[llvm-commits] CVS: llvm/lib/Transforms/Utils/InlineFunction.cpp
Chris Lattner
lattner at cs.uiuc.edu
Wed Feb 4 15:34:05 PST 2004
Changes in directory llvm/lib/Transforms/Utils:
InlineFunction.cpp updated: 1.21 -> 1.22
---
Log message:
Two changes:
1. Don't scan to the end of alloca instructions in the caller function to
insert inlined allocas, just insert at the top. This saves a lot of
time inlining into functions with a lot of allocas.
2. Use splice to move the alloca instructions over, instead of remove/insert.
This allows us to transfer a block at a time, and eliminates a bunch of
silly symbol table manipulations.
This speeds up the inliner on the testcase in PR209 from 1.73s -> 1.04s (67%)
---
Diffs of the changes: (+12 -5)
Index: llvm/lib/Transforms/Utils/InlineFunction.cpp
diff -u llvm/lib/Transforms/Utils/InlineFunction.cpp:1.21 llvm/lib/Transforms/Utils/InlineFunction.cpp:1.22
--- llvm/lib/Transforms/Utils/InlineFunction.cpp:1.21 Tue Feb 3 22:17:06 2004
+++ llvm/lib/Transforms/Utils/InlineFunction.cpp Wed Feb 4 15:33:42 2004
@@ -73,7 +73,7 @@
// Clone the entire body of the callee into the caller.
CloneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i");
}
-
+
// Remember the first block that is newly cloned over.
Function::iterator FirstNewBlock = LastBlock; ++FirstNewBlock;
@@ -84,14 +84,21 @@
//
if (isa<AllocaInst>(FirstNewBlock->begin())) {
BasicBlock::iterator InsertPoint = Caller->begin()->begin();
- while (isa<AllocaInst>(InsertPoint)) ++InsertPoint;
-
for (BasicBlock::iterator I = FirstNewBlock->begin(),
E = FirstNewBlock->end(); I != E; )
if (AllocaInst *AI = dyn_cast<AllocaInst>(I++))
if (isa<Constant>(AI->getArraySize())) {
- FirstNewBlock->getInstList().remove(AI);
- Caller->front().getInstList().insert(InsertPoint, AI);
+ // Scan for the block of allocas that we can move over.
+ while (isa<AllocaInst>(I) &&
+ isa<Constant>(cast<AllocaInst>(I)->getArraySize()))
+ ++I;
+
+ // Transfer all of the allocas over in a block. Using splice means
+ // that they instructions aren't removed from the symbol table, then
+ // reinserted.
+ Caller->front().getInstList().splice(InsertPoint,
+ FirstNewBlock->getInstList(),
+ AI, I);
}
}
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