[llvm-commits] CVS: llvm/lib/Support/StringMap.cpp
Chris Lattner
sabre at nondot.org
Sun Feb 11 12:58:18 PST 2007
Changes in directory llvm/lib/Support:
StringMap.cpp updated: 1.8 -> 1.9
---
Log message:
Add support for removing elements out of StringMap.
---
Diffs of the changes: (+52 -11)
StringMap.cpp | 63 +++++++++++++++++++++++++++++++++++++++++++++++-----------
1 files changed, 52 insertions(+), 11 deletions(-)
Index: llvm/lib/Support/StringMap.cpp
diff -u llvm/lib/Support/StringMap.cpp:1.8 llvm/lib/Support/StringMap.cpp:1.9
--- llvm/lib/Support/StringMap.cpp:1.8 Sun Feb 11 13:49:41 2007
+++ llvm/lib/Support/StringMap.cpp Sun Feb 11 14:58:00 2007
@@ -21,6 +21,7 @@
NumBuckets = InitSize ? InitSize : 512;
ItemSize = itemSize;
NumItems = 0;
+ NumTombstones = 0;
TheTable = new ItemBucket[NumBuckets+1]();
memset(TheTable, 0, NumBuckets*sizeof(ItemBucket));
@@ -57,20 +58,32 @@
unsigned BucketNo = FullHashValue & (HTSize-1);
unsigned ProbeAmt = 1;
+ int FirstTombstone = -1;
while (1) {
ItemBucket &Bucket = TheTable[BucketNo];
StringMapEntryBase *BucketItem = Bucket.Item;
// If we found an empty bucket, this key isn't in the table yet, return it.
if (BucketItem == 0) {
+ // If we found a tombstone, we want to reuse the tombstone instead of an
+ // empty bucket. This reduces probing.
+ if (FirstTombstone != -1) {
+ TheTable[FirstTombstone].FullHashValue = FullHashValue;
+ return FirstTombstone;
+ }
+
Bucket.FullHashValue = FullHashValue;
return BucketNo;
}
- // If the full hash value matches, check deeply for a match. The common
- // case here is that we are only looking at the buckets (for item info
- // being non-null and for the full hash value) not at the items. This
- // is important for cache locality.
- if (Bucket.FullHashValue == FullHashValue) {
+ if (BucketItem == getTombstoneVal()) {
+ // Skip over tombstones. However, remember the first one we see.
+ if (FirstTombstone == -1) FirstTombstone = BucketNo;
+ } else if (Bucket.FullHashValue == FullHashValue) {
+ // If the full hash value matches, check deeply for a match. The common
+ // case here is that we are only looking at the buckets (for item info
+ // being non-null and for the full hash value) not at the items. This
+ // is important for cache locality.
+
// Do the comparison like this because NameStart isn't necessarily
// null-terminated!
char *ItemStr = (char*)BucketItem+ItemSize;
@@ -108,11 +121,14 @@
if (BucketItem == 0)
return -1;
- // If the full hash value matches, check deeply for a match. The common
- // case here is that we are only looking at the buckets (for item info
- // being non-null and for the full hash value) not at the items. This
- // is important for cache locality.
- if (Bucket.FullHashValue == FullHashValue) {
+ if (BucketItem == getTombstoneVal()) {
+ // Ignore tombstones.
+ } else if (Bucket.FullHashValue == FullHashValue) {
+ // If the full hash value matches, check deeply for a match. The common
+ // case here is that we are only looking at the buckets (for item info
+ // being non-null and for the full hash value) not at the items. This
+ // is important for cache locality.
+
// Do the comparison like this because NameStart isn't necessarily
// null-terminated!
char *ItemStr = (char*)BucketItem+ItemSize;
@@ -133,6 +149,30 @@
}
}
+/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
+/// delete it. This aborts if the value isn't in the table.
+void StringMapImpl::RemoveKey(StringMapEntryBase *V) {
+ const char *VStr = (char*)V + ItemSize;
+ StringMapEntryBase *V2 = RemoveKey(VStr, VStr+V->getKeyLength());
+ V2 = V2;
+ assert(V == V2 && "Didn't find key?");
+}
+
+/// RemoveKey - Remove the StringMapEntry for the specified key from the
+/// table, returning it. If the key is not in the table, this returns null.
+StringMapEntryBase *StringMapImpl::RemoveKey(const char *KeyStart,
+ const char *KeyEnd) {
+ int Bucket = FindKey(KeyStart, KeyEnd);
+ if (Bucket == -1) return 0;
+
+ StringMapEntryBase *Result = TheTable[Bucket].Item;
+ TheTable[Bucket].Item = getTombstoneVal();
+ --NumItems;
+ ++NumTombstones;
+ return Result;
+}
+
+
/// RehashTable - Grow the table, redistributing values into the buckets with
/// the appropriate mod-of-hashtable-size.
@@ -147,7 +187,7 @@
// Rehash all the items into their new buckets. Luckily :) we already have
// the hash values available, so we don't have to rehash any strings.
for (ItemBucket *IB = TheTable, *E = TheTable+NumBuckets; IB != E; ++IB) {
- if (IB->Item) {
+ if (IB->Item && IB->Item != getTombstoneVal()) {
// Fast case, bucket available.
unsigned FullHash = IB->FullHashValue;
unsigned NewBucket = FullHash & (NewSize-1);
@@ -157,6 +197,7 @@
continue;
}
+ // Otherwise probe for a spot.
unsigned ProbeSize = 1;
do {
NewBucket = (NewBucket + ProbeSize++) & (NewSize-1);
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