[llvm-commits] [llvm] r84516 - in /llvm/trunk: lib/CodeGen/CodePlacementOpt.cpp test/CodeGen/X86/2009-04-20-LinearScanOpt.ll test/CodeGen/X86/loop_blocks.ll

Anton Korobeynikov asl at math.spbu.ru
Mon Oct 19 11:21:10 PDT 2009


Author: asl
Date: Mon Oct 19 13:21:09 2009
New Revision: 84516

URL: http://llvm.org/viewvc/llvm-project?rev=84516&view=rev
Log:
Revert r84295, this unbreaks llvm-gcc bootstrap on x86-64/linux

Removed:
    llvm/trunk/test/CodeGen/X86/loop_blocks.ll
Modified:
    llvm/trunk/lib/CodeGen/CodePlacementOpt.cpp
    llvm/trunk/test/CodeGen/X86/2009-04-20-LinearScanOpt.ll

Modified: llvm/trunk/lib/CodeGen/CodePlacementOpt.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/CodePlacementOpt.cpp?rev=84516&r1=84515&r2=84516&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/CodePlacementOpt.cpp (original)
+++ llvm/trunk/lib/CodeGen/CodePlacementOpt.cpp Mon Oct 19 13:21:09 2009
@@ -34,6 +34,14 @@
     const TargetInstrInfo *TII;
     const TargetLowering  *TLI;
 
+    /// ChangedMBBs - BBs which are modified by OptimizeIntraLoopEdges.
+    SmallPtrSet<MachineBasicBlock*, 8> ChangedMBBs;
+
+    /// UncondJmpMBBs - A list of BBs which are in loops and end with
+    /// unconditional branches.
+    SmallVector<std::pair<MachineBasicBlock*,MachineBasicBlock*>, 4>
+    UncondJmpMBBs;
+
   public:
     static char ID;
     CodePlacementOpt() : MachineFunctionPass(&ID) {}
@@ -50,15 +58,7 @@
     }
 
   private:
-    bool HasFallthrough(MachineBasicBlock *MBB);
-    bool HasAnalyzableTerminator(MachineBasicBlock *MBB);
-    void Splice(MachineFunction &MF,
-                MachineFunction::iterator InsertPt,
-                MachineFunction::iterator Begin,
-                MachineFunction::iterator End);
-    void UpdateTerminator(MachineBasicBlock *MBB);
-    bool OptimizeIntraLoopEdges(MachineFunction &MF);
-    bool OptimizeIntraLoopEdgesInLoop(MachineFunction &MF, MachineLoop *L);
+    bool OptimizeIntraLoopEdges();
     bool AlignLoops(MachineFunction &MF);
     bool AlignLoop(MachineFunction &MF, MachineLoop *L, unsigned Align);
   };
@@ -70,365 +70,168 @@
   return new CodePlacementOpt();
 }
 
