[llvm-commits] CVS: llvm/lib/Target/SparcV9/SparcV9RegInfo.h

Brian Gaeke gaeke at cs.uiuc.edu
Fri Apr 23 13:16:14 PDT 2004


Changes in directory llvm/lib/Target/SparcV9:

SparcV9RegInfo.h updated: 1.11 -> 1.12

---
Log message:

Merge TargetRegInfo.h into SparcV9RegInfo.h, which is its only subclass.
This prepares us to be able to de-virtualize and de-abstract it, and
take the register allocator bits out and move them into the register allocator
proper...


---
Diffs of the changes:  (+280 -5)

Index: llvm/lib/Target/SparcV9/SparcV9RegInfo.h
diff -u llvm/lib/Target/SparcV9/SparcV9RegInfo.h:1.11 llvm/lib/Target/SparcV9/SparcV9RegInfo.h:1.12
--- llvm/lib/Target/SparcV9/SparcV9RegInfo.h:1.11	Mon Apr 19 13:53:44 2004
+++ llvm/lib/Target/SparcV9/SparcV9RegInfo.h	Fri Apr 23 13:15:48 2004
@@ -1,4 +1,4 @@
-//===-- SparcV9RegInfo.h - Define TargetRegInfo for SparcV9 ---------*- C++ -*-===//
+//===-- SparcV9RegInfo.h - SparcV9 Target Register Info ---------*- C++ -*-===//
 // 
 //                     The LLVM Compiler Infrastructure
 //
@@ -7,19 +7,294 @@
 // 
 //===----------------------------------------------------------------------===//
 //
-// This class implements the virtual class TargetRegInfo for SparcV9.
+// This file is used to describe the register file of the SparcV9 target to
+// its register allocator.
 //
-//----------------------------------------------------------------------------
+//===----------------------------------------------------------------------===//
 
 #ifndef SPARCV9REGINFO_H
 #define SPARCV9REGINFO_H
 
-#include "llvm/Target/TargetRegInfo.h"
+#include "Support/hash_map"
+#include <string>
+#include <cassert>
 
 namespace llvm {
 
+class TargetMachine;
+class IGNode;
+class Type;
+class Value;
+class LiveRangeInfo;
+class Function;
+class LiveRange;
+class AddedInstrns;
+class MachineInstr;
+class BasicBlock;
 class SparcV9TargetMachine;
 
