[llvm-commits] CVS: llvm/include/llvm/GlobalVariable.h
Lauro Ramos Venancio
lauro.venancio at gmail.com
Thu Apr 12 11:33:32 PDT 2007
Changes in directory llvm/include/llvm:
GlobalVariable.h updated: 1.39 -> 1.40
---
Log message:
Implement the "thread_local" keyword.
---
Diffs of the changes: (+7 -2)
GlobalVariable.h | 9 +++++++--
1 files changed, 7 insertions(+), 2 deletions(-)
Index: llvm/include/llvm/GlobalVariable.h
diff -u llvm/include/llvm/GlobalVariable.h:1.39 llvm/include/llvm/GlobalVariable.h:1.40
--- llvm/include/llvm/GlobalVariable.h:1.39 Tue Jan 30 14:08:38 2007
+++ llvm/include/llvm/GlobalVariable.h Thu Apr 12 13:32:50 2007
@@ -44,6 +44,7 @@
void setPrev(GlobalVariable *N) { Prev = N; }
bool isConstantGlobal; // Is this a global constant?
+ bool isThreadLocalSymbol; // Is this symbol "Thread Local"?
Use Initializer;
public:
@@ -51,12 +52,12 @@
/// automatically inserted into the end of the specified modules global list.
GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes Linkage,
Constant *Initializer = 0, const std::string &Name = "",
- Module *Parent = 0);
+ Module *Parent = 0, bool ThreadLocal = false);
/// GlobalVariable ctor - This creates a global and inserts it before the
/// specified other global.
GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes Linkage,
Constant *Initializer, const std::string &Name,
- GlobalVariable *InsertBefore);
+ GlobalVariable *InsertBefore, bool ThreadLocal = false);
/// isDeclaration - Is this global variable lacking an initializer? If so,
/// the global variable is defined in some other translation unit, and is thus
@@ -107,6 +108,10 @@
bool isConstant() const { return isConstantGlobal; }
void setConstant(bool Value) { isConstantGlobal = Value; }
+ /// If the value is "Thread Local", its value isn't shared by the threads.
+ bool isThreadLocal() const { return isThreadLocalSymbol; }
+ void setThreadLocal(bool Value) { isThreadLocalSymbol = Value; }
+
/// removeFromParent - This method unlinks 'this' from the containing module,
/// but does not delete it.
///
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