[llvm-commits] CVS: llvm/include/llvm/CodeGen/SelectionDAGNodes.h

Chris Lattner lattner at cs.uiuc.edu
Thu Jan 6 23:46:10 PST 2005



Changes in directory llvm/include/llvm/CodeGen:

SelectionDAGNodes.h added (r1.1)
---
Log message:

Initial implementation of the nodes in a SelectionDAG.


---
Diffs of the changes:  (+621 -0)

Index: llvm/include/llvm/CodeGen/SelectionDAGNodes.h
diff -c /dev/null llvm/include/llvm/CodeGen/SelectionDAGNodes.h:1.1
*** /dev/null	Fri Jan  7 01:46:07 2005
--- llvm/include/llvm/CodeGen/SelectionDAGNodes.h	Fri Jan  7 01:45:27 2005
***************
*** 0 ****
--- 1,621 ----
+ //===-- llvm/CodeGen/SelectionDAGNodes.h - SelectionDAG Nodes ---*- C++ -*-===//
+ // 
+ //                     The LLVM Compiler Infrastructure
+ //
+ // This file was developed by the LLVM research group and is distributed under
+ // the University of Illinois Open Source License. See LICENSE.TXT for details.
+ // 
+ //===----------------------------------------------------------------------===//
+ // 
+ // This file declares the SDNode class and derived classes, which are used to
+ // represent the nodes and operations present in a SelectionDAG.  These nodes
+ // and operations are machine code level operations, with some similarities to
+ // the GCC RTL representation.
+ //
+ // Clients should include the SelectionDAG.h file instead of this file directly.
+ //
+ //===----------------------------------------------------------------------===//
+ 
+ #ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H
+ #define LLVM_CODEGEN_SELECTIONDAGNODES_H
+ 
+ #include "llvm/CodeGen/ValueTypes.h"
+ #include <cassert>
+ #include <vector>
+ 
+ namespace llvm {
+ 
+ class SelectionDAG;
+ class GlobalValue;
+ class MachineBasicBlock;
+ class SDNode;
+ template <typename T> struct simplify_type;
+ 
+ /// ISD namespace - This namespace contains an enum which represents all of the
+ /// SelectionDAG node types and value types.
+ ///
+ namespace ISD {
+   //===--------------------------------------------------------------------===//
+   /// ISD::NodeType enum - This enum defines all of the operators valid in a
+   /// SelectionDAG.
+   ///
+   enum NodeType {
+     // Leaf nodes
+     EntryToken, Constant, ConstantFP, GlobalAddress, FrameIndex, ConstantPool,
+     BasicBlock, ExternalSymbol,
+ 
+     // CopyToReg - This node has chain and child nodes, and an associated
+     // register number.  The instruction selector must guarantee that the value
+     // of the value node is available in the virtual register stored in the
+     // CopyRegSDNode object.
+     CopyToReg,
+ 
+     // CopyFromReg - This node indicates that the input value is a virtual or
+     // physical register that is defined outside of the scope of this
+     // SelectionDAG.  The virtual register is available from the
+     // CopyRegSDNode object.
+     CopyFromReg,
+ 
+     // EXTRACT_ELEMENT - This is used to get the first or second (determined by
+     // a Constant, which is required to be operand #1), element of the aggregate
+     // value specified as operand #0.  This is only for use before legalization,
+     // for values that will be broken into multiple registers.
+     EXTRACT_ELEMENT,
+ 
+     // BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways.  Given
+     // two values of the same integer value type, this produces a value twice as
+     // big.  Like EXTRACT_ELEMENT, this can only be used before legalization.
+     BUILD_PAIR,
+ 
+ 
+     // Simple binary arithmetic operators.
+     ADD, SUB, MUL, SDIV, UDIV, SREM, UREM,
+ 
+     // Bitwise operators.
+     AND, OR, XOR, SHL, SRA, SRL,
+ 
+     // Select operator.
+     SELECT,
+ 
+     // SetCC operator - This evaluates to a boolean (i1) true value if the
+     // condition is true.  These nodes are instances of the
+     // SetCCSDNode class, which contains the condition code as extra
+     // state.