-/// HasFallthrough - Test whether the given branch has a fallthrough, either as
-/// a plain fallthrough or as a fallthrough case of a conditional branch.
+/// OptimizeBackEdges - Place loop back edges to move unconditional branches
+/// out of the loop.
 ///
-bool CodePlacementOpt::HasFallthrough(MachineBasicBlock *MBB) {
-  MachineBasicBlock *TBB = 0, *FBB = 0;
-  SmallVector<MachineOperand, 4> Cond;
-  if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond))
-    return false;
-  // This conditional branch has no fallthrough.
-  if (FBB)
-    return false;
-  // An unconditional branch has no fallthrough.
-  if (Cond.empty() && TBB)
-    return false;
-  // It has a fallthrough.
-  return true;
-}
-
-/// HasAnalyzableTerminator - Test whether AnalyzeBranch will succeed on MBB.
-/// This is called before major changes are begun to test whether it will be
-/// possible to complete the changes.
+///       A:
+///       ...
+///       <fallthrough to B>
 ///
-/// Target-specific code is hereby encouraged to make AnalyzeBranch succeed
-/// whenever possible.
+///       B:  --> loop header
+///       ...
+///       jcc <cond> C, [exit]
 ///
-bool CodePlacementOpt::HasAnalyzableTerminator(MachineBasicBlock *MBB) {
-  // Conservatively ignore EH landing pads.
-  if (MBB->isLandingPad()) return false;
-
-  // Ignore blocks which look like they might have EH-related control flow.
-  // At the time of this writing, there are blocks which AnalyzeBranch
-  // thinks end in single uncoditional branches, yet which have two CFG
-  // successors. Code in this file is not prepared to reason about such things.
-  if (!MBB->empty() && MBB->back().getOpcode() == TargetInstrInfo::EH_LABEL)
-    return false;
-
-  // Aggressively handle return blocks and similar constructs.
-  if (MBB->succ_empty()) return true;
-
-  // Ask the target's AnalyzeBranch if it can handle this block.
-  MachineBasicBlock *TBB = 0, *FBB = 0;
-  SmallVector<MachineOperand, 4> Cond;
-  // Make the the terminator is understood.
-  if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond))
-    return false;
-  // Make sure we have the option of reversing the condition.
-  if (!Cond.empty() && TII->ReverseBranchCondition(Cond))
-    return false;
-  return true;
-}
-
-/// Splice - Move the sequence of instructions [Begin,End) to just before
-/// InsertPt. Update branch instructions as needed to account for broken
-/// fallthrough edges and to take advantage of newly exposed fallthrough
-/// opportunities.
+///       C:
+///       ...
+///       jmp B
 ///
-void CodePlacementOpt::Splice(MachineFunction &MF,
-                              MachineFunction::iterator InsertPt,
-                              MachineFunction::iterator Begin,
-                              MachineFunction::iterator End) {
-  assert(Begin != MF.begin() && End != MF.begin() && InsertPt != MF.begin() &&
-         "Splice can't change the entry block!");
-  MachineFunction::iterator OldBeginPrior = prior(Begin);
-  MachineFunction::iterator OldEndPrior = prior(End);
-
-  MF.splice(InsertPt, Begin, End);
-
-  UpdateTerminator(prior(Begin));
-  UpdateTerminator(OldBeginPrior);
-  UpdateTerminator(OldEndPrior);
-}
-
-/// UpdateTerminator - Update the terminator instructions in MBB to account
-/// for changes to the layout. If the block previously used a fallthrough,
-/// it may now need a branch, and if it previously used branching it may now
-/// be able to use a fallthrough.
+/// ==>
 ///
-void CodePlacementOpt::UpdateTerminator(MachineBasicBlock *MBB) {
-  // A block with no successors has no concerns with fall-through edges.
-  if (MBB->succ_empty()) return;
-
-  MachineBasicBlock *TBB = 0, *FBB = 0;
-  SmallVector<MachineOperand, 4> Cond;
-  bool B = TII->AnalyzeBranch(*MBB, TBB, FBB, Cond);
-  (void) B;
-  assert(!B && "UpdateTerminators requires analyzable predecessors!");
-  if (Cond.empty()) {
-    if (TBB) {
-      // The block has an unconditional branch. If its successor is now
-      // its layout successor, delete the branch.
-      if (MBB->isLayoutSuccessor(TBB))
-        TII->RemoveBranch(*MBB);
-    } else {
-      // The block has an unconditional fallthrough. If its successor is not
-      // its layout successor, insert a branch.
-      TBB = *MBB->succ_begin();
-      if (!MBB->isLayoutSuccessor(TBB))
-        TII->InsertBranch(*MBB, TBB, 0, Cond);
-    }
-  } else {
-    if (FBB) {
-      // The block has a non-fallthrough conditional branch. If one of its
-      // successors is its layout successor, rewrite it to a fallthrough
-      // conditional branch.
-      if (MBB->isLayoutSuccessor(TBB)) {
-        TII->RemoveBranch(*MBB);
-        TII->ReverseBranchCondition(Cond);
-        TII->InsertBranch(*MBB, FBB, 0, Cond);
-      } else if (MBB->isLayoutSuccessor(FBB)) {
-        TII->RemoveBranch(*MBB);
-        TII->InsertBranch(*MBB, TBB, 0, Cond);
-      }
-    } else {
-      // The block has a fallthrough conditional branch.
-      MachineBasicBlock *MBBA = *MBB->succ_begin();
-      MachineBasicBlock *MBBB = *next(MBB->succ_begin());
-      if (MBBA == TBB) std::swap(MBBB, MBBA);
-      if (MBB->isLayoutSuccessor(TBB)) {
-        TII->RemoveBranch(*MBB);
-        TII->ReverseBranchCondition(Cond);
-        TII->InsertBranch(*MBB, MBBA, 0, Cond);
-      } else if (!MBB->isLayoutSuccessor(MBBA)) {
-        TII->RemoveBranch(*MBB);
-        TII->InsertBranch(*MBB, TBB, MBBA, Cond);
-      }
-    }
-  }
-}
-
-/// OptimizeIntraLoopEdges - Reposition loop blocks to minimize
-/// intra-loop branching and to form contiguous loops.
+///       A:
+///       ...
+///       jmp B
 ///
-bool CodePlacementOpt::OptimizeIntraLoopEdges(MachineFunction &MF) {
-  bool Changed = false;
-
+///       C:
+///       ...
+///       <fallthough to B>
+///       
+///       B:  --> loop header
+///       ...
+///       jcc <cond> C, [exit]
+///
+bool CodePlacementOpt::OptimizeIntraLoopEdges() {
   if (!TLI->shouldOptimizeCodePlacement())
-    return Changed;
-
-  for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end();
-       I != E; ++I)
-    Changed |= OptimizeIntraLoopEdgesInLoop(MF, *I);
-
-  return Changed;
-}
+    return false;
 
