[llvm-commits] CVS: llvm/include/llvm/CodeGen/SelectionDAGNodes.h
Chris Lattner
sabre at nondot.org
Sat Feb 3 18:49:49 PST 2007
Changes in directory llvm/include/llvm/CodeGen:
SelectionDAGNodes.h updated: 1.170 -> 1.171
---
Log message:
move MorphNode to out of line and merge setNodeOperands into it. There is
no behavior or performance change here.
---
Diffs of the changes: (+5 -28)
SelectionDAGNodes.h | 33 +++++----------------------------
1 files changed, 5 insertions(+), 28 deletions(-)
Index: llvm/include/llvm/CodeGen/SelectionDAGNodes.h
diff -u llvm/include/llvm/CodeGen/SelectionDAGNodes.h:1.170 llvm/include/llvm/CodeGen/SelectionDAGNodes.h:1.171
--- llvm/include/llvm/CodeGen/SelectionDAGNodes.h:1.170 Sat Feb 3 20:41:42 2007
+++ llvm/include/llvm/CodeGen/SelectionDAGNodes.h Sat Feb 3 20:49:29 2007
@@ -967,22 +967,11 @@
Prev = 0; Next = 0;
}
- /// MorphNodeTo - This clears the return value and operands list, and sets the
- /// opcode of the node to the specified value. This should only be used by
- /// the SelectionDAG class.
- void MorphNodeTo(unsigned Opc, SDVTList L) {
- NodeType = Opc;
- ValueList = L.VTs;
- NumValues = L.NumVTs;
-
- // Clear the operands list, updating used nodes to remove this from their
- // use list.
- for (op_iterator I = op_begin(), E = op_end(); I != E; ++I)
- I->Val->removeUser(this);
- delete [] OperandList;
- OperandList = 0;
- NumOperands = 0;
- }
+ /// MorphNodeTo - This frees the operands of the current node, resets the
+ /// opcode, types, and operands to the specified value. This should only be
+ /// used by the SelectionDAG class.
+ void MorphNodeTo(unsigned Opc, SDVTList L,
+ const SDOperand *Ops, unsigned NumOps);
void setValueTypes(SDVTList L) {
assert(NumValues == 0 && "Should not have values yet!");
@@ -990,18 +979,6 @@
NumValues = L.NumVTs;
}
- void setOperands(const SDOperand *Ops, unsigned NumOps) {
- assert(NumOperands == 0 && "Should not have operands yet!");
- NumOperands = NumOps;
- OperandList = new SDOperand[NumOperands];
-
- for (unsigned i = 0, e = NumOps; i != e; ++i) {
- OperandList[i] = Ops[i];
- SDNode *N = OperandList[i].Val;
- N->Uses.push_back(this);
- }
- }
-
void addUser(SDNode *User) {
Uses.push_back(User);
}
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