+     SETCC,
+ 
+     // addc - Three input, two output operator: (X, Y, C) -> (X+Y+C,
+     // Cout).  X,Y are integer inputs of agreeing size, C is a one bit
+     // value, and two values are produced: the sum and a carry out.
+     ADDC, SUBB,
+ 
+     // Conversion operators.  These are all single input single output
+     // operations.  For all of these, the result type must be strictly
+     // wider or narrower (depending on the operation) than the source
+     // type.
+ 
+     // SIGN_EXTEND - Used for integer types, replicating the sign bit
+     // into new bits.
+     SIGN_EXTEND,
+ 
+     // ZERO_EXTEND - Used for integer types, zeroing the new bits.
+     ZERO_EXTEND,
+ 
+     // TRUNCATE - Completely drop the high bits.
+     TRUNCATE,
+ 
+     // FP_ROUND - Perform a rounding operation from the current
+     // precision down to the specified precision.
+     FP_ROUND,
+ 
+     // FP_EXTEND - Extend a smaller FP type into a larger FP type.
+     FP_EXTEND,
+ 
+     // Other operators.  LOAD and STORE have token chains.
+     LOAD, STORE,
+ 
+     // DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned
+     // to a specified boundary.  The first operand is the token chain, the
+     // second is the number of bytes to allocate, and the third is the alignment
+     // boundary.
+     DYNAMIC_STACKALLOC,
+ 
+     // Control flow instructions.  These all have token chains.
+     
+     // BR - Unconditional branch.  The first operand is the chain
+     // operand, the second is the MBB to branch to.
+     BR,
+ 
+     // BRCOND - Conditional branch.  The first operand is the chain,
+     // the second is the condition, the third is the block to branch
+     // to if the condition is true.
+     BRCOND,
+ 
+     // RET - Return from function.  The first operand is the chain,
+     // and any subsequent operands are the return values for the
+     // function.  This operation can have variable number of operands.
+     RET,
+ 
+     // CALL - Call to a function pointer.  The first operand is the chain, the
+     // second is the destination function pointer (a GlobalAddress for a direct
+     // call).  Arguments have already been lowered to explicit DAGs according to
+     // the calling convention in effect here.
+     CALL,
+     
+     // ADJCALLSTACKDOWN/ADJCALLSTACKUP - These operators mark the beginning and
+     // end of a call sequence and indicate how much the stack pointer needs to
+     // be adjusted for that particular call.  The first operand is a chain, the
+     // second is a ConstantSDNode of intptr type.
+     ADJCALLSTACKDOWN,  // Beginning of a call sequence
+     ADJCALLSTACKUP,    // End of a call sequence
+ 
+ 
+     // BUILTIN_OP_END - This must be the last enum value in this list.
+     BUILTIN_OP_END,
+   };
+ 
+   //===--------------------------------------------------------------------===//
+   /// ISD::CondCode enum - These are ordered carefully to make the bitfields
+   /// below work out, when considering SETFALSE (something that never exists
+   /// dynamically) as 0.  "U" -> Unsigned (for integer operands) or Unordered
+   /// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal
+   /// to.  If the "N" column is 1, the result of the comparison is undefined if
+   /// the input is a NAN.
+   ///
+   /// All of these (except for the 'always folded ops') should be handled for
+   /// floating point.  For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT,
+   /// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used.
+   ///
+   /// Note that these are laid out in a specific order to allow bit-twiddling
+   /// to transform conditions.
