[llvm-commits] CVS: llvm/docs/Stacker.html
Chris Lattner
lattner at cs.uiuc.edu
Mon Aug 2 17:17:31 PDT 2004
Changes in directory llvm/docs:
Stacker.html updated: 1.15 -> 1.16
---
Log message:
Simplify the first example, as the LLVM IR interfaces have evolved. Other
examples in this doc could also be simplified dramatically in similar ways.
---
Diffs of the changes: (+14 -17)
Index: llvm/docs/Stacker.html
diff -u llvm/docs/Stacker.html:1.15 llvm/docs/Stacker.html:1.16
--- llvm/docs/Stacker.html:1.15 Thu Jun 3 18:47:34 2004
+++ llvm/docs/Stacker.html Mon Aug 2 19:17:21 2004
@@ -131,31 +131,28 @@
classes were derived from the Value class. The full power of that simple
design only became fully understood once I started constructing executable
expressions for Stacker.</p>
+
<p>This really makes your programming go faster. Think about compiling code
for the following C/C++ expression: <code>(a|b)*((x+1)/(y+1))</code>. Assuming
the values are on the stack in the order a, b, x, y, this could be
expressed in stacker as: <code>1 + SWAP 1 + / ROT2 OR *</code>.
-You could write a function using LLVM that computes this expression like this: </p>
-<pre><code>
+You could write a function using LLVM that computes this expression like
+this: </p>
+
+<div class="doc_code"><pre>
Value*
expression(BasicBlock* bb, Value* a, Value* b, Value* x, Value* y )
{
- Instruction* tail = bb->getTerminator();
- ConstantSInt* one = ConstantSInt::get( Type::IntTy, 1);
- BinaryOperator* or1 =
- BinaryOperator::create( Instruction::Or, a, b, "", tail );
- BinaryOperator* add1 =
- BinaryOperator::create( Instruction::Add, x, one, "", tail );
- BinaryOperator* add2 =
- BinaryOperator::create( Instruction::Add, y, one, "", tail );
- BinaryOperator* div1 =
- BinaryOperator::create( Instruction::Div, add1, add2, "", tail);
- BinaryOperator* mult1 =
- BinaryOperator::create( Instruction::Mul, or1, div1, "", tail );
-
+ ConstantSInt* one = ConstantSInt::get(Type::IntTy, 1);
+ BinaryOperator* or1 = BinaryOperator::createOr(a, b, "", bb);
+ BinaryOperator* add1 = BinaryOperator::createAdd(x, one, "", bb);
+ BinaryOperator* add2 = BinaryOperator::createAdd(y, one, "", bb);
+ BinaryOperator* div1 = BinaryOperator::createDiv(add1, add2, "", bb);
+ BinaryOperator* mult1 = BinaryOperator::createMul(or1, div1, "", bb);
return mult1;
}
-</code></pre>
+</pre></div>
+
<p>"Okay, big deal," you say? It is a big deal. Here's why. Note that I didn't
have to tell this function which kinds of Values are being passed in. They could be
<code>Instruction</code>s, <code>Constant</code>s, <code>GlobalVariable</code>s, or
@@ -1410,7 +1407,7 @@
<a href="mailto:rspencer at x10sys.com">Reid Spencer</a><br>
<a href="http://llvm.cs.uiuc.edu">LLVM Compiler Infrastructure</a><br>
- Last modified: $Date: 2004/06/03 23:47:34 $
+ Last modified: $Date: 2004/08/03 00:17:21 $
</address>
</body>
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