[llvm-commits] [llvm] r65120 - /llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
Evan Cheng
evan.cheng at apple.com
Sat Feb 21 13:14:29 PST 2009
Then it should not be part of stack coloring. :). Isn't there a DCE
part already? Just run it twice with the second run only check for
spills and restores.
Evan
On Feb 21, 2009, at 12:23 AM, Owen Anderson <resistor at mac.com> wrote:
> Why? The scan is stupidly fast and can improve code quality in rare
> cases even when no color is done.
>
> --Owen
>
> On Feb 20, 2009, at 7:15 PM, Evan Cheng wrote:
>
>> It probably should only do DCE when any coloring was done, right?
>>
>> Evan
>>
>> On Feb 20, 2009, at 1:11 AM, Owen Anderson wrote:
>>
>>> Author: resistor
>>> Date: Fri Feb 20 03:11:36 2009
>>> New Revision: 65120
>>>
>>> URL: http://llvm.org/viewvc/llvm-project?rev=65120&view=rev
>>> Log:
>>> Add a quick pass to the stack slot colorer to eliminate some
>>> trivially redundant spills after coloring.
>>> Ideally these would never get created in the first place, but until
>>> we enhance the spiller to have a more
>>> global picture of what's happening, this is necessary for code
>>> quality in some circumstances.
>>>
>>> Modified:
>>> llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
>>>
>>> Modified: llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
>>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/StackSlotColoring.cpp?rev=65120&r1=65119&r2=65120&view=diff
>>>
>>> =
>>> =
>>> =
>>> =
>>> =
>>> =
>>> =
>>> =
>>> =
>>> ===
>>> ==================================================================
>>> --- llvm/trunk/lib/CodeGen/StackSlotColoring.cpp (original)
>>> +++ llvm/trunk/lib/CodeGen/StackSlotColoring.cpp Fri Feb 20 03:11:36
>>> 2009
>>> @@ -19,6 +19,8 @@
>>> #include "llvm/Support/CommandLine.h"
>>> #include "llvm/Support/Compiler.h"
>>> #include "llvm/Support/Debug.h"
>>> +#include "llvm/Target/TargetInstrInfo.h"
>>> +#include "llvm/Target/TargetMachine.h"
>>> #include "llvm/ADT/BitVector.h"
>>> #include "llvm/ADT/SmallVector.h"
>>> #include "llvm/ADT/Statistic.h"
>>> @@ -30,12 +32,20 @@
>>> cl::init(false), cl::Hidden,
>>> cl::desc("Surpress slot sharing during stack coloring"));
>>>
>>> +static cl::opt<bool>
>>> +EnableDCE("enable-ssc-dce",
>>> + cl::init(false), cl::Hidden,
>>> + cl::desc("Enable slot coloring DCE"));
>>> +
>>> STATISTIC(NumEliminated, "Number of stack slots eliminated due to
>>> coloring");
>>> +STATISTIC(NumDeadAccesses,
>>> + "Number of trivially dead stack accesses
>>> eliminated");
>>>
>>> namespace {
>>> class VISIBILITY_HIDDEN StackSlotColoring : public
>>> MachineFunctionPass {
>>> LiveStacks* LS;
>>> MachineFrameInfo *MFI;
>>> + const TargetInstrInfo *TII;
>>>
>>> // SSIntervals - Spill slot intervals.
>>> std::vector<LiveInterval*> SSIntervals;
>>> @@ -67,6 +77,7 @@
>>>
>>> virtual void getAnalysisUsage(AnalysisUsage &AU) const {
>>> AU.addRequired<LiveStacks>();
>>> +
>>> AU.addPreservedID(MachineLoopInfoID);
>>> AU.addPreservedID(MachineDominatorsID);
>>> MachineFunctionPass::getAnalysisUsage(AU);
>>> @@ -82,6 +93,7 @@
>>> bool OverlapWithAssignments(LiveInterval *li, int Color) const;
>>> int ColorSlot(LiveInterval *li);
>>> bool ColorSlots(MachineFunction &MF);
>>> + bool removeDeadStores(MachineBasicBlock* MBB);
>>> };
>>> } // end anonymous namespace
>>>
>>> @@ -260,10 +272,55 @@
>>> return true;
>>> }
>>>
>>> +/// removeDeadStores - Scan through a basic block and look for
>>> loads followed
>>> +/// by stores. If they're both using the same stack slot, then the
>>> store is
>>> +/// definitely dead. This could obviously be much more aggressive
>>> (consider
>>> +/// pairs with instructions between them), but such extensions
>>> might have a
>>> +/// considerable compile time impact.
>>> +bool StackSlotColoring::removeDeadStores(MachineBasicBlock* MBB) {
>>> + // FIXME: This could be much more aggressive, but we need to
>>> investigate
>>> + // the compile time impact of doing so.
>>> + bool changed = false;
>>> +
>>> + SmallVector<MachineInstr*, 4> toErase;
>>> +
>>> + for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB-
>>> >end();
>>> + I != E; ++I) {
>>> + MachineBasicBlock::iterator NextMI = next(I);
>>> + if (NextMI == MBB->end()) continue;
>>> +
>>> + int FirstSS, SecondSS;
>>> + unsigned LoadReg = 0;
>>> + unsigned StoreReg = 0;
>>> + if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS)))
>>> continue;
>>> + if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS)))
>>> continue;
>>> + if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS ==
>>> -1) continue;
>>> +
>>> + ++NumDeadAccesses;
>>> + changed = true;
>>> +
>>> + if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) !=
>>> -1) {
>>> + ++NumDeadAccesses;
>>> + toErase.push_back(I);
>>> + }
>>> +
>>> + toErase.push_back(NextMI);
>>> + ++I;
>>> + }
>>> +
>>> + for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(),
>>> + E = toErase.end(); I != E; ++I)
>>> + (*I)->eraseFromParent();
>>> +
>>> + return changed;
>>> +}
>>> +
>>> +
>>> bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
>>> DOUT << "********** Stack Slot Coloring **********\n";
>>>
>>> MFI = MF.getFrameInfo();
>>> + TII = MF.getTarget().getInstrInfo();
>>> LS = &getAnalysis<LiveStacks>();
>>>
>>> bool Changed = false;
>>> @@ -280,5 +337,10 @@
>>> Assignments[i].clear();
>>> Assignments.clear();
>>>
>>> + if (EnableDCE) {
>>> + for (MachineFunction::iterator I = MF.begin(), E = MF.end();
>>> I !
>>> = E; ++I)
>>> + Changed |= removeDeadStores(I);
>>> + }
>>> +
>>> return Changed;
>>> }
>>>
>>>
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