[llvm-commits] CVS: llvm/lib/Target/IA64/IA64InstrInfo.td IA64RegisterInfo.cpp IA64RegisterInfo.td

Duraid Madina duraid at octopus.com.au
Mon Jan 16 18:05:04 PST 2006



Changes in directory llvm/lib/Target/IA64:

IA64InstrInfo.td updated: 1.38 -> 1.39
IA64RegisterInfo.cpp updated: 1.9 -> 1.10
IA64RegisterInfo.td updated: 1.12 -> 1.13
---
Log message:


use proper (82-bit) spills/fills when spilling FP regs, so that
divides don't get broken. this fixes obsequi, smg2000, and probably
a bunch of other stuff (tm)



---
Diffs of the changes:  (+11 -3)

 IA64InstrInfo.td     |    4 ++++
 IA64RegisterInfo.cpp |    4 ++--
 IA64RegisterInfo.td  |    6 +++++-
 3 files changed, 11 insertions(+), 3 deletions(-)


Index: llvm/lib/Target/IA64/IA64InstrInfo.td
diff -u llvm/lib/Target/IA64/IA64InstrInfo.td:1.38 llvm/lib/Target/IA64/IA64InstrInfo.td:1.39
--- llvm/lib/Target/IA64/IA64InstrInfo.td:1.38	Mon Jan 16 00:33:38 2006
+++ llvm/lib/Target/IA64/IA64InstrInfo.td	Mon Jan 16 20:04:52 2006
@@ -537,6 +537,8 @@
     "stfs [$dstPtr] = $value;;">;
   def STF8 : AForm<0x03, 0x0b, (ops GR:$dstPtr, FP:$value),
     "stfd [$dstPtr] = $value;;">;
+  def STF_SPILL : AForm<0x03, 0x0b, (ops GR:$dstPtr, FP:$value),
+    "stf.spill [$dstPtr] = $value;;">;
 }
 
 let isLoad = 1 in {
@@ -552,6 +554,8 @@
     "ldfs $dst = [$srcPtr];;">;
   def LDF8 : AForm<0x03, 0x0b, (ops FP:$dst, GR:$srcPtr),
     "ldfd $dst = [$srcPtr];;">;
+  def LDF_FILL : AForm<0x03, 0x0b, (ops FP:$dst, GR:$srcPtr),
+    "ldf.fill $dst = [$srcPtr];;">;
 }
 
 def POPCNT : AForm_DAG<0x03, 0x0b, (ops GR:$dst, GR:$src),


Index: llvm/lib/Target/IA64/IA64RegisterInfo.cpp
diff -u llvm/lib/Target/IA64/IA64RegisterInfo.cpp:1.9 llvm/lib/Target/IA64/IA64RegisterInfo.cpp:1.10
--- llvm/lib/Target/IA64/IA64RegisterInfo.cpp:1.9	Thu Oct 27 23:58:24 2005
+++ llvm/lib/Target/IA64/IA64RegisterInfo.cpp	Mon Jan 16 20:04:52 2006
@@ -40,7 +40,7 @@
                                            const TargetRegisterClass *RC) const{
 
   if (RC == IA64::FPRegisterClass) {
-    BuildMI(MBB, MI, IA64::STF8, 2).addFrameIndex(FrameIdx).addReg(SrcReg);
+    BuildMI(MBB, MI, IA64::STF_SPILL, 2).addFrameIndex(FrameIdx).addReg(SrcReg);
   } else if (RC == IA64::GRRegisterClass) {
     BuildMI(MBB, MI, IA64::ST8, 2).addFrameIndex(FrameIdx).addReg(SrcReg);
  }
@@ -63,7 +63,7 @@
                                             const TargetRegisterClass *RC)const{
 
   if (RC == IA64::FPRegisterClass) {
-    BuildMI(MBB, MI, IA64::LDF8, 1, DestReg).addFrameIndex(FrameIdx);
+    BuildMI(MBB, MI, IA64::LDF_FILL, 1, DestReg).addFrameIndex(FrameIdx);
   } else if (RC == IA64::GRRegisterClass) {
     BuildMI(MBB, MI, IA64::LD8, 1, DestReg).addFrameIndex(FrameIdx);
  } else if (RC == IA64::PRRegisterClass) {


Index: llvm/lib/Target/IA64/IA64RegisterInfo.td
diff -u llvm/lib/Target/IA64/IA64RegisterInfo.td:1.12 llvm/lib/Target/IA64/IA64RegisterInfo.td:1.13
--- llvm/lib/Target/IA64/IA64RegisterInfo.td:1.12	Wed Dec 21 21:56:03 2005
+++ llvm/lib/Target/IA64/IA64RegisterInfo.td	Mon Jan 16 20:04:52 2006
@@ -282,7 +282,11 @@
 
 
 // these are the scratch (+stacked) FP registers
-def FP : RegisterClass<"IA64", [f64], 64, 
+
+// the 128 here is to make stf.spill/ldf.fill happy,
+// when storing full (82-bit) FP regs to stack slots
+// we need to 16-byte align
+def FP : RegisterClass<"IA64", [f64], 128, 
        [F6, F7, 
 	F8, F9, F10, F11, F12, F13, F14, F15, 
 	F32, F33, F34, F35, F36, F37, F38, F39, 






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