+   enum CondCode {
+     // Opcode          N U L G E       Intuitive operation
+     SETFALSE,      //    0 0 0 0       Always false (always folded)
+     SETOEQ,        //    0 0 0 1       True if ordered and equal
+     SETOGT,        //    0 0 1 0       True if ordered and greater than
+     SETOGE,        //    0 0 1 1       True if ordered and greater than or equal
+     SETOLT,        //    0 1 0 0       True if ordered and less than
+     SETOLE,        //    0 1 0 1       True if ordered and less than or equal
+     SETONE,        //    0 1 1 0       True if ordered and operands are unequal
+     SETO,          //    0 1 1 1       True if ordered (no nans)
+     SETUO,         //    1 0 0 0       True if unordered: isnan(X) | isnan(Y)
+     SETUEQ,        //    1 0 0 1       True if unordered or equal
+     SETUGT,        //    1 0 1 0       True if unordered or greater than
+     SETUGE,        //    1 0 1 1       True if unordered, greater than, or equal
+     SETULT,        //    1 1 0 0       True if unordered or less than
+     SETULE,        //    1 1 0 1       True if unordered, less than, or equal 
+     SETUNE,        //    1 1 1 0       True if unordered or not equal
+     SETTRUE,       //    1 1 1 1       Always true (always folded)
+     // Don't care operations: undefined if the input is a nan.
+     SETFALSE2,     //  1 X 0 0 0       Always false (always folded)
+     SETEQ,         //  1 X 0 0 1       True if equal
+     SETGT,         //  1 X 0 1 0       True if greater than
+     SETGE,         //  1 X 0 1 1       True if greater than or equal
+     SETLT,         //  1 X 1 0 0       True if less than
+     SETLE,         //  1 X 1 0 1       True if less than or equal 
+     SETNE,         //  1 X 1 1 0       True if not equal
+     SETTRUE2,      //  1 X 1 1 1       Always true (always folded)
+ 
+     SETCC_INVALID,      // Marker value.
+   };
+ 
+   /// isSignedIntSetCC - Return true if this is a setcc instruction that
+   /// performs a signed comparison when used with integer operands.
+   inline bool isSignedIntSetCC(CondCode Code) {
+     return Code == SETGT || Code == SETGE || Code == SETLT || Code == SETLE;
+   }
+ 
+   /// isUnsignedIntSetCC - Return true if this is a setcc instruction that
+   /// performs an unsigned comparison when used with integer operands.
+   inline bool isUnsignedIntSetCC(CondCode Code) {
+     return Code == SETUGT || Code == SETUGE || Code == SETULT || Code == SETULE;
+   }
+ 
+   /// isTrueWhenEqual - Return true if the specified condition returns true if
+   /// the two operands to the condition are equal.  Note that if one of the two
+   /// operands is a NaN, this value is meaningless.
+   inline bool isTrueWhenEqual(CondCode Cond) {
+     return ((int)Cond & 1) != 0;
+   }
+ 
+   /// getUnorderedFlavor - This function returns 0 if the condition is always
+   /// false if an operand is a NaN, 1 if the condition is always true if the
+   /// operand is a NaN, and 2 if the condition is undefined if the operand is a
+   /// NaN.
+   inline unsigned getUnorderedFlavor(CondCode Cond) {
+     return ((int)Cond >> 3) & 3;
+   }
+ 
+   /// getSetCCInverse - Return the operation corresponding to !(X op Y), where
+   /// 'op' is a valid SetCC operation.
+   CondCode getSetCCInverse(CondCode Operation, bool isInteger);
+ 
+   /// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
+   /// when given the operation for (X op Y).
+   CondCode getSetCCSwappedOperands(CondCode Operation);
+ 
+   /// getSetCCOrOperation - Return the result of a logical OR between different
+   /// comparisons of identical values: ((X op1 Y) | (X op2 Y)).  This
+   /// function returns SETCC_INVALID if it is not possible to represent the
+   /// resultant comparison.
+   CondCode getSetCCOrOperation(CondCode Op1, CondCode Op2, bool isInteger);
+ 
+   /// getSetCCAndOperation - Return the result of a logical AND between
+   /// different comparisons of identical values: ((X op1 Y) & (X op2 Y)).  This
+   /// function returns SETCC_INVALID if it is not possible to represent the
+   /// resultant comparison.
+   CondCode getSetCCAndOperation(CondCode Op1, CondCode Op2, bool isInteger);
+ }  // end llvm::ISD namespace
+ 
+ 
+ //===----------------------------------------------------------------------===//
+ /// SDOperand - Unlike LLVM values, Selection DAG nodes may return multiple
+ /// values as the result of a computation.  Many nodes return multiple values,
+ /// from loads (which define a token and a return value) to ADDC (which returns
+ /// a result and a carry value), to calls (which may return an arbitrary number
+ /// of values).
