[llvm-commits] CVS: llvm/include/llvm/ADT/DenseMap.h
Chris Lattner
sabre at nondot.org
Fri Feb 2 11:27:29 PST 2007
Changes in directory llvm/include/llvm/ADT:
DenseMap.h updated: 1.11 -> 1.12
---
Log message:
add iterators
---
Diffs of the changes: (+82 -22)
DenseMap.h | 104 ++++++++++++++++++++++++++++++++++++++++++++++++-------------
1 files changed, 82 insertions(+), 22 deletions(-)
Index: llvm/include/llvm/ADT/DenseMap.h
diff -u llvm/include/llvm/ADT/DenseMap.h:1.11 llvm/include/llvm/ADT/DenseMap.h:1.12
--- llvm/include/llvm/ADT/DenseMap.h:1.11 Thu Feb 1 01:49:59 2007
+++ llvm/include/llvm/ADT/DenseMap.h Fri Feb 2 13:27:13 2007
@@ -16,6 +16,7 @@
#include "llvm/Support/DataTypes.h"
#include <cassert>
+#include <utility>
namespace llvm {
@@ -38,10 +39,12 @@
static bool isPod() { return true; }
};
+template<typename KeyT, typename ValueT>
+class DenseMapIterator;
template<typename KeyT, typename ValueT>
class DenseMap {
- struct BucketT { KeyT Key; ValueT Value; };
+ typedef std::pair<KeyT, ValueT> BucketT;
unsigned NumBuckets;
BucketT *Buckets;
@@ -54,21 +57,26 @@
~DenseMap() {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
- if (P->Key != EmptyKey && P->Key != TombstoneKey)
- P->Value.~ValueT();
- P->Key.~KeyT();
+ if (P->first != EmptyKey && P->first != TombstoneKey)
+ P->second.~ValueT();
+ P->first.~KeyT();
}
delete[] (char*)Buckets;
}
+ typedef DenseMapIterator<KeyT, ValueT> iterator;
+ typedef DenseMapIterator<KeyT, ValueT> const_iterator;
+ inline iterator begin() const;
+ inline iterator end() const;
+
unsigned size() const { return NumEntries; }
void clear() {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
- if (P->Key != EmptyKey && P->Key != TombstoneKey) {
- P->Key = EmptyKey;
- P->Value.~ValueT();
+ if (P->first != EmptyKey && P->first != TombstoneKey) {
+ P->first = EmptyKey;
+ P->second.~ValueT();
--NumEntries;
}
}
@@ -84,7 +92,7 @@
ValueT &operator[](const KeyT &Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
- return TheBucket->Value;
+ return TheBucket->second;
// If the load of the hash table is more than 3/4, grow it.
if (NumEntries*4 >= NumBuckets*3) {
@@ -92,9 +100,9 @@
LookupBucketFor(Val, TheBucket);
}
++NumEntries;
- TheBucket->Key = Val;
- new (&TheBucket->Value) ValueT();
- return TheBucket->Value;
+ TheBucket->first = Val;
+ new (&TheBucket->second) ValueT();
+ return TheBucket->second;
}
private:
@@ -125,14 +133,14 @@
while (1) {
BucketT *ThisBucket = BucketsPtr + (BucketNo & (NumBuckets-1));
// Found Val's bucket? If so, return it.
- if (ThisBucket->Key == Val) {
+ if (ThisBucket->first == Val) {
FoundBucket = ThisBucket;
return true;
}
// If we found an empty bucket, the key doesn't exist in the set.
// Insert it and return the default value.
- if (ThisBucket->Key == EmptyKey) {
+ if (ThisBucket->first == EmptyKey) {
// If we've already seen a tombstone while probing, fill it in instead
// of the empty bucket we eventually probed to.
if (FoundTombstone) ThisBucket = FoundTombstone;
@@ -142,7 +150,7 @@
// If this is a tombstone, remember it. If Val ends up not in the map, we
// prefer to return it than something that would require more probing.
