[llvm-commits] CVS: llvm-www/Users.html

Chris Lattner sabre at nondot.org
Sat Aug 29 11:38:21 PDT 2009



Changes in directory llvm-www:

Users.html updated: 1.60 -> 1.61
---
Log message:

update the apple entry.


---
Diffs of the changes:  (+32 -9)

 Users.html |   41 ++++++++++++++++++++++++++++++++---------
 1 files changed, 32 insertions(+), 9 deletions(-)


Index: llvm-www/Users.html
diff -u llvm-www/Users.html:1.60 llvm-www/Users.html:1.61
--- llvm-www/Users.html:1.60	Thu Jul 30 01:29:44 2009
+++ llvm-www/Users.html	Sat Aug 29 13:37:02 2009
@@ -55,17 +55,40 @@
     <td>Optimizer and back end for custom processor</td>
   </tr>
 
-  <!-- http://lists.cs.uiuc.edu/pipermail/llvmdev/2006-August/006492.html -->
-  <tr>
-    <td>Apple Inc.</td>
-    <td>OpenGL Engine in Mac OS X 10.5 (Leopard)</td>
-  </tr>
-
   <!-- http://lists.cs.uiuc.edu/pipermail/llvmdev/2008-March/012978.html -->
   <tr>
     <td>Apple Inc.</td>
-    <td>llvm-gcc 4.2 compiler in Xcode 3.1 and above.  It supports PPC32/X86-32/X86-64 and
-        includes transparent LTO integration.</td>
+    <td>Mac OS X 10.4 (and later): Uses the LLVM JIT for <a 
+href="http://lists.cs.uiuc.edu/pipermail/llvmdev/2006-August/006492.html">optimizing 
+        many parts of the OpenGL pipeline</a>, including emulating vertex/pixel shaders 
+        when hardware support is missing, performing texture format 
+        conversion before uploading to the GPU, efficiently packing GPU buffers
+        for vertex submission, and many others.<p>
+
+        Xcode 3.1 (and later): <a 
+href="http://lists.cs.uiuc.edu/pipermail/llvmdev/2008-March/012978.html">llvm-gcc 4.2 
+        compiler</a> is now available for use in Xcode or from the command line.  It 
+        supports PPC32/X86-32/X86-64 and includes transparent LTO integration.<p>
+
+        Mac OS X 10.6 (and later): Clang and LLVM are used to implement the <a 
+          href="http://en.wikipedia.org/wiki/OpenCL">OpenCL</a> GPGPU technology.  This
+        requires parsing an extended dialect of C at runtime and JIT compiling it to run
+        on the CPU, GPU, or both at the same time.  In addition, several performance 
+        sensitive pieces of Mac OS X 10.6 were built with llvm-gcc such as OpenSSL 
+        and Hotspot.<p>
+
+        Xcode 3.2 (and later): <a 
+    href="http://www.cocoabuilder.com/archive/message/xcode/2009/8/28/30113">Clang is 
+        now included as a production quality C and Objective-C compiler</a> that is 
+        available for use in Xcode or from the command line.  It supports X86-32/X86-64
+        and builds code 2-3x faster than GCC in "-O0 -g" mode.  Many "developer tools" 
+        GUI apps were shipped built with Clang, including Xcode, Interface Builder, 
+        Automator, and several others.<p>
+
+        Xcode 3.2 (and later): The Xcode Static Analyzer is built on the Clang static
+        analyzer, and allows Xcode users easy access to the Clang Static Analyzer as
+        well as a first class user interface to dig through and visualize results.<p>
+   </td>
   </tr>
 
   <!-- http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20060227/032334.html -->
@@ -472,6 +495,6 @@
   src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a>
 
 <br><a href="mailto:llvmdev at cs.uiuc.edu">LLVM Development List</a><br>
-  Last modified: $Date: 2009/07/30 06:29:44 $
+  Last modified: $Date: 2009/08/29 18:37:02 $
 </address>
 <!--#include virtual="footer.incl" -->






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