@@ -0,0 +1,250 @@
+//===-- TailDuplication.cpp - Duplicate blocks into predecessors' tails ---===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass duplicates basic blocks ending in unconditional branches into
+// the tails of their predecessors.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "tailduplication"
+#include "llvm/Function.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/Statistic.h"
+using namespace llvm;
+
+STATISTIC(NumTailDups  , "Number of tail duplicated blocks");
+STATISTIC(NumInstrDups , "Additional instructions due to tail duplication");
+STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
+
+// Heuristic for tail duplication.
+static cl::opt<unsigned>
+TailDuplicateSize("tail-dup-size",
+                  cl::desc("Maximum instructions to consider tail duplicating"),
+                  cl::init(2), cl::Hidden);
+
+namespace {
+  /// TailDuplicationPass - Perform tail duplication.
+  class TailDuplicationPass : public MachineFunctionPass {
+    const TargetInstrInfo *TII;
+    MachineModuleInfo *MMI;
+
+  public:
+    static char ID;
+    explicit TailDuplicationPass() : MachineFunctionPass(&ID) {}
+
+    virtual bool runOnMachineFunction(MachineFunction &MF);
+    virtual const char *getPassName() const { return "Tail Duplication"; }
+
+  private:
+    bool TailDuplicateBlocks(MachineFunction &MF);
+    bool TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF);
+    void RemoveDeadBlock(MachineBasicBlock *MBB);
+  };
+
+  char TailDuplicationPass::ID = 0;
+}
+
+FunctionPass *llvm::createTailDuplicationPass() {
+  return new TailDuplicationPass();
+}
+
+bool TailDuplicationPass::runOnMachineFunction(MachineFunction &MF) {
+  TII = MF.getTarget().getInstrInfo();
+  MMI = getAnalysisIfAvailable<MachineModuleInfo>();
+
+  bool MadeChange = false;
+  bool MadeChangeThisIteration = true;
+  while (MadeChangeThisIteration) {
+    MadeChangeThisIteration = false;
+    MadeChangeThisIteration |= TailDuplicateBlocks(MF);
+    MadeChange |= MadeChangeThisIteration;
+  }
+
+  return MadeChange;
+}
+
+/// TailDuplicateBlocks - Look for small blocks that are unconditionally
+/// branched to and do not fall through. Tail-duplicate their instructions
+/// into their predecessors to eliminate (dynamic) branches.
+bool TailDuplicationPass::TailDuplicateBlocks(MachineFunction &MF) {
+  bool MadeChange = false;
+
+  for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
+    MachineBasicBlock *MBB = I++;
+
+    // Only duplicate blocks that end with unconditional branches.
+    if (MBB->canFallThrough())
+      continue;
+
+    MadeChange |= TailDuplicate(MBB, MF);
+
+    // If it is dead, remove it.
+    if (MBB->pred_empty()) {
+      NumInstrDups -= MBB->size();
+      RemoveDeadBlock(MBB);
+      MadeChange = true;
+      ++NumDeadBlocks;
+    }
+  }
+  return MadeChange;
+}
+
+/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
+/// of its predecessors.
+bool TailDuplicationPass::TailDuplicate(MachineBasicBlock *TailBB,
+                                        MachineFunction &MF) {
+  // Don't try to tail-duplicate single-block loops.
+  if (TailBB->isSuccessor(TailBB))
+    return false;
+
+  // Set the limit on the number of instructions to duplicate, with a default
+  // of one less than the tail-merge threshold. When optimizing for size,
+  // duplicate only one, because one branch instruction can be eliminated to
+  // compensate for the duplication.
+  unsigned MaxDuplicateCount;
+  if (MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
+    MaxDuplicateCount = 1;
+  else if (TII->isProfitableToDuplicateIndirectBranch() &&
+           !TailBB->empty() && TailBB->back().getDesc().isIndirectBranch())
+    // If the target has hardware branch prediction that can handle indirect
+    // branches, duplicating them can often make them predictable when there
+    // are common paths through the code.  The limit needs to be high enough
+    // to allow undoing the effects of tail merging.
+    MaxDuplicateCount = 20;
+  else
+    MaxDuplicateCount = TailDuplicateSize;
+
+  // Check the instructions in the block to determine whether tail-duplication
+  // is invalid or unlikely to be profitable.
+  unsigned i = 0;
+  bool HasCall = false;
+  for (MachineBasicBlock::iterator I = TailBB->begin();
+       I != TailBB->end(); ++I, ++i) {
+    // Non-duplicable things shouldn't be tail-duplicated.