-/// OptimizeIntraLoopEdgesInLoop - Reposition loop blocks to minimize
-/// intra-loop branching and to form contiguous loops.
-///
-/// This code takes the approach of making minor changes to the existing
-/// layout to fix specific loop-oriented problems. Also, it depends on
-/// AnalyzeBranch, which can't understand complex control instructions.
-///
-bool CodePlacementOpt::OptimizeIntraLoopEdgesInLoop(MachineFunction &MF,
-                                                    MachineLoop *L) {
   bool Changed = false;
-
-  // Do optimization for nested loops.
-  for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
-    Changed |= OptimizeIntraLoopEdgesInLoop(MF, *I);
-
-  // Keep a record of which blocks are in the portion of the loop contiguous
-  // with the loop header.
-  SmallPtrSet<MachineBasicBlock *, 8> ContiguousBlocks;
-  ContiguousBlocks.insert(L->getHeader());
-
-  // Find the loop "top", ignoring any discontiguous parts.
-  MachineBasicBlock *TopMBB = L->getHeader();
-  if (TopMBB != MF.begin()) {
-    MachineBasicBlock *PriorMBB = prior(MachineFunction::iterator(TopMBB));
-    while (L->contains(PriorMBB)) {
-      ContiguousBlocks.insert(PriorMBB);
-      TopMBB = PriorMBB;
-      if (TopMBB == MF.begin()) break;
-      PriorMBB = prior(MachineFunction::iterator(TopMBB));
-    }
-  }
-
-  // Find the loop "bottom", ignoring any discontiguous parts.
-  MachineBasicBlock *BotMBB = L->getHeader();
-  if (BotMBB != prior(MF.end())) {
-    MachineBasicBlock *NextMBB = next(MachineFunction::iterator(BotMBB));
-    while (L->contains(NextMBB)) {
-      ContiguousBlocks.insert(NextMBB);
-      BotMBB = NextMBB;
-      if (BotMBB == next(MachineFunction::iterator(BotMBB))) break;
-      NextMBB = next(MachineFunction::iterator(BotMBB));
-    }
-  }
-
-  // First, move blocks which unconditionally jump to the loop top to the
-  // top of the loop so that they have a fall through. This can introduce a
-  // branch on entry to the loop, but it can eliminate a branch within the
-  // loop. See the @simple case in test/CodeGen/X86/loop_blocks.ll for an
-  // example of this.
-
-  bool BotHasFallthrough = HasFallthrough(BotMBB);
-
-  if (TopMBB == MF.begin() ||
-      HasAnalyzableTerminator(prior(MachineFunction::iterator(TopMBB)))) {
-  new_top:
-    for (MachineBasicBlock::pred_iterator PI = TopMBB->pred_begin(),
-         PE = TopMBB->pred_end(); PI != PE; ++PI) {
-      MachineBasicBlock *Pred = *PI;
-      if (Pred == TopMBB) continue;
-      if (HasFallthrough(Pred)) continue;
-      if (!L->contains(Pred)) continue;
-
-      // Verify that we can analyze all the loop entry edges before beginning
-      // any changes which will require us to be able to analyze them.
-      if (Pred == MF.begin())
-        continue;
-      if (!HasAnalyzableTerminator(Pred))
+  for (unsigned i = 0, e = UncondJmpMBBs.size(); i != e; ++i) {
+    MachineBasicBlock *MBB = UncondJmpMBBs[i].first;
+    MachineBasicBlock *SuccMBB = UncondJmpMBBs[i].second;
+    MachineLoop *L = MLI->getLoopFor(MBB);
+    assert(L && "BB is expected to be in a loop!");
+
+    if (ChangedMBBs.count(MBB)) {
+      // BB has been modified, re-analyze.
+      MachineBasicBlock *TBB = 0, *FBB = 0;
+      SmallVector<MachineOperand, 4> Cond;
+      if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond) || !Cond.empty())
         continue;
-      if (!HasAnalyzableTerminator(prior(MachineFunction::iterator(Pred))))
+      if (MLI->getLoopFor(TBB) != L || TBB->isLandingPad())
         continue;
+      SuccMBB = TBB;
+    } else {
+      assert(MLI->getLoopFor(SuccMBB) == L &&
+             "Successor is not in the same loop!");
+    }
 