+ ///
+ /// As such, each use of a SelectionDAG computation must indicate the node that
+ /// computes it as well as which return value to use from that node.  This pair
+ /// of information is represented with the SDOperand value type.
+ ///
+ struct SDOperand {
+   SDNode *Val;        // The node defining the value we are using.
+   unsigned ResNo;     // Which return value of the node we are using.
+ 
+   SDOperand() : Val(0) {}
+   SDOperand(SDNode *val, unsigned resno) : Val(val), ResNo(resno) {}
+ 
+   bool operator==(const SDOperand &O) const {
+     return Val == O.Val && ResNo == O.ResNo;
+   }
+   bool operator!=(const SDOperand &O) const {
+     return !operator==(O);
+   }
+   bool operator<(const SDOperand &O) const {
+     return Val < O.Val || (Val == O.Val && ResNo < O.ResNo);
+   }
+ 
+   SDOperand getValue(unsigned R) const {
+     return SDOperand(Val, R);
+   }
+ 
+   /// getValueType - Return the ValueType of the referenced return value.
+   ///
+   inline MVT::ValueType getValueType() const;
+ 
+   // Forwarding methods - These forward to the corresponding methods in SDNode.
+   inline unsigned getOpcode() const;
+   inline unsigned getNumOperands() const;
+   inline const SDOperand &getOperand(unsigned i) const;
+ };
+ 
+ 
+ /// simplify_type specializations - Allow casting operators to work directly on
+ /// SDOperands as if they were SDNode*'s.
+ template<> struct simplify_type<SDOperand> {
+   typedef SDNode* SimpleType;
+   static SimpleType getSimplifiedValue(const SDOperand &Val) {
+     return static_cast<SimpleType>(Val.Val);
+   }
+ };
+ template<> struct simplify_type<const SDOperand> {
+   typedef SDNode* SimpleType;
+   static SimpleType getSimplifiedValue(const SDOperand &Val) {
+     return static_cast<SimpleType>(Val.Val);
+   }
+ };
+ 
+ 
+ /// SDNode - Represents one node in the SelectionDAG.
+ ///
+ class SDNode {
+   unsigned NodeType;
+   std::vector<SDOperand> Operands;
+ 
+   /// Values - The types of the values this node defines.  SDNode's may define
+   /// multiple values simultaneously.
+   std::vector<MVT::ValueType> Values;
+ 
+   /// Uses - These are all of the SDNode's that use a value produced by this
+   /// node.
+   std::vector<SDNode*> Uses;
+ public:
+ 
+   //===--------------------------------------------------------------------===//
+   //  Accessors
+   //
+   unsigned getOpcode()  const { return NodeType; }
+ 
+   size_t use_size() const { return Uses.size(); }
+   bool use_empty() const { return Uses.empty(); }
+   bool hasOneUse() const { return Uses.size() == 1; }
+ 
+   /// getNumOperands - Return the number of values used by this operation.
+   ///
+   unsigned getNumOperands() const { return Operands.size(); }
+ 
+   const SDOperand &getOperand(unsigned Num) {
+     assert(Num < Operands.size() && "Invalid child # of SDNode!");
+     return Operands[Num];
+   }
+ 
+   const SDOperand &getOperand(unsigned Num) const {
+     assert(Num < Operands.size() && "Invalid child # of SDNode!");
+     return Operands[Num];
+   }
+ 
+   /// getNumValues - Return the number of values defined/returned by this
+   /// operator.
+   ///
+   unsigned getNumValues() const { return Values.size(); }
+ 
+   /// getValueType - Return the type of a specified result.
