[llvm-commits] [llvm] r47870 - in /llvm/trunk/lib/CodeGen: MachineInstr.cpp PrologEpilogInserter.cpp
Evan Cheng
evan.cheng at apple.com
Mon Mar 3 16:39:46 PST 2008
On Mar 3, 2008, at 3:57 PM, Bill Wendling wrote:
>
> +
> + if (RegInfo->isSubRegister(IncomingReg, Reg) && MO.isKill()) {
> + if (MO.isImplicit()) {
> + // Remove this implicit use that marks the sub-register
> + // "kill". Let the super-register take care of this
> + // information.
> + RemoveOperand(i);
> + e = getNumOperands();
--e is sufficient.
Evan
>
> + continue;
> + } else {
> + // The super-register is going to take care of this kill
> + // information.
> + MO.setIsKill(false);
> + }
> }
> }
> +
> + ++i;
> }
>
> // If the register already exists, then make sure it or its super-
> register is
> @@ -725,13 +728,14 @@
> if (Reg == IncomingReg) {
> MO.setIsKill();
> return true;
> - } else if (TargetRegisterInfo::isPhysicalRegister(Reg) &&
> -
> TargetRegisterInfo::isPhysicalRegister(IncomingReg) &&
> - RegInfo->isSuperRegister(IncomingReg, Reg) &&
> - MO.isKill()) {
> + }
> +
> + if (TargetRegisterInfo::isPhysicalRegister(Reg) &&
> + TargetRegisterInfo::isPhysicalRegister(IncomingReg) &&
> + RegInfo->isSuperRegister(IncomingReg, Reg) &&
> + MO.isKill())
> // A super-register kill already exists.
> return true;
> - }
> }
> }
>
>
> Modified: llvm/trunk/lib/CodeGen/PrologEpilogInserter.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/PrologEpilogInserter.cpp?rev=47870&r1=47869&r2=47870&view=diff
>
> =
> =
> =
> =
> =
> =
> =
> =
> ======================================================================
> --- llvm/trunk/lib/CodeGen/PrologEpilogInserter.cpp (original)
> +++ llvm/trunk/lib/CodeGen/PrologEpilogInserter.cpp Mon Mar 3
> 17:57:28 2008
> @@ -517,53 +517,63 @@
> for (MachineBasicBlock::iterator I = BB->begin(); I != BB-
> >end(); ) {
> MachineInstr *MI = I;
>
> - if (I->getOpcode() == FrameSetupOpcode ||
> - I->getOpcode() == FrameDestroyOpcode) {
> - // Remember how much SP has been adjustment to create the
> call frame.
> - int Size = I->getOperand(0).getImm();
> - if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode)
> ||
> - (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
> - Size = -Size;
> - SPAdj += Size;
> - MachineBasicBlock::iterator PrevI = prior(I);
> - TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
> - // Visit the instructions created by
> eliminateCallFramePseudoInstr().
> - I = next(PrevI);
> - MI = NULL;
> - } else if (I->getOpcode() == TargetInstrInfo::DECLARE) {
> + if (I->getOpcode() == TargetInstrInfo::DECLARE) {
> // Ignore it.
> ++I;
> - } else {
> - bool DoIncr = true;
> -
> - for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
> - if (MI->getOperand(i).isFrameIndex()) {
> - // Some instructions (e.g. inline asm instructions) can
> have
> - // multiple frame indices and/or cause
> eliminateFrameIndex to insert
> - // more than one instruction. We need the register
> scavenger to go
> - // through all of these instructions so that it can
> update its
> - // register information. We keep the iterator at the
> point before
> - // insertion so that we can revisit them in full.
> - bool AtBeginning = (I == BB->begin());
> - if (!AtBeginning) --I;
> -
> - // If this instruction has a FrameIndex operand, we
> need to use that
> - // target machine register info object to eliminate it.
> - TRI.eliminateFrameIndex(MI, SPAdj, RS);
> -
> - // Reset the iterator if we were at the beginning of
> the BB.
> - if (AtBeginning) {
> - I = BB->begin();
> - DoIncr = false;
> - }
> -
> - MI = 0;
> - break;
> - }
> + continue;
> + }
>
> - if (DoIncr) ++I;
> + if (I->getOpcode() == FrameSetupOpcode ||
> + I->getOpcode() == FrameDestroyOpcode) {
> + // Remember how much SP has been adjusted to create the call
> + // frame.
> + int Size = I->getOperand(0).getImm();
> +
> + if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
> + (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
> + Size = -Size;
> +
> + SPAdj += Size;
> +
> + MachineBasicBlock::iterator PrevI = prior(I);
> + TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
> +
> + // Visit the instructions created by
> eliminateCallFramePseudoInstr().
> + I = next(PrevI);
> + continue;
> }
>
> + bool DoIncr = true;
> +
> + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
> + if (MI->getOperand(i).isFrameIndex()) {
> + // Some instructions (e.g. inline asm instructions) can have
> + // multiple frame indices and/or cause eliminateFrameIndex
> + // to insert more than one instruction. We need the register
> + // scavenger to go through all of these instructions so that
> + // it can update its register information. We keep the
> + // iterator at the point before insertion so that we can
> + // revisit them in full.
> + bool AtBeginning = (I == BB->begin());
> + if (!AtBeginning) --I;
> +
> + // If this instruction has a FrameIndex operand, we need to
> + // use that target machine register info object to eliminate
> + // it.
> + TRI.eliminateFrameIndex(MI, SPAdj, RS);
> +
> + // Reset the iterator if we were at the beginning of the BB.
> + if (AtBeginning) {
> + I = BB->begin();
> + DoIncr = false;
> + }
> +
> + MI = 0;
> + break;
> + }
> +
> + if (DoIncr) ++I;
> +
> // Update register states.
> if (RS && MI) RS->forward(MI);
> }
>
>
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