-      // Move the block.
+    if (MBB->isLayoutSuccessor(SuccMBB)) {
+      // Successor is right after MBB, just eliminate the unconditional jmp.
+      // Can this happen?
+      TII->RemoveBranch(*MBB);
+      ChangedMBBs.insert(MBB);
+      ++NumIntraElim;
       Changed = true;
-      ContiguousBlocks.insert(Pred);
+      continue;
+    }
 
-      // Move it and all the blocks that can reach it via fallthrough edges
-      // exclusively, to keep existing fallthrough-edges intact.
-      MachineFunction::iterator Begin = Pred;
-      MachineFunction::iterator End = next(Begin);
-      while (Begin != MF.begin()) {
-        MachineFunction::iterator Prior = prior(Begin);
-        if (Prior == MF.begin())
-          break;
-        // Stop when a non-fallthrough edge is found.
-        if (!HasFallthrough(Prior))
-          break;
-        // Stop if a block which could fall-through out of the loop is found.
-        if (Prior->isSuccessor(End))
-          break;
-        // If we've reached the top, stop scanning.
-        if (Prior == MachineFunction::iterator(TopMBB)) {
-          // We know top currently has a fall through (because we just checked
-          // it) which would be lost if we do the transformation, so it isn't
-          // worthwhile to do the transformation unless it would expose a new
-          // fallthrough edge.
-          if (!Prior->isSuccessor(End))
-            goto next_pred;
-          // Otherwise we can stop scanning and procede to move the blocks.
+    // Now check if the predecessor is fallthrough from any BB. If there is,
+    // that BB should be from outside the loop since edge will become a jmp.
+    bool OkToMove = true;
+    MachineBasicBlock *FtMBB = 0, *FtTBB = 0, *FtFBB = 0;
+    SmallVector<MachineOperand, 4> FtCond;    
+    for (MachineBasicBlock::pred_iterator PI = SuccMBB->pred_begin(),
+           PE = SuccMBB->pred_end(); PI != PE; ++PI) {
+      MachineBasicBlock *PredMBB = *PI;
+      if (PredMBB->isLayoutSuccessor(SuccMBB)) {
+        if (TII->AnalyzeBranch(*PredMBB, FtTBB, FtFBB, FtCond)) {
+          OkToMove = false;
           break;
         }
-        // If we hit a switch or something complicated, don't move anything
-        // for this predecessor.
-        if (!HasAnalyzableTerminator(prior(MachineFunction::iterator(Prior))))
-          break;
-        Begin = Prior;
-        ContiguousBlocks.insert(Begin);
-        ++NumIntraMoved;
-      }
+        if (!FtTBB)
+          FtTBB = SuccMBB;
+        else if (!FtFBB) {
+          assert(FtFBB != SuccMBB && "Unexpected control flow!");
+          FtFBB = SuccMBB;
+        }
+        
+        // A fallthrough.
+        FtMBB = PredMBB;
+        MachineLoop *PL = MLI->getLoopFor(PredMBB);
+        if (PL && (PL == L || PL->getLoopDepth() >= L->getLoopDepth()))
+          OkToMove = false;
 
