[llvm-commits] [llvm] r64332 - /llvm/trunk/docs/LangRef.html
Dale Johannesen
dalej at apple.com
Wed Feb 11 14:14:51 PST 2009
Author: johannes
Date: Wed Feb 11 16:14:51 2009
New Revision: 64332
URL: http://llvm.org/viewvc/llvm-project?rev=64332&view=rev
Log:
Edit description of floating point constants to
reflect reality. Acknowledgements to John Clements
for prodding me into this.
Modified:
llvm/trunk/docs/LangRef.html
Modified: llvm/trunk/docs/LangRef.html
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/LangRef.html?rev=64332&r1=64331&r2=64332&view=diff
==============================================================================
--- llvm/trunk/docs/LangRef.html (original)
+++ llvm/trunk/docs/LangRef.html Wed Feb 11 16:14:51 2009
@@ -1760,16 +1760,31 @@
</dl>
-<p>The one non-intuitive notation for constants is the optional hexadecimal form
+<p>The one non-intuitive notation for constants is the hexadecimal form
of floating point constants. For example, the form '<tt>double
0x432ff973cafa8000</tt>' is equivalent to (but harder to read than) '<tt>double
4.5e+15</tt>'. The only time hexadecimal floating point constants are required
(and the only time that they are generated by the disassembler) is when a
floating point constant must be emitted but it cannot be represented as a
-decimal floating point number. For example, NaN's, infinities, and other
+decimal floating point number in a reasonable number of digits. For example,
+NaN's, infinities, and other
special values are represented in their IEEE hexadecimal format so that
assembly and disassembly do not cause any bits to change in the constants.</p>
-
+<p>When using the hexadecimal form, constants of types float and double are
+represented using the 16-digit form shown above (which matches the IEEE754
+representation for double); float values must, however, be exactly representable
+as IEE754 single precision.
+Hexadecimal format is always used for long
+double, and there are three forms of long double. The 80-bit
+format used by x86 is represented as <tt>0xK</tt>
+followed by 20 hexadecimal digits.
+The 128-bit format used by PowerPC (two adjacent doubles) is represented
+by <tt>0xM</tt> followed by 32 hexadecimal digits. The IEEE 128-bit
+format is represented
+by <tt>0xL</tt> followed by 32 hexadecimal digits; no currently supported
+target uses this format. Long doubles will only work if they match
+the long double format on your target. All hexadecimal formats are big-endian
+(sign bit at the left).</p>
</div>
<!-- ======================================================================= -->
More information about the llvm-commits
mailing list