[llvm-commits] CVS: llvm/include/llvm/Bitcode/Archive.h

Chris Lattner sabre at nondot.org
Sun May 6 02:15:13 PDT 2007



Changes in directory llvm/include/llvm/Bitcode:

Archive.h added (r1.1)
---
Log message:

Move this here from Bytecode/Archive.h


---
Diffs of the changes:  (+562 -0)

 Archive.h |  562 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 562 insertions(+)


Index: llvm/include/llvm/Bitcode/Archive.h
diff -c /dev/null llvm/include/llvm/Bitcode/Archive.h:1.1
*** /dev/null	Sun May  6 04:15:05 2007
--- llvm/include/llvm/Bitcode/Archive.h	Sun May  6 04:14:53 2007
***************
*** 0 ****
--- 1,562 ----
+ //===-- llvm/Bitcode/Archive.h - LLVM Bitcode Archive -----------*- C++ -*-===//
+ //
+ //                     The LLVM Compiler Infrastructure
+ //
+ // This file was developed by Reid Spencer and is distributed under the
+ // University of Illinois Open Source License. See LICENSE.TXT for details.
+ //
+ //===----------------------------------------------------------------------===//
+ //
+ // This header file declares the Archive and ArchiveMember classes that provide
+ // manipulation of LLVM Archive files.  The implementation is provided by the
+ // lib/Bitcode/Archive library.  This library is used to read and write
+ // archive (*.a) files that contain LLVM bitcode files (or others).
+ //
+ //===----------------------------------------------------------------------===//
+ 
+ #ifndef LLVM_BITECODE_ARCHIVE_H
+ #define LLVM_BITECODE_ARCHIVE_H
+ 
+ #include "llvm/ADT/ilist"
+ #include "llvm/System/Path.h"
+ #include "llvm/System/MappedFile.h"
+ #include <map>
+ #include <set>
+ #include <fstream>
+ 
+ namespace llvm {
+ 
+ // Forward declare classes
+ class ModuleProvider;      // From VMCore
+ class Module;              // From VMCore
+ class Archive;             // Declared below
+ class ArchiveMemberHeader; // Internal implementation class
+ 
+ /// This class is the main class manipulated by users of the Archive class. It
+ /// holds information about one member of the Archive. It is also the element
+ /// stored by the Archive's ilist, the Archive's main abstraction. Because of
+ /// the special requirements of archive files, users are not permitted to
+ /// construct ArchiveMember instances. You should obtain them from the methods
+ /// of the Archive class instead.
+ /// @brief This class represents a single archive member.
+ class ArchiveMember {
+   /// @name Types
+   /// @{
+   public:
+     /// These flags are used internally by the archive member to specify various
+     /// characteristics of the member. The various "is" methods below provide
+     /// access to the flags. The flags are not user settable.
+     enum Flags {
+       CompressedFlag = 1,          ///< Member is a normal compressed file
+       SVR4SymbolTableFlag = 2,     ///< Member is a SVR4 symbol table
+       BSD4SymbolTableFlag = 4,     ///< Member is a BSD4 symbol table
+       LLVMSymbolTableFlag = 8,     ///< Member is an LLVM symbol table
+       BytecodeFlag = 16,           ///< Member is uncompressed bytecode
+       CompressedBytecodeFlag = 32, ///< Member is compressed bytecode
+       HasPathFlag = 64,            ///< Member has a full or partial path
+       HasLongFilenameFlag = 128,   ///< Member uses the long filename syntax
+       StringTableFlag = 256        ///< Member is an ar(1) format string table
+     };
+ 
+   /// @}
+   /// @name Accessors
+   /// @{
+   public:
+     /// @returns the parent Archive instance
+     /// @brief Get the archive associated with this member
+     Archive* getArchive() const          { return parent; }
+ 
+     /// @returns the path to the Archive's file
+     /// @brief Get the path to the archive member
+     const sys::Path& getPath() const     { return path; }
+ 
+     /// The "user" is the owner of the file per Unix security. This may not
+     /// have any applicability on non-Unix systems but is a required component
+     /// of the "ar" file format.
+     /// @brief Get the user associated with this archive member.
+     unsigned getUser() const             { return info.getUser(); }
+ 
+     /// The "group" is the owning group of the file per Unix security. This
+     /// may not have any applicability on non-Unix systems but is a required
+     /// component of the "ar" file format.
+     /// @brief Get the group associated with this archive member.