-      // Update BotMBB, before moving Begin/End around and forgetting where
-      // the new bottom is.
-      if (BotMBB == prior(End))
-        BotMBB = prior(Begin);
-
-      // Move the blocks.
-      Splice(MF, TopMBB, Begin, End);
-
-      // Update TopMBB, now that all the updates requiring the old top are
-      // complete.
-      TopMBB = Begin;
-
-      // We have a new loop top. Iterate on it. We shouldn't have to do this
-      // too many times if BranchFolding has done a reasonable job.
-      goto new_top;
-    next_pred:;
+        break;
+      }
     }
-  }
 
-  // If the loop previously didn't exit with a fall-through and it now does,
-  // we eliminated a branch.
-  if (!BotHasFallthrough && HasFallthrough(BotMBB)) {
-    ++NumIntraElim;
-    BotHasFallthrough = true;
-  }
+    if (!OkToMove)
+      continue;
 
-  // Next, move any loop blocks that are not in the portion of the loop
-  // contiguous with the header. This makes the loop contiguous, provided that
-  // AnalyzeBranch can handle all the relevant branching. See the @cfg_islands
-  // case in test/CodeGen/X86/loop_blocks.ll for an example of this.
-
-  // Determine a position to move orphaned loop blocks to. If TopMBB is not
-  // entered via fallthrough and BotMBB is exited via fallthrough, prepend them
-  // to the top of the loop to avoid loosing that fallthrough. Otherwise append
-  // them to the bottom, even if it previously had a fallthrough, on the theory
-  // that it's worth an extra branch to keep the loop contiguous.
-  MachineFunction::iterator InsertPt = next(MachineFunction::iterator(BotMBB));
-  bool InsertAtTop = false;
-  if (TopMBB != MF.begin() &&
-      !HasFallthrough(prior(MachineFunction::iterator(TopMBB))) &&
-      HasFallthrough(BotMBB)) {
-    InsertPt = TopMBB;
-    InsertAtTop = true;
-  }
-
-  // Find non-contigous blocks and fix them.
-  if (InsertPt != MF.begin() && HasAnalyzableTerminator(prior(InsertPt)))
-    for (MachineLoop::block_iterator BI = L->block_begin(), BE = L->block_end();
-         BI != BE; ++BI) {
-      MachineBasicBlock *BB = *BI;
-
-      // Verify that we can analyze all the loop entry edges before beginning
-      // any changes which will require us to be able to analyze them.
-      if (!HasAnalyzableTerminator(BB))
-        continue;
-      if (!HasAnalyzableTerminator(prior(MachineFunction::iterator(BB))))
-        continue;
-
-      // If the layout predecessor is part of the loop, this block will be
-      // processed along with it. This keeps them in their relative order.
-      if (BB != MF.begin() &&
-          L->contains(prior(MachineFunction::iterator(BB))))
-        continue;
-
-      // Check to see if this block is already contiguous with the main
-      // portion of the loop.
-      if (!ContiguousBlocks.insert(BB))
-        continue;
-
-      // Move the block.
-      Changed = true;
-
-      // Process this block and all loop blocks contiguous with it, to keep
-      // them in their relative order.
-      MachineFunction::iterator Begin = BB;
-      MachineFunction::iterator End = next(MachineFunction::iterator(BB));
-      for (; End != MF.end(); ++End) {
-        if (!L->contains(End)) break;
-        if (!HasAnalyzableTerminator(End)) break;
-        ContiguousBlocks.insert(End);
-        ++NumIntraMoved;
+    // Is it profitable? If SuccMBB can fallthrough itself, that can be changed
+    // into a jmp.
+    MachineBasicBlock *TBB = 0, *FBB = 0;
+    SmallVector<MachineOperand, 4> Cond;
+    if (TII->AnalyzeBranch(*SuccMBB, TBB, FBB, Cond))
+      continue;
+    if (!TBB && Cond.empty())
+      TBB = next(MachineFunction::iterator(SuccMBB));
+    else if (!FBB && !Cond.empty())
+      FBB = next(MachineFunction::iterator(SuccMBB));
+
+    // This calculate the cost of the transformation. Also, it finds the *only*
+    // intra-loop edge if there is one.
+    int Cost = 0;
+    bool HasOneIntraSucc = true;
+    MachineBasicBlock *IntraSucc = 0;
+    for (MachineBasicBlock::succ_iterator SI = SuccMBB->succ_begin(),
+           SE = SuccMBB->succ_end(); SI != SE; ++SI) {
+      MachineBasicBlock *SSMBB = *SI;
+      if (MLI->getLoopFor(SSMBB) == L) {
+        if (!IntraSucc)
+          IntraSucc = SSMBB;
+        else
+          HasOneIntraSucc = false;
       }
 