- if (ThisBucket->Key == TombstoneKey && !FoundTombstone)
+ if (ThisBucket->first == TombstoneKey && !FoundTombstone)
FoundTombstone = ThisBucket; // Remember the first tombstone found.
// Otherwise, it's a hash collision or a tombstone, continue quadratic
@@ -160,7 +168,7 @@
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
for (unsigned i = 0; i != InitBuckets; ++i)
- new (&Buckets[i].Key) KeyT(EmptyKey);
+ new (&Buckets[i].first) KeyT(EmptyKey);
}
void grow() {
@@ -174,23 +182,23 @@
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
for (unsigned i = 0, e = NumBuckets; i != e; ++i)
- new (&Buckets[i].Key) KeyT(EmptyKey);
+ new (&Buckets[i].first) KeyT(EmptyKey);
// Insert all the old elements.
const KeyT TombstoneKey = getTombstoneKey();
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
- if (B->Key != EmptyKey && B->Key != TombstoneKey) {
+ if (B->first != EmptyKey && B->first != TombstoneKey) {
// Insert the key/value into the new table.
BucketT *DestBucket;
- bool FoundVal = LookupBucketFor(B->Key, DestBucket);
+ bool FoundVal = LookupBucketFor(B->first, DestBucket);
assert(!FoundVal && "Key already in new map?");
- DestBucket->Key = B->Key;
- new (&DestBucket->Value) ValueT(B->Value);
+ DestBucket->first = B->first;
+ new (&DestBucket->second) ValueT(B->second);
// Free the value.
- B->Value.~ValueT();
+ B->second.~ValueT();
}
- B->Key.~KeyT();
+ B->first.~KeyT();
}
// Free the old table.
@@ -198,6 +206,58 @@
}
};
+template<typename KeyT, typename ValueT>
+class DenseMapIterator {
+ typedef std::pair<KeyT, ValueT> BucketT;
+ const BucketT *Ptr, *End;
+public:
+ DenseMapIterator(const BucketT *Pos, const BucketT *E) : Ptr(Pos), End(E) {
+ AdvancePastEmptyBuckets();
+ }
+
+ const std::pair<KeyT, ValueT> &operator*() const {
+ return *Ptr;
+ }
+ const std::pair<KeyT, ValueT> *operator->() const {
+ return Ptr;
+ }
+
+ bool operator==(const DenseMapIterator &RHS) const {
+ return Ptr == RHS.Ptr;
+ }
+ bool operator!=(const DenseMapIterator &RHS) const {
+ return Ptr != RHS.Ptr;
+ }
+
+ inline DenseMapIterator& operator++() { // Preincrement
+ ++Ptr;
+ AdvancePastEmptyBuckets();
+ return *this;
+ }
+ DenseMapIterator operator++(int) { // Postincrement
+ DenseMapIterator tmp = *this; ++*this; return tmp;
+ }
+
+private:
+ void AdvancePastEmptyBuckets() {
+ const KeyT Empty = DenseMapKeyInfo<KeyT>::getEmptyKey();
+ const KeyT Tombstone = DenseMapKeyInfo<KeyT>::getTombstoneKey();
+
+ while (Ptr != End && Ptr->first != Empty && Ptr->first != Tombstone)
+ ++Ptr;
+ }
+};
+
+
+template<typename KeyT, typename ValueT>
+inline DenseMapIterator<KeyT, ValueT> DenseMap<KeyT, ValueT>::begin() const {
+ return DenseMapIterator<KeyT, ValueT>(Buckets, Buckets+NumBuckets);
+}
+template<typename KeyT, typename ValueT>
+inline DenseMapIterator<KeyT, ValueT> DenseMap<KeyT, ValueT>::end() const {
+ return DenseMapIterator<KeyT, ValueT>(Buckets+NumBuckets, Buckets+NumBuckets);
+}
+
} // end namespace llvm
#endif
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