+     unsigned getGroup() const            { return info.getGroup(); }
+ 
+     /// The "mode" specifies the access permissions for the file per Unix
+     /// security. This may not have any applicabiity on non-Unix systems but is
+     /// a required component of the "ar" file format.
+     /// @brief Get the permission mode associated with this archive member.
+     unsigned getMode() const             { return info.getMode(); }
+ 
+     /// This method returns the time at which the archive member was last
+     /// modified when it was not in the archive.
+     /// @brief Get the time of last modification of the archive member.
+     sys::TimeValue getModTime() const    { return info.getTimestamp(); }
+ 
+     /// @returns the size of the archive member in bytes.
+     /// @brief Get the size of the archive member.
+     uint64_t getSize() const             { return info.getSize(); }
+ 
+     /// This method returns the total size of the archive member as it
+     /// appears on disk. This includes the file content, the header, the
+     /// long file name if any, and the padding.
+     /// @brief Get total on-disk member size.
+     unsigned getMemberSize() const;
+ 
+     /// This method will return a pointer to the in-memory content of the
+     /// archive member, if it is available. If the data has not been loaded
+     /// into memory, the return value will be null.
+     /// @returns a pointer to the member's data.
+     /// @brief Get the data content of the archive member
+     const void* getData() const { return data; }
+ 
+     /// This method determines if the member is a regular compressed file. Note
+     /// that compressed bytecode files will yield "false" for this method.
+     /// @see isCompressedBytecode()
+     /// @returns true iff the archive member is a compressed regular file.
+     /// @brief Determine if the member is a compressed regular file.
+     bool isCompressed() const { return flags&CompressedFlag; }
+ 
+     /// @returns true iff the member is a SVR4 (non-LLVM) symbol table
+     /// @brief Determine if this member is a SVR4 symbol table.
+     bool isSVR4SymbolTable() const { return flags&SVR4SymbolTableFlag; }
+ 
+     /// @returns true iff the member is a BSD4.4 (non-LLVM) symbol table
+     /// @brief Determine if this member is a BSD4.4 symbol table.
+     bool isBSD4SymbolTable() const { return flags&BSD4SymbolTableFlag; }
+ 
+     /// @returns true iff the archive member is the LLVM symbol table
+     /// @brief Determine if this member is the LLVM symbol table.
+     bool isLLVMSymbolTable() const { return flags&LLVMSymbolTableFlag; }
+ 
+     /// @returns true iff the archive member is the ar(1) string table
+     /// @brief Determine if this member is the ar(1) string table.
+     bool isStringTable() const { return flags&StringTableFlag; }
+ 
+     /// @returns true iff the archive member is an uncompressed bytecode file.
+     /// @brief Determine if this member is a bytecode file.
+     bool isBytecode() const { return flags&BytecodeFlag; }
+ 
+     /// @returns true iff the archive member is a compressed bytecode file.
+     /// @brief Determine if the member is a compressed bytecode file.
+     bool isCompressedBytecode() const { return flags&CompressedBytecodeFlag;}
+ 
+     /// @returns true iff the file name contains a path (directory) component.
+     /// @brief Determine if the member has a path
+     bool hasPath() const { return flags&HasPathFlag; }
+ 
+     /// Long filenames are an artifact of the ar(1) file format which allows
+     /// up to sixteen characters in its header and doesn't allow a path
+     /// separator character (/). To avoid this, a "long format" member name is
+     /// allowed that doesn't have this restriction. This method determines if
+     /// that "long format" is used for this member.
+     /// @returns true iff the file name uses the long form
+     /// @brief Determin if the member has a long file name
+     bool hasLongFilename() const { return flags&HasLongFilenameFlag; }
+ 
+     /// This method returns the status info (like Unix stat(2)) for the archive
+     /// member. The status info provides the file's size, permissions, and
+     /// modification time. The contents of the Path::StatusInfo structure, other
+     /// than the size and modification time, may not have utility on non-Unix
+     /// systems.
+     /// @returns the status info for the archive member
+     /// @brief Obtain the status info for the archive member
+     const sys::FileStatus &getFileStatus() const { return info; }
+ 
+     /// This method causes the archive member to be replaced with the contents
+     /// of the file specified by \p File. The contents of \p this will be
+     /// updated to reflect the new data from \p File. The \p File must exist and
+     /// be readable on entry to this method.
+     /// @returns true if an error occurred, false otherwise
+     /// @brief Replace contents of archive member with a new file.