-      // Update BotMBB.
-      if (!InsertAtTop)
-        BotMBB = prior(End);
-
-      // If we're inserting at the bottom of the loop, and the code we're
-      // moving originally had fall-through successors, bring the sucessors
-      // up with the loop blocks to preserve the fall-through edges.
-      if (!InsertAtTop)
-        for (; End != MF.end(); ++End) {
-          if (L->contains(End)) break;
-          if (!HasAnalyzableTerminator(End)) break;
-          if (!HasFallthrough(prior(End))) break;
+      if (SuccMBB->isLayoutSuccessor(SSMBB))
+        // This will become a jmp.
+        ++Cost;
+      else if (MBB->isLayoutSuccessor(SSMBB)) {
+        // One of the successor will become the new fallthrough.
+        if (SSMBB == FBB) {
+          FBB = 0;
+          --Cost;
+        } else if (!FBB && SSMBB == TBB && Cond.empty()) {
+          TBB = 0;
+          --Cost;
+        } else if (!Cond.empty() && !TII->ReverseBranchCondition(Cond)) {
+          assert(SSMBB == TBB);
+          TBB = FBB;
+          FBB = 0;
+          --Cost;
         }
+      }
+    }
+    if (Cost)
+      continue;
 
-      // Move the blocks.
-      Splice(MF, InsertPt, Begin, End);
-
-      // Update TopMBB.
-      if (InsertAtTop)
-        TopMBB = Begin;
+    // Now, let's move the successor to below the BB to eliminate the jmp.
+    SuccMBB->moveAfter(MBB);
+    TII->RemoveBranch(*MBB);
+    TII->RemoveBranch(*SuccMBB);
+    if (TBB)
+      TII->InsertBranch(*SuccMBB, TBB, FBB, Cond);
+    ChangedMBBs.insert(MBB);
+    ChangedMBBs.insert(SuccMBB);
+    if (FtMBB) {
+      TII->RemoveBranch(*FtMBB);
+      TII->InsertBranch(*FtMBB, FtTBB, FtFBB, FtCond);
+      ChangedMBBs.insert(FtMBB);
     }
+    Changed = true;
+  }
 
+  ++NumIntraMoved;
   return Changed;
 }
 
@@ -452,8 +255,6 @@
   return Changed;
 }
 
-/// AlignLoop - Align loop headers to target preferred alignments.
-///
 bool CodePlacementOpt::AlignLoop(MachineFunction &MF, MachineLoop *L,
                                  unsigned Align) {
   bool Changed = false;
@@ -463,13 +264,13 @@
     Changed |= AlignLoop(MF, *I, Align);
 
   MachineBasicBlock *TopMBB = L->getHeader();
-  if (TopMBB != MF.begin()) {
-    MachineBasicBlock *PredMBB = prior(MachineFunction::iterator(TopMBB));
-    while (L->contains(PredMBB)) {
-      TopMBB = PredMBB;
-      if (TopMBB == MF.begin()) break;
-      PredMBB = prior(MachineFunction::iterator(TopMBB));
-    }
+  if (TopMBB == MF.begin()) return Changed;
+
+  MachineBasicBlock *PredMBB = prior(MachineFunction::iterator(TopMBB));
+  while (MLI->getLoopFor(PredMBB) == L) {
+    TopMBB = PredMBB;
+    if (TopMBB == MF.begin()) return Changed;
+    PredMBB = prior(MachineFunction::iterator(TopMBB));
   }
 
   TopMBB->setAlignment(Align);
@@ -487,9 +288,30 @@
   TLI = MF.getTarget().getTargetLowering();
   TII = MF.getTarget().getInstrInfo();
 