+
+///----------------------------------------------------------------------------
+///   Interface to description of machine register class (e.g., int reg class
+///   float reg class etc)
+///
+class TargetRegClassInfo {
+protected:
+  const unsigned RegClassID;        // integer ID of a reg class
+  const unsigned NumOfAvailRegs;    // # of avail for coloring -without SP etc.
+  const unsigned NumOfAllRegs;      // # of all registers -including SP,g0 etc.
+  
+public:
+  inline unsigned getRegClassID()     const { return RegClassID; }
+  inline unsigned getNumOfAvailRegs() const { return NumOfAvailRegs; }
+  inline unsigned getNumOfAllRegs()   const { return NumOfAllRegs; }
+
+  // This method marks the registers used for a given register number.
+  // This defaults to marking a single register but may mark multiple
+  // registers when a single number denotes paired registers.
+  // 
+  virtual void markColorsUsed(unsigned RegInClass,
+                              int UserRegType,
+                              int RegTypeWanted,
+                              std::vector<bool> &IsColorUsedArr) const {
+    assert(RegInClass < NumOfAllRegs && RegInClass < IsColorUsedArr.size());
+    assert(UserRegType == RegTypeWanted &&
+       "Default method is probably incorrect for class with multiple types.");
+    IsColorUsedArr[RegInClass] = true;
+  }
+
+  // This method finds unused registers of the specified register type,
+  // using the given "used" flag array IsColorUsedArr.  It defaults to
+  // checking a single entry in the array directly, but that can be overridden
+  // for paired registers and other such silliness.
+  // It returns -1 if no unused color is found.
+  // 
+  virtual int findUnusedColor(int RegTypeWanted,
+                          const std::vector<bool> &IsColorUsedArr) const {
+    // find first unused color in the IsColorUsedArr directly
+    unsigned NC = this->getNumOfAvailRegs();
+    assert(IsColorUsedArr.size() >= NC && "Invalid colors-used array");
+    for (unsigned c = 0; c < NC; c++)
+      if (!IsColorUsedArr[c])
+        return c;
+    return -1;
+  }
+
+  // This method should find a color which is not used by neighbors
+  // (i.e., a false position in IsColorUsedArr) and 
+  virtual void colorIGNode(IGNode *Node,
+                           const std::vector<bool> &IsColorUsedArr) const = 0;
+
+  // Check whether a specific register is volatile, i.e., whether it is not
+  // preserved across calls
+  virtual bool isRegVolatile(int Reg) const = 0;
+
+  // Check whether a specific register is modified as a side-effect of the
+  // call instruction itself,
+  virtual bool modifiedByCall(int Reg) const {return false; }
+
+  virtual const char* const getRegName(unsigned reg) const = 0;
+
+  TargetRegClassInfo(unsigned ID, unsigned NVR, unsigned NAR)
+    : RegClassID(ID), NumOfAvailRegs(NVR), NumOfAllRegs(NAR) {}
+};
+
+
+//---------------------------------------------------------------------------
+/// TargetRegInfo - Interface to register info of target machine
+///
+class TargetRegInfo {
+  TargetRegInfo(const TargetRegInfo &);  // DO NOT IMPLEMENT
+  void operator=(const TargetRegInfo &); // DO NOT IMPLEMENT
+protected:
+  // A vector of all machine register classes
+  //
+  std::vector<const TargetRegClassInfo *> MachineRegClassArr;    
+  
+public:
+  const TargetMachine ⌖
+
+  // A register can be initialized to an invalid number. That number can
+  // be obtained using this method.
+  //
+  static int getInvalidRegNum() { return -1; }
+
+  TargetRegInfo(const TargetMachine& tgt) : target(tgt) { }
+  virtual ~TargetRegInfo() {
+    for (unsigned i = 0, e = MachineRegClassArr.size(); i != e; ++i)
+      delete MachineRegClassArr[i];
+  }
+
+  // According the definition of a MachineOperand class, a Value in a
+  // machine instruction can go into either a normal register or a 
+  // condition code register. If isCCReg is true below, the ID of the condition
+  // code register class will be returned. Otherwise, the normal register
+  // class (eg. int, float) must be returned.
+  virtual unsigned getRegClassIDOfType  (const Type *type,
+					 bool isCCReg = false) const = 0;
+  virtual unsigned getRegClassIDOfRegType(int regType) const = 0;
+
+  unsigned getRegClassIDOfReg(int unifiedRegNum) const {
+    unsigned classId = 0;
+    (void) getClassRegNum(unifiedRegNum, classId);
+    return classId;
+  }
+
+  unsigned int getNumOfRegClasses() const { 
+    return MachineRegClassArr.size(); 
+  }  
+
+  const TargetRegClassInfo *getMachineRegClass(unsigned i) const { 
+    return MachineRegClassArr[i]; 
+  }
+
+  // returns the register that is hardwired to zero if any (-1 if none)
+  //
+  virtual unsigned getZeroRegNum() const = 0;
+
+  // Number of registers used for passing int args (usually 6: %o0 - %o5)
+  // and float args (usually 32: %f0 - %f31)
+  //
+  virtual unsigned const getNumOfIntArgRegs() const   = 0;
+  virtual unsigned const getNumOfFloatArgRegs() const = 0;
+
+  // The following methods are used to color special live ranges (e.g.
+  // method args and return values etc.) with specific hardware registers
+  // as required. See SparcRegInfo.cpp for the implementation for Sparc.
+  //
+  virtual void suggestRegs4MethodArgs(const Function *Func, 
+                                      LiveRangeInfo& LRI) const = 0;
+
+  virtual void suggestRegs4CallArgs(MachineInstr *CallI, 
+                                    LiveRangeInfo& LRI) const = 0;
+
+  virtual void suggestReg4RetValue(MachineInstr *RetI, 
+				   LiveRangeInfo& LRI) const = 0;
+
+  virtual void colorMethodArgs(const Function *Func,