+     bool replaceWith(const sys::Path &aFile, std::string* ErrMsg);
+ 
+   /// @}
+   /// @name ilist methods - do not use
+   /// @{
+   public:
+     const ArchiveMember *getNext() const { return next; }
+     const ArchiveMember *getPrev() const { return prev; }
+     ArchiveMember *getNext()             { return next; }
+     ArchiveMember *getPrev()             { return prev; }
+     void setPrev(ArchiveMember* p)       { prev = p; }
+     void setNext(ArchiveMember* n)       { next = n; }
+ 
+   /// @}
+   /// @name Data
+   /// @{
+   private:
+     ArchiveMember*      next;     ///< Pointer to next archive member
+     ArchiveMember*      prev;     ///< Pointer to previous archive member
+     Archive*            parent;   ///< Pointer to parent archive
+     sys::PathWithStatus path;     ///< Path of file containing the member
+     sys::FileStatus     info;     ///< Status info (size,mode,date)
+     unsigned            flags;    ///< Flags about the archive member
+     const void*         data;     ///< Data for the member
+ 
+   /// @}
+   /// @name Constructors
+   /// @{
+   public:
+     /// The default constructor is only used by the Archive's iplist when it
+     /// constructs the list's sentry node.
+     ArchiveMember();
+ 
+   private:
+     /// Used internally by the Archive class to construct an ArchiveMember.
+     /// The contents of the ArchiveMember are filled out by the Archive class.
+     ArchiveMember(Archive *PAR);
+ 
+     // So Archive can construct an ArchiveMember
+     friend class llvm::Archive;
+   /// @}
+ };
+ 
+ /// This class defines the interface to LLVM Archive files. The Archive class
+ /// presents the archive file as an ilist of ArchiveMember objects. The members
+ /// can be rearranged in any fashion either by directly editing the ilist or by
+ /// using editing methods on the Archive class (recommended). The Archive
+ /// class also provides several ways of accessing the archive file for various
+ /// purposes such as editing and linking.  Full symbol table support is provided
+ /// for loading only those files that resolve symbols. Note that read
+ /// performance of this library is _crucial_ for performance of JIT type
+ /// applications and the linkers. Consequently, the implementation of the class
+ /// is optimized for reading.
+ class Archive {
+   
+   /// @name Types
+   /// @{
+   public:
+     /// This is the ilist type over which users may iterate to examine
+     /// the contents of the archive
+     /// @brief The ilist type of ArchiveMembers that Archive contains.
+     typedef iplist<ArchiveMember> MembersList;
+ 
+     /// @brief Forward mutable iterator over ArchiveMember
+     typedef MembersList::iterator iterator;
+ 
+     /// @brief Forward immutable iterator over ArchiveMember
+     typedef MembersList::const_iterator const_iterator;
+ 
+     /// @brief Reverse mutable iterator over ArchiveMember
+     typedef std::reverse_iterator<iterator> reverse_iterator;
+ 
+     /// @brief Reverse immutable iterator over ArchiveMember
+     typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+ 
+     /// @brief The in-memory version of the symbol table
+     typedef std::map<std::string,unsigned> SymTabType;
+ 
+   /// @}
+   /// @name ilist accessor methods
+   /// @{
+   public:
+     inline iterator               begin()        { return members.begin();  }
+     inline const_iterator         begin()  const { return members.begin();  }
+     inline iterator               end  ()        { return members.end();    }
+     inline const_iterator         end  ()  const { return members.end();    }
+ 
+     inline reverse_iterator       rbegin()       { return members.rbegin(); }
+     inline const_reverse_iterator rbegin() const { return members.rbegin(); }
+     inline reverse_iterator       rend  ()       { return members.rend();   }
+     inline const_reverse_iterator rend  () const { return members.rend();   }
+ 
+     inline unsigned               size()   const { return members.size();   }
+     inline bool                   empty()  const { return members.empty();  }
+     inline const ArchiveMember&   front()  const { return members.front();  }
+     inline       ArchiveMember&   front()        { return members.front();  }
+     inline const ArchiveMember&   back()   const { return members.back();   }
+     inline       ArchiveMember&   back()         { return members.back();   }
+ 
+   /// @}
+   /// @name ilist mutator methods
+   /// @{
+   public:
+     /// This method splices a \p src member from an archive (possibly \p this),
+     /// to a position just before the member given by \p dest in \p this. When
+     /// the archive is written, \p src will be written in its new location.
