[llvm-commits] CVS: llvm/lib/Target/Alpha/AlphaISelLowering.cpp

Andrew Lenharth alenhar2 at cs.uiuc.edu
Sun Apr 2 13:14:20 PDT 2006



Changes in directory llvm/lib/Target/Alpha:

AlphaISelLowering.cpp updated: 1.41 -> 1.42
---
Log message:

This will be needed soon

---
Diffs of the changes:  (+146 -1)

 AlphaISelLowering.cpp |  147 +++++++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 146 insertions(+), 1 deletion(-)


Index: llvm/lib/Target/Alpha/AlphaISelLowering.cpp
diff -u llvm/lib/Target/Alpha/AlphaISelLowering.cpp:1.41 llvm/lib/Target/Alpha/AlphaISelLowering.cpp:1.42
--- llvm/lib/Target/Alpha/AlphaISelLowering.cpp:1.41	Thu Mar 16 19:40:33 2006
+++ llvm/lib/Target/Alpha/AlphaISelLowering.cpp	Sun Apr  2 15:13:57 2006
@@ -25,6 +25,151 @@
 #include <iostream>
 
 using namespace llvm;
+//Shamelessly adapted from PPC32
+// Structure used to return the necessary information to codegen an SDIV as
+// a multiply.
+struct ms {
+  int64_t m; // magic number
+  int64_t s; // shift amount
+};
+
+struct mu {
+  uint64_t m; // magic number
+  int64_t a;          // add indicator
+  int64_t s;          // shift amount
+};
+
+/// magic - calculate the magic numbers required to codegen an integer sdiv as
+/// a sequence of multiply and shifts.  Requires that the divisor not be 0, 1,
+/// or -1.
+static struct ms magic(int64_t d) {
+  int64_t p;
+  uint64_t ad, anc, delta, q1, r1, q2, r2, t;
+  const uint64_t two63 = 9223372036854775808ULL; // 2^63
+  struct ms mag;
+
+  ad = llabs(d);
+  t = two63 + ((uint64_t)d >> 63);
+  anc = t - 1 - t%ad;   // absolute value of nc
+  p = 63;               // initialize p
+  q1 = two63/anc;       // initialize q1 = 2p/abs(nc)
+  r1 = two63 - q1*anc;  // initialize r1 = rem(2p,abs(nc))
+  q2 = two63/ad;        // initialize q2 = 2p/abs(d)
+  r2 = two63 - q2*ad;   // initialize r2 = rem(2p,abs(d))
+  do {
+    p = p + 1;
+    q1 = 2*q1;        // update q1 = 2p/abs(nc)
+    r1 = 2*r1;        // update r1 = rem(2p/abs(nc))
+    if (r1 >= anc) {  // must be unsigned comparison
+      q1 = q1 + 1;
+      r1 = r1 - anc;
+    }
+    q2 = 2*q2;        // update q2 = 2p/abs(d)
+    r2 = 2*r2;        // update r2 = rem(2p/abs(d))
+    if (r2 >= ad) {   // must be unsigned comparison
+      q2 = q2 + 1;
+      r2 = r2 - ad;
+    }
+    delta = ad - r2;
+  } while (q1 < delta || (q1 == delta && r1 == 0));
+
+  mag.m = q2 + 1;
+  if (d < 0) mag.m = -mag.m; // resulting magic number
+  mag.s = p - 64;            // resulting shift
+  return mag;
+}
+
+/// magicu - calculate the magic numbers required to codegen an integer udiv as
+/// a sequence of multiply, add and shifts.  Requires that the divisor not be 0.
+static struct mu magicu(uint64_t d)
+{
+  int64_t p;
+  uint64_t nc, delta, q1, r1, q2, r2;
+  struct mu magu;
+  magu.a = 0;               // initialize "add" indicator
+  nc = - 1 - (-d)%d;
+  p = 63;                   // initialize p
+  q1 = 0x8000000000000000ull/nc;       // initialize q1 = 2p/nc
+  r1 = 0x8000000000000000ull - q1*nc;  // initialize r1 = rem(2p,nc)
+  q2 = 0x7FFFFFFFFFFFFFFFull/d;        // initialize q2 = (2p-1)/d
+  r2 = 0x7FFFFFFFFFFFFFFFull - q2*d;   // initialize r2 = rem((2p-1),d)
+  do {
+    p = p + 1;
+    if (r1 >= nc - r1 ) {
+      q1 = 2*q1 + 1;  // update q1
+      r1 = 2*r1 - nc; // update r1
+    }
+    else {
+      q1 = 2*q1; // update q1
+      r1 = 2*r1; // update r1
