[llvm-commits] CVS: llvm/lib/VMCore/AsmWriter.cpp
Chris Lattner
sabre at nondot.org
Tue Dec 5 21:12:36 PST 2006
Changes in directory llvm/lib/VMCore:
AsmWriter.cpp updated: 1.218 -> 1.219
---
Log message:
clean up some sloppy and inconsistent spacing
---
Diffs of the changes: (+46 -46)
AsmWriter.cpp | 92 +++++++++++++++++++++++++++++-----------------------------
1 files changed, 46 insertions(+), 46 deletions(-)
Index: llvm/lib/VMCore/AsmWriter.cpp
diff -u llvm/lib/VMCore/AsmWriter.cpp:1.218 llvm/lib/VMCore/AsmWriter.cpp:1.219
--- llvm/lib/VMCore/AsmWriter.cpp:1.218 Tue Dec 5 22:41:52 2006
+++ llvm/lib/VMCore/AsmWriter.cpp Tue Dec 5 23:12:21 2006
@@ -73,10 +73,10 @@
/// @{
public:
/// @brief Construct from a module
- SlotMachine(const Module *M );
+ SlotMachine(const Module *M);
/// @brief Construct from a function, starting out in incorp state.
- SlotMachine(const Function *F );
+ SlotMachine(const Function *F);
/// @}
/// @name Accessors
@@ -119,13 +119,13 @@
/// been inserted already, they get inserted, otherwise they are ignored.
/// Either way, the slot number for the Value* is returned.
unsigned createSlot(const Value *V);
- unsigned createSlot(const Type* Ty);
+ unsigned createSlot(const Type *Ty);
/// Insert a value into the value table. Return the slot number
/// that it now occupies. BadThings(TM) will happen if you insert a
/// Value that's already been inserted.
- unsigned insertValue( const Value *V );
- unsigned insertValue( const Type* Ty);
+ unsigned insertValue(const Value *V);
+ unsigned insertValue(const Type *Ty);
/// Add all of the module level global variables (and their initializers)
/// and function declarations, but not the contents of those functions.
@@ -242,7 +242,7 @@
if (!M) return;
const SymbolTable &ST = M->getSymbolTable();
SymbolTable::type_const_iterator TI = ST.type_begin();
- for (; TI != ST.type_end(); ++TI ) {
+ for (; TI != ST.type_end(); ++TI) {
// As a heuristic, don't insert pointer to primitive types, because
// they are used too often to have a single useful name.
//
@@ -933,7 +933,7 @@
// Print the types.
for (SymbolTable::type_const_iterator TI = ST.type_begin();
- TI != ST.type_end(); ++TI ) {
+ TI != ST.type_end(); ++TI) {
Out << "\t" << getLLVMName(TI->first) << " = type ";
// Make sure we print out at least one level of the type structure, so
@@ -944,7 +944,7 @@
// Print the constants, in type plane order.
for (SymbolTable::plane_const_iterator PI = ST.plane_begin();
- PI != ST.plane_end(); ++PI ) {
+ PI != ST.plane_end(); ++PI) {
SymbolTable::value_const_iterator VI = ST.value_begin(PI->first);
SymbolTable::value_const_iterator VE = ST.value_end(PI->first);
@@ -1417,7 +1417,7 @@
void CachedWriter::setModule(const Module *M) {
delete SC; delete AW;
if (M) {
- SC = new SlotMachine(M );
+ SC = new SlotMachine(M);
AW = new AssemblyWriter(Out, *SC, M, 0);
} else {
SC = 0; AW = 0;
@@ -1479,8 +1479,8 @@
// Function level constructor. Causes the contents of the Module and the one
// function provided to be added to the slot table.
-SlotMachine::SlotMachine(const Function *F )
- : TheModule( F ? F->getParent() : 0 ) ///< Saved for lazy initialization
+SlotMachine::SlotMachine(const Function *F)
+ : TheModule(F ? F->getParent() : 0) ///< Saved for lazy initialization
, TheFunction(F) ///< Saved for lazy initialization
, FunctionProcessed(false)
, mMap()
@@ -1491,11 +1491,11 @@
}
inline void SlotMachine::initialize(void) {
- if ( TheModule) {
+ if (TheModule) {
processModule();
TheModule = 0; ///< Prevent re-processing next time we're called.