+                           LiveRangeInfo &LRI,
+                           std::vector<MachineInstr*>& InstrnsBefore,
+                           std::vector<MachineInstr*>& InstrnsAfter) const = 0;
+
+  // The following methods are used to generate "copy" machine instructions
+  // for an architecture. Currently they are used in TargetRegClass 
+  // interface. However, they can be moved to TargetInstrInfo interface if
+  // necessary.
+  //
+  // The function regTypeNeedsScratchReg() can be used to check whether a
+  // scratch register is needed to copy a register of type `regType' to
+  // or from memory.  If so, such a scratch register can be provided by
+  // the caller (e.g., if it knows which regsiters are free); otherwise
+  // an arbitrary one will be chosen and spilled by the copy instructions.
+  // If a scratch reg is needed, the reg. type that must be used
+  // for scratch registers is returned in scratchRegType.
+  //
+  virtual bool regTypeNeedsScratchReg(int RegType,
+                                      int& scratchRegType) const = 0;
+  
+  virtual void cpReg2RegMI(std::vector<MachineInstr*>& mvec,
+                           unsigned SrcReg, unsigned DestReg,
+                           int RegType) const = 0;
+  
+  virtual void cpReg2MemMI(std::vector<MachineInstr*>& mvec,
+                           unsigned SrcReg, unsigned DestPtrReg, int Offset,
+                           int RegType, int scratchReg = -1) const=0;
+
+  virtual void cpMem2RegMI(std::vector<MachineInstr*>& mvec,
+                           unsigned SrcPtrReg, int Offset, unsigned DestReg,
+                           int RegType, int scratchReg = -1) const=0;
+  
+  virtual void cpValue2Value(Value *Src, Value *Dest,
+                             std::vector<MachineInstr*>& mvec) const = 0;
+
+  // Check whether a specific register is volatile, i.e., whether it is not
+  // preserved across calls
+  inline virtual bool isRegVolatile(int RegClassID, int Reg) const {
+    return MachineRegClassArr[RegClassID]->isRegVolatile(Reg);
+  }
+
+  // Check whether a specific register is modified as a side-effect of the
+  // call instruction itself,
+  inline virtual bool modifiedByCall(int RegClassID, int Reg) const {
+    return MachineRegClassArr[RegClassID]->modifiedByCall(Reg);
+  }
+  
+  // Returns the reg used for pushing the address when a method is called.
+  // This can be used for other purposes between calls
+  //
+  virtual unsigned getCallAddressReg() const = 0;
+
+  // Returns the register containing the return address.
+  //It should be made sure that this 
+  // register contains the return value when a return instruction is reached.
+  //
+  virtual unsigned getReturnAddressReg() const = 0; 
+  
+
+  // Each register class has a separate space for register IDs. To convert
+  // a regId in a register class to a common Id, or vice versa,
+  // we use the folloing two methods.
+  //
+  // This method converts from class reg. number to unified register number.
+  int getUnifiedRegNum(unsigned regClassID, int reg) const {
+    if (reg == getInvalidRegNum()) { return getInvalidRegNum(); }
+    assert(regClassID < getNumOfRegClasses() && "Invalid register class");
+    int totalRegs = 0;
+    for (unsigned rcid = 0; rcid < regClassID; ++rcid)
+      totalRegs += MachineRegClassArr[rcid]->getNumOfAllRegs();
+    return reg + totalRegs;
+  }
+
+  // This method converts the unified number to the number in its class,
+  // and returns the class ID in regClassID.
+  int getClassRegNum(int uRegNum, unsigned& regClassID) const {
+    if (uRegNum == getInvalidRegNum()) { return getInvalidRegNum(); }
+    
+    int totalRegs = 0, rcid = 0, NC = getNumOfRegClasses();  
+    while (rcid < NC &&
+           uRegNum>= totalRegs+(int)MachineRegClassArr[rcid]->getNumOfAllRegs())
+    {
+      totalRegs += MachineRegClassArr[rcid]->getNumOfAllRegs();
+      rcid++;
+    }
+    if (rcid == NC) {
+      assert(0 && "getClassRegNum(): Invalid register number");
+      return getInvalidRegNum();
+    }
+    regClassID = rcid;
+    return uRegNum - totalRegs;
+  }
+  
+  // Returns the assembly-language name of the specified machine register.
+  // 
+  const char * const getUnifiedRegName(int UnifiedRegNum) const {
+    unsigned regClassID = getNumOfRegClasses(); // initialize to invalid value
+    int regNumInClass = getClassRegNum(UnifiedRegNum, regClassID);
+    return MachineRegClassArr[regClassID]->getRegName(regNumInClass);
+  }
+
+  // Get the register type for a register identified different ways.
+  // Note that getRegTypeForLR(LR) != getRegTypeForDataType(LR->getType())!
+  // The reg class of a LR depends both on the Value types in it and whether
+  // they are CC registers or not (for example).
+  virtual int getRegTypeForDataType(const Type* type) const = 0;
+  virtual int getRegTypeForLR(const LiveRange *LR) const = 0;
+  virtual int getRegType(int unifiedRegNum) const = 0;
+  
+  // The following methods are used to get the frame/stack pointers
+  // 
+  virtual unsigned getFramePointer() const = 0;
+  virtual unsigned getStackPointer() const = 0;
+
+  // This method gives the the number of bytes of stack spaceallocated 
+  // to a register when it is spilled to the stack.
+  //
+  virtual int getSpilledRegSize(int RegType) const = 0;
+};
+
+
+/// This class implements the virtual class TargetRegInfo for SparcV9.
+///
 class SparcV9RegInfo : public TargetRegInfo {
 private:
   // Number of registers used for passing int args (usually 6: %o0 - %o5)
@@ -188,4 +463,4 @@
 
 } // End llvm namespace
 
-#endif
+#endif // SPARCV9REGINFO_H





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