+    }
+    if (r2 + 1 >= d - r2) {
+      if (q2 >= 0x7FFFFFFFFFFFFFFFull) magu.a = 1;
+      q2 = 2*q2 + 1;     // update q2
+      r2 = 2*r2 + 1 - d; // update r2
+    }
+    else {
+      if (q2 >= 0x8000000000000000ull) magu.a = 1;
+      q2 = 2*q2;     // update q2
+      r2 = 2*r2 + 1; // update r2
+    }
+    delta = d - 1 - r2;
+  } while (p < 64 && (q1 < delta || (q1 == delta && r1 == 0)));
+  magu.m = q2 + 1; // resulting magic number
+  magu.s = p - 64;  // resulting shift
+  return magu;
+}
+
+/// BuildSDIVSequence - Given an ISD::SDIV node expressing a divide by constant,
+/// return a DAG expression to select that will generate the same value by
+/// multiplying by a magic number.  See:
+/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
+static SDOperand BuildSDIVSequence(SDOperand N, SelectionDAG* ISelDAG) {
+  int64_t d = (int64_t)cast<ConstantSDNode>(N.getOperand(1))->getSignExtended();
+  ms magics = magic(d);
+  // Multiply the numerator (operand 0) by the magic value
+  SDOperand Q = ISelDAG->getNode(ISD::MULHS, MVT::i64, N.getOperand(0),
+                                 ISelDAG->getConstant(magics.m, MVT::i64));
+  // If d > 0 and m < 0, add the numerator
+  if (d > 0 && magics.m < 0)
+    Q = ISelDAG->getNode(ISD::ADD, MVT::i64, Q, N.getOperand(0));
+  // If d < 0 and m > 0, subtract the numerator.
+  if (d < 0 && magics.m > 0)
+    Q = ISelDAG->getNode(ISD::SUB, MVT::i64, Q, N.getOperand(0));
+  // Shift right algebraic if shift value is nonzero
+  if (magics.s > 0)
+    Q = ISelDAG->getNode(ISD::SRA, MVT::i64, Q,
+                         ISelDAG->getConstant(magics.s, MVT::i64));
+  // Extract the sign bit and add it to the quotient
+  SDOperand T =
+    ISelDAG->getNode(ISD::SRL, MVT::i64, Q, ISelDAG->getConstant(63, MVT::i64));
+  return ISelDAG->getNode(ISD::ADD, MVT::i64, Q, T);
+}
+
+/// BuildUDIVSequence - Given an ISD::UDIV node expressing a divide by constant,
+/// return a DAG expression to select that will generate the same value by
+/// multiplying by a magic number.  See:
+/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
+static SDOperand BuildUDIVSequence(SDOperand N, SelectionDAG* ISelDAG) {
+  unsigned d =
+    (unsigned)cast<ConstantSDNode>(N.getOperand(1))->getSignExtended();
+  mu magics = magicu(d);
+  // Multiply the numerator (operand 0) by the magic value
+  SDOperand Q = ISelDAG->getNode(ISD::MULHU, MVT::i64, N.getOperand(0),
+                                 ISelDAG->getConstant(magics.m, MVT::i64));
+  if (magics.a == 0) {
+    Q = ISelDAG->getNode(ISD::SRL, MVT::i64, Q,
+                         ISelDAG->getConstant(magics.s, MVT::i64));
+  } else {
+    SDOperand NPQ = ISelDAG->getNode(ISD::SUB, MVT::i64, N.getOperand(0), Q);
+    NPQ = ISelDAG->getNode(ISD::SRL, MVT::i64, NPQ,
+                           ISelDAG->getConstant(1, MVT::i64));
+    NPQ = ISelDAG->getNode(ISD::ADD, MVT::i64, NPQ, Q);
+    Q = ISelDAG->getNode(ISD::SRL, MVT::i64, NPQ,
+                           ISelDAG->getConstant(magics.s-1, MVT::i64));
+  }
+  return Q;
+}
 
 /// AddLiveIn - This helper function adds the specified physical register to the
 /// MachineFunction as a live in value.  It also creates a corresponding virtual
@@ -283,7 +428,7 @@
     break;
   }
 
-  //return the arguments
+  //return the arguments+
   return ArgValues;
 }
 






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