}
- if ( TheFunction && ! FunctionProcessed) {
+ if (TheFunction && ! FunctionProcessed) {
processFunction();
}
}
@@ -1561,7 +1561,7 @@
/// ask for a Value that hasn't previously been inserted with createSlot.
/// Types are forbidden because Type does not inherit from Value (any more).
int SlotMachine::getSlot(const Value *V) {
- assert( V && "Can't get slot for null Value" );
+ assert(V && "Can't get slot for null Value");
assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
"Can't insert a non-GlobalValue Constant into SlotMachine");
@@ -1574,21 +1574,21 @@
// Find the type plane in the module map
TypedPlanes::const_iterator MI = mMap.find(VTy);
- if ( TheFunction ) {
+ if (TheFunction) {
// Lookup the type in the function map too
TypedPlanes::const_iterator FI = fMap.find(VTy);
// If there is a corresponding type plane in the function map
- if ( FI != fMap.end() ) {
+ if (FI != fMap.end()) {
// Lookup the Value in the function map
ValueMap::const_iterator FVI = FI->second.map.find(V);
// If the value doesn't exist in the function map
- if ( FVI == FI->second.map.end() ) {
+ if (FVI == FI->second.map.end()) {
// Look up the value in the module map.
if (MI == mMap.end()) return -1;
ValueMap::const_iterator MVI = MI->second.map.find(V);
// If we didn't find it, it wasn't inserted
if (MVI == MI->second.map.end()) return -1;
- assert( MVI != MI->second.map.end() && "Value not found");
+ assert(MVI != MI->second.map.end() && "Value not found");
// We found it only at the module level
return MVI->second;
@@ -1622,16 +1622,16 @@
/// ask for a Value that hasn't previously been inserted with createSlot.
/// Types are forbidden because Type does not inherit from Value (any more).
int SlotMachine::getSlot(const Type *Ty) {
- assert( Ty && "Can't get slot for null Type" );
+ assert(Ty && "Can't get slot for null Type");
// Check for uninitialized state and do lazy initialization
this->initialize();
- if ( TheFunction ) {
+ if (TheFunction) {
// Lookup the Type in the function map
TypeMap::const_iterator FTI = fTypes.map.find(Ty);
// If the Type doesn't exist in the function map
- if ( FTI == fTypes.map.end() ) {
+ if (FTI == fTypes.map.end()) {
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
// If we didn't find it, it wasn't inserted
if (MTI == mTypes.map.end())
@@ -1662,7 +1662,7 @@
// inserted. Note that the logic here parallels getSlot but instead
// of asserting when the Value* isn't found, it inserts the value.
unsigned SlotMachine::createSlot(const Value *V) {
- assert( V && "Can't insert a null Value to SlotMachine");
+ assert(V && "Can't insert a null Value to SlotMachine");
assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
"Can't insert a non-GlobalValue Constant into SlotMachine");
@@ -1674,22 +1674,22 @@
// Look up the type plane for the Value's type from the module map
TypedPlanes::const_iterator MI = mMap.find(VTy);
- if ( TheFunction ) {
+ if (TheFunction) {
// Get the type plane for the Value's type from the function map
TypedPlanes::const_iterator FI = fMap.find(VTy);
// If there is a corresponding type plane in the function map
- if ( FI != fMap.end() ) {
+ if (FI != fMap.end()) {
// Lookup the Value in the function map
ValueMap::const_iterator FVI = FI->second.map.find(V);
// If the value doesn't exist in the function map
- if ( FVI == FI->second.map.end() ) {
+ if (FVI == FI->second.map.end()) {
// If there is no corresponding type plane in the module map
- if ( MI == mMap.end() )
+ if (MI == mMap.end())
return insertValue(V);
// Look up the value in the module map
ValueMap::const_iterator MVI = MI->second.map.find(V);
// If we didn't find it, it wasn't inserted
- if ( MVI == MI->second.map.end() )
+ if (MVI == MI->second.map.end())
return insertValue(V);
else
// We found it only at the module level
@@ -1697,7 +1697,7 @@
// else the value exists in the function map
} else {
- if ( MI == mMap.end() )
+ if (MI == mMap.end())
return FVI->second;
else
// Return the slot number as the module's contribution to
@@ -1709,14 +1709,14 @@
// else there is not a corresponding type plane in the function map
} else {
// If the type plane doesn't exists at the module level
- if ( MI == mMap.end() ) {
+ if (MI == mMap.end()) {
return insertValue(V);
// else type plane exists at the module level, examine it
} else {
// Look up the value in the module's map
ValueMap::const_iterator MVI = MI->second.map.find(V);
// If we didn't find it there either
- if ( MVI == MI->second.map.end() )
+ if (MVI == MI->second.map.end())
// Return the slot number as the module's contribution to
// the type plane plus the index of the function map insertion.
