[llvm-commits] CVS: llvm/lib/Bitcode/Writer/ValueEnumerator.cpp

Chris Lattner sabre at nondot.org
Thu May 3 22:06:07 PDT 2007



Changes in directory llvm/lib/Bitcode/Writer:

ValueEnumerator.cpp updated: 1.9 -> 1.10
---
Log message:

simple optimization for the type table


---
Diffs of the changes:  (+29 -5)

 ValueEnumerator.cpp |   34 +++++++++++++++++++++++++++++-----
 1 files changed, 29 insertions(+), 5 deletions(-)


Index: llvm/lib/Bitcode/Writer/ValueEnumerator.cpp
diff -u llvm/lib/Bitcode/Writer/ValueEnumerator.cpp:1.9 llvm/lib/Bitcode/Writer/ValueEnumerator.cpp:1.10
--- llvm/lib/Bitcode/Writer/ValueEnumerator.cpp:1.9	Thu May  3 17:46:43 2007
+++ llvm/lib/Bitcode/Writer/ValueEnumerator.cpp	Fri May  4 00:05:48 2007
@@ -16,8 +16,21 @@
 #include "llvm/Module.h"
 #include "llvm/TypeSymbolTable.h"
 #include "llvm/ValueSymbolTable.h"
+#include <algorithm>
 using namespace llvm;
 
+static bool isFirstClassType(const std::pair<const llvm::Type*,
+                             unsigned int> &P) {
+  return P.first->isFirstClassType();
+}
+
+static bool CompareByFrequency(const std::pair<const llvm::Type*,
+                               unsigned int> &P1,
+                               const std::pair<const llvm::Type*,
+                               unsigned int> &P2) {
+  return P1.second > P2.second;
+}
+
 /// ValueEnumerator - Enumerate module-level information.
 ValueEnumerator::ValueEnumerator(const Module *M) {
   // Enumerate the global variables.
@@ -69,13 +82,24 @@
         EnumerateType(I->getType());
       }
   }
-    
   
-  // FIXME: std::partition the type and value tables so that first-class types
-  // come earlier than aggregates.  FIXME: Emit a marker into the module
-  // indicating which aggregates types AND values can be dropped form the table.
+  // Sort the type table by frequency so that most commonly used types are early
+  // in the table (have low bit-width).
+  std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
+    
+  // Partition the Type ID's so that the first-class types occur before the
+  // aggregate types.  This allows the aggregate types to be dropped from the
+  // type table after parsing the global variable initializers.
+  std::partition(Types.begin(), Types.end(), isFirstClassType);
+
+  // Now that we rearranged the type table, rebuild TypeMap.
+  for (unsigned i = 0, e = Types.size(); i != e; ++i)
+    TypeMap[Types[i].first] = i+1;
+
+  // FIXME: Emit a marker into the module indicating which aggregates types can
+  // be dropped form the table.
   
-  // FIXME: Sort type/value tables by frequency.
+  // FIXME: Sort value tables by frequency.
     
   // FIXME: Sort constants by type to reduce size.
 }






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