-  bool Changed = OptimizeIntraLoopEdges(MF);
+  // Analyze the BBs first and keep track of BBs that
+  // end with an unconditional jmp to another block in the same loop.
+  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
+    MachineBasicBlock *MBB = I;
+    if (MBB->isLandingPad())
+      continue;
+    MachineLoop *L = MLI->getLoopFor(MBB);
+    if (!L)
+      continue;
+
+    MachineBasicBlock *TBB = 0, *FBB = 0;
+    SmallVector<MachineOperand, 4> Cond;
+    if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond) || !Cond.empty())
+      continue;
+    if (MLI->getLoopFor(TBB) == L && !TBB->isLandingPad())
+      UncondJmpMBBs.push_back(std::make_pair(MBB, TBB));
+  }
+
+  bool Changed = OptimizeIntraLoopEdges();
 
   Changed |= AlignLoops(MF);
 
+  ChangedMBBs.clear();
+  UncondJmpMBBs.clear();
+
   return Changed;
 }

Modified: llvm/trunk/test/CodeGen/X86/2009-04-20-LinearScanOpt.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/2009-04-20-LinearScanOpt.ll?rev=84516&r1=84515&r2=84516&view=diff

==============================================================================
--- llvm/trunk/test/CodeGen/X86/2009-04-20-LinearScanOpt.ll (original)
+++ llvm/trunk/test/CodeGen/X86/2009-04-20-LinearScanOpt.ll Mon Oct 19 13:21:09 2009
@@ -1,4 +1,4 @@
-; RUN: llc < %s -mtriple=x86_64-apple-darwin10.0 -relocation-model=pic -disable-fp-elim -stats |& grep asm-printer | grep 83
+; RUN: llc < %s -mtriple=x86_64-apple-darwin10.0 -relocation-model=pic -disable-fp-elim -stats |& grep asm-printer | grep 84
 ; rdar://6802189
 
 ; Test if linearscan is unfavoring registers for allocation to allow more reuse

Removed: llvm/trunk/test/CodeGen/X86/loop_blocks.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/loop_blocks.ll?rev=84515&view=auto