return MI->second.next_slot + insertValue(V);
@@ -1729,10 +1729,10 @@
// N.B. Can only get here if !TheFunction
// If the module map's type plane is not for the Value's type
- if ( MI != mMap.end() ) {
+ if (MI != mMap.end()) {
// Lookup the value in the module's map
ValueMap::const_iterator MVI = MI->second.map.find(V);
- if ( MVI != MI->second.map.end() )
+ if (MVI != MI->second.map.end())
return MVI->second;
}
@@ -1743,17 +1743,17 @@
// inserted. Note that the logic here parallels getSlot but instead
// of asserting when the Value* isn't found, it inserts the value.
unsigned SlotMachine::createSlot(const Type *Ty) {
- assert( Ty && "Can't insert a null Type to SlotMachine");
+ assert(Ty && "Can't insert a null Type to SlotMachine");
- if ( TheFunction ) {
+ if (TheFunction) {
// Lookup the Type in the function map
TypeMap::const_iterator FTI = fTypes.map.find(Ty);
// If the type doesn't exist in the function map
- if ( FTI == fTypes.map.end() ) {
+ if (FTI == fTypes.map.end()) {
// Look up the type in the module map
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
// If we didn't find it, it wasn't inserted
- if ( MTI == mTypes.map.end() )
+ if (MTI == mTypes.map.end())
return insertValue(Ty);
else
// We found it only at the module level
@@ -1772,7 +1772,7 @@
// Lookup the type in the module's map
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
- if ( MTI != mTypes.map.end() )
+ if (MTI != mTypes.map.end())
return MTI->second;
return insertValue(Ty);
@@ -1780,14 +1780,14 @@
// Low level insert function. Minimal checking is done. This
// function is just for the convenience of createSlot (above).
-unsigned SlotMachine::insertValue(const Value *V ) {
+unsigned SlotMachine::insertValue(const Value *V) {
assert(V && "Can't insert a null Value into SlotMachine!");
assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
"Can't insert a non-GlobalValue Constant into SlotMachine");
// If this value does not contribute to a plane (is void)
// or if the value already has a name then ignore it.
- if (V->getType() == Type::VoidTy || V->hasName() ) {
+ if (V->getType() == Type::VoidTy || V->hasName()) {
SC_DEBUG("ignored value " << *V << "\n");
return 0; // FIXME: Wrong return value
}
@@ -1795,14 +1795,14 @@
const Type *VTy = V->getType();
unsigned DestSlot = 0;
- if ( TheFunction ) {
- TypedPlanes::iterator I = fMap.find( VTy );
- if ( I == fMap.end() )
+ if (TheFunction) {
+ TypedPlanes::iterator I = fMap.find(VTy);
+ if (I == fMap.end())
I = fMap.insert(std::make_pair(VTy,ValuePlane())).first;
DestSlot = I->second.map[V] = I->second.next_slot++;
} else {
- TypedPlanes::iterator I = mMap.find( VTy );
- if ( I == mMap.end() )
+ TypedPlanes::iterator I = mMap.find(VTy);
+ if (I == mMap.end())
I = mMap.insert(std::make_pair(VTy,ValuePlane())).first;
DestSlot = I->second.map[V] = I->second.next_slot++;
}
@@ -1818,12 +1818,12 @@
// Low level insert function. Minimal checking is done. This
// function is just for the convenience of createSlot (above).
-unsigned SlotMachine::insertValue(const Type *Ty ) {
+unsigned SlotMachine::insertValue(const Type *Ty) {
assert(Ty && "Can't insert a null Type into SlotMachine!");
unsigned DestSlot = 0;
- if ( TheFunction ) {
+ if (TheFunction) {
DestSlot = fTypes.map[Ty] = fTypes.next_slot++;
} else {
DestSlot = fTypes.map[Ty] = fTypes.next_slot++;
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