+     /// @brief Move a member to a new location
+     inline void splice(iterator dest, Archive& arch, iterator src)
+       { return members.splice(dest,arch.members,src); }
+ 
+     /// This method erases a \p target member from the archive. When the
+     /// archive is written, it will no longer contain \p target. The associated
+     /// ArchiveMember is deleted.
+     /// @brief Erase a member.
+     inline iterator erase(iterator target) { return members.erase(target); }
+ 
+   /// @}
+   /// @name Constructors
+   /// @{
+   public:
+     /// Create an empty archive file and associate it with the \p Filename. This
+     /// method does not actually create the archive disk file. It creates an
+     /// empty Archive object. If the writeToDisk method is called, the archive
+     /// file \p Filename will be created at that point, with whatever content
+     /// the returned Archive object has at that time.
+     /// @returns An Archive* that represents the new archive file.
+     /// @brief Create an empty Archive.
+     static Archive* CreateEmpty(
+       const sys::Path& Filename ///< Name of the archive to (eventually) create.
+     );
+ 
+     /// Open an existing archive and load its contents in preparation for
+     /// editing. After this call, the member ilist is completely populated based
+     /// on the contents of the archive file. You should use this form of open if
+     /// you intend to modify the archive or traverse its contents (e.g. for
+     /// printing).
+     /// @brief Open and load an archive file
+     static Archive* OpenAndLoad(
+       const sys::Path& filePath,  ///< The file path to open and load
+       std::string* ErrorMessage   ///< An optional error string
+     );
+ 
+     /// This method opens an existing archive file from \p Filename and reads in
+     /// its symbol table without reading in any of the archive's members. This
+     /// reduces both I/O and cpu time in opening the archive if it is to be used
+     /// solely for symbol lookup (e.g. during linking).  The \p Filename must
+     /// exist and be an archive file or an exception will be thrown. This form
+     /// of opening the archive is intended for read-only operations that need to
+     /// locate members via the symbol table for link editing.  Since the archve
+     /// members are not read by this method, the archive will appear empty upon
+     /// return. If editing operations are performed on the archive, they will
+     /// completely replace the contents of the archive! It is recommended that
+     /// if this form of opening the archive is used that only the symbol table
+     /// lookup methods (getSymbolTable, findModuleDefiningSymbol, and
+     /// findModulesDefiningSymbols) be used.
+     /// @throws std::string if an error occurs opening the file
+     /// @returns an Archive* that represents the archive file.
+     /// @brief Open an existing archive and load its symbols.
+     static Archive* OpenAndLoadSymbols(
+       const sys::Path& Filename,   ///< Name of the archive file to open
+       std::string* ErrorMessage=0  ///< An optional error string
+     );
+ 
+     /// This destructor cleans up the Archive object, releases all memory, and
+     /// closes files. It does nothing with the archive file on disk. If you
+     /// haven't used the writeToDisk method by the time the destructor is
+     /// called, all changes to the archive will be lost.
+     /// @throws std::string if an error occurs
+     /// @brief Destruct in-memory archive
+     ~Archive();
+ 
+   /// @}
+   /// @name Accessors
+   /// @{
+   public:
+     /// @returns the path to the archive file.
+     /// @brief Get the archive path.
+     const sys::Path& getPath() { return archPath; }
+ 
+     /// This method is provided so that editing methods can be invoked directly
+     /// on the Archive's iplist of ArchiveMember. However, it is recommended
+     /// that the usual STL style iterator interface be used instead.
+     /// @returns the iplist of ArchiveMember
+     /// @brief Get the iplist of the members
+     MembersList& getMembers() { return members; }
+ 
+     /// This method allows direct query of the Archive's symbol table. The
+     /// symbol table is a std::map of std::string (the symbol) to unsigned (the
+     /// file offset). Note that for efficiency reasons, the offset stored in
+     /// the symbol table is not the actual offset. It is the offset from the
+     /// beginning of the first "real" file member (after the symbol table). Use
+     /// the getFirstFileOffset() to obtain that offset and add this value to the
+     /// offset in the symbol table to obtain the real file offset. Note that
+     /// there is purposefully no interface provided by Archive to look up
+     /// members by their offset. Use the findModulesDefiningSymbols and
+     /// findModuleDefiningSymbol methods instead.
+     /// @returns the Archive's symbol table.
+     /// @brief Get the archive's symbol table
+     const SymTabType& getSymbolTable() { return symTab; }
+ 
+     /// This method returns the offset in the archive file to the first "real"
+     /// file member. Archive files, on disk, have a signature and might have a
+     /// symbol table that precedes the first actual file member. This method
+     /// allows you to determine what the size of those fields are.