+    if (I->getDesc().isNotDuplicable()) return false;
+    // Don't duplicate more than the threshold.
+    if (i == MaxDuplicateCount) return false;
+    // Remember if we saw a call.
+    if (I->getDesc().isCall()) HasCall = true;
+  }
+  // Heuristically, don't tail-duplicate calls if it would expand code size,
+  // as it's less likely to be worth the extra cost.
+  if (i > 1 && HasCall)
+    return false;
+
+  // Iterate through all the unique predecessors and tail-duplicate this
+  // block into them, if possible. Copying the list ahead of time also
+  // avoids trouble with the predecessor list reallocating.
+  bool Changed = false;
+  SmallSetVector<MachineBasicBlock *, 8> Preds(TailBB->pred_begin(),
+                                               TailBB->pred_end());
+  for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
+       PE = Preds.end(); PI != PE; ++PI) {
+    MachineBasicBlock *PredBB = *PI;
+
+    assert(TailBB != PredBB &&
+           "Single-block loop should have been rejected earlier!");
+    if (PredBB->succ_size() > 1) continue;
+
+    MachineBasicBlock *PredTBB, *PredFBB;
+    SmallVector<MachineOperand, 4> PredCond;
+    if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
+      continue;
+    if (!PredCond.empty())
+      continue;
+    // EH edges are ignored by AnalyzeBranch.
+    if (PredBB->succ_size() != 1)
+      continue;
+    // Don't duplicate into a fall-through predecessor (at least for now).
+    if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
+      continue;
+
+    DEBUG(errs() << "\nTail-duplicating into PredBB: " << *PredBB
+                 << "From Succ: " << *TailBB);
+
+    // Remove PredBB's unconditional branch.
+    TII->RemoveBranch(*PredBB);
+    // Clone the contents of TailBB into PredBB.
+    for (MachineBasicBlock::iterator I = TailBB->begin(), E = TailBB->end();
+         I != E; ++I) {
+      MachineInstr *NewMI = MF.CloneMachineInstr(I);
+      PredBB->insert(PredBB->end(), NewMI);
+    }
+    NumInstrDups += TailBB->size() - 1; // subtract one for removed branch
+
+    // Update the CFG.
+    PredBB->removeSuccessor(PredBB->succ_begin());
+    assert(PredBB->succ_empty() &&
+           "TailDuplicate called on block with multiple successors!");
+    for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(),
+         E = TailBB->succ_end(); I != E; ++I)
+       PredBB->addSuccessor(*I);
+
+    Changed = true;
+    ++NumTailDups;
+  }
+
+  // If TailBB was duplicated into all its predecessors except for the prior
+  // block, which falls through unconditionally, move the contents of this
+  // block into the prior block.
+  MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(TailBB));
+  MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
+  SmallVector<MachineOperand, 4> PriorCond;
+  bool PriorUnAnalyzable =
+    TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
+  // This has to check PrevBB->succ_size() because EH edges are ignored by
+  // AnalyzeBranch.
+  if (!PriorUnAnalyzable && PriorCond.empty() && !PriorTBB &&
+      TailBB->pred_size() == 1 && PrevBB.succ_size() == 1 &&
+      !TailBB->hasAddressTaken()) {
+    DEBUG(errs() << "\nMerging into block: " << PrevBB
+          << "From MBB: " << *TailBB);
+    PrevBB.splice(PrevBB.end(), TailBB, TailBB->begin(), TailBB->end());
+    PrevBB.removeSuccessor(PrevBB.succ_begin());;
+    assert(PrevBB.succ_empty());
+    PrevBB.transferSuccessors(TailBB);
+    Changed = true;
+  }
+
+  return Changed;
+}
+
+/// RemoveDeadBlock - Remove the specified dead machine basic block from the
+/// function, updating the CFG.
+void TailDuplicationPass::RemoveDeadBlock(MachineBasicBlock *MBB) {
+  assert(MBB->pred_empty() && "MBB must be dead!");
+  DEBUG(errs() << "\nRemoving MBB: " << *MBB);
+
+  // Remove all successors.
+  while (!MBB->succ_empty())
+    MBB->removeSuccessor(MBB->succ_end()-1);
+
+  // If there are any labels in the basic block, unregister them from
+  // MachineModuleInfo.
+  if (MMI && !MBB->empty()) {
+    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
+         I != E; ++I) {
+      if (I->isLabel())
+        // The label ID # is always operand #0, an immediate.
+        MMI->InvalidateLabel(I->getOperand(0).getImm());
+    }
+  }
+
+  // Remove the block.
+  MBB->eraseFromParent();
+}
+





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