[llvm-commits] CVS: llvm/lib/Target/X86/X86ELFWriter.cpp X86.h X86TargetMachine.cpp
Chris Lattner
lattner at cs.uiuc.edu
Sun Jun 26 23:30:24 PDT 2005
Changes in directory llvm/lib/Target/X86:
X86ELFWriter.cpp added (r1.1)
X86.h updated: 1.31 -> 1.32
X86TargetMachine.cpp updated: 1.79 -> 1.80
---
Log message:
Add support to the X86 backend for emitting ELF files. To use this, we
currently use: llc t.bc --filetype=obj
This will produce a t.o file which is dumpable with readelf. Currently
the file produced is empty, but the scaffolding to do more is now in place.
---
Diffs of the changes: (+55 -2)
X86.h | 6 ++++++
X86ELFWriter.cpp | 34 ++++++++++++++++++++++++++++++++++
X86TargetMachine.cpp | 17 +++++++++++++++--
3 files changed, 55 insertions(+), 2 deletions(-)
Index: llvm/lib/Target/X86/X86ELFWriter.cpp
diff -c /dev/null llvm/lib/Target/X86/X86ELFWriter.cpp:1.1
*** /dev/null Mon Jun 27 01:30:23 2005
--- llvm/lib/Target/X86/X86ELFWriter.cpp Mon Jun 27 01:30:12 2005
***************
*** 0 ****
--- 1,34 ----
+ //===-- X86ELFWriter.cpp - Emit an ELF file for the X86 backend -----------===//
+ //
+ // The LLVM Compiler Infrastructure
+ //
+ // This file was developed by the LLVM research group and is distributed under
+ // the University of Illinois Open Source License. See LICENSE.TXT for details.
+ //
+ //===----------------------------------------------------------------------===//
+ //
+ // This file implements an ELF writer for the X86 backend. The public interface
+ // to this file is the createX86ELFObjectWriterPass function.
+ //
+ //===----------------------------------------------------------------------===//
+
+ #include "X86.h"
+ #include "llvm/CodeGen/ELFWriter.h"
+ using namespace llvm;
+
+ namespace {
+ class X86ELFWriter : public ELFWriter {
+ public:
+ X86ELFWriter(std::ostream &O, TargetMachine &TM) : ELFWriter(O, TM) {
+ e_machine = 3; // EM_386
+ }
+ };
+ }
+
+ /// createX86ELFObjectWriterPass - Returns a pass that outputs the generated
+ /// code as an ELF object file.
+ ///
+ FunctionPass *llvm::createX86ELFObjectWriterPass(std::ostream &O,
+ TargetMachine &TM) {
+ return new X86ELFWriter(O, TM);
+ }
Index: llvm/lib/Target/X86/X86.h
diff -u llvm/lib/Target/X86/X86.h:1.31 llvm/lib/Target/X86/X86.h:1.32
--- llvm/lib/Target/X86/X86.h:1.31 Thu Apr 21 18:38:14 2005
+++ llvm/lib/Target/X86/X86.h Mon Jun 27 01:30:12 2005
@@ -69,6 +69,12 @@
///
FunctionPass *createX86CodePrinterPass(std::ostream &o,TargetMachine &tm);
+/// createX86ELFObjectWriterPass - Returns a pass that outputs the generated
+/// code as an ELF object file.
+///
+FunctionPass *createX86ELFObjectWriterPass(std::ostream &o, TargetMachine &tm);
+
+
/// createX86EmitCodeToMemory - Returns a pass that converts a register
/// allocated function into raw machine code in a dynamically
/// allocated chunk of memory.
Index: llvm/lib/Target/X86/X86TargetMachine.cpp
diff -u llvm/lib/Target/X86/X86TargetMachine.cpp:1.79 llvm/lib/Target/X86/X86TargetMachine.cpp:1.80
--- llvm/lib/Target/X86/X86TargetMachine.cpp:1.79 Fri Jun 24 21:48:37 2005
+++ llvm/lib/Target/X86/X86TargetMachine.cpp Mon Jun 27 01:30:12 2005
@@ -98,7 +98,8 @@
// does to emit statically compiled machine code.
bool X86TargetMachine::addPassesToEmitFile(PassManager &PM, std::ostream &Out,
CodeGenFileType FileType) {
- if (FileType != TargetMachine::AssemblyFile) return true;
+ if (FileType != TargetMachine::AssemblyFile &&
+ FileType != TargetMachine::ObjectFile) return true;
// FIXME: Implement efficient support for garbage collection intrinsics.
PM.add(createLowerGCPass());
@@ -146,7 +147,19 @@
PM.add(createX86CodePrinterPass(std::cerr, *this));
if (!DisableOutput)
- PM.add(createX86CodePrinterPass(Out, *this));
+ switch (FileType) {
+ default:
+ assert(0 && "Unexpected filetype here!");
+ case TargetMachine::AssemblyFile:
+ PM.add(createX86CodePrinterPass(Out, *this));
+ break;
+ case TargetMachine::ObjectFile:
+ // FIXME: We only support emission of ELF files for now, this should check
+ // the target triple and decide on the format to write (e.g. COFF on
+ // win32).
+ PM.add(createX86ELFObjectWriterPass(Out, *this));
+ break;
+ }
// Delete machine code for this function
PM.add(createMachineCodeDeleter());
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