+     /// @returns the offset to the first "real" file member  in the archive.
+     /// @brief Get the offset to the first "real" file member  in the archive.
+     unsigned getFirstFileOffset() { return firstFileOffset; }
+ 
+     /// This method will scan the archive for bytecode modules, interpret them
+     /// and return a vector of the instantiated modules in \p Modules. If an
+     /// error occurs, this method will return true. If \p ErrMessage is not null
+     /// and an error occurs, \p *ErrMessage will be set to a string explaining
+     /// the error that occurred.
+     /// @returns true if an error occurred
+     /// @brief Instantiate all the bytecode modules located in the archive
+     bool getAllModules(std::vector<Module*>& Modules, std::string* ErrMessage);
+ 
+     /// This accessor looks up the \p symbol in the archive's symbol table and
+     /// returns the associated module that defines that symbol. This method can
+     /// be called as many times as necessary. This is handy for linking the
+     /// archive into another module based on unresolved symbols. Note that the
+     /// ModuleProvider returned by this accessor should not be deleted by the
+     /// caller. It is managed internally by the Archive class. It is possible
+     /// that multiple calls to this accessor will return the same ModuleProvider
+     /// instance because the associated module defines multiple symbols.
+     /// @returns The ModuleProvider* found or null if the archive does not
+     /// contain a module that defines the \p symbol.
+     /// @brief Look up a module by symbol name.
+     ModuleProvider* findModuleDefiningSymbol(
+       const std::string& symbol,  ///< Symbol to be sought
+       std::string* ErrMessage     ///< Error message storage, if non-zero
+     );
+ 
+     /// This method is similar to findModuleDefiningSymbol but allows lookup of
+     /// more than one symbol at a time. If \p symbols contains a list of
+     /// undefined symbols in some module, then calling this method is like
+     /// making one complete pass through the archive to resolve symbols but is
+     /// more efficient than looking at the individual members. Note that on
+     /// exit, the symbols resolved by this method will be removed from \p
+     /// symbols to ensure they are not re-searched on a subsequent call. If
+     /// you need to retain the list of symbols, make a copy.
+     /// @brief Look up multiple symbols in the archive.
+     bool findModulesDefiningSymbols(
+       std::set<std::string>& symbols,     ///< Symbols to be sought
+       std::set<ModuleProvider*>& modules, ///< The modules matching \p symbols
+       std::string* ErrMessage             ///< Error msg storage, if non-zero
+     );
+ 
+     /// This method determines whether the archive is a properly formed llvm
+     /// bytecode archive.  It first makes sure the symbol table has been loaded
+     /// and has a non-zero size.  If it does, then it is an archive.  If not,
+     /// then it tries to load all the bytecode modules of the archive.  Finally,
+     /// it returns whether it was successfull.
+     /// @returns true if the archive is a proper llvm bytecode archive
+     /// @brief Determine whether the archive is a proper llvm bytecode archive.
+     bool isBytecodeArchive();
+ 
+   /// @}
+   /// @name Mutators
+   /// @{
+   public:
+     /// This method is the only way to get the archive written to disk. It
+     /// creates or overwrites the file specified when \p this was created
+     /// or opened. The arguments provide options for writing the archive. If
+     /// \p CreateSymbolTable is true, the archive is scanned for bytecode files
+     /// and a symbol table of the externally visible function and global
+     /// variable names is created. If \p TruncateNames is true, the names of the
+     /// archive members will have their path component stripped and the file
+     /// name will be truncated at 15 characters. If \p Compress is specified,
+     /// all archive members will be compressed before being written. If
+     /// \p PrintSymTab is true, the symbol table will be printed to std::cout.
+     /// @returns true if an error occurred, \p error set to error message
+     /// @returns false if the writing succeeded.
+     /// @brief Write (possibly modified) archive contents to disk
+     bool writeToDisk(
+       bool CreateSymbolTable=false,   ///< Create Symbol table
+       bool TruncateNames=false,       ///< Truncate the filename to 15 chars
+       bool Compress=false,            ///< Compress files
+       std::string* ErrMessage=0       ///< If non-null, where error msg is set
+     );
+ 
+     /// This method adds a new file to the archive. The \p filename is examined
+     /// to determine just enough information to create an ArchiveMember object
+     /// which is then inserted into the Archive object's ilist at the location
+     /// given by \p where.
