[llvm-commits] [llvm] r59083 - /llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
Dan Gohman
gohman at apple.com
Tue Nov 11 13:34:44 PST 2008
Author: djg
Date: Tue Nov 11 15:34:44 2008
New Revision: 59083
URL: http://llvm.org/viewvc/llvm-project?rev=59083&view=rev
Log:
In ScheduleDAGRRList::CopyAndMoveSuccessors, create the SUnit for the load
before creating the SUnit for the operation that it was unfolded from. This
allows each SUnit to have all of its predecessor SUnits available at the time
it is created. I don't know yet if this will be absolutely required, but it
is a little tidier to do it this way.
Modified:
llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
Modified: llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp?rev=59083&r1=59082&r2=59083&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp (original)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp Tue Nov 11 15:34:44 2008
@@ -666,6 +666,23 @@
DAG.ReplaceAllUsesOfValueWith(SDValue(SU->Node, OldNumVals-1),
SDValue(LoadNode, 1));
+ // LoadNode may already exist. This can happen when there is another
+ // load from the same location and producing the same type of value
+ // but it has different alignment or volatileness.
+ bool isNewLoad = true;
+ SUnit *LoadSU;
+ if (LoadNode->getNodeId() != -1) {
+ LoadSU = &SUnits[LoadNode->getNodeId()];
+ isNewLoad = false;
+ } else {
+ LoadSU = CreateNewSUnit(LoadNode);
+ LoadNode->setNodeId(LoadSU->NodeNum);
+
+ LoadSU->Depth = SU->Depth;
+ LoadSU->Height = SU->Height;
+ ComputeLatency(LoadSU);
+ }
+
SUnit *NewSU = CreateNewSUnit(N);
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NewSU->NodeNum);
@@ -684,23 +701,6 @@
NewSU->Height = SU->Height;
ComputeLatency(NewSU);
- // LoadNode may already exist. This can happen when there is another
- // load from the same location and producing the same type of value
- // but it has different alignment or volatileness.
- bool isNewLoad = true;
- SUnit *LoadSU;
- if (LoadNode->getNodeId() != -1) {
- LoadSU = &SUnits[LoadNode->getNodeId()];
- isNewLoad = false;
- } else {
- LoadSU = CreateNewSUnit(LoadNode);
- LoadNode->setNodeId(LoadSU->NodeNum);
-
- LoadSU->Depth = SU->Depth;
- LoadSU->Height = SU->Height;
- ComputeLatency(LoadSU);
- }
-
SUnit *ChainPred = NULL;
SmallVector<SDep, 4> ChainSuccs;
SmallVector<SDep, 4> LoadPreds;
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