+   ///
+   MVT::ValueType getValueType(unsigned ResNo) const {
+     assert(ResNo < Values.size() && "Illegal result number!");
+     return Values[ResNo];
+   }
+ 
+   void dump() const;
+ 
+   static bool classof(const SDNode *) { return true; }
+ 
+ protected:
+   friend class SelectionDAG;
+ 
+   SDNode(unsigned NT, MVT::ValueType VT) : NodeType(NT) {
+     Values.reserve(1);
+     Values.push_back(VT);
+   }
+ 
+   SDNode(unsigned NT, SDOperand Op)
+     : NodeType(NT) {
+     Operands.reserve(1); Operands.push_back(Op);
+     Op.Val->Uses.push_back(this);
+   }
+   SDNode(unsigned NT, SDOperand N1, SDOperand N2)
+     : NodeType(NT) {
+     Operands.reserve(2); Operands.push_back(N1); Operands.push_back(N2);
+     N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
+   }
+   SDNode(unsigned NT, SDOperand N1, SDOperand N2, SDOperand N3)
+     : NodeType(NT) {
+     Operands.reserve(3); Operands.push_back(N1); Operands.push_back(N2);
+     Operands.push_back(N3);
+     N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
+     N3.Val->Uses.push_back(this);
+   }
+   SDNode(unsigned NT, std::vector<SDOperand> &Nodes) : NodeType(NT) {
+     Operands.swap(Nodes);
+     for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
+       Nodes[i].Val->Uses.push_back(this);
+   }
+ 
+   virtual ~SDNode() {
+     // FIXME: Drop uses.
+   }
+ 
+   void setValueTypes(MVT::ValueType VT) {
+     Values.reserve(1);
+     Values.push_back(VT);
+   }
+   void setValueTypes(MVT::ValueType VT1, MVT::ValueType VT2) {
+     Values.reserve(2);
+     Values.push_back(VT1);
+     Values.push_back(VT2);
+   }
+   /// Note: this method destroys the vector passed in.
+   void setValueTypes(std::vector<MVT::ValueType> &VTs) {
+     std::swap(Values, VTs);
+   }
+ };
+ 
+ 
+ // Define inline functions from the SDOperand class.
+ 
+ inline unsigned SDOperand::getOpcode() const {
+   return Val->getOpcode();
+ }
+ inline MVT::ValueType SDOperand::getValueType() const {
+   return Val->getValueType(ResNo);
+ }
+ inline unsigned SDOperand::getNumOperands() const {
+   return Val->getNumOperands();
+ }
+ inline const SDOperand &SDOperand::getOperand(unsigned i) const {
+   return Val->getOperand(i);
+ }
+ 
+ 
+ 
+ class ConstantSDNode : public SDNode {
+   uint64_t Value;
+ protected:
+   friend class SelectionDAG;
+   ConstantSDNode(uint64_t val, MVT::ValueType VT)
+     : SDNode(ISD::Constant, VT), Value(val) {
+   }
+ public:
+ 
+   uint64_t getValue() const { return Value; }
+ 
+   int64_t getSignExtended() const {
+     unsigned Bits = MVT::getSizeInBits(getValueType(0));
+     return ((int64_t)Value << 64-Bits) >> 64-Bits;
+   }
+ 
+   bool isNullValue() const { return Value == 0; }
+   bool isAllOnesValue() const {
+     return Value == (1ULL << MVT::getSizeInBits(getValueType(0)))-1;
+   }
+ 
+   static bool classof(const ConstantSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::Constant;
+   }
+ };
+ 
+ class ConstantFPSDNode : public SDNode {
+   double Value;
+ protected:
+   friend class SelectionDAG;
+   ConstantFPSDNode(double val, MVT::ValueType VT)
+     : SDNode(ISD::ConstantFP, VT), Value(val) {
+   }
+ public:
+ 
+   double getValue() const { return Value; }
+ 
+   /// isExactlyValue - We don't rely on operator== working on double values, as
+   /// it returns true for things that are clearly not equal, like -0.0 and 0.0.
+   /// As such, this method can be used to do an exact bit-for-bit comparison of
+   /// two floating point values.