+     /// @returns true if an error occured, false otherwise
+     /// @brief Add a file to the archive.
+     bool addFileBefore(
+       const sys::Path& filename, ///< The file to be added
+       iterator where,            ///< Insertion point
+       std::string* ErrMsg        ///< Optional error message location
+     );
+ 
+   /// @}
+   /// @name Implementation
+   /// @{
+   protected:
+     /// @brief Construct an Archive for \p filename and optionally  map it
+     /// into memory.
+     Archive(const sys::Path& filename);
+ 
+     /// @param error Set to address of a std::string to get error messages
+     /// @returns false on error
+     /// @brief Parse the symbol table at \p data.
+     bool parseSymbolTable(const void* data,unsigned len,std::string* error);
+ 
+     /// @returns A fully populated ArchiveMember or 0 if an error occurred.
+     /// @brief Parse the header of a member starting at \p At
+     ArchiveMember* parseMemberHeader(
+       const char*&At,    ///< The pointer to the location we're parsing
+       const char*End,    ///< The pointer to the end of the archive
+       std::string* error ///< Optional error message catcher
+     );
+ 
+     /// @param error Set to address of a std::string to get error messages
+     /// @returns false on error
+     /// @brief Check that the archive signature is correct
+     bool checkSignature(std::string* ErrMessage);
+ 
+     /// @param error Set to address of a std::string to get error messages
+     /// @returns false on error
+     /// @brief Load the entire archive.
+     bool loadArchive(std::string* ErrMessage);
+ 
+     /// @param error Set to address of a std::string to get error messages
+     /// @returns false on error
+     /// @brief Load just the symbol table.
+     bool loadSymbolTable(std::string* ErrMessage);
+ 
+     /// @brief Write the symbol table to an ofstream.
+     void writeSymbolTable(std::ofstream& ARFile);
+ 
+     /// Writes one ArchiveMember to an ofstream. If an error occurs, returns
+     /// false, otherwise true. If an error occurs and error is non-null then 
+     /// it will be set to an error message.
+     /// @returns false Writing member succeeded
+     /// @returns true Writing member failed, \p error set to error message
+     bool writeMember(
+       const ArchiveMember& member, ///< The member to be written
+       std::ofstream& ARFile,       ///< The file to write member onto
+       bool CreateSymbolTable,      ///< Should symbol table be created?
+       bool TruncateNames,          ///< Should names be truncated to 11 chars?
+       bool ShouldCompress,         ///< Should the member be compressed?
+       std::string* ErrMessage      ///< If non-null, place were error msg is set
+     );
+ 
+     /// @brief Fill in an ArchiveMemberHeader from ArchiveMember.
+     bool fillHeader(const ArchiveMember&mbr,
+                     ArchiveMemberHeader& hdr,int sz, bool TruncateNames) const;
+ 
+     /// @brief Maps archive into memory
+     bool mapToMemory(std::string* ErrMsg);
+ 
+     /// @brief Frees all the members and unmaps the archive file.
+     void cleanUpMemory();
+ 
+     /// This type is used to keep track of bytecode modules loaded from the
+     /// symbol table. It maps the file offset to a pair that consists of the
+     /// associated ArchiveMember and the ModuleProvider.
+     /// @brief Module mapping type
+     typedef std::map<unsigned,std::pair<ModuleProvider*,ArchiveMember*> >
+       ModuleMap;
+ 
+ 
+   /// @}
+   /// @name Data
+   /// @{
+   protected:
+     sys::Path archPath;       ///< Path to the archive file we read/write
+     MembersList members;      ///< The ilist of ArchiveMember
+     sys::MappedFile* mapfile; ///< Raw Archive contents mapped into memory
+     const char* base;         ///< Base of the memory mapped file data
+     SymTabType symTab;        ///< The symbol table
+     std::string strtab;       ///< The string table for long file names
+     unsigned symTabSize;      ///< Size in bytes of symbol table
+     unsigned firstFileOffset; ///< Offset to first normal file.
+     ModuleMap modules;        ///< The modules loaded via symbol lookup.
+     ArchiveMember* foreignST; ///< This holds the foreign symbol table.
+   /// @}
+   /// @name Hidden
+   /// @{
+   private:
+     Archive();                          ///< Do not implement
+     Archive(const Archive&);            ///< Do not implement
+     Archive& operator=(const Archive&); ///< Do not implement
+   /// @}
+ };
+ 
+ } // End llvm namespace
+ 
+ #endif






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