[llvm-commits] [llvm] r75093 - /llvm/trunk/lib/Target/X86/X86Subtarget.cpp
Chris Lattner
sabre at nondot.org
Wed Jul 8 20:27:33 PDT 2009
Author: lattner
Date: Wed Jul 8 22:27:27 2009
New Revision: 75093
URL: http://llvm.org/viewvc/llvm-project?rev=75093&view=rev
Log:
Reduce indentation in GVRequiresExtraLoad. Return true for windows
with DLLImport symbols even when in -static mode.
Modified:
llvm/trunk/lib/Target/X86/X86Subtarget.cpp
Modified: llvm/trunk/lib/Target/X86/X86Subtarget.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86Subtarget.cpp?rev=75093&r1=75092&r2=75093&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86Subtarget.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86Subtarget.cpp Wed Jul 8 22:27:27 2009
@@ -40,32 +40,34 @@
/// or index register of the address, not the GV offset field.
bool X86Subtarget::GVRequiresExtraLoad(const GlobalValue* GV,
const TargetMachine& TM,
- bool isDirectCall) const
-{
- // FIXME: PIC
- if (TM.getRelocationModel() != Reloc::Static &&
- TM.getCodeModel() != CodeModel::Large) {
- if (isTargetDarwin()) {
- if (isDirectCall)
- return false;
- bool isDecl = GV->isDeclaration() && !GV->hasNotBeenReadFromBitcode();
- if (GV->hasHiddenVisibility() &&
- (Is64Bit || (!isDecl && !GV->hasCommonLinkage())))
- // If symbol visibility is hidden, the extra load is not needed if
- // target is x86-64 or the symbol is definitely defined in the current
- // translation unit.
- return false;
- return !isDirectCall && (isDecl || GV->isWeakForLinker());
- } else if (isTargetELF()) {
- // Extra load is needed for all externally visible.
- if (isDirectCall)
- return false;
- if (GV->hasLocalLinkage() || GV->hasHiddenVisibility())
- return false;
- return true;
- } else if (isTargetCygMing() || isTargetWindows()) {
- return (GV->hasDLLImportLinkage());
- }
+ bool isDirectCall) const {
+ // Windows targets only require an extra load for DLLImport linkage values,
+ // and they need these regardless of whether we're in PIC mode or not.
+ if (isTargetCygMing() || isTargetWindows())
+ return GV->hasDLLImportLinkage();
+
+ if (TM.getRelocationModel() == Reloc::Static ||
+ TM.getCodeModel() == CodeModel::Large)
+ return false;
+
+ if (isTargetDarwin()) {
+ if (isDirectCall)
+ return false;
+ bool isDecl = GV->isDeclaration() && !GV->hasNotBeenReadFromBitcode();
+ if (GV->hasHiddenVisibility() &&
+ (Is64Bit || (!isDecl && !GV->hasCommonLinkage())))
+ // If symbol visibility is hidden, the extra load is not needed if
+ // target is x86-64 or the symbol is definitely defined in the current
+ // translation unit.
+ return false;
+ return !isDirectCall && (isDecl || GV->isWeakForLinker());
+ } else if (isTargetELF()) {
+ // Extra load is needed for all externally visible.
+ if (isDirectCall)
+ return false;
+ if (GV->hasLocalLinkage() || GV->hasHiddenVisibility())
+ return false;
+ return true;
}
return false;
}
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