==============================================================================
--- llvm/trunk/test/CodeGen/X86/loop_blocks.ll (original)
+++ llvm/trunk/test/CodeGen/X86/loop_blocks.ll (removed)
@@ -1,207 +0,0 @@
-; RUN: llc < %s -march=x86-64 -mtriple=x86_64-unknown-linux-gnu -asm-verbose=false | FileCheck %s
-
-; These tests check for loop branching structure, and that the loop align
-; directive is placed in the expected place.
-
-; CodeGen should insert a branch into the middle of the loop in
-; order to avoid a branch within the loop.
-
-; CHECK: simple:
-;      CHECK:   jmp   .LBB1_1
-; CHECK-NEXT:   align
-; CHECK-NEXT: .LBB1_2:
-; CHECK-NEXT:   call loop_latch
-; CHECK-NEXT: .LBB1_1:
-; CHECK-NEXT:   call loop_header
-
-define void @simple() nounwind {
-entry:
-  br label %loop
-
-loop:
-  call void @loop_header()
-  %t0 = tail call i32 @get()
-  %t1 = icmp slt i32 %t0, 0
-  br i1 %t1, label %done, label %bb
-
-bb:
-  call void @loop_latch()
-  br label %loop
-
-done:
-  call void @exit()
-  ret void
-}
-
-; CodeGen should move block_a to the top of the loop so that it
-; falls through into the loop, avoiding a branch within the loop.
-
-; CHECK: slightly_more_involved:
-;      CHECK:   jmp .LBB2_1
-; CHECK-NEXT:   align
-; CHECK-NEXT: .LBB2_4:
-; CHECK-NEXT:   call bar99
-; CHECK-NEXT: .LBB2_1:
-; CHECK-NEXT:   call body
-
-define void @slightly_more_involved() nounwind {
-entry:
-  br label %loop
-
-loop:
-  call void @body()
-  %t0 = call i32 @get()
-  %t1 = icmp slt i32 %t0, 2
-  br i1 %t1, label %block_a, label %bb
-
-bb:
-  %t2 = call i32 @get()
-  %t3 = icmp slt i32 %t2, 99
-  br i1 %t3, label %exit, label %loop
-
-block_a:
-  call void @bar99()
-  br label %loop
-
-exit:
-  call void @exit()
-  ret void
-}
-
-; Same as slightly_more_involved, but block_a is now a CFG diamond with
-; fallthrough edges which should be preserved.
-
-; CHECK: yet_more_involved:
-;      CHECK:   jmp .LBB3_1
-; CHECK-NEXT:   align
-; CHECK-NEXT: .LBB3_7:
-; CHECK-NEXT:   call block_a_true_func
-; CHECK-NEXT:   jmp .LBB3_4
-; CHECK-NEXT: .LBB3_2:
-; CHECK-NEXT:   call bar99
-; CHECK-NEXT:   call get
-; CHECK-NEXT:   cmpl $2999, %eax
-; CHECK-NEXT:   jle .LBB3_7
-; CHECK-NEXT:   call block_a_false_func
-; CHECK-NEXT: .LBB3_4:
-; CHECK-NEXT:   call block_a_merge_func
-; CHECK-NEXT: .LBB3_1:
-; CHECK-NEXT:   call body
-
-define void @yet_more_involved() nounwind {
-entry:
-  br label %loop
-
-loop:
-  call void @body()
-  %t0 = call i32 @get()
-  %t1 = icmp slt i32 %t0, 2
-  br i1 %t1, label %block_a, label %bb
-
-bb:
-  %t2 = call i32 @get()
-  %t3 = icmp slt i32 %t2, 99
-  br i1 %t3, label %exit, label %loop
-
-block_a:
-  call void @bar99()
-  %z0 = call i32 @get()
-  %z1 = icmp slt i32 %z0, 3000
-  br i1 %z1, label %block_a_true, label %block_a_false
-
-block_a_true:
-  call void @block_a_true_func()
-  br label %block_a_merge
-
-block_a_false:
-  call void @block_a_false_func()
-  br label %block_a_merge
-
-block_a_merge:
-  call void @block_a_merge_func()
-  br label %loop
-
-exit:
-  call void @exit()
-  ret void
-}
-
-; CodeGen should move the CFG islands that are part of the loop but don't
-; conveniently fit anywhere so that they are at least contiguous with the
-; loop.
-
-; CHECK: cfg_islands:
-;      CHECK:   jmp     .LBB4_1
-; CHECK-NEXT:   align
-; CHECK-NEXT: .LBB4_7:
-; CHECK-NEXT:   call    bar100
-; CHECK-NEXT:   jmp     .LBB4_1
-; CHECK-NEXT: .LBB4_8:
-; CHECK-NEXT:   call    bar101
-; CHECK-NEXT:   jmp     .LBB4_1
-; CHECK-NEXT: .LBB4_9:
-; CHECK-NEXT:   call    bar102
-; CHECK-NEXT:   jmp     .LBB4_1
-; CHECK-NEXT: .LBB4_5:
-; CHECK-NEXT:   call    loop_latch
-; CHECK-NEXT: .LBB4_1:
-; CHECK-NEXT:   call    loop_header
-
-define void @cfg_islands() nounwind {
-entry:
-  br label %loop
-
-loop:
-  call void @loop_header()
-  %t0 = call i32 @get()
-  %t1 = icmp slt i32 %t0, 100
-  br i1 %t1, label %block100, label %bb
-
-bb:
-  %t2 = call i32 @get()
-  %t3 = icmp slt i32 %t2, 101
-  br i1 %t3, label %block101, label %bb1
-
-bb1:
-  %t4 = call i32 @get()
-  %t5 = icmp slt i32 %t4, 102
-  br i1 %t5, label %block102, label %bb2
-
-bb2:
-  %t6 = call i32 @get()
-  %t7 = icmp slt i32 %t6, 103
-  br i1 %t7, label %exit, label %bb3
-
-bb3:
-  call void @loop_latch()
-  br label %loop
-
-exit:
-  call void @exit()
-  ret void
-
-block100:
-  call void @bar100()
-  br label %loop
-
-block101:
-  call void @bar101()
-  br label %loop
-
-block102:
-  call void @bar102()
-  br label %loop
-}
-
-declare void @bar99() nounwind
-declare void @bar100() nounwind
-declare void @bar101() nounwind
-declare void @bar102() nounwind
-declare void @body() nounwind
-declare void @exit() nounwind
-declare void @loop_header() nounwind
-declare void @loop_latch() nounwind
-declare i32 @get() nounwind
-declare void @block_a_true_func() nounwind
-declare void @block_a_false_func() nounwind
-declare void @block_a_merge_func() nounwind





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