[llvm-commits] [llvm] r65120 - /llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
Evan Cheng
evan.cheng at apple.com
Fri Feb 20 19:15:54 PST 2009
It probably should only do DCE when any coloring was done, right?
Evan
On Feb 20, 2009, at 1:11 AM, Owen Anderson wrote:
> Author: resistor
> Date: Fri Feb 20 03:11:36 2009
> New Revision: 65120
>
> URL: http://llvm.org/viewvc/llvm-project?rev=65120&view=rev
> Log:
> Add a quick pass to the stack slot colorer to eliminate some
> trivially redundant spills after coloring.
> Ideally these would never get created in the first place, but until
> we enhance the spiller to have a more
> global picture of what's happening, this is necessary for code
> quality in some circumstances.
>
> Modified:
> llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
>
> Modified: llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/StackSlotColoring.cpp?rev=65120&r1=65119&r2=65120&view=diff
>
> =
> =
> =
> =
> =
> =
> =
> =
> ======================================================================
> --- llvm/trunk/lib/CodeGen/StackSlotColoring.cpp (original)
> +++ llvm/trunk/lib/CodeGen/StackSlotColoring.cpp Fri Feb 20 03:11:36
> 2009
> @@ -19,6 +19,8 @@
> #include "llvm/Support/CommandLine.h"
> #include "llvm/Support/Compiler.h"
> #include "llvm/Support/Debug.h"
> +#include "llvm/Target/TargetInstrInfo.h"
> +#include "llvm/Target/TargetMachine.h"
> #include "llvm/ADT/BitVector.h"
> #include "llvm/ADT/SmallVector.h"
> #include "llvm/ADT/Statistic.h"
> @@ -30,12 +32,20 @@
> cl::init(false), cl::Hidden,
> cl::desc("Surpress slot sharing during stack coloring"));
>
> +static cl::opt<bool>
> +EnableDCE("enable-ssc-dce",
> + cl::init(false), cl::Hidden,
> + cl::desc("Enable slot coloring DCE"));
> +
> STATISTIC(NumEliminated, "Number of stack slots eliminated due to
> coloring");
> +STATISTIC(NumDeadAccesses,
> + "Number of trivially dead stack accesses
> eliminated");
>
> namespace {
> class VISIBILITY_HIDDEN StackSlotColoring : public
> MachineFunctionPass {
> LiveStacks* LS;
> MachineFrameInfo *MFI;
> + const TargetInstrInfo *TII;
>
> // SSIntervals - Spill slot intervals.
> std::vector<LiveInterval*> SSIntervals;
> @@ -67,6 +77,7 @@
>
> virtual void getAnalysisUsage(AnalysisUsage &AU) const {
> AU.addRequired<LiveStacks>();
> +
> AU.addPreservedID(MachineLoopInfoID);
> AU.addPreservedID(MachineDominatorsID);
> MachineFunctionPass::getAnalysisUsage(AU);
> @@ -82,6 +93,7 @@
> bool OverlapWithAssignments(LiveInterval *li, int Color) const;
> int ColorSlot(LiveInterval *li);
> bool ColorSlots(MachineFunction &MF);
> + bool removeDeadStores(MachineBasicBlock* MBB);
> };
> } // end anonymous namespace
>
> @@ -260,10 +272,55 @@
> return true;
> }
>
> +/// removeDeadStores - Scan through a basic block and look for
> loads followed
> +/// by stores. If they're both using the same stack slot, then the
> store is
> +/// definitely dead. This could obviously be much more aggressive
> (consider
> +/// pairs with instructions between them), but such extensions
> might have a
> +/// considerable compile time impact.
> +bool StackSlotColoring::removeDeadStores(MachineBasicBlock* MBB) {
> + // FIXME: This could be much more aggressive, but we need to
> investigate
> + // the compile time impact of doing so.
> + bool changed = false;
> +
> + SmallVector<MachineInstr*, 4> toErase;
> +
> + for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
> + I != E; ++I) {
> + MachineBasicBlock::iterator NextMI = next(I);
> + if (NextMI == MBB->end()) continue;
> +
> + int FirstSS, SecondSS;
> + unsigned LoadReg = 0;
> + unsigned StoreReg = 0;
> + if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
> + if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS)))
> continue;
> + if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS ==
> -1) continue;
> +
> + ++NumDeadAccesses;
> + changed = true;
> +
> + if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
> + ++NumDeadAccesses;
> + toErase.push_back(I);
> + }
> +
> + toErase.push_back(NextMI);
> + ++I;
> + }
> +
> + for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(),
> + E = toErase.end(); I != E; ++I)
> + (*I)->eraseFromParent();
> +
> + return changed;
> +}
> +
> +
> bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
> DOUT << "********** Stack Slot Coloring **********\n";
>
> MFI = MF.getFrameInfo();
> + TII = MF.getTarget().getInstrInfo();
> LS = &getAnalysis<LiveStacks>();
>
> bool Changed = false;
> @@ -280,5 +337,10 @@
> Assignments[i].clear();
> Assignments.clear();
>
> + if (EnableDCE) {
> + for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I !
> = E; ++I)
> + Changed |= removeDeadStores(I);
> + }
> +
> return Changed;
> }
>
>
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