[llvm-commits] [llvm] r46975 - in /llvm/trunk/include/llvm/ADT: ImmutableMap.h ImmutableSet.h
Ted Kremenek
kremenek at apple.com
Mon Feb 11 15:11:13 PST 2008
Author: kremenek
Date: Mon Feb 11 17:11:12 2008
New Revision: 46975
URL: http://llvm.org/viewvc/llvm-project?rev=46975&view=rev
Log:
The factories for ImutAVLTree/ImmutableSet/ImmutableMap now take an (optional)
BumpPtrAllocator argument to their constructors. This BumpPtrAllocator
will be used to allocate trees. If no BumpPtrAllocator is provided, one
is created (as before).
Modified:
llvm/trunk/include/llvm/ADT/ImmutableMap.h
llvm/trunk/include/llvm/ADT/ImmutableSet.h
Modified: llvm/trunk/include/llvm/ADT/ImmutableMap.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/ImmutableMap.h?rev=46975&r1=46974&r2=46975&view=diff
==============================================================================
--- llvm/trunk/include/llvm/ADT/ImmutableMap.h (original)
+++ llvm/trunk/include/llvm/ADT/ImmutableMap.h Mon Feb 11 17:11:12 2008
@@ -84,6 +84,9 @@
public:
Factory() {}
+ Factory(BumpPtrAllocator& Alloc)
+ : F(Alloc) {}
+
ImmutableMap GetEmptyMap() { return ImmutableMap(F.GetEmptyTree()); }
ImmutableMap Add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
Modified: llvm/trunk/include/llvm/ADT/ImmutableSet.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/ImmutableSet.h?rev=46975&r1=46974&r2=46975&view=diff
==============================================================================
--- llvm/trunk/include/llvm/ADT/ImmutableSet.h (original)
+++ llvm/trunk/include/llvm/ADT/ImmutableSet.h Mon Feb 11 17:11:12 2008
@@ -16,6 +16,7 @@
#include "llvm/Support/Allocator.h"
#include "llvm/ADT/FoldingSet.h"
+#include "llvm/Support/DataTypes.h"
#include <cassert>
namespace llvm {
@@ -334,15 +335,31 @@
typedef FoldingSet<TreeTy> CacheTy;
- CacheTy Cache;
- BumpPtrAllocator Allocator;
+ CacheTy Cache;
+ uintptr_t Allocator;
+
+ bool ownsAllocator() const {
+ return Allocator & 0x1 ? false : true;
+ }
+
+ BumpPtrAllocator& getAllocator() const {
+ return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
+ }
//===--------------------------------------------------===//
// Public interface.
//===--------------------------------------------------===//
public:
- ImutAVLFactory() {}
+ ImutAVLFactory()
+ : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
+
+ ImutAVLFactory(BumpPtrAllocator& Alloc)
+ : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
+
+ ~ImutAVLFactory() {
+ if (ownsAllocator()) delete &getAllocator();
+ }
TreeTy* Add(TreeTy* T, value_type_ref V) {
T = Add_internal(V,T);
@@ -358,8 +375,6 @@
TreeTy* GetEmptyTree() const { return NULL; }
- BumpPtrAllocator& getAllocator() { return Allocator; }
-
//===--------------------------------------------------===//
// A bunch of quick helper functions used for reasoning
// about the properties of trees and their children.
@@ -450,7 +465,8 @@
// Create it.
// Allocate the new tree node and insert it into the cache.
- TreeTy* T = (TreeTy*) Allocator.Allocate<TreeTy>();
+ BumpPtrAllocator& A = getAllocator();
+ TreeTy* T = (TreeTy*) A.Allocate<TreeTy>();
new (T) TreeTy(L,R,V,IncrementHeight(L,R));
// We do not insert 'T' into the FoldingSet here. This is because
@@ -930,6 +946,9 @@
public:
Factory() {}
+ Factory(BumpPtrAllocator& Alloc)
+ : F(Alloc) {}
+
/// GetEmptySet - Returns an immutable set that contains no elements.
ImmutableSet GetEmptySet() { return ImmutableSet(F.GetEmptyTree()); }
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