+   bool isExactlyValue(double V) const {
+     union {
+       double V;
+       uint64_t I;
+     } T1;
+     T1.V = Value;
+     union {
+       double V;
+       uint64_t I;
+     } T2;
+     T2.V = V;
+     return T1.I == T2.I;
+   }
+ 
+   static bool classof(const ConstantFPSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::ConstantFP;
+   }
+ };
+ 
+ class GlobalAddressSDNode : public SDNode {
+   GlobalValue *TheGlobal;
+ protected:
+   friend class SelectionDAG;
+   GlobalAddressSDNode(const GlobalValue *GA, MVT::ValueType VT)
+     : SDNode(ISD::GlobalAddress, VT) {
+     TheGlobal = const_cast<GlobalValue*>(GA);
+ 
+   }
+ public:
+ 
+   GlobalValue *getGlobal() const { return TheGlobal; }
+ 
+   static bool classof(const GlobalAddressSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::GlobalAddress;
+   }
+ };
+ 
+ 
+ class FrameIndexSDNode : public SDNode {
+   int FI;
+ protected:
+   friend class SelectionDAG;
+   FrameIndexSDNode(int fi, MVT::ValueType VT)
+     : SDNode(ISD::FrameIndex, VT), FI(fi) {}
+ public:
+ 
+   int getIndex() const { return FI; }
+ 
+   static bool classof(const FrameIndexSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::FrameIndex;
+   }
+ };
+ 
+ class ConstantPoolSDNode : public SDNode {
+   unsigned CPI;
+ protected:
+   friend class SelectionDAG;
+   ConstantPoolSDNode(unsigned cpi, MVT::ValueType VT)
+     : SDNode(ISD::ConstantPool, VT), CPI(cpi) {}
+ public:
+ 
+   unsigned getIndex() const { return CPI; }
+ 
+   static bool classof(const ConstantPoolSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::ConstantPool;
+   }
+ };
+ 
+ class BasicBlockSDNode : public SDNode {
+   MachineBasicBlock *MBB;
+ protected:
+   friend class SelectionDAG;
+   BasicBlockSDNode(MachineBasicBlock *mbb)
+     : SDNode(ISD::BasicBlock, MVT::Other), MBB(mbb) {}
+ public:
+ 
+   MachineBasicBlock *getBasicBlock() const { return MBB; }
+ 
+   static bool classof(const BasicBlockSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::BasicBlock;
+   }
+ };
+ 
+ 
+ class CopyRegSDNode : public SDNode {
+   unsigned Reg;
+ protected:
+   friend class SelectionDAG;
+   CopyRegSDNode(SDOperand Chain, SDOperand Src, unsigned reg)
+     : SDNode(ISD::CopyToReg, Chain, Src), Reg(reg) {
+     setValueTypes(MVT::Other);  // Just a token chain.
+   }
+   CopyRegSDNode(unsigned reg, MVT::ValueType VT)
+     : SDNode(ISD::CopyFromReg, VT), Reg(reg) {
+   }
+ public:
+ 
+   unsigned getReg() const { return Reg; }
+ 
+   static bool classof(const CopyRegSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::CopyToReg ||
+            N->getOpcode() == ISD::CopyFromReg;
+   }
+ };
+ 
+ class ExternalSymbolSDNode : public SDNode {
+   const char *Symbol;
+ protected:
+   friend class SelectionDAG;
+   ExternalSymbolSDNode(const char *Sym, MVT::ValueType VT)
+     : SDNode(ISD::ExternalSymbol, VT), Symbol(Sym) {
+     }
+ public:
+ 
+   const char *getSymbol() const { return Symbol; }
+ 
+   static bool classof(const ExternalSymbolSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::ExternalSymbol;
+   }
+ };
+ 
+ class SetCCSDNode : public SDNode {
+   ISD::CondCode Condition;
+ protected:
+   friend class SelectionDAG;
+   SetCCSDNode(ISD::CondCode Cond, SDOperand LHS, SDOperand RHS)
+     : SDNode(ISD::SETCC, LHS, RHS), Condition(Cond) {
+     setValueTypes(MVT::i1);
+   }
+ public:
+ 
+   ISD::CondCode getCondition() const { return Condition; }
+ 
+   static bool classof(const SetCCSDNode *) { return true; }
+   static bool classof(const SDNode *N) {
+     return N->getOpcode() == ISD::SETCC;
+   }
+ };
+ 
+ } // end llvm namespace
+ 
+ #endif






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